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Understanding Forces and Motion Basics

The document explains the concept of forces, detailing how they can cause changes in speed, direction, and shape of objects. It covers resultant forces, Newton's laws of motion, friction in solids and fluids, moments, and the principle of moments, providing examples for each concept. The document emphasizes the relationship between force, mass, and acceleration, as well as the effects of balanced and unbalanced forces.

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0% found this document useful (0 votes)
7 views14 pages

Understanding Forces and Motion Basics

The document explains the concept of forces, detailing how they can cause changes in speed, direction, and shape of objects. It covers resultant forces, Newton's laws of motion, friction in solids and fluids, moments, and the principle of moments, providing examples for each concept. The document emphasizes the relationship between force, mass, and acceleration, as well as the effects of balanced and unbalanced forces.

Uploaded by

coin86678
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Forces - Basics

●​ A force is defined as:

A push or a pull that acts on an object due to the interaction with another object

●​ Forces can affect bodies in a variety of ways:


○​ Changes in speed: forces can cause bodies to speed up or slow down
○​ Changes in direction: forces can cause bodies to change their direction of travel
○​ Changes in shape: forces can cause bodies to stretch, compress, or deform

The effects of different forces on objects

Resultant Forces on a Straight Line

●​ A resultant force is a single force that describes all of the forces operating on a body
●​ When many forces are applied to an object they can be combined (added) to produce
one final force which describes the combined action of all of the forces
●​ This single resultant force determines:
○​ The direction in which the object will move as a result of all of the forces
○​ The magnitude of the final force experienced by the object
●​ The resultant force is sometimes called the net force
●​ Forces can combine to produce
○​ Balanced forces
○​ Unbalanced forces
●​ Balanced forces mean that the forces have combined in such a way that they cancel
each other out and no resultant force acts on the body
○​ For example, the weight of a book on a desk is balanced by the normal force of
the desk
○​ As a result, no resultant force is experienced by the book, the book and the
table are equal and balanced

A book resting on a table is an example of balanced forces

●​ Unbalanced forces mean that the forces have combined in such a way that they do not
cancel out completely and there is a resultant force on the object
○​ For example, imagine two people playing a game of tug-of-war, working against
each other on opposite sides of the rope
○​ If person A pulls with 80 N to the left and person B pulls with 100 N to the right,
these forces do not cancel each other out completely
○​ Since person B pulled with more force than person A the forces will be
unbalanced and the rope will experience a resultant force of 20 N to the right
A tug-of-war is an example of when forces can become unbalanced

●​ Resultant forces can be calculated by adding or subtracting all of the forces acting on
the object
○​ Forces working in opposite directions are subtracted from each other
○​ Forces working in the same direction are added together
●​ If the forces acting in opposite directions are equal in size, then there will be no resultant
force – the forces are said to be balanced

Diagram showing the resultant forces on three different objects

Imagine the forces on the boxes as two people pushing on either side

●​ In the first scenario, the two people are evenly matched - the box doesn't move
●​ In the second scenario, the two people are pushing on the same side of the box, it
moves to the right with their combined strength
●​ In the third scenario, the two people are pushing against each other and are not evenly
matched, so there is a resultant force to the left
Head to tail Rule (Triangle law of vector addition)

· This rule can be used to add 2 or more vectors

· Just focus on the name (Head to tail)…i.e. connecting head of one vector to tail
of the other vector

· Place the 1st vector

· The head of 1st vector will be connected to tail of 2nd vector

· If there are more than 2 vectors:

o Head of 2nd connected to tail of 3rd

o Head of 3rd connected to tail of 4th

o And son on…

· The resultant vector will start from the tail of the 1st vector to the head of the last
vector

o i.e. tail of the resultant vector is the tail of the 1st vector

o head of the resultant vector is the head of the last vector

The above can be one in 2 ways.


1.​ Use a conversion scale to convert the length into forces (e.g 1km=1N). Than draw these
vectors using the head to tail rule. Once you have drawn the resultant vector, measure
that and use your conversion scale to convert back in km.
2.​ The other way this could be done is by using the pythagorean theorem, as it is a right
angled triangle. No measure means or conversion scale would be required if you do this
way.

Direction: It can be found out by measuring/calculating the angle of the resultant.


Newton's First Law of Motion
●​ Newton's first law of motion states:

Objects will remain at rest, or move with a constant velocity unless acted on by a
resultant force

●​ This means if the resultant force acting on an object is zero:


○​ The object will remain stationary if it was stationary before
○​ The object will continue to move at the same velocity if it was moving
●​ When the resultant force is not zero
○​ The speed of the object can change
○​ The direction of the object can change

Applying Newton's First Law

●​ Newton's first law is used to explain why things move with a constant (or uniform)
velocity
○​ If the forces acting on an object are balanced, then the resultant force is
zero
○​ The velocity (i.e. speed and direction) can only change if a resultant force
acts on the object
●​ A few examples with uniform velocity are shown below:
Constant velocity can only be achieved when the forces on an object are balanced -
in other words, when the resultant force is zero
Newton's Second Law

●​ Newton's second law of motion states:

The acceleration of an object is proportional to the resultant force acting on it and


inversely proportional to the object's mass

●​ Newton's second law explains the following important principles:


○​ An object will accelerate (change its velocity) in response to a resultant
force
○​ The bigger this resultant force, the larger the acceleration
○​ For a given force, the greater the object's mass, the smaller the acceleration
experienced
●​ The image below shows some examples of Newton's second law in action:

Objects like baseballs and lawnmowers accelerate when a resultant force is applied
on them. The size of the acceleration is proportional to the size of the resultant force
●​ Newton's second law can be expressed as an equation:

F = ma

●​ Where:
○​ F = resultant force on the object in Newtons (N)
○​ m = mass of the object in kilograms (kg)
○​ a = acceleration of the object in metres per second squared (m/s2)
●​ The force and the acceleration act in the same direction

Newton's third law:

If an object A exerts a force on object B, then object B must exert a force of equal
magnitude and opposite direction back on object A.

This law represents a certain symmetry in nature: forces always occur in pairs, and one
body cannot exert a force on another without experiencing a force itself. We sometimes
refer to this law loosely as action-reaction, where the force exerted is the action and the
force experienced as a consequence is the reaction.

We can readily see Newton’s third law at work by taking a look at how people move
about. Consider a swimmer pushing off from the side of a pool, as illustrated below.
You can watch the following videos as well;

Newton’s 1st law (Only watch until 4:50)


Newton's First Law of Motion: Mass and Inertia

Newton’s 2nd law


Newton's Second Law of Motion | Physics | Don't Memorise ​

Newton’s 3rd law


Newton's Third Law of Motion: Action and Reaction

Friction in Solids
●​ Friction is a force that works in opposition to the motion of an object
○​ This slows down the motion of the object
●​ When friction is present, energy is transferred in the form of heat
○​ This raises the temperature (thermal energy) of the object and its
surroundings
○​ The work done against the frictional forces causes this rise in the temperature
●​ Friction in solids is caused by imperfections in the surfaces of the objects moving
over one another
○​ Not only does this slow the object down but also causes an increase in
thermal energy

The interface between the ground and the sledge is bumpy which is the source of the
frictional force
Friction in Fluids
●​ Gases and liquids are known as fluids
○​ Fluids are different to solids because the particles in fluids can move around
●​ Friction acts on objects moving through gases and liquids as the particles collide with
the object
○​ This type of friction is called drag
●​ Air resistance is a type of friction that slows the motion of an object
●​ Particles bump into the object as it moves through the air
○​ As a result, the object heats up due to the work done against the frictional
forces

The return module of a rocket heats up due to the work done by air resistance as it
travels a distance through the atmosphere
Moments

●​ As well as causing objects to speed up, slow down, change direction and deform,
forces can also cause objects to rotate

●​ An example of a rotation caused by a force is on one side of a pivot (a fixed point


that the object can rotate around)

○​ This rotation can be clockwise or anticlockwise

The force will cause the object to rotate clockwise about the pivot

●​ A moment is defined as:

The turning effect of a force about a pivot

●​ The size of a moment is defined by the equation:

M=F×d

●​ Where:

○​ M = moment in newton metres (Nm)

○​ F = force in newtons (N)

○​ d = perpendicular distance of the force to the pivot in metres (m)


The moment depends on the force and perpendicular distance to the pivot

●​ This is why, for example, the door handle is placed on the opposite side to the hinge

○​ This means for a given force, the perpendicular distance from the pivot (the
hinge) is larger

○​ This creates a larger moment (turning effect) to make it easier to open the
door

●​ Opening a door with a handle close to the pivot would be much harder, and would
require a lot more force

●​ Some other examples involving moments include:

○​ Using a crowbar to prize open something

○​ Turning a tap on or off

○​ A wheelbarrow

○​ Scissors
Principle of Moments
●​ The principle of moments states that:

If an object is balanced, the total clockwise moment about a pivot equals the total
anticlockwise moment about that pivot

●​ Remember that the moment = force × distance from a pivot

●​ The forces should be perpendicular to the distance from the pivot

○​ For example, on a horizontal beam, the forces which will cause a moment are
those directed upwards or downwards

→The example below will better help you understand.

A parent and child are at opposite ends of a playground see-saw. The parent weighs 690 N
and the child weighs 140 N. The adult sits 0.3 m from the pivot.

Calculate the distance the child must sit from the pivot for the see-saw to be balanced.
Solution:

Step 1: List the know quantities

○​ Clockwise force (child), Fchild = 140 N


○​ Anticlockwise force (adult), Fadult = 690 N
○​ Distance of adult from the pivot, dadult = 0.3 m

Step 2: Write down the relevant equation

○​ Moments are calculated using:

Moment = force × distance from pivot

○​ For the see-saw to balance, the principle of moments states that

Total clockwise moments = Total anticlockwise moments

Step 3: Calculate the total clockwise moments

○​ The clockwise moment is from the child

Momentchild = Fchild × dchild = 140 × dchild

Step 4: Calculate the total anticlockwise moments

○​ The anticlockwise moment is from the adult

Momentadult = Fadult × dadult = 690 × 0.3 = 207 Nm

Step 5: Substitute into the principle of moments equation

140 × dchild = 207

Step 6: Rearrange for the distance of the child from the pivot

dchild = 207 ÷ 140 = 1.48 m

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