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Wild Rift Beginner's Guide

The document provides information about items, minions, wave control, dragons, and jungle monsters in League of Legends: Wild Rift. It lists effects and statistics of various basic, intermediate, and advanced items.

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0% found this document useful (0 votes)
58 views21 pages

Wild Rift Beginner's Guide

The document provides information about items, minions, wave control, dragons, and jungle monsters in League of Legends: Wild Rift. It lists effects and statistics of various basic, intermediate, and advanced items.

Translated by

ScribdTranslations
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

BEGINNER'S MANUAL

WILD RIFT
INSTINCT E-SPORTS
Made by: Eduardo B. P. Ribeiro
14/03/2021
This document contains basic information about the game League of Legends: Wild Rift for beginners, Everyone
All rights reserved to Eduardo B. P. Ribeiro and Conteudo Riot.
WILD RIFT MANUAL
SUMMARY
WILD RIFT ITEMS..............................................................................................................................Pages 3 to 18
MINIONS WAVE AND VALUES....................................................................................................................Page 18
CONCEPT OF WAVE CONTROL AND TYPES........................................................................................Page 19
EFFECTS OF DRAGONS AND ANCIENT DRAGONS OF EACH TYPE..................................................................Page 20
TIMES OF MOBS AND USABLES FROM THE JUNGLER...................................................................................Page 21
2
WILD RIFT MANUAL
ITEM
PRIMARY EFFECT
BASIC ITEMS
SIDE EFFECT (PASSIVE)
PRICE
500G
+25 Skill Power
+10% Critical Chance
+20 Armor
TAKE AMPLIFIER
FIGHTER GLOVES
Fabrics Armor
DAGGER
500G
500G
500G
500G
500G
500G
500G
+15% Attack Speed
+12 Attack Damage
+20 Magical Resistance
+150 health
LONG SWORD
Manto cancels magic
RUBY CRYSTAL
+300 MANA
Sapphire Crystal
INTERMEDIATE ITEMS
+35 Skill Power
+40 Attack Damage
+250 Health
+5% Movement Speed
950G
ETERNAL GLIMMER
SWORD B.F
1500G
1100G
Unique: 5-20 (based on the level) of
magical damage per second to
close enemies. Cause damage
50% bonus to minions and monsters.
BAMI GRAY
+45 Skill Power
+30 Armor
900G
EXPLOSIVE STICK
BLACKBERRY COAT
Thorns: When hit by an attack 1000G
basic, reflects 3 (+10% armor
bonus) of magical damage, while
inflicts serious wounds on the attacker
for 3 seconds
+200 Life
+300 Mana
Eternity: Restores mana equally.
15% of damage received from champions.
Restores health equal to 20% of mana
WILD RIFT MANUAL
ERAS
spend. Up to 15 life for
launch. While the
alternating skills can
heal up to 15 per second.
+25 Attack Damage
1200G
+10 Skill Speed
WAR HAMMER
OF CATFIELD
+40 Armor
900G
KNITTED VEST
+20% Critical Hit Chance
+20 Attack Damage
1000G
1000G
CLOAK OF AGILITY
Call of the Executioner: The Physical Damage
inflicts serious injuries on champions
enemies for 3 seconds.
CALL OF THE
CARASCO
+35 Skill Power
+10 Skill Speed
1000G
1000G
1000G
1300G
DIABOLICAL CODE
GIANT BELT
GLACIAL MORTALHA
HAUNTING
+300 Health
+10 Skill Speed
+150 Mana
+20 Armor
+25 Skill Power
+200 Life
Madness: Being in combat with
enemy champions create a stack to
every second for the next 4
seconds. They cause 2% more of
given to each stack, up to a maximum
of 10%
+15 Attack Damage
+30 Magic Resistance
Lifeline: If you were to be
receive magical damage that would reduce the
maximum life for less than 35%,
First you gain a shield that
absorbs 150 magical damage for 5
seconds. (Waiting time of 90
seconds).
