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Argentina Summer Time Overview

The document contains a detailed list of files and libraries associated with the Counter-Strike Global Offensive game, including system DLLs and various game binaries. It also references specific components related to audio, rendering, and game functionality. Additionally, there are mentions of debugging information and paths related to the game's installation on a Windows system.

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0% found this document useful (0 votes)
8 views43 pages

Argentina Summer Time Overview

The document contains a detailed list of files and libraries associated with the Counter-Strike Global Offensive game, including system DLLs and various game binaries. It also references specific components related to audio, rendering, and game functionality. Additionally, there are mentions of debugging information and paths related to the game's installation on a Windows system.

Uploaded by

Judio
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Hora est ndar de Argentina Hora de verano de Argentina

22621.1.amd64fre.ni_release.220506-1250 dbgcore.amd64,10.0.22621.1
GlobPool/0 GlobPool/1 GlobPool/2 GlobPool/3 GlobPool/4 AsyncIOService
AsyncIOService AsyncIOService OnAsyncProcessResourceData AsyncTextureHookup/0 Async
Shader Compile/0 Async Shader Compile/1 Async Shader Compile/2 Async Shader
Compile/3 Async Shader Compile/4 Async Shader Compile/5 Async Shader Compile/6
Async Shader Compile/7 Async Shader Compile/8 Async Shader Compile/9 Async Shader
Compile/10 D3D11RenderThread CSteamAudioReverbSimulator CSteamAudioPartitioner
SDLWASAPIMgmt SDLAudioP23 Panorama Image Decode AudioMixer AsyncScheduledFunctions
X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\
System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\msvcp_win.dll C:\Windows\System32\[Link] C:\Windows\
System32\[Link] C:\Steam\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\[Link] C:\Windows\System32\ws2_32.dll X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
steam_api64.dll C:\Windows\System32\[Link] C:\Windows\System32\[Link]
X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] C:\Windows\System32\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Steam\[Link] C:\Windows\System32\[Link] C:\Windows\
System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Steam\tier0_s64.dll C:\Steam\vstdlib_s64.dll C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Steam\[Link] C:\Windows\System32\[Link]
C:\Windows\System32\[Link] C:\Windows\System32\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\
System32\[Link] C:\Windows\System32\[Link] C:\Windows\
System32\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\filesystem_stdio.dll X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\
bin\win64\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike
Global Offensive\game\bin\win64\amd_ags_x64.dll C:\Windows\System32\[Link] C:\
Windows\System32\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\D3DCOMPILER_47.dll X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link]
C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\DriverStore\FileRepository\
u0417877.inf_amd64_8b2c2b61b3f8a9e5\B417004\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\DriverStore\FileRepository\
u0417878.inf_amd64_cf56f0cbce08e931\B417693\[Link] C:\Windows\System32\
DriverStore\FileRepository\u0417878.inf_amd64_cf56f0cbce08e931\B417693\[Link]
C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\
bin\win64\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link]
X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
pulse_system.dll X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\
game\bin\win64\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\v8_libbase.dll X:\SteamLibrary\steamapps\common\Counter-
Strike Global Offensive\game\bin\win64\v8_icui18n.dll X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\bin\win64\v8_icuuc.dll X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\v8_zlib.dll X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\
bin\win64\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\
game\bin\win64\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\common\Counter-
Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\
bin\win64\[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link]
X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] C:\Windows\System32\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\v8_libplatform.dll
X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\
bin\win64\panorama_text_pango.dll X:\SteamLibrary\steamapps\common\Counter-Strike
Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\libpangoft2-1.0-
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\
win64\[Link] C:\Windows\System32\[Link] X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\csgo\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\csgo\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\
bin\win64\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\VCRUNTIME140_1.dll X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\bin\win64\[Link] C:\Windows\
System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\csgo\bin\win64\[Link] X:\
SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
[Link] X:\SteamLibrary\steamapps\common\Counter-Strike Global
Offensive\game\csgo\bin\win64\[Link] X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link]
C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\
[Link] C:\Windows\System32\[Link] C:\Windows\System32\[Link] C:\
Windows\System32\[Link] C:\Windows\System32\[Link] C:\Windows\
System32\[Link] C:\Windows\System32\[Link] [Link]
[Link] [Link] [Link] [Link] [Link]
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[Link] [Link] [Link] [Link] [Link] [Link]
[Link] [Link] [Link] [Link] [Link] [Link]
[Link] [Link]
materials\ov ickers\community
materials\de_traetal\hrts2_metalr ing_01_normal_ps
¢ export_format .col_4_expo5_export_format
POSITION TEXCOORD NORMAL TANGENT
g_transformBuffetransformBuffer PackedInstanceDadInstanceData_t
g_instanceBuffer_instanceBuffer
(17E5E4A5D00B32B7
C:\buildworker\csgo_rel_win64\build\_build_\source2launcher\
_vpc_source2launcher_csgo\default\win64\_msvc_\Retail\[Link]
RSDSg' [Link] RSDSY# [Link] RSDS [Link] RSDS [Link] RSDSZz
[Link] RSDSg@~0A [Link] RSDS [Link] RSDSzs msvcp_win.pdb RSDS
[Link] [Link] RSDS C:\buildworker\steam_rel_client_win64\build\src\
overlay\gameoverlayrenderer\win64\Release\[Link] RSDS
[Link] RSDS [Link] RSDS%9
[Link] RSDS [Link] RSDS [Link] RSDSZ [Link] RSDS [Link] RSDS
[Link] RSDS [Link] RSDS [Link] RSDS [Link] RSDS [Link]
RSDSM [Link] RSDS
C:\buildworker\csgo_rel_win64\build\_build_\tier0\_vpc_tier0\default\win64\_msvc_\
Retail\[Link]
RSDS
ws2_32.pdb RSDS
C:\buildworker\csgo_rel_win64\build\_build_\engine2\_vpc_engine2\default\win64\
_msvc_\Retail\[Link]
C:\buildworker\steam_rel_client_win64\build\src\steam_api\win64\Release\
steam_api64.pdb RSDS2 [Link] RSDSu [Link] RSDS C:\buildworker\
sdr_public_win64\build\obj\steamnetworkingsockets_Release_x642022\
[Link] RSDSyL [Link] RSDS [Link] RSDS [Link]
RSDSK [Link] RSDS
[Link] RSDS C:\buildworker\steam_rel_client_win64\build\src\clientdll\win64\
ClientRelease\[Link] RSDS [Link] [Link] RSDS [Link]
RSDSr [Link] RSDSD70-K C:\buildworker\steam_rel_client_win64\build\src\tier0\
win64\Release\tier0_s64.pdb RSDS C:\buildworker\steam_rel_client_win64\build\src\
vstdlib\win64\Release\vstdlib_s64.pdb RSDS [Link] RSDS [Link] RSDS
[Link] RSDSJ| [Link] RSDS [Link] RSDS [Link] RSDS C:\
buildworker\steam_rel_client_win64\build\src\crashhandler\win64\Release\
[Link] RSDSd[ [Link] RSDSE [Link] RSDS [Link]
RSDSH C:\buildworker\sdl3_win32\build\dev\VisualC\x64\Release\[Link] RSDS
[Link] RSDS [Link] RSDS [Link] RSDS
[Link] [Link] RSDS
C:\buildworker\csgo_rel_win64\build\_build_\filesystem\_vpc_filesystem_stdio\
default\win64\_msvc_\Retail\filesystem_stdio.pdb
RSDS(k4
C:\buildworker\csgo_rel_win64\build\_build_\inputsystem\_vpc_inputsystem\default\
win64\_msvc_\Retail\[Link]
RSDS~x
C:\buildworker\csgo_rel_win64\build\_build_\imemanager\_vpc_imemanager\default\
win64\_msvc_\Retail\[Link]
RSDS
C:\buildworker\csgo_rel_win64\build\_build_\localize\_vpc_localize\default\win64\
_msvc_\Retail\[Link]
RSDS_x
C:\buildworker\csgo_rel_win64\build\_build_\rendersystem\_vpc_rendersystemdx11\
default\win64\_msvc_\Retail\[Link]
RSDSTkPF [Link] RSDSi [Link] RSDS D3DCompiler_47.pdb RSDS
C:\buildworker\csgo_rel_win64\build\_build_\resourcesystem\_vpc_resourcesystem\
default\win64\_msvc_\Retail\[Link]
C:\buildworker\csgo_rel_win64\build\_build_\schemasystem\_vpc_schemasystem\
default\win64\_msvc_\Retail\[Link]
RSDS [Link] RSDS [Link] RSDS [Link] RSDSm [Link]
[Link] c:\constructicon\builds\gfx\three\25.10\drivers\adl\build\wNow64a\
B_rel\[Link] RSDS [Link] RSDSRq
[Link] RSDS [Link] RSDS C:\constructicon\builds\gfx\seven\25.10\drivers\
d3d\dxxp\build\bridge\wNow64a\Release\[Link] RSDSUH c:\constructicon\
builds\gfx\one\23.19\drivers\dx\dxx\build\wNow64a\dll\B_rel\[Link] RSDSdD7
C:\constructicon\builds\gfx\seven\25.10\drivers\d3d\dxxp\build\bridge\wNow64a\
Release\[Link] RSDS c:\constructicon\builds\gfx\one\25.10\drivers\enc_core\
build\wNow64a\B_rel\[Link] RSDS*25 [Link] RSDS [Link] RSDS [Link]
RSDSz [Link] RSDS [Link] RSDS [Link] RSDS
[Link] RSDS
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default\win64\_msvc_\Retail\[Link]
RSDS [Link] [Link] RSDS
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win64\_msvc_\Retail\[Link]
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default\win64\_msvc_\Retail\[Link]
RSDSEAV;
C:\buildworker\csgo_rel_win64\build\_build_\pulse_system\_vpc_pulse_system\default\
win64\_msvc_\Retail\pulse_system.pdb
RSDS E:\p4_temp\thirdpartycode\nonredist\v8\v8-[Link]\v8\[Link]\[Link]\
[Link] RSDS E:\p4_temp\thirdpartycode\nonredist\v8\v8-[Link]\v8\[Link]\
[Link]\v8_libbase.[Link] RSDSc E:\p4_temp\thirdpartycode\nonredist\v8\v8-
[Link]\v8\[Link]\[Link]\v8_icui18n.[Link] RSDS E:\p4_temp\thirdpartycode\
nonredist\v8\v8-[Link]\v8\[Link]\[Link]\v8_icuuc.[Link] RSDS E:\p4_temp\
thirdpartycode\nonredist\v8\v8-[Link]\v8\[Link]\[Link]\v8_zlib.[Link]
RSDS
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_msvc_\Retail\[Link]
RSDS
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default\win64\_msvc_\Retail\[Link]
C:\buildworker\csgo_rel_win64\build\_build_\animationsystem\_vpc_animationsystem\
unity\win64\_msvc_\Retail\[Link]
RSDS
C:\buildworker\csgo_rel_win64\build\_build_\vphysics2\_vpc_vphysics2\default\win64\
_msvc_\Retail\[Link]
C:\buildworker\csgo_rel_win64\build\_build_\soundsystem\_vpc_soundsystem\default\
win64\_msvc_\Retail\[Link]
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_vpc_steamaudio\default\win64\_msvc_\Retail\[Link]
RSDS C:\buildworker\phonon_main_win64\build\core\build\windows-vs2019-x64\src\
core\Release\[Link]
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win64\_msvc_\Retail\[Link]
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default\win64\_msvc_\Retail\[Link]
RSDS c:\buildslave\steam_main_win64\build\src\common\video\win64\videoRelease\
