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Hitbox Expander Script for Roblox

The document contains a Lua script for a Roblox GUI tool called 'Devin's Hitbox Expander', which allows players to modify the size and transparency of other players' hitboxes in the game. It includes various UI elements such as text boxes for size, transparency, and field of view, along with an execute button that triggers the hitbox modification functionality. The script also includes warnings about its unverified status and potential risks associated with its use.

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irus02264
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
300 views4 pages

Hitbox Expander Script for Roblox

The document contains a Lua script for a Roblox GUI tool called 'Devin's Hitbox Expander', which allows players to modify the size and transparency of other players' hitboxes in the game. It includes various UI elements such as text boxes for size, transparency, and field of view, along with an execute button that triggers the hitbox modification functionality. The script also includes warnings about its unverified status and potential risks associated with its use.

Uploaded by

irus02264
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

--[[

WARNING: Heads up! This script has not been verified by ScriptBlox. Use at
your own risk!
]]
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at
your own risk!
]]
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at
your own risk!
]]

-- Instances:

local Reborrn = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local UICorner = [Link]("UICorner")
local TextLabel = [Link]("TextLabel")
local UICorner_2 = [Link]("UICorner")
local Size = [Link]("TextBox")
local UICorner_3 = [Link]("UICorner")
local Execute = [Link]("TextButton")
local UICorner_4 = [Link]("UICorner")
local CanCollide = [Link]("TextBox")
local UICorner_5 = [Link]("UICorner")
local Transparency = [Link]("TextBox")
local UICorner_6 = [Link]("UICorner")

--Properties:

[Link] = "Reborrn"
[Link] = game:GetService("CoreGui")
[Link] = [Link]

[Link] = Reborrn
Frame.BackgroundColor3 = [Link](49, 49, 49)
Frame.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.659, 0,0.131, 0)
[Link] = [Link](0, 320, 0, 358)

[Link] = [Link](0, 10)


[Link] = Frame

[Link] = Frame
TextLabel.BackgroundColor3 = [Link](70, 70, 70)
TextLabel.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0, 320, 0, 50)
[Link] = [Link]
[Link] = "Devin's Hitbox Expander"
TextLabel.TextColor3 = [Link](0, 0, 0)
[Link] = true
[Link] = 14.000
[Link] = true

UICorner_2.CornerRadius = [Link](0, 10)


UICorner_2.Parent = TextLabel

[Link] = "Size"
[Link] = Frame
Size.BackgroundColor3 = [Link](79, 79, 79)
Size.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.1875, 0, 0.194897011, 0)
[Link] = [Link](0, 200, 0, 50)
[Link] = [Link]
[Link] = "Size"
Size.TextColor3 = [Link](0, 0, 0)
[Link] = true
[Link] = 14.000
[Link] = true

UICorner_3.CornerRadius = [Link](0, 10)


UICorner_3.Parent = Size

[Link] = "Execute"
[Link] = Frame
Execute.BackgroundColor3 = [Link](61, 61, 61)
Execute.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.28125, 0, 0.733486772, 0)
[Link] = [Link](0, 140, 0, 50)
[Link] = [Link]
[Link] = "Execute"
Execute.TextColor3 = [Link](0, 0, 0)
[Link] = true
[Link] = 14.000
[Link] = true
Execute.MouseButton1Down:connect(function()
--Hitbox Expander Script
while wait(0.2) do
local Players = game:GetService("Players")
local all = Players:GetPlayers()
local Lp = [Link]

for _, player in ipairs(all) do


if Lp ~= player and [Link] then
local ht = [Link]:FindFirstChild("HumanoidRootPart")
if ht then
[Link] = [Link]([Link], [Link], [Link])
[Link] = [Link]
[Link] = [Link]
end
end
end
end
end)

UICorner_4.CornerRadius = [Link](0, 10)


UICorner_4.Parent = Execute

[Link] = "Fov"
[Link] = Frame
CanCollide.BackgroundColor3 = [Link](79, 79, 79)
CanCollide.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.1875, 0, 0.365288079, 0)
[Link] = [Link](0, 200, 0, 50)
[Link] = [Link]
[Link] = "Fov Size(1-120)"
CanCollide.TextColor3 = [Link](0, 0, 0)
[Link] = true
[Link] = 14.000
[Link] = true

UICorner_5.CornerRadius = [Link](0, 10)


UICorner_5.Parent = CanCollide

[Link] = "Transparency"
[Link] = Frame
Transparency.BackgroundColor3 = [Link](79, 79, 79)
Transparency.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.1875, 0, 0.544059038, 0)
[Link] = [Link](0, 200, 0, 50)
[Link] = [Link]
[Link] = "Transparency"
Transparency.TextColor3 = [Link](0, 0, 0)
[Link] = true
[Link] = 14.000
[Link] = true

UICorner_6.CornerRadius = [Link](0, 10)


UICorner_6.Parent = Transparency

-- Scripts:

local function BFXSZMB_fake_script() -- [Link]


local script = [Link]('LocalScript', Frame)

local UserInputService = game:GetService("UserInputService")

local gui = [Link]

local dragging
local dragInput
local dragStart
local startPos

local function update(input)


local delta = [Link] - dragStart
[Link] = [Link]([Link], [Link] + delta.X,
[Link], [Link] + delta.Y)
end

[Link]:Connect(function(input)
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
dragging = true
dragStart = [Link]
startPos = [Link]

[Link]:Connect(function()
if [Link] == [Link] then
dragging = false
end
end)
end
end)

[Link]:Connect(function(input)
if [Link] == [Link] or
[Link] == [Link] then
dragInput = input
end
end)

[Link]:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
[Link](BFXSZMB_fake_script)()

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