1200G
HEXDRINKER
+40 Skill Power
Hextec bolt: Hit a champion
enemy with basic attack or
WILD RIFT MANUAL
+10 Skill Time
+175 of Life
1000G
900G
BURNING GEM
+20% Attack Speed
Energized: Moving and attacking generates
energy stack. At most, in your
next attack 50 damage bonus
magic and activates all effects
energized.
Kirsheis Style
+15 Attack Damage
Last Whisper: +15% penetration of 1300G
Armor
LAST WHISPER
LOST CHAPTER
+30 Skill Power
+150 From hand
Insight: +10 Acceleration of
Skill
1050G
1300G
+65 Skill Power
STICK
UNNECESSARILY
BIG
+40 Magic Resistance
900G
NEGATRON MANTLE
OBLIVION ORB
FAGO
+25 Skill Power
+125 Life
Death Touch: +15 penetration
magic
1250G
1100G
+15 Attack Damage
+175 Life
Rage: Basic attacks grant 20
of Speed of Movement by 2
seconds. Abates grant 60 of
Speed of Movement. This
Additional Movement Speed
reduced by half to
long-range champions.
bonuses do not accumulate.
+30% Attack Speed
+20 Attack Damage
900G
Curved Arch
SERRATED BLADE
Fulgor
Sharp: +10 Armor Penetration 1000G
+10 Skill Speed
+300 Mana
Spellblade: After a skill,
your next basic attack within
WILD RIFT MANUAL
enemy champion.
+10 Skill Speed
+30% Attack Speed
1200G
900G
Ferrule
+300 From Hand
AWE: Refund 10% of the mana
spend.
Mana Charge: Grants a Charge
every 4 seconds, up to 3 charges.
Each mana expenditure consumes a
charges and consumes +8 mana, up to
a maximum of 700 mana.
GODDESS'S TEAR
+20 Attack Damage
+10% Life Theft
1200G
1200G
1050G
Vampiric Scepter
AMETHYST OF EMPTY
WATCHMAN'S ARMOR
+25 Skill Power
+35 Armor
Dissolve: +20% Magic Penetration
Cold Steel: Reduces the speed of
enemy attacks by 15% during
1.5 seconds when hit by
a basic attack.
+15% Attack Speed
+10% Critical Chance
Fervor: +5% speed of
movement
1300G
2800G
ZELO
ADVANCED ITEMS
+10 Skill Speed
+300 Life
+300 Mana
+40 Magic Resistance
Eternity: Restores mana equal
15% of damage received from champions.
Restores life 20% equal to mana
spend up to 25 life for
ABYSSAL MASCARA
launch, while the
alternating skills can
cure up to 25 per second.
Abissal: Enemy companions
next receive 15% more of
magic damage. (Range 325).
+300 Health
+100% Life Recovery
+60 Magic Resistance
Adaptable: receive magic damage from
a spell or effect reduces all
subsequent magic damage received
WILD RIFT MANUAL
a charge every 4 seconds, up to 3
charges. Each mana expenditure
consumes a charge and grants +15
of dough, up to a maximum of 700
mana .
+60 Skill Power
+10 Skill Speed
+250 Health
UNIQUE - BURNING : + 5% of
speed of movement
2600G
UNIQUE - INCENSE BURNER: When you heal
you protect an allied champion (
excluding you), both win
10% - 30% (based on the level) of
bonus attack speed and its
basic attacks cause 16 - 30 (with
based on the level) of bonus magical damage
for 6 seconds. The effects of
regeneration does not activate the Censer.
UNIQUE - PRICE OF BLOOD :
Stores 35% of the pre-damage
mitigation caused to the champions
like Blood, limited to 110-250
(based on the level). Heal or
protecting an ally consumes all of the
Blood to heal him for a price
same.
BURNING TURBO
+55 Skill Power
+10 Skill Speed
+40 Magic Resistance
2500G
GRAAL PROFANO DE
ATHENS
+65 Skill Power
+25 Skill Speed
+200 Mana
UNIQUE - LOADED BY THE SOUL :
unique falls grant 3
2500G
final acceleration, reaching 15 after
5 hits. The final rush reduces the
cooldown time of your ability
finally how would I do it with the rush of
skill
AWAKENING OF SOULS
+30 Attack Damage
+25 Skill Speed
+350 Life
UNIQUE - SUNDER: Treat physical damage 3000G
for an enemy champion reduces the
your armor by 4% for 6
seconds, stacking 6 times
for a reduction of 24%.