[Link] RSDS
C:\buildslave\libav_win32\build\dev\libavcodec\[Link] RSDS9 C:\
buildslave\libav_win32\build\dev\libavformat\[Link] RSDS C:\buildslave\
libav_win32\build\dev\libavresample\[Link] RSDS C:\buildslave\
libav_win32\build\dev\libavutil\[Link] RSDS1 C:\buildslave\libav_win32\
build\dev\libswscale\[Link] RSDSUM [Link] RSDS
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RSDS E:\p4_temp\thirdpartycode\nonredist\v8\v8-[Link]\v8\[Link]\[Link]\
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_msvc_\Retail\[Link]
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default\win64\_msvc_\Retail\panorama_text_pango.pdb
RSDS c:\buildslave\pango_win32\build\fontconfig-2.11.1\x64\Release\libfontconfig-
[Link] RSDSif^
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[Link] RSDS c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\
vs12\Release\x64\bin\[Link] RSDS c:\buildslave\pango_win32\build\
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buildslave\pango_win32\build\pango-1.36.8\build\win32\vs12\Release\x64\bin\
[Link] RSDSC
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[Link]
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[Link] RSDS [Link] RSDSE;2M
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win64\_msvc_\Retail\[Link]
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win64\_msvc_\Retail\[Link]
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_work\1\s\binaries\amd64ret\bin\amd64\\vcruntime140_1.[Link] RSDS [Link]
RSDSyj* [Link] RSDS [Link] RSDS [Link] RSDS=X1
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win64\_msvc_\Retail\[Link]
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win64\_msvc_\Retail\[Link]
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default\win64\_msvc_\Retail\[Link]
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default\win64\_msvc_\Retail\[Link]
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_msvc_\Retail\[Link]
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[Link] RSDSG [Link] RSDSE? [Link] RSDS [Link] Crash
Uptime( 802.501480 )
Total frames( 112318 )
Curtime( 0.015625 )
Realtime( 0.000000 )
Current Map: '(unknown)'
VPK overrides:
SpawnCount: 3
Command Line: "[Link]" -steam
Launch path: X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\
game\bin\win64\[Link]
Build: 10498 (revision 9946454)
OS: Windows 10 Pro (Build: 22631) (UBR: 5624) (Administrator User)
OS type: Windows 11 (21)
Windows Game DVR: ENABLED
Windows Game Mode: not active
App UI Language: spanish, convar spanish, localization spanish_AR
Windows user default LCID: 0x2c0a
Misc: rate 786432 update 64 latency 7 msec
Net: =[A:1:2415139849:46657]
Time: Sat Aug 9 07:57:12 2025
Engine thread pool: 5 thread(s)
Render system: DX11
Driver Name: AMD Radeon RX 6600 XT
Driver Version: 32.0.21025.1024
VendorId / DeviceId: 0x1002 / 0x73ff
SubSystem / Rev: 0x24121787 / 0xc1
DXLevel: 111
Texture memory: 8,541,933,568
GPU memory (use / budget): 3,237,675,008 / 7,736,627,200
Vid: Exclusive Fullscreen, render at 960 x 768, display at 1360 x 768, refresh
rate 60.00Hz (75Hz desktop)
Version:15, cpu_level:2, gpu_mem_level:3, gpu_level:3, knowndevice:0,
defaultres:960,
defaultresheight:768, refreshrate_numerator:60, refreshrate_denominator:1,
fullscreen:1,
coop_fullscreen:0, nowindowborder:1, mat_vsync:0, fullscreen_min_on_focus_loss:1,
high_dpi:0, Autoconfig:2, shaderquality:0, r_texturefilteringquality:3,
msaa_samples:4,
r_csgo_cmaa_enable:0, videocfg_shadow_quality:0, videocfg_dynamic_shadows:1,
videocfg_texture_detail:1,
videocfg_particle_detail:0, videocfg_ao_detail:0, videocfg_hdr_detail:3,
videocfg_fsr_detail:0,
monitor_index:0, r_low_latency:1, aspectratiomode:0,
Current commit charge: 9334.75 MiB
Peak commit charge: 12093.03 MiB
System Memory:
Memory load: 84%
Total physical memory: 15765.09 MiB
Free physical memory: 2428.32 MiB
Total page file: 26376.20 MiB
Free page file: 5605.86 MiB
Startup HasInsufficientPagefile() detection: false
Startup HasLowAvailableVirtualMemory() detection: false
ConVars (non-default):
var
value default
voice_device_override CABLE Output (VB-Audio Virtual
C
thread_pool_option
3 -1
hostname
playboi
name
playboi unnamed
cl_jitter_bad_threshold_up
10 20
r_fullscreen_gamma
1 2.2
snd_spatialize_lerp
0.5 0
snd_steamaudio_enable_perspective_correction
false true
lb_barnlight_shadowmap_scale
0.5 1
think_limit
0 10
mp_friendlyfire
true false
tv_delay
30 120
ff_damage_reduction_grenade
0 0.25
ff_damage_reduction_grenade_self
0 1
ff_damage_reduction_bullets
0 0.1
ff_damage_reduction_other
0 0.25
cash_team_elimination_hostage_map_t
2000 1000
cash_team_elimination_hostage_map_ct
2300 2000
cash_team_elimination_bomb_map
2700 3250
cash_team_win_by_time_running_out_hostage
2000 3250
cash_team_win_by_time_running_out_bomb
2700 3250
cash_team_win_by_defusing_bomb
2700 3250
cash_team_win_by_hostage_rescue
3000 3500
cash_team_loser_bonus
2400 1400
cash_team_loser_bonus_consecutive_rounds
0 500
cash_team_planted_bomb_but_defused
200 600
cash_player_killed_enemy_factor
0.5 1
cash_player_killed_enemy_default
200 300
cash_player_bomb_planted
200 300
cash_player_bomb_defused
200 300
cash_player_interact_with_hostage
300 150
mp_solid_teammates
2 1
mp_free_armor
2 0
mp_randomspawn_los
false true
bot_autodifficulty_threshold_high
0 5
mp_weapons_allow_zeus
2 1
mp_weapons_allow_typecount
2 5
mp_weapons_allow_map_placed
true false
sv_talk_enemy_dead
true false
mp_roundtime
3 5
mp_roundtime_hostage
2 0
mp_roundtime_defuse
2.25 0
mp_freezetime
5 6
contributionscore_assist_reqs
1 0
contributionscore_kill_reqs
1 0
contributionscore_participation
1 0
cash_team_terrorist_win_bomb
2700 3500
mp_match_restart_delay
20 25
mp_buytime
45 90
mp_startmoney
1000 800
mp_maxmoney
10000 16000
mp_warmuptime
90 30
mp_respawn_immunitytime
0 4
mp_round_restart_delay
10 7
mp_defuser_allocation
2 0
mp_maxrounds
15 0
bot_quota_mode
fill normal
game_mode
0 1
sv_vote_to_changelevel_before_match_point
true false
ui_playsettings_maps_workshop
@workshop/3142121155/config_gene
ui_vanitysetting_team
ct
ui_show_unlock_competitive_alert
1
ui_vanitysetting_loadoutslot_ct
rifle4
ui_vanitysetting_loadoutslot_t
rifle4
ui_news_last_read_link [Link]
[Link]/n
install_dlc_workshoptools_cvar
0 -1
key_bind_version
5 0
cachedvalue_count_teammates
1754680325 0
cl_crosshairstyle
4 2
cl_crosshaircolor
4 5
cl_crosshairalpha
255 200
cl_crosshairgap -
4 -2.2
cl_crosshairgap_useweaponvalue
false true
cl_crosshairsize
1 3.9
cl_crosshairthickness
1 0.6
cl_crosshair_recoil
false true
cl_crosshaircolor_r
255 0
cl_crosshaircolor_b
255 0
cl_crosshair_drawoutline
false true
cl_crosshair_dynamic_splitdist
7 3
cl_crosshair_dynamic_splitalpha_innermod
1 0
cl_crosshair_dynamic_splitalpha_outermod
0.5 1
cl_crosshair_dynamic_maxdist_splitratio
0.3 1
cl_fixedcrosshairgap -
9 3
player_competitive_maplist_8_10_0_F1716344
mg_de_dust2,mg_de_mirage,mg_de_i mg_de_grail,mg_de_dust2,mg_de_tr
cachedvalue_count_partybrowser
1754680328 0
ui_playsettings_mode_listen
gungameprogressive deathmatch
ui_playsettings_mode_official_v20
casual deathmatch
ui_playsettings_custom_preset
mg_casualalpha
snd_headphone_eq
1 0
snd_headphone_eq_active
1 0
cl_radial_radio_tab_0_text_1
#Chatwheel_requestspend #Chatwheel_quiet
cl_radial_radio_tab_0_text_2
#Chatwheel_requestweapon #Chatwheel_requestecoround
cl_radial_radio_tab_0_text_4
#Chatwheel_followingyou #Chatwheel_requestweapon
cl_radial_radio_tab_0_text_6
#Chatwheel_followme #Chatwheel_droppedbomb
cl_radial_radio_tab_0_text_8
#Chatwheel_requestecoround #Chatwheel_requestspend
cl_radial_radio_tab_1_text_1
#Chatwheel_enemyspotted #Chatwheel_bombcarrierspotted
cl_radial_radio_tab_1_text_2
#Chatwheel_needbackup #Chatwheel_requestecoround
cl_radial_radio_tab_1_text_3
#Chatwheel_bplan #Chatwheel_multipleenemieshere
cl_radial_radio_tab_1_text_4
#Chatwheel_bombcarrierspotted #Chatwheel_requestweapon
cl_radial_radio_tab_1_text_5
#Chatwheel_multipleenemieshere #Chatwheel_rotatetome
cl_radial_radio_tab_1_text_6
#Chatwheel_sniperspotted #Chatwheel_ihavethebomb
cl_radial_radio_tab_1_text_7
#Chatwheel_aplan #Chatwheel_oneenemyhere
cl_radial_radio_tab_1_text_8
#Chatwheel_inposition #Chatwheel_requestspend
cl_radial_radio_tab_2_text_1
#Chatwheel_affirmative #Chatwheel_bombcarrierspotted
cl_radial_radio_tab_2_text_2
#Chatwheel_negative #Chatwheel_requestecoround
cl_radial_radio_tab_2_text_3
#Chatwheel_compliment #Chatwheel_multipleenemieshere
cl_radial_radio_tab_2_text_4
#Chatwheel_thanks #Chatwheel_requestweapon
cl_radial_radio_tab_2_text_5
#Chatwheel_cheer #Chatwheel_rotatetome
cl_radial_radio_tab_2_text_6
#Chatwheel_peptalk #Chatwheel_ihavethebomb
cl_radial_radio_tab_2_text_7
#Chatwheel_sorry #Chatwheel_oneenemyhere
cl_radial_radio_tab_2_text_8
#Chatwheel_sectorclear #Chatwheel_requestspend
cl_radial_radio_version_reset
12 2
csgo_map_preview_scale
2.078 0
cl_import_csgo_config
false true
cl_new_user_phase -
1 0
steamworks_sessionid_client
8925936133967 0
snd_menumusic_volume
0 0.04
snd_roundend_volume
0 0.16
snd_mvp_volume
0 0.16
snd_mapobjective_volume
0 0.04
snd_tensecondwarning_volume
0 0.04
snd_deathcamera_volume
0 0.16
cl_hud_radar_scale
1.2991 1
viewmodel_presetpos
0 1
cl_radar_scale
0.3009 0.7
cl_radar_icon_scale_min
0.95 0.6
cl_autobuy vesthelm vest m4a1 ak47 famas
ga
cl_rebuy Armor PrimaryWeapon Flashbang
Sm
english
false true
sensitivity
1.79 1.25
viewmodel_offset_x
2 1
viewmodel_offset_y
0.5 1
viewmodel_offset_z -
1.5 -1
cs_minimap_create_output_size
768 1024
Console History (reversed)
3211(802.501379): CHostStateMgr::QueueNewRequest( Idle (levelload), 8 )
3210(802.501268): CHostStateMgr::QueueNewRequest( Server Changelevel, 7 )
3209(802.495137): SwitchToLoop levelload requested: id [6] addons []
3208(802.495134): CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to
"levelload" loopmode with addons:
3207(802.495078): CL: Suppress INetchannel::Transmit() in
loopmode( remoteconnect )
3206(802.495075): CL: Connected to '=[A:1:2415139849:46657]'
3205(802.494820): Associating NetChan server @ =[A:1:2415139849:46657]
(=[A:1:2415139849:46657]) with Steam Net Connection handle #1741444024 (userdata 0)
3204(802.494776): Received S2C_CONNECTION from =[A:1:2415139849:46657]
[addons:'']
3203(802.464109): Sending C2S_CONNECT [14094 protocol 0 auth 3] to
=[A:1:2415139849:46657]
3202(802.463829): Received S2C_CHALLENGE [0 auth 3] from =[A:1:2415139849:46657]
3201(802.419080): Sending connect to =[A:1:2415139849:46657]
3200(802.419075): Created poll group for socket 'client'
3199(802.419071): Opened Steam Net Connection on socket 'client' to
=[A:1:2415139849:46657], connection #1741444024 SDR server
steamid:90272385251679241 vport 0
3198(802.419064): Reusing cacheable shared Steam Net Connection to
'=[A:1:2415139849:46657]'
3197(802.418968): CloseSteamNetConnection handle #3508363515 (userdata -1)
3196(802.418965): Steam Net connection #3508363515 pipe 'playboi' closed by peer,
reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
3195(802.418934): CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success
at 802.419
3194(802.418699): Tick packet desired receive margin now 5.0ms.