BLACK KNIFE
UNIQUE - RAGE: basic attacks
no-hit ) concede + ( Melee 20/
Ranged 10) the speed of
WILD RIFT MANUAL
damage.
UNIQUE - DRAIN: to hit one
champion with 3 attacks or
basic skills cause 30 - 100
(based on the level) of magical damage
and steals 25% of its speed from
move for 3 seconds.
(Cooling for 60 seconds)
UNIQUE - BLOODY : + 15% Theft 3400G
of Physical Life
+65 Attack Damage
UNIQUE - BLOODSWORN : Physical
Vamp is overhealing you, generating a
shield that absorbs up to 40 - 320
(based on the level) of damage. This
shield is out of action in 10
seconds.
Sanguinary
+300 Life
+50 Armor
MOMENTUM: The movement
increases the Momentum
2900G
granting a maximum of 50 of
bonus movement speed to
100 stacks. Basic attacks consume
all the momentum to cause damage
additional magic equals the number of
accumulations. The momentum declines
while the movement is
BURDEN OF
deceased
prejudiced Stun
UNIQUE - CRUSHING BLOW:
Basic attacks that consume
Maximum momentum also
reduce the speed by 50% for
1 second Slow
+35 Attack Damage
+15 Skill Speed
+300 Life
UNIQUE - DANCE : + 10% Physical Vamp 3000G
UNIQUE - CAUTERIZE: 30% of damage
received is caused as an effect
bleeding for 3 seconds.
DANCE OF DEATH
+50 Attack Damage
+10 Skill Speed
UNIQUE - RAZOR: +15 penetration
of the armor
3000G
UNIQUE - NIGHTSTALKER: After
be invisible for at least 1
second, your next attack
basic against an enemy champion
lida 20-125 (based on the level) of
bonus on-hit physical damage and decreases
to 99% for 0.25 seconds. The
enhanced attack lasts 5 seconds
WILD RIFT MANUAL
UNIQUE - FROZEN COLOSSUS :
Immobilize an enemy champion
consumes mana and grants one
escudo por 3 segundos, absorvendo
150 (+ 5% of current mana) damage
for each nearby enemy champion.
(15 seconds to recharge) This effect
is only activated when you have more
20% of maximum mana. Stun
+25 Attack Damage
+550 Life
UNIQUE - ICY: slow basic attacks 3000G
enemies by (40% / 20%) for 1.5
seconds. Slow Melee and Ranged.
FROZEN MALLET
GUARDIAN ANGEL
+40 Attack Damage
+40 Armor
UNIQUE - RESURRECT: Upon receiving
lethal damage, resurrects and restores 50%
of basic health and 30% of the mana
maximum after 4 seconds of stasis.
(Cooling for 210 seconds).
UNIQUE - HARMONIC ECHO
3100G
+80 Skill Power
+10 Skill Speed
+300 Mana
2800G
movement skills and
launches build harmony.
With 100 Harmony, your next
healing or protection ability in
an ally that is not you
HARMONIC ECO
restores 70 (+ 10% AP) health
for your target and up to 3 champions
close allies.
+60 Skill Power
+30 Attack Damage
UNIQUE - ENERGY DRAIN: + 15% 3200G
Magic Vamp
UNIQUE - LIFE DRAIN: + 15%
Physical Vamp
LAMINAR PISTOL
HEXTEC
UNIQUE - HEXTECH BOLT: HIT
an enemy champion with a
basic attack or skill causes
a shock of 100 - 200 (based on
at the level) (+ 30% AP) of magic damage
and reduces its speed by 40%
for 2 seconds. (30 seconds of
cooling)Slow
+25 Skill Power
+450 Mana
+50 Armor
UNIQUE - SPELLBLADE: After using
a skill, your next attack
WILD RIFT MANUAL
strengthened attack) second
cooldown)Slow
+55 Attack Damage
+25% Critical Chance
UNIQUE - INFINITE: critical attacks
lidar 230% damage instead of 200%
Critic
3400G
2850º
Rim of Infinity
ORB OF THE INFINITE
+60 Skill Power
+200 Health
UNIQUE - DESTINATION : + 5% of
speed of movement
UNIQUE - BALANCE : +15 of
magical penetration
UNIQUE - INEVITABLE DEMISE :
Critical skills for 20%
damage bonus against enemies with
less than 35% health.
+70 Skill Power
+250 Health
UNIQUE - TORMENT: damage of
skill causes 1% of magic damage
maximum health of the target over
of 3 seconds. This damage doubles.
they are retarded or
3150G
3050G
THE TORMENT OF
LIANDRY
immobilized.
+80 Skill Power
+10 Skill Speed
+300 mana
UNIQUE - SPELLBLADE: After
use a skill, your next
basic attack within 10
seconds cause 75% of base AD (+
50% AP) bonus magic damage to
hit. (1. 5 (starts after
use the strengthened attack) according to
cooldown)
Lich's perdition
UNIQUE - CURSED : + 5% of
speed of movement.
+80 Skill Power
+10 Skill Speed
+300 mana
UNIQUE - DISCORDANT ECHO :
movement skills and
launches generate Discord. A 100
Discord, your next skill of
damage cause 100 (+ 10% AP) damage
additional magic to your target and up to 3
close enemies.
3000G
ECHO OF LUDEN
WILD RIFT MANUAL
MALMORTIUS
35%, first you earn a
shield that absorbs 350 damage
magic for 5 seconds. (Time of
wait 90 seconds
+70 Skill Power
+300 Life
UNIQUE - DEATH TOUCH: +15 of
magical penetration
3000G
UNIQUE - CURSED: Cause
magic damage to an enemy champion
inflicts painful wounds on him for 3
seconds.
MORELLOMICON
Mortal Reminder
MURAMANA
+45 Attack Damage
UNIQUE - LAST WHISPER : + 30% 2650G
of the penetration of the armor
UNIQUE - CALL OF THE EXECUTIONER :
Physical damage inflicts serious wounds
in enemy champions by 3
seconds
+25 Attack Damage
+10 Attack Speed
+1000 Mana
UNIQUE - AWE: Grants damage bonus 2700G
attack equal to 1.5% maximum
mana. Refund 15% of the mana
spend.
UNIQUE - SHOCK: Basic attacks
against enemy champions
consume 3% of the current mana to
cause 6% bonus physical damage
of current mana. This effect is only
activated when you have more than
20% of maximum mana.
+70 Skill Power
+20 Skill Speed
+50% Attack Speed
UNIQUE - BITE: Basic attacks 3200G
causes 15 (+ 15% AP) damage
additional magic.
Nashor's Tooth
+35% Attack Speed
+25% Critical Chance
UNIQUE - SPECTRAL WALTZ : + 5% of 2800G
speed of movement
UNIQUE - LINE OF LIFE: If you
to suffer a damage that would reduce the
maximum health for less than
35%, first you earn a
shield that absorbs 240-590 (with
based on the level) for 5 seconds.
Recharge Time 90 seconds
Dancer
GHOST
+10 Skill Speed
WILD RIFT MANUAL
HOOD OF DEATH OF
RABADON
+400 Life
+50 Armor
UNIQUE - ARMORED: Reduces damage
of critical hits by 15%. Critical
strike.
2800G
2800G
PRESSURE OF
RANDUIM
UNIQUE - COLD STEEL: Reduce the
attack speed of enemies
at 15% for 1.5 seconds when
hit by a basic attack.
UNIQUE - HUNTER'S SPEED : +
5% movement speed
UNIQUE - ENERGIZED: move and
attacking generates piles of energy. In
maximum accumulations, your next
attack causes 50 - 120 (based on
level) of bonus magic damage and activates
all Energized effects.
UNIQUE - FIRECANNON BARREL
Energy batteries charge 25% more
fast and energized attacks have
50 / 150) bonus reach of
attack.
+35% Attack Speed
+25% Critical Hit Chance
FLASH CANNON
+60 Skill Power
+250 Life
+350 Mana
UNIQUE - ETERNITY: Restores the
mana equals 15% of the damage received
of the champions. Restores health
equal to 20% of the mana spent, up to 25
of life by launch, while
the alternation skills can
heal up to 25 per second.