cl_tickpacket_recvmargin_desired=5 cl_tickpacket_desired_queuelength=0.
engine_frametime_warnings_enable=1, cl_async_usercmd_send=1
3193(802.418583): CL:
CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
3192(802.417039): SV: CGameRules::CGameRules destructed
3191(802.417022): SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
3190(802.416990): CPlayerVoiceListener::GameShutdown()
3189(802.416328): WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at
802.416
3188(802.415834): CL: CGameRules::CGameRules destructed
3187(802.415830): CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
3186(802.415698): CSparseShadowTreeGameSystem::GameShutdown
3185(802.415438): CL: CNetworkStringTableContainer::RemoveAllTables: removing 12
tables
3184(802.415406): SV: CNetworkStringTableContainer::RemoveAllTables: removing 12
tables
3183(802.384530): Closing 'server' poll group
3182(802.384523): CSource2Server::GameServerSteamAPIDeactivated()
3181(802.383863): CPlayerVoiceListener::PostSpawnGroupUnload()
3180(802.383691): Removing Steam Net Connection for loopback:0, handle
#3508363515
3179(802.383676): Disassociating NetChan playboi @ (unknown) from Steam Net
Connection handle #3508363515 (userdata 0)
3178(802.383674): CloseSteamNetConnection handle #3508363515 (userdata 0)
3177(802.383672): Closing Steam Net Connection on socket 'server' to loopback:0,
handle #3508363515 (1001 NETWORK_DISCONNECT_SHUTDOWN)
3176(802.383649): Client 0 'playboi' signon state SIGNONSTATE_FULL ->
SIGNONSTATE_NONE
3175(802.383645): Disconnect client 'playboi' from server:
NETWORK_DISCONNECT_SHUTDOWN (Server shutdown)
3174(802.383641): CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
3173(802.383638): SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE
(55)
3172(802.383632): SV: } IGameSystem::LoopDeactivateAllSystems done
3171(802.383630): HO: } IGameSystem::LoopDeactivateAllSystems done
3170(802.383628): HO: IGameSystem::LoopDeactivateAllSystems {
3169(802.383468): SV: IGameSystem::LoopDeactivateAllSystems {
3168(802.318906): Closing 'client' poll group
3167(802.318594): Removing Steam Net Connection for loopback:1, handle
#1076749391
3166(802.318582): [#3508363515 pipe 'playboi'] closed by peer (2055):
NETWORK_DISCONNECT_LOOPDEACTIVATE
3165(802.318573): [#1076749391 pipe 'server'] closed by app, linger requested but
not needed (2055) NETWORK_DISCONNECT_LOOPDEACTIVATE
3164(802.318569): Disassociating NetChan server @ (unknown) from Steam Net
Connection handle #1076749391 (userdata 1)
3163(802.318567): CloseSteamNetConnection handle #1076749391 (userdata 1)
3162(802.318565): Closing Steam Net Connection on socket 'client' to loopback:1,
handle #1076749391 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
3161(802.318360): CL: Disconnecting from server:
NETWORK_DISCONNECT_LOOPDEACTIVATE
3160(802.318328): CL: } IGameSystem::LoopDeactivateAllSystems done
3159(802.317908): CL: IGameSystem::LoopDeactivateAllSystems {
3158(802.313812): Bad resource name <NULL_MODEL>
3157(802.307012): SwitchToLoop remoteconnect requested: id [6] addons []
3156(802.306985): HostStateRequest::Start(HSR_GAME): loop(remoteconnect) id(6)
addons() desc(Remote Connect (=[A:1:2415139849:46657]))
3155(802.302565): CHostStateMgr::QueueNewRequest( Remote Connect
(=[A:1:2415139849:46657]), 6 )
3154(799.209647): Saved user config file
'cfg/cs2_user_convars_0_slot0.vcfg_lastclouded': type 3
3153(799.209295): Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg':
type 1
3152(799.208899): Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 3302 bytes
OK
3151(799.205648): Saved user config file
'cfg/cs2_user_keys_0_slot0.vcfg_lastclouded': type 3
3150(799.205343): Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg': type 1
3149(799.204915): Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 184 bytes OK
3148(799.196678): Writing configuration for slot 0
3147(798.196292): CheckServerReservationUpdate: 1 -> 0 conn after update
3146(798.196283): CheckServerReservationRelease: =[A:1:2415139849:46657] -> 4 (0
conn)
3145(798.188248): Server confirmed all players =[A:1:2415139849:46657] [2] v14094
t157201776 (2, 0)
3144(798.188245): Response arrived from =[A:1:2415139849:46657] [2] v14094
t157201776
3143(798.188239): Message received from =[A:1:2415139849:46657] [2] 19 byte(s)
3142(798.178340): CheckServerReservationUpdate: 1 conn periodic update
3141(798.174203): Saved user config file
'cfg/cs2_user_convars_0_slot0.vcfg_lastclouded': type 3
3140(798.173859): Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg':
type 1
3139(798.173497): Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 3302 bytes
OK
3138(798.169765): Saved user config file
'cfg/cs2_user_keys_0_slot0.vcfg_lastclouded': type 3
3137(798.169426): Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg': type 1
3136(798.169020): Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 184 bytes OK
3135(798.160805): Writing configuration for slot 0
3134(798.156217): Sending A2S_RESERVE_CHECK [14094 protocol] 095EB570:00000002
[18374827248258189926] to =[A:1:2415139849:46657]
3133(797.281487): [#1741444024 SDR server steamid:90272385251679241 vport 0]
Selecting scl#49 ([Link]:27017) as backup #1 (Ping = 48 = 28+20+0
(front+interior+remote). Rank=2 Score=50)
3132(797.270502): [#1741444024 SDR server steamid:90272385251679241 vport 0]
connected
3131(797.252306): [#1741444024 SDR server steamid:90272385251679241 vport 0]
Requesting session from scl#49 ([Link]:27017). Ping = 48 = 28+20
(front+back). Rank=2 Score=65
3130(797.240273): [#1741444024 SDR server steamid:90272385251679241 vport 0]
Selecting eze#151 ([Link]:27027) as primary. (Ping = 7 = 7+0+0
(front+interior+remote). Rank=1 Score=7)
3129(797.231120): [#1741444024 SDR server steamid:90272385251679241 vport 0]
Requesting session from eze#151 ([Link]:27027). Ping = 7 = 7+0
(front+back). Rank=1 Score=17
3128(797.158334): Established cacheable shared Steam Net Connection to
'=[A:1:2415139849:46657]'
3127(797.158142): CheckServerReservationUpdate: 0 -> 1 conn for update
3126(797.157226): Received SDR ticket for [A:1:2415139849:46657]
3125(797.157220): Received Steam datagram ticket for server
steamid:90272385251679241 vport 0.
3124(797.155380): CheckServerReservation: 2 @ =[A:1:2415139849:46657] (1 conn)
3123(789.126801): Saved user config file
'cfg/cs2_user_convars_0_slot0.vcfg_lastclouded': type 3
3122(789.126519): Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg':
type 1
3121(789.126206): Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 3302 bytes
OK
3120(789.123058): Saved user config file
'cfg/cs2_user_keys_0_slot0.vcfg_lastclouded': type 3
3119(789.122783): Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg': type 1
3118(789.122416): Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 184 bytes OK
3117(789.113673): Writing configuration for slot 0
3116(788.103729): Confirmed best official datacenter ping: 7 ms
3115(787.764810): ams: 229ms
3114(787.764809): lhr: 226ms
3113(787.764809): fra: 225ms
3112(787.764808): par: 222ms
3111(787.764807): ams4: 220ms
3110(787.764807): sea: 174ms
3109(787.764806): dfw: 162ms
3108(787.764805): ord: 159ms
3107(787.764804): atl: 151ms
3106(787.764804): lax: 149ms
3105(787.764803): iad: 145ms
3104(787.764802): lim: 57ms
3103(787.764802): gru: 36ms
3102(787.764801): scl: 28ms
3101(787.764799): eze: 7ms
3100(787.764799): Obtained direct RTT measurements to relays in 26 POPs. Closest
15 are:
3099(787.764797): ctum: 424ms via hkg (front=364ms, back=60ms)
3098(787.764796): pekm: 412ms via hkg (front=364ms, back=48ms)
3097(787.764795): peku: 407ms via hkg (front=364ms, back=43ms)
3096(787.764794): pwu: 406ms via hkg (front=364ms, back=42ms)
3095(787.764792): pww: 403ms via hkg (front=364ms, back=39ms)
3094(787.764791): pekt: 403ms via hkg (front=364ms, back=39ms)
3093(787.764790): pwj: 402ms via hkg (front=364ms, back=38ms)
3092(787.764789): ctuu: 401ms via hkg (front=364ms, back=37ms)
3091(787.764788): pvgu: 401ms via hkg (front=364ms, back=37ms)
3090(787.764787): pvgm: 401ms via hkg (front=364ms, back=37ms)
3089(787.764786): tgdu: 400ms via hkg (front=364ms, back=36ms)
3088(787.764784): pwz: 400ms via hkg (front=364ms, back=36ms)
3087(787.764783): ctut: 400ms via hkg (front=364ms, back=36ms)
3086(787.764782): tgdt: 399ms via hkg (front=364ms, back=35ms)
3085(787.764781): pvgt: 393ms via hkg (front=364ms, back=29ms)
3084(787.764779): jnb: 390ms via eze (front=7ms, back=383ms) 4ms faster than
direct ping of 394ms
3083(787.764778): shb: 388ms via hkg (front=364ms, back=24ms)
3082(787.764776): tgdm: 382ms via hkg (front=364ms, back=18ms)
3081(787.764775): maa2: 372ms via sgp (front=340ms, back=32ms)
3080(787.764774): pwg: 369ms via hkg (front=364ms, back=5ms)
3079(787.764772): bom2: 365ms via dxb (front=338ms, back=27ms)
3078(787.764771): sgp: 341ms via direct route
3077(787.764770): dxb: 338ms via direct route
3076(787.764768): syd: 306ms via eze (front=7ms, back=299ms) 52ms faster than
direct ping of 358ms
3075(787.764766): hkg: 302ms via lax (front=149ms, back=153ms) 62ms faster than
direct ping of 364ms
3074(787.764765): seo: 296ms via lax (front=149ms, back=147ms)
3073(787.764764): tyo: 265ms via lax (front=149ms, back=116ms) 55ms faster than
direct ping of 320ms
3072(787.764762): waw: 252ms via gru (front=36ms, back=216ms)
3071(787.764761): sto: 250ms via iad (front=145ms, back=105ms)
3070(787.764759): hel: 249ms via lim (front=57ms, back=192ms)
3069(787.764758): vie: 247ms via eze (front=7ms, back=240ms)
3068(787.764756): mad: 246ms via eze (front=7ms, back=239ms)
3067(787.764755): sto2: 240ms via ams4 (front=220ms, back=20ms) 16ms faster
than direct ping of 256ms
3066(787.764753): ams: 237ms via eze (front=7ms, back=230ms)
3065(787.764752): fra: 236ms via eze (front=7ms, back=229ms)
3064(787.764751): lhr: 234ms via eze (front=7ms, back=227ms)
3063(787.764749): ams4: 228ms via scl (front=28ms, back=200ms)
3062(787.764748): par: 226ms via eze (front=7ms, back=219ms)
3061(787.764746): sea: 181ms via eze (front=7ms, back=174ms)
3060(787.764745): eat: 177ms via lax (front=149ms, back=28ms)
3059(787.764744): ord: 168ms via eze (front=7ms, back=161ms)
3058(787.764742): dfw: 162ms via direct route
3057(787.764719): lax: 158ms via eze (front=7ms, back=151ms)
3056(787.764718): atl: 151ms via direct route
3055(787.764717): -- below this line ping exceeds mm_dedicated_search_maxping
--
3054(787.764716): iad: 150ms via eze (front=7ms, back=143ms)
3053(787.764714): lim: 57ms via eze (front=7ms, back=50ms)
3052(787.764713): gru: 35ms via eze (front=7ms, back=28ms) 1ms faster than
direct ping of 36ms
3051(787.764711): scl: 27ms via eze (front=7ms, back=20ms) 1ms faster than
direct ping of 28ms
3050(787.764709): eze: 7ms via direct route
3049(787.764707): (This list may include POPs without any gameservers)
3048(787.764706): Measured RTT to 49 POPs. mm_dedicated_search_maxping=150
3047(787.764703): SDR ping location:
eze=7+0,scl=28+2/27+0,gru=36+3/35+0,lim=57+5/57+0,iad=145+14/150+0,atl=151+15,lax=1
49+14/158+0,dfw=162+16,ord=159+15/168+0,sea=174+17/181+0,fra=225+22/236+0,sgp=340+3
4/341+34
3046(787.764660): Ping measurement completed after 3.6s. Sending sample to GC
3045(787.760330): SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK
(OK. Relays: 25 valid, 1 great, 4 good+, 5 ok+, 23 ignored)
3044(787.760310): Ping location:
eze=7+0,scl=28+2/27+0,gru=36+3/35+0,lim=57+5/57+0,iad=145+14/150+0,atl=151+15,lax=1
49+14/158+0,dfw=162+16,ord=159+15/168+0,sea=174+17/181+0,fra=225+22/236+0,sgp=340+3
4/341+34