2800G
STAFF OF THE AGES
This item gains 20 health, 10 of
it has 6 skill power
every 30 seconds, up to 10 times, for
a maximum of 200 health, 100
from mana is 60 power of
skill
+45 Attack Speed
+25 Crit Chance
UNIQUE - WIND FURY: Attacks 2800G
basics hit 2 nearby enemies
additional, each causing 40%
of physical damage AD. These blows
HURRICANE OF RUNAAN
can critically reach and
trigger effects upon hitting.
+70 Skill Power
WILD RIFT MANUAL
maximum health for less than
35%, first you consume 15%
from your current hand to protect yourself
for the same amount plus 150 divided by 2
segundos. (Esfriamento de 90
seconds)
+10 Skill Speed
+350 Health
UNIQUE - BLESSED: Increases
all healing effects,
2900G
+100% Health Recovery
+45 Magic Resistance
regeneration and drainage in you
in 30%.
RESHAPE
SPIRITUAL
+35% Attack Speed
+25% Critical Chance
UNIQUE - SHIV LIGHTING: Attacks 2800G
energized ricochet up to 5
close enemies, and each hit
can critically reach.
STATIKK FACE
UNIQUE - ENERGIZED: move and
attacking generates energy piles. In
maximum accumulations, your next
basic attack deals 50 - 120 (with
based on the level) of bonus magical damage
and activates all Energized effects.
+400 Health
UNIQUE - STERAK'S FURY: Triggering
LIFELINE increases in size and
grant 30% of Tenacity for 3
seconds.
3000G
STERAK SIGNAL
UNIQUE - LIFE LINE: If you
suffer damage that would reduce the
maximum health for less than
35%, first you win a
shield that absorbs 75% of its
health bonus, which deteriorates in
3 seconds. (Cooling of 90
seconds)
+400 Health
+40 Armor
UNIQUE - IMMOLATE: Offers 25 - 40 2800G
(based on the level) of magical damage
for a second to the nearby enemies.
Causes 50% bonus damage to minions and
monsters.
SOLAR FIRE COVER
+200 Health
+75 Armor
UNIQUE - THORNS: Upon being hit
for a basic attack upon hitting,
reflects 25 (+ 10% armor)
bonus) of magic damage, while
WILD RIFT MANUAL
strengthened) according to cooldown)
UNIQUE - RAGE : basic attacks
no-hit ) concede + ( Melee 20 / R10
the flat movement speed
for 2 seconds. Kill a purse
unitarians + ( Melee 60 / Ranged 30
the speed of movement
plan instead. The bonuses do not
accumulate.
+50 Attack Damage
+10 Skill Speed
UNIQUE - SABOTAGE : +10
reinforcement penetration
2800G
UNIQUE - BLACKOUT: When
detected by wards or traps
enemies, wins Blackout by 8
seconds, disabling wards at
around, as well as exposing wards and
stealth traps. (Cooling
of 60 seconds). UNIQUE: your
basic attacks kill
SHADOW GLADIO
instantly traps and
revealed protections.
+70 Skill Power
DISSOLVER: +40% de Penetração
magic
2800G
STAFF OF THE VOID
+10 Attack Speed
+650 Health
+200% Life Recovery
UNIQUE - WARMOG'S HEART: If 2850G
you have at least 2,500 maximum
health, regenerated 5% at most
health damage per second, if you
did not take with the last 6
seconds.
ARMOR OF
WARMOG
+10 Skill Speed
+450 Mana
+40 Armor
UNIQUE - FEAR: Grants armor 2600G
bonus equal to 1% mana
maximum. Refunds 15% of the mana
spends.
APPROXIMATION OF
WINTER
UNIQUE - MANA CHARGE: Grants
a charge every 4 seconds, up to 3
charges. Each basic attack to
hit or mana cost consumes
a charge grants +15 mana,
up to a maximum of 700 mana.
Transforms into Fimbulwinter in
700 mana.
+50 Attack Damage
WILD RIFT MANUAL
prejudiced.
UNIQUE - SPECTRAL Speed:
Basic attacks that consume
Maximum momentum grants 25%
attack speed bonus
for 4 seconds.
+10 Skill Time
+150 Mana
+40 Armor
UNIQUE - HARBINGER: launch its
the final skill grants you and
a close ally bonus effects
for 10 seconds. You are surrounded
due to a ICE STORM OF
300 reach that delays enemies
by 20%, and the basic attacks of your
allies burn the target with FIRE,
causing 30% magic damage
additional over 2 seconds.
Prioritize the ally with the highest damage
attack.
2800G
CONVERGENCE OF
ZEKES
+40 Magic Resistance
UNIQUE - FROSTFIRE COVENANT: Se
an enemy is hit by FROST and
FIRE, your FROST storm
inflames and transforms into
FROSTFIRE. A storm
FROSTFIRE, causes 40 damage
magical per second to the enemies
next and decreases the speed in
40% instead for 3 seconds.
BOOTS
+20 Movement Speed
UNIQUE - SPRINT: Increase to
movement speed at 15%
for 3 seconds. Deal or receive
champions damage remove this
effect. (Waiting Time of 60
seconds)
500G
SPEED BOOTS
ÚNICO - SPRINT : Aumenta a velocidade ÚNICO - CALÇADO: +50 velocidade
movement by 15% for 3 seconds. movement
1000G
Lidar ou receber dano de campeões
remove this effect. (Waiting time
of 60 seconds
UNIQUE - ELEGANT: The speed of
movement decreases by 30%.
SPEED BOOTS
GULPING GLUTTON
+
500G
UNIQUE - SPRINT: Increase speed UNIQUE - FOOTWEAR: +40 speed
of movement by 15% for 3 seconds. of movement
Lidar ou receber dano de campeões
WILD RIFT MANUAL
UNIQUE - SPRINT: Increases speed NICO - FOOTWEAR: +40 speed 1000G
movement by 15% for 3 seconds. movement
Lidar ou receber dano de campeões
remove this effect. (Waiting Time
of 60 seconds
UNIQUE - ENHANCED: +10
magical resistance
STEPS OF MERCURY
+
500G
UNIQUE - TENACITY: Reduces the
duration of stunning,
slowness, provocations, fears,
silences, curtains and immobilizations
at 35%
UNIQUE - SPRINT: Increase speed UNIQUE - FOOTWEAR: +40 speed
movement by 15% for 3 seconds. of movement
1000G
+500G
Lidar or take damage from champions
remove this effect. (Waiting Time
from 60 seconds
UNIQUE - ENHANCED: +15 of
armor
UNIQUE - BLOCK: blocks 15% of
damage from basic attacks.
Ninja Tabi
SPELLS (ACTIVATABLE ITEMS)
UNIQUE - STONEPLATE: increases your
maximum health at 65%, while
reduces damage caused by 60% for 4
seconds. If there are 3 or more
enemies nearby, increases
the maximum health points at 130%.
Waiting Time of 45 seconds
Limited to 1 enchantment of
Boots.
500G
Any
boot of
1000G +
500G
Gargoyle Plaque
UNIQUE - GLORY: Earn a 15% bonus Limited to 1 enchantment of
500G
of movement speed by 4
seconds, increasing to 60% in
regarding champions or enemy towers.
After 4 seconds or upon reaching a
enemy champion, emits a wave of
shock that reduces the speed of
close enemies at 50% for 2
seconds. (Cooling of 45
seconds)
Boots.
Any
boot of
1000G +
500G
WILD RIFT MANUAL
UNIQUE - QUICKSILVER: Remove all
Limited to 1 enchantment of
500G
the crowd control (except knock- Boots.
ups and knock-backs) effects that
currently affect you, and earn 50%
bonus movement speed
for 1. 5 seconds. (Cooling of
60 seconds
Any
boot of
1000G +
500G
BANDANA OF
MERCURY
UNIQUE - REDEEM: Reveal a
Limited to 1 enchantment of
Boots.