3043(787.760298): Ping measurement completed in 3.5s. Relays: 25 valid, 1 great,
4 good+, 5 ok+, 23 ignored
3042(785.233576): Saved user config file
'cfg/cs2_user_convars_0_slot0.vcfg_lastclouded': type 3
3041(785.233261): Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg':
type 1
3040(785.232904): Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 3302 bytes
OK
3039(785.229830): Saved user config file
'cfg/cs2_user_keys_0_slot0.vcfg_lastclouded': type 3
3038(785.229494): Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg': type 1
3037(785.229148): Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 184 bytes OK
3036(785.219630): Writing configuration for slot 0
3035(784.447656): We will send ECN=0 (ECN config value=-1)
3034(784.447648): L4S detection: no. up_ecn1=pass_ecn1
down_dscp45=bleach_dscp45
3033(784.211263): SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK
(Refreshing ping measurements)
3032(784.211253): Refreshing ping measurements
3031(783.503922): Saved user config file
'cfg/cs2_user_convars_0_slot0.vcfg_lastclouded': type 3
3030(783.503612): Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg':
type 1
3029(783.503226): Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 3302 bytes
OK
3028(783.499278): Saved user config file
'cfg/cs2_user_keys_0_slot0.vcfg_lastclouded': type 3
3027(783.498967): Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg': type 1
3026(783.498552): Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 184 bytes OK
3025(783.490445): Writing configuration for slot 0
3024(782.426676): Failed to find ui preference
'panorama_play_movie_ambient_sound'
3023(777.570558): CWorldRendererMgr::ServiceWorldRequests long frame: 10.179911ms
3022(777.402860): playboi @ loopback:0: NetChan Setting Timeout to 20.00 seconds
3021(777.379283): Scanned 49 entities, activated prediction for 1, total
predictable entities now 1
3020(777.379261): Added prediction for player slot 0 (playboi)
3019(777.379257): CL: Signon traffic "server": incoming 16.369 KB [51
netframes], outgoing 1.633 KB [50 netframes]
3018(777.379243): server @ loopback:1: NetChan Setting Timeout to 30.00 seconds
3017(777.379139): playboi se ha conectado.
3016(777.375394): Receiving 0.5K non-incremental update from server
3015(777.375388): Resetting prediction state because we received a full update
3014(777.375385): CNetworkGameClientBase::OnReceivedUncompressedPacket(),
received full update
3013(777.375214): SV: Sending full update to client playboi (reason: initial
update)
3012(777.367855): Prediction time (259.199768) is ahead of sim time (1.856004) by
excessive amount (257.343750)? Clamping offset
3011(777.361277): Prediction time (259.193176) is ahead of sim time (1.849439) by
excessive amount (257.343750)? Clamping offset
3010(777.355732): Prediction time (259.187592) is ahead of sim time (1.843850) by
excessive amount (257.343750)? Clamping offset
3009(777.355624): CL: CNetworkGameClient::OnSwitchLoopModeFinished( game :
success )
3008(777.355515): CL: } IGameSystem::LoopActivateAllSystems done
3007(777.344408): CL: IGameSystem::LoopActivateAllSystems {
3006(777.327837): SV: 1 player server started
3005(777.327771): SV: } IGameSystem::LoopActivateAllSystems done
3004(777.326910): HO: } IGameSystem::LoopActivateAllSystems done
3003(777.326909): HO: IGameSystem::LoopActivateAllSystems {
3002(777.326905): SV: IGameSystem::LoopActivateAllSystems {
3001(777.326750): CL: CGameClientConnectPrerequisite connection succeeded
3000(777.311233): Prediction time (259.187500) is ahead of sim time (1.843750) by
excessive amount (257.343750)? Clamping offset
2999(777.304328): Prediction time (259.187500) is ahead of sim time (1.828125) by
excessive amount (257.359375)? Clamping offset
2998(777.245488): Prediction time (259.187500) is ahead of sim time (1.812500) by
excessive amount (257.375000)? Clamping offset
2997(777.239092): Prediction time (259.187500) is ahead of sim time (1.796875) by
excessive amount (257.390625)? Clamping offset
2996(777.232059): Prediction time (259.187500) is ahead of sim time (1.781250) by
excessive amount (257.406250)? Clamping offset
2995(777.224585): Prediction time (259.187500) is ahead of sim time (1.765625) by
excessive amount (257.421875)? Clamping offset
2994(777.216527): Prediction time (259.187500) is ahead of sim time (1.750000) by
excessive amount (257.437500)? Clamping offset
2993(777.210281): Prediction time (259.187500) is ahead of sim time (1.734375) by
excessive amount (257.453125)? Clamping offset
2992(777.203948): Prediction time (259.187500) is ahead of sim time (1.718750) by
excessive amount (257.468750)? Clamping offset
2991(777.197037): Prediction time (259.187500) is ahead of sim time (1.703125) by
excessive amount (257.484375)? Clamping offset
2990(777.190425): Prediction time (259.187500) is ahead of sim time (1.687500) by
excessive amount (257.500000)? Clamping offset
2989(777.183979): Prediction time (259.187500) is ahead of sim time (1.671875) by
excessive amount (257.515625)? Clamping offset
2988(777.177363): Prediction time (259.187500) is ahead of sim time (1.656250) by
excessive amount (257.531250)? Clamping offset
2987(777.170380): Prediction time (259.187500) is ahead of sim time (1.640625) by
excessive amount (257.546875)? Clamping offset
2986(777.163896): Prediction time (259.187500) is ahead of sim time (1.625000) by
excessive amount (257.562500)? Clamping offset
2985(777.156390): Prediction time (259.187500) is ahead of sim time (1.609375) by
excessive amount (257.578125)? Clamping offset
2984(777.148978): Prediction time (259.187500) is ahead of sim time (1.593750) by
excessive amount (257.593750)? Clamping offset
2983(777.141655): Prediction time (259.187500) is ahead of sim time (1.578125) by
excessive amount (257.609375)? Clamping offset
2982(777.134306): Prediction time (259.187500) is ahead of sim time (1.562500) by
excessive amount (257.625000)? Clamping offset
2981(777.127732): Prediction time (259.187500) is ahead of sim time (1.546875) by
excessive amount (257.640625)? Clamping offset
2980(777.121317): Prediction time (259.187500) is ahead of sim time (1.531250) by
excessive amount (257.656250)? Clamping offset
2979(777.114374): Prediction time (259.187500) is ahead of sim time (1.515625) by
excessive amount (257.671875)? Clamping offset
2978(777.106720): Prediction time (259.187500) is ahead of sim time (1.500000) by
excessive amount (257.687500)? Clamping offset
2977(777.099721): Prediction time (259.187500) is ahead of sim time (1.484375) by
excessive amount (257.703125)? Clamping offset
2976(777.092646): Prediction time (259.187500) is ahead of sim time (1.468750) by
excessive amount (257.718750)? Clamping offset
2975(777.085771): Prediction time (259.187500) is ahead of sim time (1.453125) by
excessive amount (257.734375)? Clamping offset
2974(777.078609): Prediction time (259.187500) is ahead of sim time (1.437500) by
excessive amount (257.750000)? Clamping offset
2973(777.071646): Prediction time (259.187500) is ahead of sim time (1.421875) by
excessive amount (257.765625)? Clamping offset
2972(777.064205): Prediction time (259.187500) is ahead of sim time (1.406250) by
excessive amount (257.781250)? Clamping offset
2971(777.056578): Prediction time (259.187500) is ahead of sim time (1.390625) by
excessive amount (257.796875)? Clamping offset
2970(777.049609): Prediction time (259.187500) is ahead of sim time (1.375000) by
excessive amount (257.812500)? Clamping offset
2969(777.042501): Prediction time (259.187500) is ahead of sim time (1.359375) by
excessive amount (257.828125)? Clamping offset
2968(777.034561): Prediction time (259.187500) is ahead of sim time (1.343750) by
excessive amount (257.843750)? Clamping offset
2967(777.027328): Prediction time (259.187500) is ahead of sim time (1.328125) by
excessive amount (257.859375)? Clamping offset
2966(777.020243): Prediction time (259.187500) is ahead of sim time (1.312500) by
excessive amount (257.875000)? Clamping offset
2965(777.013487): Prediction time (259.187500) is ahead of sim time (1.296875) by
excessive amount (257.890625)? Clamping offset
2964(777.005884): Prediction time (259.187500) is ahead of sim time (1.281250) by
excessive amount (257.906250)? Clamping offset
2963(776.999653): Prediction time (259.187500) is ahead of sim time (1.265625) by
excessive amount (257.921875)? Clamping offset
2962(776.993262): Prediction time (259.187500) is ahead of sim time (1.250000) by
excessive amount (257.937500)? Clamping offset
2961(776.986910): Prediction time (259.187500) is ahead of sim time (1.234375) by
excessive amount (257.953125)? Clamping offset
2960(776.980624): Prediction time (259.187500) is ahead of sim time (1.218750) by
excessive amount (257.968750)? Clamping offset
2959(776.972195): Prediction time (259.187500) is ahead of sim time (1.203125) by
excessive amount (257.984375)? Clamping offset
2958(776.965580): Prediction time (259.187500) is ahead of sim time (1.187500) by
excessive amount (258.000000)? Clamping offset
2957(776.937395): Prediction time (259.187500) is ahead of sim time (1.171875) by
excessive amount (258.015625)? Clamping offset
2956(776.841302): Prediction time (259.187500) is ahead of sim time (1.156250) by
excessive amount (258.031250)? Clamping offset
2955(776.769815): Prediction time (259.187500) is ahead of sim time (1.140625) by
excessive amount (258.046875)? Clamping offset
2954(776.769217): CNetworkGameClientBase::LinkClasses took 13.787 msec
2953(776.754964): CNetworkGameClient::ProcessClassInfo: creating client
serializers from local server serializers (crc 0, server api exists)
2952(776.754957): CNetworkGameClient::ProcessClassInfo: create on client true
2951(776.746883): Prediction time (259.187500) is ahead of sim time (1.125000) by
excessive amount (258.062500)? Clamping offset
2950(776.745912): Server info: m_nServerCount:3 ishltv:no m_nRetryNum:1
szRetryAddress:loopback
2949(776.727763): ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) ->
0.000402 seconds
2948(776.685568): CL: CGameRulesGameSystem::GameInit installed game rules
2947(776.683431): Initializing CSGO VScript Game System
2946(776.682338): CL: CNetworkGameClient::ProcessServerInfo
2945(776.682182): Server Number: 3
2944(776.682182): Build: 10498 (revision 9946454)
2943(776.682181): Players: 1 (0 bots) / 1 humans
2942(776.682180): Map: "<empty>"
2941(776.682174): Game: "Counter-Strike 2"
2940(776.676065): Prediction time (259.187500) is ahead of sim time (1.109375) by
excessive amount (258.078125)? Clamping offset
2939(776.669973): Prediction time (259.187500) is ahead of sim time (1.093750) by
excessive amount (258.093750)? Clamping offset
2938(776.669949): [playboi] cl_interp_ratio='0', LerpTime=0
2937(776.669942): Client 0 'playboi' setting rate to 786432
2936(776.669927): ClientPutInServer create new player controller [playboi]
2935(776.669645): CL: Connected to 'loopback:1'
2934(776.669431): Associating NetChan server @ loopback:1 (loopback:1) with Steam
Net Connection handle #1076749391 (userdata 1)
2933(776.661567): Prediction time (259.187500) is ahead of sim time (0.015625) by
excessive amount (259.171875)? Clamping offset
2932(776.661448): Associating NetChan playboi @ loopback:0 (loopback:0) with
Steam Net Connection handle #3508363515 (userdata 0)
2931(776.655084): Prediction time (259.187500) is ahead of sim time (0.015625) by
excessive amount (259.171875)? Clamping offset
2930(776.655030): Tick packet desired receive margin now 5.0ms.
cl_tickpacket_recvmargin_desired=5 cl_tickpacket_desired_queuelength=0.
engine_frametime_warnings_enable=1, cl_async_usercmd_send=1
2929(776.654910): Connected loopback client=402de44f@loopback:1 <->
server=d11d60fb@loopback:0
2928(776.654907): Created poll group for socket 'server'
2927(776.654843): Created poll group for socket 'client'
2926(776.654832): [#3508363515 pipe] connected
2925(776.654664): [#1076749391 pipe] connected
2924(776.653785): CL: CCreateGameClientJob creating client connection to
'loopback'
2923(776.653776): CL: CWaitForGameServerStartupPrerequisite done waiting for
server
2922(776.647319): CNetworkGameServerBase::SetServerState (ss_loading ->
ss_active)
2921(776.640831): CNetworkGameServerBase::SetServerState
(ss_waitingforgamesessionmanifest -> ss_loading)
2920(776.640122): }
2919(776.640120): }
2918(776.640117): t_arms
2917(776.640116): ct_arms
2916(776.640114): default_game_mode int( -1 = 0xFFFFFFFF )
2915(776.640112): default_game_type int( -1 = 0xFFFFFFFF )
2914(776.640110): c_game_mode int( 0 = 0x0 )
2913(776.640108): c_game_type int( 0 = 0x0 )
2912(776.640107): numSlots int( 20 = 0x14 )
2911(776.640104): reward_drop_list int( -1 = 0xFFFFFFFF )
2910(776.640103): requires_attr_reward
2909(776.640100): requires_attr_value int( -1 = 0xFFFFFFFF )
2908(776.640099): requires_attr
2907(776.640097): mapgroup
2906(776.640096): map <empty>
2905(776.640094): map_background int( 1 = 0x1 )
2904(776.640092): levelname <empty>
2903(776.640090): loadmap int( 1 = 0x1 )
2902(776.640089): mode listenserver
2901(776.640086): localonly int( 1 = 0x1 )
2900(776.640085): launchoptions {
2899(776.640084): }
2898(776.640081): mapname <empty>
2897(776.640080): map {
2896(776.640079): ::ExecGameTypeCfg {
2895(776.640077): CSource2Server::ApplyGameSettings game settings payload
received:
2894(776.640025): SV: Spawn Server: <empty>
2893(775.339305): [#4110458831 SDR server steamid:90272387059553299 vport 0
'server'] Discarding inactive session eze#151 ([Link]:27027).
ConnectionShutdown
2892(775.339294): [#4110458831 SDR server steamid:90272387059553299 vport 0
'server'] Discarding inactive session scl#49 ([Link]:27017).
ConnectionShutdown
2891(770.649183): Success.
2890(770.648647): execing server_default.cfg
2889(770.648440): exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable
to read file
2888(770.648006): Unknown command 'mp_weapons_glow_on_ground'!
2887(770.647819): execing gamemode_casual.cfg
2886(770.616176): CPlayerVoiceListener::GameInit()
2885(770.615730): SV: CGameRulesGameSystem::GameInit installed game rules
2884(770.615692): GameTypes: could not find matching game mode value of "" in any
game type.
2883(770.615375): SV: Executing listen server config file
2882(770.615368): SV: Executing server defaults
2881(770.593383): Initializing CSGO VScript Game System
2880(770.592203): SV: maxplayers set to 1
2879(770.592193): CNetworkGameServerBase::SetServerState (ss_dead ->
ss_waitingforgamesessionmanifest)
2878(770.455696): SwitchToLoop game requested: id [5] addons []
2877(770.455693): CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to
"game" loopmode with addons ()
2876(770.455621): CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success
at 770.456
2875(770.455475): Unknown command 'single_player_pause'!
2874(770.455470): Unknown command 'single_player_pause'!
2873(770.455027): Host activate: Idle (levelload)
2872(770.452004): ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU ->
CSGO_GAME_UI_STATE_MAINMENU
2871(770.451719): WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at
770.452
2870(770.443574): CL: CGameRules::CGameRules destructed
2869(770.443565): CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
2868(770.442527): CSparseShadowTreeGameSystem::GameShutdown
2867(770.441195): CL: CNetworkStringTableContainer::RemoveAllTables: removing 12
tables
2866(770.349487): CL: } IGameSystem::LoopDeactivateAllSystems done
2865(770.349485): HO: } IGameSystem::LoopDeactivateAllSystems done
2864(770.349480): HO: IGameSystem::LoopDeactivateAllSystems {
2863(770.346934): CL: IGameSystem::LoopDeactivateAllSystems {
2862(770.339260): CQ disabled, re-syncing usercmd and simulation clock remainders
2861(770.339241): VProfLite stopped.
2860(770.339164): SwitchToLoop levelload requested: id [5] addons []
2859(770.339161): HostStateRequest::Start(HSR_IDLE): loop(levelload) id(5)
addons() desc(Idle (levelload))
2858(770.339150): CHostStateMgr::QueueNewRequest( Idle (levelload), 5 )
2857(770.339115): Closing 'client' poll group
2856(770.338548): Removing Steam Net Connection for =[A:1:4223013907:46657],
handle #4110458831
2855(770.338400): [#4110458831 SDR server steamid:90272387059553299 vport 0
'server'] closed by app, linger requested but not needed (1002)
NETWORK_DISCONNECT_DISCONNECT_BY_USER
2854(770.338397):
2853(770.338396): Backup router: scl#49 ([Link]:27017) Ping =
29+20=49 (front+back=total)
2852(770.338396): 70.3% 21.8% 6.9% 1.0% 0.0%
0.0%
2851(770.338395): 7374 2282 720 104 3
2
2850(770.338394): <1 1-2 2-5 5-10 10-20
>20
2849(770.338393): Latency variance histogram: (10485 total
measurements)
2848(770.338392): 100% 100% 100%
2847(770.338392): 50th 25th 5th
2846(770.338391): Connection quality distribution:
2845(770.338390): 100.0% 0.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0%
2844(770.338390): 23 0 0 0 0 0
0 0 0
2843(770.338389): perfect 99+ 97-99 95-97 90-95 75-90 50-
75 <50 dead
2842(770.338388): Connection quality histogram: (23 measurement
intervals)
2841(770.338387): 7ms 8ms 8ms 11ms
2840(770.338387): 5th 50th 75th 95th
2839(770.338386): Ping distribution:
2838(770.338385): 100.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0% 0.0%
2837(770.338385): 24 0 0 0 0
0 0 0 0
2836(770.338384): 0-25 25-50 50-75 75-100 100-125
125-150 150-200 200-300 300+
2835(770.338383): Ping histogram: (24 total samples)
2834(770.338382): SeqLurch : 0 pkts 0.00%
2833(770.338382): Duplicate : 0 pkts 0.00%
2832(770.338381): OOOFixed : 0 pkts 0.00%
2831(770.338380): OutOfOrder: 0 pkts 0.00%
2830(770.338380): Dropped : 0 pkts 0.00%
2829(770.338379): Recv w seq: 10,491 pkts
2828(770.338378): Recv: 10,493 pkts 1,999,872 bytes
2827(770.338378): Sent: 9,187 pkts 8,487,936 bytes
2826(770.338377): Totals
2825(770.338376): Lifetime stats received from remote host 74.2s ago:
2824(770.338376): Bytes buffered: 0
2823(770.338375): Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
2822(770.338374): Ping:8ms Max latency variance: 3.9ms
2821(770.338374): Recv: 63.7 pkts/sec 31.0 K/sec
2820(770.338373): Sent: 130.7 pkts/sec 133.4 K/sec
2819(770.338372): Rate stats received from remote host 13.1s ago:
2818(770.338372): 98.7% 0.3% 0.3% 0.4% 0.3%
0.0%
2817(770.338371): 16237 56 56 65 42
1
2816(770.338370): <1 1-2 2-5 5-10 10-20
>20
2815(770.338369): Latency variance histogram: (16457 total
measurements)
2814(770.338369): 100% 100% 100%
2813(770.338368): 50th 25th 5th
2812(770.338367): Connection quality distribution:
2811(770.338367): 100.0% 0.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0%
2810(770.338366): 34 0 0 0 0 0
0 0 0
2809(770.338365): perfect 99+ 97-99 95-97 90-95 75-90 50-
75 <50 dead
2808(770.338364): Connection quality histogram: (34 measurement
intervals)
2807(770.338364): 7ms 8ms 9ms 10ms
2806(770.338363): 5th 50th 75th 95th
2805(770.338362): Ping distribution:
2804(770.338361): 100.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0% 0.0%
2803(770.338361): 39 0 0 0 0
0 0 0 0
2802(770.338360): 0-25 25-50 50-75 75-100 100-125
125-150 150-200 200-300 300+
2801(770.338359): Ping histogram: (39 total samples)
2800(770.338358): SeqLurch : 0 pkts 0.00%
2799(770.338358): Duplicate : 0 pkts 0.00%
2798(770.338357): OOOFixed : 0 pkts 0.00%
2797(770.338356): OutOfOrder: 0 pkts 0.00%
2796(770.338356): Dropped : 0 pkts 0.00%
2795(770.338355): Recv w seq: 16,992 pkts
2794(770.338354): Recv: 16,993 pkts 16,126,365 bytes
2793(770.338353): Sent: 15,218 pkts 4,154,274 bytes
2792(770.338353): Totals
2791(770.338352): Lifetime stats:
2790(770.338351): Bytes buffered: 0
2789(770.338351): Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
2788(770.338350): Ping:8ms Max latency variance: 4.6ms
2787(770.338349): Recv: 148.1 pkts/sec 151.6 K/sec
2786(770.338348): Sent: 63.4 pkts/sec 22.4 K/sec
2785(770.338348): Current rates:
2784(770.338347): Primary router: eze#151 ([Link]:27027) Ping =
8+0=8 (front+back=total)
2783(770.338346): 69.2% 22.3% 7.5% 1.0% 0.0%
0.0%
2782(770.338346): 7206 2323 779 106 3
2
2781(770.338345): <1 1-2 2-5 5-10 10-20
>20
2780(770.338344): Latency variance histogram: (10419 total
measurements)
2779(770.338344): 100% 100% 100%
2778(770.338343): 50th 25th 5th
2777(770.338342): Connection quality distribution:
2776(770.338341): 100.0% 0.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0%
2775(770.338341): 22 0 0 0 0 0
0 0 0
2774(770.338340): perfect 99+ 97-99 95-97 90-95 75-90 50-
75 <50 dead
2773(770.338339): Connection quality histogram: (22 measurement
intervals)
2772(770.338339): 7ms 8ms 9ms 10ms 12ms
2771(770.338338): 5th 50th 75th 95th 98th
2770(770.338337): Ping distribution:
2769(770.338337): 100.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0% 0.0%
2768(770.338336): 4484 1 0 0 0
0 0 0 0
2767(770.338335): 0-25 25-50 50-75 75-100 100-125
125-150 150-200 200-300 300+
2766(770.338335): Ping histogram: (4485 total samples)
2765(770.338334): SeqLurch : 0 pkts 0.00%
2764(770.338333): Duplicate : 0 pkts 0.00%
2763(770.338332): OOOFixed : 0 pkts 0.00%
2762(770.338332): OutOfOrder: 0 pkts 0.00%
2761(770.338331): Dropped : 0 pkts 0.00%
2760(770.338330): Recv w seq: 10,432 pkts
2759(770.338330): Recv: 10,433 pkts 1,970,176 bytes
2758(770.338329): Sent: 9,050 pkts 8,231,936 bytes
2757(770.338328): Totals
2756(770.338328): Lifetime stats received from remote host 75.1s ago:
2755(770.338327): Bytes buffered: 0
2754(770.338326): Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
2753(770.338326): Ping:8ms Max latency variance: 9.2ms
2752(770.338325): Recv: 63.9 pkts/sec 27.7 K/sec
2751(770.338324): Sent: 99.9 pkts/sec 88.6 K/sec
2750(770.338324): Rate stats received from remote host 14.8s ago:
2749(770.338323): 98.6% 0.4% 0.4% 0.4% 0.3%
0.0%
2748(770.338322): 16229 61 58 65 42
1
2747(770.338321): <1 1-2 2-5 5-10 10-20
>20
2746(770.338320): Latency variance histogram: (16456 total
measurements)
2745(770.338319): 100% 100% 100%
2744(770.338318): 50th 25th 5th
2743(770.338317): Connection quality distribution:
2742(770.338317): 100.0% 0.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0%
2741(770.338316): 37 0 0 0 0 0
0 0 0
2740(770.338315): perfect 99+ 97-99 95-97 90-95 75-90 50-
75 <50 dead
2739(770.338314): Connection quality histogram: (37 measurement
intervals)
2738(770.338313): 7ms 8ms 9ms 10ms 11ms
2737(770.338313): 5th 50th 75th 95th 98th
2736(770.338312): Ping distribution:
2735(770.338311): 100.0% 0.0% 0.0% 0.0% 0.0%
0.0% 0.0% 0.0% 0.0%
2734(770.338311): 8694 1 1 0 0
0 0 0 0
2733(770.338310): 0-25 25-50 50-75 75-100 100-125
125-150 150-200 200-300 300+
2732(770.338309): Ping histogram: (8696 total samples)
2731(770.338308): SeqLurch : 0 pkts 0.00%
2730(770.338307): Duplicate : 0 pkts 0.00%
2729(770.338307): OOOFixed : 0 pkts 0.00%
2728(770.338306): OutOfOrder: 0 pkts 0.00%
2727(770.338305): Dropped : 0 pkts 0.00%
2726(770.338305): Recv w seq: 16,989 pkts
2725(770.338304): Recv: 16,990 pkts 16,126,299 bytes
2724(770.338303): Sent: 15,218 pkts 3,985,947 bytes
2723(770.338303): Totals
2722(770.338302): Lifetime stats:
2721(770.338301): Bytes buffered: 0
2720(770.338301): Est avail bandwidth: 768.0KB/s
2719(770.338300): Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
2718(770.338299): Ping:7ms Max latency variance: 4.6ms
2717(770.338298): Recv: 149.3 pkts/sec 154.8 K/sec
2716(770.338298): Sent: 62.9 pkts/sec 25.5 K/sec
2715(770.338297): Current rates:
2714(770.338296): Remote host is in data center 'eze'
2713(770.338295): End-to-end connection: connected
2712(770.338294): Summary of connection [#4110458831 SDR server
steamid:90272387059553299 vport 0 'server']:
2711(770.338198): Disassociating NetChan server @ (unknown) from Steam Net
Connection handle #4110458831 (userdata 0)
2710(770.338195): CloseSteamNetConnection handle #4110458831 (userdata 0)
2709(770.338190): Closing Steam Net Connection on socket 'client' to
=[A:1:4223013907:46657], handle #4110458831 (1002
NETWORK_DISCONNECT_DISCONNECT_BY_USER)
2708(770.331562): CL: Disconnecting from server:
NETWORK_DISCONNECT_DISCONNECT_BY_USER
2707(770.331550): Receive margin (ms) . . : P1:0 P5:4 P25:6 P50:6
P75:7 P95:9
2706(770.331548): Distribution. . . . . : P75:0.0% P95:0.4%
P99:0.4%
2705(770.331546): Tick miss rate. . . . . : 35 measurement intervals 28
(80.0%) net-perfect 20 (57.1%) perfect
2704(770.331544): Missed. . . . . . . . : 27 (0.3%) 0 (0.0%) dropped
7 (0.1%) late 20 (0.2%) non-network
2703(770.331541): Corrected/smoothed. . : 0 (0.0%) 0 (0.0%) dropped
0 (0.0%) late
2702(770.331539): Arrived on time . . . : 9150 (99.7%) 1415 (15.4%)
below desired recv margin
2701(770.331538): Tick messages . . . . . : 9177 total
2700(770.331536): Messages/sec. . . . . : Avg:197.9 P95:364 P99:364
2699(770.331535): Netchan messages. . . . : Total msgs:37407 Avg
size:410.5bytes
2698(770.331533): Kb/sec. . . . . . . . : Avg:81.2 P95:150.9
P99:169.3
2697(770.331531): Bandwidth . . . . . . . : Total:15355.1kb
Reliable:1463.0kb
2696(770.331529): DOWNSTREAM (server->client):
2695(770.331528): Receive margin (ms) . . : P1:1 P5:6 P25:10 P50:13
P75:14 P95:17
2694(770.331526): Distribution. . . . . : P75:0.0% P95:0.0%
P99:0.4%
2693(770.331523): Tick miss rate. . . . . : 36 measurement intervals 35
(97.2%) net-perfect 25 (69.4%) perfect
2692(770.331521): Missed. . . . . . . . : 52 (0.6%) 0 (0.0%) dropped
1 (0.0%) late 51 (0.6%) non-network
2691(770.331519): Corrected/smoothed. . : 1 (0.0%) 0 (0.0%) dropped
1 (0.0%) late
2690(770.331516): Arrived on time . . . : 9212 (99.4%) 265 (2.9%)
below desired recv margin
2689(770.331514): Tick messages . . . . . : 9265 total
2688(770.331513): Kb/sec. . . . . . . . : Avg:18.8 P95:32.5
P99:36.2
2687(770.331511): Bandwidth . . . . . . . : Total:3556.8kb
Reliable:45.7kb Voice:0.0kb
2686(770.331506): UPSTREAM (client->server):
2685(770.331505): Source2 engine networking summary. 189 seconds.
2684(770.331502):
2683(770.331499): Encryption 0.00 0.00 2 0.12 0.13
0.00 0.00 2 0.12 0.13
2682(770.331496): FileSystem 0.00 0.00 10 0.28 0.46
0.00 0.00 4 0.38 0.45
2681(770.331493): Magic 0.00 0.23 317 0.20 1.05
0.00 0.59 21 0.36 1.14
2680(770.331491): Particle Simulation 0.01 0.21 584 0.23 1.85
0.15 1.01 78 0.19 1.25
2679(770.331488): Javascript 0.01 0.10 807 0.27 1.85
0.12 0.52 107 0.12 0.52
2678(770.331484): ClientSimulate_Think 0.10 0.53 6709 0.22 0.64
0.31 0.91 108 0.31 0.91
2677(770.331478): Client Input/Output 0.10 0.66 15168 0.10 0.66
0.79 1.41 108 0.79 1.41
2676(770.331476): Present_RenderDevice 0.10 0.20 15168 0.10 0.20
0.18 0.30 108 0.18 0.30
2675(770.331473): InterpolationLatch 0.11 0.36 6709 0.25 0.39
0.37 0.47 108 0.37 0.47
2674(770.331470): EventFrameBoundary_t 0.14 0.16 15168 0.14 0.16
0.16 0.29 108 0.16 0.29
2673(770.331467): Unaccounted 0.24 0.52 15168 0.24 0.52
0.57 0.91 108 0.57 0.91
2672(770.331464): Client Physics 0.24 0.82 15168 0.24 0.82
0.76 1.09 108 0.76 1.09
2671(770.331461): Networking 0.30 1.10 15168 0.30 1.10
1.13 2.17 108 1.13 2.17
2670(770.331459): Client_Animation 0.34 1.05 8235 0.63 1.20
1.06 1.80 108 1.06 1.80
2669(770.331456): Interpolation 0.47 0.78 15168 0.47 0.78
0.76 1.07 108 0.76 1.07
2668(770.331453): PanoramaUI 0.53 1.02 15168 0.53 1.02
1.09 4.08 108 1.09 4.08
2667(770.331450): HUD 0.56 1.07 15168 0.56 1.07
0.90 2.45 108 0.90 2.45
2666(770.331448): Prediction 0.66 1.51 15168 0.66 1.51
1.39 1.89 108 1.39 1.89
2665(770.331445): ClientSimulateTick 0.92 2.94 6709 2.07 3.08
2.80 5.64 108 2.80 5.64
2664(770.331442): ClientSimulateFrame 1.60 2.57 15168 1.60 2.57
2.68 3.70 108 2.68 3.70
2663(770.331439): Frame Boundary 2.06 3.75 15168 2.06 3.75
2.97 8.06 108 2.97 8.06
2662(770.331436): Client Simulation 2.52 4.59 15168 2.52 4.59
4.42 7.82 108 4.42 7.82
2661(770.331433): Client Rendering 2.99 4.72 15168 2.99 4.72
4.08 10.70 108 4.08 10.70
2660(770.331430): FrameTotal 6.97 12.46 15168 6.97 12.46
10.79 28.53 108 10.79 28.53
2658(770.331424): Avg P99 N Avg P99
P50 P95 N P50 P95
2657(770.331423): All frames Active frames 1s
max (all) 1s max (active)
2656(770.331417):
2655(770.331416): FPS: Avg=143.6, P1=80.2
2654(770.331414): Summary of 15168 frames and 108 1-second intervals. (5152
frames excluded from analysis.)