500G
position and after 2.5 seconds, a beam
heals allies for 25 - 375 (with
based on the level), while the enemies
they receive 10% of their maximum health
as true damage. Instead,
lackeys and monsters receive 250 of
true damage. (Cooling of 60
seconds) This effect is reduced in
50% if the target was affected by another
Rescue in the last 20 seconds
Any
boot of
1000G +
500G
REDEMPTION
UNIQUE - SHADOWS: summon 2 ghosts Limited to 1 enchantment of
500G
what do enemy champions seek
Boots.
next. In contact, a champion is
revealed and slowed down by 40%
up to 5 seconds, based on the time of
trip. (Cooling down for 60 seconds)
Any
boot of
1000G +
500G
CHARM OF
SHADOWS
UNIQUE - ECSTASY: Put yourself in ecstasy Limited to 1 enchantment of
500G
for 2.5 seconds, becoming
unattainable and invulnerable throughout the
duration, but becoming unable to
to move, declare basic attacks,
cast skills or active items, or
use any summoner spell
during this time. (Waiting Time
of 120 seconds
Boots.
WILD RIFT MANUAL
Sweep around you, warning against
Switching to another stick keeps the 0G
hidden enemies, revealing traps current cooling, if any.
invisible and revealing / disabling
enemy protections nearby for 10
seconds. (Cooling of 75
DETECTOR LENS
seconds)
WAVE CONTROL – LEAGUE OF LEGENDS WILD RIFT
Minions Waves
From 0 to 12m:15s
2x melee minions
2x ranged
Third wave
2x melee minions
1x ranged
1 cannon minion
12m:15s forward:
2x melee minions
1 ranged
1 cannon
Alternating with
2x melee
2x cannon minion
Values of the minions
Melee: 40G
--Ranged:65G
--Cannon:85G
--Super:120G
18
WILD RIFT MANUAL
Wave Control Concepts and Types
Freeze: keep the point where your wave meets the enemy wave close to your tower
Shove: Push the Wave as fast as you can into the enemy tower
Stack / Slow push: Build a large wave to push a tower
enemy
Bounce: Push the wave towards the enemy tower so that the wave returns in your direction.
Restart: make the enemy tower clear its wave so that the waves are more
Once they meet in the middle.
19
WILD RIFT MANUAL
EFFECTS OF DRAGONS AND ANCIENT DRAGON OF EACH TYPE
Ocean Dragon: Receives 8% of Vampiric Effects
Ancient Ocean Dragon: They receive 12% of Vampiric Effects and their attacks burn the
enemy and deal True Damage.
Dragão das Nuvens:Recebe 7,5% de Velocidade de Movimento.
Elder Cloud Dragon: Receives 11.25% Movement Speed, this value is doubled
Out of Combat and its attacks burn the enemy and deal True Damage.
Infernal Dragon: Takes 8% Damage.
Elder Infernal Dragon: Takes 12% damage and its attacks burn the enemy and deal damage.
True.
Mountain Dragon: Receives 6% of Maximum Health as a shield after 5s without taking damage.
Mountain Elder Dragon: Receives 9% of Maximum Health as a shield after 5s without taking damage
Dano and his attacks burn the enemy and deal True Damage.
20
WILD RIFT MANUAL
TIME OF MOBS AND USEFULNESS OF THE JUNGLE
Renaissance
Birth
Red
White
That is to say, check the more explanatory table below.
MOB OR USABLE
BARON
BIRTH
10 MINUTES
RESURGENCE
AFTER 3:30 OF THE FIRST
BIRTH
THE CAR
6 MINUTES
4 MINUTES
20 SECONDS
IS BORN ONLY ONCE IN
MATCH
DRAGON
RED AND BLUE
REBORN 4 MINUTES
AFTER BEING KNOCKED DOWN
RENASCE 2 MINUTES AND 30
SECONDS AFTER
Dejected
CRAB
FRUTOMEL
01 MINUTE AND 26
SECONDS
RENAISSANCE 2 MINUTES
AFTER BEING DOWNED
48 SECONDS
RENAISSANCE 2 MINUTES
AFTER USE
FLORIVIDENTE
PINSTOURO
26 SECONDS
21 SECONDS
RENAISSANCE 2 MINUTES
AFTER USE
RENAISSANCE 4 MINUTES AND 20
SECONDS AFTER USE
21

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