2653(770.331413): -- Performance report --
2652(770.331412):
2651(770.331392): Sending vprof lite summary to server. 15168 frames, 37
detailed line items
2650(770.331365): Sending network quality stats to server, summary over 189
seconds
2649(770.330197): Disconnected from server: NETWORK_DISCONNECT_DISCONNECT_BY_USER
2648(770.317805): CL: disconnect
2647(768.708405): server acknowledged to slot 5 client only predicted into 2
slots, full repredict will occur
2646(768.708390): server acknowledged to slot 5 client only predicted into 2
slots, full repredict will occur
2645(768.701213):
2644(768.701212): 0.42ms 0.07% 0.43ms Client Physics
2643(768.701210): 0.56ms 0.10% 0.56ms Interpolation
2642(768.701208): 0.62ms 0.11% 2.62ms ClientSimulateTick
2641(768.701205): 0.68ms 0.12% 0.68ms Networking
2640(768.701203): 0.76ms 0.14% 0.80ms Client_Animation
2639(768.701201): 1.32ms 0.23% 483.35ms Frame Boundary
2638(768.701199): 4.46ms 0.79% 12.12ms Client Input/Output
2637(768.701197): 5.00ms 0.89% 24.96ms Client Rendering
2636(768.701195): 29.11ms 5.18% 47.35ms Javascript
2635(768.701193): 38.57ms 6.86% 65.23ms PanoramaUI
2634(768.701190): 478.13ms 85.02% 478.22ms EventFrameBoundary_t
2632(768.701186): excl ms excl % incl ms group
2631(768.701185):
2630(768.701183): FrameTotal: 562.37ms, tolerance: 56.24ms
2629(768.701181): Framerate spike report
2628(768.701171): Excessive frame time of 562.37ms clamped. Acting as if the
frame only took 100.00ms. (Last amnesty was 'FrameRateSpikeDump', 4.64s ago)
2627(768.147341): Failed to find ui preference 'spec_autodirector_cameraman'
2626(768.141096): ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME ->
CSGO_GAME_UI_STATE_PAUSEMENU
2625(766.833947): Error: Operator set_soundevent_block, EntryMatchList has no
free slots!
2624(763.313451): Entity weapon_deagle is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2623(763.313442): Entity weapon_deagle is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2622(763.313435): Entity weapon_deagle is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2621(763.313430): Entity weapon_deagle is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2620(763.313424): Entity weapon_deagle is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2619(763.313413): Entity weapon_knife is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2618(763.313407): Entity weapon_knife is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2617(763.313401): Entity weapon_knife is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2616(763.313393): Entity weapon_knife is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2615(763.313379): Entity weapon_knife is saving prediction state from phase 0,
instead of SERVER_AUTHORITATIVE
2614(763.311004): server acknowledged to slot 6 client only predicted into 3
slots, full repredict will occur
2613(763.310968): server acknowledged to slot 6 client only predicted into 3
slots, full repredict will occur
2612(763.308278):
2611(763.308278): 0.39ms 0.27% 145.86ms Unaccounted
2610(763.308276): 0.52ms 0.36% 2.52ms ClientSimulateTick
2609(763.308274): 0.62ms 0.42% 0.67ms Client Physics
2608(763.308271): 0.75ms 0.51% 0.75ms Interpolation
2607(763.308270): 0.79ms 0.54% 0.83ms Client_Animation
2606(763.308268): 0.82ms 0.56% 0.82ms PanoramaUI
2605(763.308265): 0.91ms 0.63% 0.91ms Networking
2604(763.308263): 0.97ms 0.66% 137.09ms Frame Boundary
2603(763.308261): 1.12ms 0.77% 1.42ms Prediction
2602(763.308259): 3.23ms 2.22% 3.94ms Client Rendering
2601(763.308256): 133.87ms 91.78% 133.91ms EventFrameBoundary_t
2599(763.308252): excl ms excl % incl ms group
2598(763.308250):
2597(763.308249): FrameTotal: 145.86ms, tolerance: 14.59ms
2596(763.308245): Framerate spike report
2595(763.308236): Excessive frame time of 145.86ms clamped. Acting as if the
frame only took 100.00ms
2594(745.949287): CQ: Server set re-sync at cmd 7703
2593(745.942284): Error: Operator set_soundevent_block, EntryMatchList has no
free slots!
2592(745.878860): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1023 )
2591(745.878785): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1021 )
2590(745.878733): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1017 )
2589(745.878701): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1015 )
2588(745.878657): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1012 )
2587(745.878629): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1011 env_particle_glow)
2586(745.878596): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1008 )
2585(745.878562): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1007 )
2584(745.878519): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(1006 weapon_knife)
2583(745.878453): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(999 )
2582(745.878421): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(998 )
2581(745.878383): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(997 )
2580(745.878326): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(996 )
2579(745.878291): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(995 )
2578(745.878240): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(994 )
2577(745.878210): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(991 )
2576(745.878176): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(990 )
2575(745.878142): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(988 )
2574(745.878086): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(985 )
2573(745.878055): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(984 )
2572(745.878018): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(981 )
2571(745.877984): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(979 )
2570(745.877948): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(978 )
2569(745.877899): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(975 prop_dynamic)
2568(745.877852): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(971 )
2567(745.877801): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(970 )
2566(745.877745): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(966 )
2565(745.877715): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(965 )
2564(745.877680): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(962 )
2563(745.877644): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(958 )
2562(745.877601): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(956 weapon_hkp2000)
2561(745.877567): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(954 )
2560(745.877532): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(953 )
2559(745.877499): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(952 )
2558(745.877466): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(951 )
2557(745.877433): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(949 prop_dynamic)
2556(745.877398): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(948 )
2555(745.877355): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(947 weapon_glock)
2554(745.877320): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(945 )
2553(745.877288): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(943 )
2552(745.877252): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(942 )
2551(745.877217): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(940 )
2550(745.877183): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(939 )
2549(745.877150): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(938 )
2548(745.877105): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(937 )
2547(745.877022): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(933 )
2546(745.876984): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(932 )
2545(745.876935): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(931 weapon_knife)
2544(745.876895): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(930 )
2543(745.876854): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(929 )
2542(745.876817): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(928 )
2541(745.876779): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(927 )
2540(745.876712): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(925 weapon_hkp2000)
2539(745.876641): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(923 )
2538(745.876599): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(921 )
2537(745.876542): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(919 )
2536(745.876498): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(918 )
2535(745.876438): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(917 )
2534(745.876376): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(915 )
2533(745.876336): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(910 )
2532(745.876285): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(909 weapon_hkp2000)
2531(745.876244): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(902 )
2530(745.876207): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(901 )
2529(745.876167): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(900 )
2528(745.876123): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(899 )
2527(745.876082): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(898 )
2526(745.876023): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(896 )
2525(745.875982): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(895 )
2524(745.875939): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(893 )
2523(745.875863): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(891 weapon_glock)
2522(745.875746): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(890 )
2521(745.875634): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(889 )
2520(745.875586): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(886 )
2519(745.875549): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(885 )
2518(745.875517): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(883 )
2517(745.875485): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(880 )
2516(745.875421): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(877 )
2515(745.875390): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(874 )
2514(745.875356): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(868 )
2513(745.875322): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(866 )
2512(745.875276): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(864 )
2511(745.875243): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(863 )
2510(745.875207): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(862 )
2509(745.875088): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(861 )
2508(745.875001): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(858 )
2507(745.874968): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(857 )
2506(745.874935): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(856 )
2505(745.874897): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(850 )
2504(745.874847): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(847 basemodelentity)
2503(745.874814): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(844 )
2502(745.874769): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(842 )
2501(745.874734): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(840 )
2500(745.874694): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(837 )
2499(745.874662): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(836 )
2498(745.874629): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(831 )
2497(745.874596): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(829 )
2496(745.874552): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(821 env_particle_glow)
2495(745.874520): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(820 )
2494(745.874470): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(816 )
2493(745.874428): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(814 prop_dynamic)
2492(745.874390): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(813 )
2491(745.874360): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(812 )
2490(745.874312): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(810 )
2489(745.874263): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(806 )
2488(745.874228): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(805 )
2487(745.874202): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(803 )
2486(745.874153): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(802 )
2485(745.874095): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(801 weapon_hkp2000)
2484(745.874061): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(800 )
2483(745.874022): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(798 weapon_hkp2000)
2482(745.873938): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(794 weapon_knife)
2481(745.873898): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(792 weapon_knife)
2480(745.873854): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(789 )
2479(745.873820): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(788 )
2478(745.873761): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(786 weapon_glock)
2477(745.873710): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(783 )
2476(745.873676): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(782 )
2475(745.873645): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(781 )
2474(745.873612): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(780 )
2473(745.873572): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(778 weapon_knife)
2472(745.873526): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(776 )
2471(745.873477): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(773 )
2470(745.873444): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(771 basemodelentity)
2469(745.873410): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(770 )
2468(745.873378): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(767 )
2467(745.873344): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(766 )
2466(745.873295): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(764 )
2465(745.873232): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(762 )
2464(745.873182): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(760 )
2463(745.873130): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(758 )
2462(745.873080): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(757 )
2461(745.873049): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(755 )
2460(745.872996): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(752 )
2459(745.872965): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(751 )
2458(745.872931): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(750 )
2457(745.872876): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(747 )
2456(745.872831): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(742 )
2455(745.872800): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(740 )
2454(745.872766): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(734 )
2453(745.872735): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(731 )
2452(745.872700): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(730 )
2451(745.872668): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(729 )
2450(745.872634): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(728 )
2449(745.872588): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(725 )
2448(745.872555): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(724 )
2447(745.872504): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(719 )
2446(745.872454): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(716 )
2445(745.872400): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(714 )
2444(745.872352): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(712 )
2443(745.872300): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(707 )
2442(745.872260): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(705 )
2441(745.872218): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(704 prop_dynamic)
2440(745.872170): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(700 info_particle_system)
2439(745.872123): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(696 )
2438(745.872089): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(694 )
2437(745.872022): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(686 )
2436(745.871973): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(682 )
2435(745.871939): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(681 )
2434(745.871905): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(677 )
2433(745.871843): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(674 )
2432(745.871757): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(664 )
2431(745.871724): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(663 )
2430(745.871679): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(658 )
2429(745.871646): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(657 prop_dynamic)
2428(745.871615): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(655 )
2427(745.871583): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(654 )
2426(745.871550): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(651 )
2425(745.871508): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(649 basemodelentity)
2424(745.871472): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(648 )
2423(745.871429): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(647 weapon_glock)
2422(745.871388): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(645 )
2421(745.871353): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(644 )
2420(745.871308): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(642 )
2419(745.871269): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(641 )
2418(745.871228): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(640 weapon_knife)
2417(745.871152): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(636 prop_dynamic)
2416(745.871119): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(635 )
2415(745.871075): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(633 )
2414(745.871027): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(631 )
2413(745.870979): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(629 )
2412(745.870941): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(626 weapon_knife)
2411(745.870906): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(625 )
2410(745.870856): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(621 )
2409(745.870823): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(619 )
2408(745.870764): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(616 )
2407(745.870689): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(615 )
2406(745.870632): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(614 )
2405(745.870564): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(609 )
2404(745.870532): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(608 )
2403(745.870501): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(607 )
2402(745.870470): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(606 )
2401(745.870411): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(603 prop_dynamic)
2400(745.870314): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(602 )
2399(745.870280): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(598 )
2398(745.870246): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(597 )
2397(745.870217): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(596 )
2396(745.870155): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(589 prop_dynamic)
2395(745.870065): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(584 )
2394(745.870003): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(582 )
2393(745.869972): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(581 )
2392(745.869941): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(580 )
2391(745.869866): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(576 )
2390(745.869833): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(574 )
2389(745.869798): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(572 )
2388(745.869770): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(571 )
2387(745.869738): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(570 )
2386(745.869703): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(568 )
2385(745.869667): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(566 prop_dynamic)
2384(745.869617): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(563 )
2383(745.869586): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(562 )
2382(745.869551): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(560 )
2381(745.869515): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(558 prop_dynamic)
2380(745.869458): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(552 )
2379(745.869425): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(550 )
2378(745.869372): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(544 )
2377(745.869333): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(542 weapon_hkp2000)
2376(745.869289): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(541 )
2375(745.869253): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(540 )
2374(745.869184): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(538 weapon_knife)
2373(745.869124): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(533 )
2372(745.869093): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(532 )
2371(745.869062): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(531 )
2370(745.869028): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(529 )
2369(745.868994): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(528 )
2368(745.868962): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(527 )
2367(745.868926): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(525 )
2366(745.868895): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(524 )
2365(745.868861): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(518 prop_dynamic)
2364(745.868831): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(517 )
2363(745.868797): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(512 )
2362(745.868751): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(507 )
2361(745.868714): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(506 prop_dynamic)
2360(745.868682): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(505 )
2359(745.868650): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(504 )
2358(745.868619): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(502 )
2357(745.868585): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(500 )
2356(745.868551): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(499 )
2355(745.868502): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(498 )
2354(745.868443): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(496 )
2353(745.868397): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(493 )
2352(745.868359): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(492 )
2351(745.868327): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(490 )
2350(745.868295): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(489 )
2349(745.868261): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(487 )
2348(745.868228): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(486 )
2347(745.868194): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(483 )
2346(745.868156): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(482 weapon_knife)
2345(745.868124): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(481 )
2344(745.868092): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(480 )
2343(745.868060): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(479 )
2342(745.868017): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(472 )
2341(745.867953): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(469 )
2340(745.867920): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(468 )
2339(745.867885): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(467 )
2338(745.867854): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(466 )
2337(745.867805): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(463 )
2336(745.867764): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(460 )
2335(745.867726): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(459 )
2334(745.867670): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(454 )
2333(745.867638): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(453 )
2332(745.867607): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(452 )
2331(745.867576): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(451 )
2330(745.867542): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(448 )
2329(745.867508): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(447 )
2328(745.867468): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(446 )
2327(745.867420): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(444 )
2326(745.867378): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(443 )
2325(745.867329): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(440 weapon_glock)
2324(745.867282): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(438 )
2323(745.867245): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(437 prop_dynamic)
2322(745.867212): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(435 )
2321(745.867184): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(434 )
2320(745.867150): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(433 )
2319(745.867120): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(432 )
2318(745.867086): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(431 )
2317(745.867050): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(430 )
2316(745.867007): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(429 weapon_knife)
2315(745.866975): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(426 )
2314(745.866926): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(418 )
2313(745.866888): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(416 )
2312(745.866857): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(415 )
2311(745.866822): CL: Forcing ExecuteQueuedOperations due to entity slot re-use
(41
09lo 09lo
p1lo p1lo
05lo 05lo
STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1
DXVK_STATE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\DXVK_state_cache
VS110COMNTOOLS=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\
VS110COMNTOOLS=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
STEAM_COMPAT_TRANSCODED_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
cb02,0x0738/0xcb03,0x0738/0xf738,0x0955/0x7210,0x0955/0xb400,0x0
/0xd003,0x1c10/0x1c17, SDL_GAMECONTROLLv DIR=X:\SteamLibrary\steamapps\
shadercache\730 MESA_SHAD6 HE_READ_ONLY_FOZ<
SteamEnv=1 SteamAppUser=mendiolagoitiavalentin MESA_GLSL_CACHE_MAX_SIZE=5G
ValvePlatformMutex=c:/steam/[Link] Invalid argument
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0 EnableConfiguratorSupport=65535
abcdefghijklmnopqrstuvwxyz MESA_DISK_CACHE_SINGLE_FILE=1 ABCDEFGHIJKLMNOPQRSTUVWXYZ
MESA_SHADER_CACHE_MAX_SIZE=5G Invalid [Link] cache_regression_test
VBOX_HWVIRTEX_IGNORE_SVM_IN_USE=1 AMD_VK_USE_PIPELINE_CACHE=1
ENABLE_VK_LAYER_VALVE_steam_overlay_1=1 fast_allocator_regression_test
barrier_sys_regression_testdll __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1
ADL_4KWORKAROUND_CANCEL=TRUE SDL_GAMECONTROLLER_USE_BUTTON_LABELS=1
collision_regression_test COMPUTERNAME=DESKTOP-BSD18EI RAGE_DIR=x:\gta5\src\
milestone\rage BREAKPAD_DUMP_LOCATION=C:\Steam\dumps PROCESSOR_ARCHITECTURE=AMD64
RS_BUILDBRANCH=x:\gta5\build\milestone ProgramData=C:\ProgramData
ALLUSERSPROFILE=C:\ProgramData RS_ASSETS=X:\gta5\assets_ng APPDATA=C:\Users\Equipo\
AppData\Roaming [Link]=Destination=file OneDrive=C:\Users\Equipo\OneDrive
ProgramW6432=C:\Program Files COMMON_MYDOCS=C:\Users\Public\Documents
ProgramFiles=C:\Program Files FPS_BROWSER_USER_PROFILE_STRING=Default ComSpec=C:\
WINDOWS\system32\[Link] RAGE_3RDPARTY=X:\3rdparty\dev LOGONSERVER=\\DESKTOP-
BSD18EI RAGE_CRASHDUMP_DIR=X:\gta5\build\dev_ng
APPDATA=C:\Users\Equipo\AppData\Roaming BREAKPAD_DUMP_LOCATION=C:\Steam\dumps
generic.vfx_vs csgo_simple.vfx_vs csgo_character.vfx_ps csgo_character.vfx_ps
csgo_character.vfx_vs csgo_character.vfx_vs implicit_surface.vfx_cs generic.vfx_vs
spritecard.vfx_vs implicit_surface.vfx_cs
csgo_character.vfx_vs csgo_character.vfx_vs csgo_weapon.vfx_ps
csgo_character.vfx_vs csgo_character.vfx_ps csgo_character.vfx_vs
post_process.vfx_ps cables.vfx_ps csgo_unlitgeneric.vfx_ps wind_noise_cs.vfx_cs
generic.vfx_vs cables.vfx_ps implicit_surface.vfx_cs skinning_cs.vfx_cs
wind_update_cs.vfx_cs visualize_depth.vfx_ps luminaire.vfx_ps luminaire.vfx_ps
luminaire.vfx_vs
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TEXCOORD COLOR TEXCOORD TEXCOORD TEXCOORD TEXCOORD SV_Position
TEXCOORD TEXCOORD TEXCOORD TEXCOORD TEXCOORD TEXCOORD SV_Position
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TEXCOORD COLOR TEXCOORD TEXCOORD TEXCOORD TEXCOORD SV_Position
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spritecard.vfx_ps spritecard.vfx_ps csgo_unlitgeneric.vfx_ps/ spritecard.vfx_ps
csgo_depth_only.vfx_vs csgo_unlitgeneric.vfx_vs% csgo_character.vfx_vs
spritecard.vfx_ps lpv_debug_grid.vfx_ps csgo_unlitgeneric.vfx_vs
csgo_character.vfx_ps csgo_character.vfx_ps csgo_environment.vfx_ps
csgo_character.vfx_vs csgo_character.vfx_vs spritecard.vfx_ps
csgo_character.vfx_vs cs_parallel_sort.vfx_cs csgo_character.vfx_vs
csgo_unlitgeneric.vfx_vs csgo_character.vfx_vs csgo_character.vfx_vs
implicit_surface.vfx_cs csgo_character.vfx_vs csgo_character.vfx_vs
implicit_surface.vfx_cs spritecard.vfx_ps
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
SWD\MMDEVAPI\MICROSOFTGSWAVETABLESYNTH
AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
LPTENUM\MICROSOFTRAWPORT\5&301BB3D2&0&LPT1 SWD\XVDDENUM\XVDDROOTDEVICE_INSTANCE
a0,0x0e);
VS110COMNTOOLS=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\
STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1 SWD\
DRIVERENUM\AMDFDANS&7&20BEAA99&0 0x02ae, VS110COMNTOOLS=C:\Program Files (x86)\
Microsoft Visual Studio 11.0\Common7\Tools\ __GL_SHADER_DISK_CACHE_PATH=X:\
SteamLibrary\steamapps\shadercache\730\nvidiav1 DXVK_STATE_CACHE_PATH=X:\
SteamLibrary\steamapps\shadercache\730\DXVK_state_cache
AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1
STEAM_COMPAT_TRANSCODED_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730 USB\
VID_1B3F&PID_4167\JH1706_20210917_V001 USB\VID_0BC2&PID_AB24\MSFT30NA9KRJZ2 6/0x201
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Tools\ STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1
STEAM_COMPAT_TRANSCODED_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730
AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
VS110COMNTOOLS=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
DXVK_STATE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\DXVK_state_cache
STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
STEAM_COMPAT_TRANSCODED_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730
AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1
__GL_SHADER_DISK_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\nvidiav1
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DXVK_STATE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\DXVK_state_cache
STEAM_COMPAT_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730/fozmediav1
DXVK_STATE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\DXVK_state_cache
VS110COMNTOOLS=C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\Tools\
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AMD_VK_PIPELINE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\AMDv1
STEAM_COMPAT_TRANSCODED_MEDIA_PATH=X:\SteamLibrary\steamapps\shadercache\730 C:\
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gta5;C:\Program Files\Perforce\Server\;C:\Program Files\Perforce\;C:\Program Files
(x86)\Xoreax\IncrediBuild;C:\Program Files\Microsoft\Web Platform Installer\;C:\
Program Files (x86)\Microsoft [Link]\[Link] Web Pages\v1.0\;C:\Program Files\
Microsoft SQL Server\110\Tools\Binn\;C:\Users\Equipo\AppData\Local\Programs\Python\
Python311\Scripts\;C:\Users\Equipo\AppData\Local\Programs\Python\Python311\;C:\
Users\Equipo\AppData\Local\Microsoft\WindowsApps;C:\Users\Equipo\AppData\Local\
Programs\Fiddler;C:\Users\Equipo\AppData\Local\Programs\Microsoft VS Code\bin;X:\
gta5\tools_ng\bin;X:\gta5\tools_ng\bin\ruby\bin;C:\Users\Equipo\.dotnet\tools;X:\
DESCARGAS\php-8.4.7-nts-Win32-vs17-x64
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USERNAME=Equipo Source2Launcher=1
RUBYOPT=rubygems SteamPath=C:\Steam windir=C:\WINDOWS ROOTDRIVE=C
RS_PROJROOT=x:\gta5 GameOverlay_TestMode=1 SteamAppId=730 SteamOverlayGameId=730
C:\WINDOWS PROCESSOR_LEVEL=25 HOMEDRIVE=C: SteamClientLaunch=1 SystemRoot=C:\
WINDOWS SESSIONNAME=Console SystemDrive=C: PROCESSOR_REVISION=5000 PUBLIC=C:\Users\
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otlayout:latn
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otlayout:latn otlayout:DFLT otlayout:cyrl otlayout:grek otlayout:hani otlayout:kana
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X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\
crash_cs2.exe_20250809195712_1
\Device\HarddiskVolume5\SteamLibrary\steamap
m_bUsingCommandQueue=0 Interpolation Phase 'rendering'
CommandQueue=0
X:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64
[Link] C:\Steam\userdata\1899484907\730\local X:\SteamLibrary\steamapps\common\
Counter-Strike Global Offensive\game\bin\win64\ [Link] X:\SteamLibrary\steamapps\
common\Counter-Strike Global Offensive\game\bin\win64 KernelBase X:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive\game\bin\win64\[Link]
libwebm-0.2.1.0rdata\1899484907\730\local creation_time
libwebm-[Link]
TEXCOORD TEXCOORD TEXCOORD TEXCOORD creation_time osition
libwebm-[Link] C:\Steam\[Link] C:\Steam\
[Link] APPDATA=C:\Users\Equipo\AppData\Roaming
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333?333?333?333?I
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DXVK_STATE_CACHE_PATH=X:\SteamLibrary\steamapps\shadercache\730\
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