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Game Model Scaling Constants

The document contains code snippets defining constants for different head model scales in a game or simulation. It includes commands to modify the model scale for various head types using the 'ent_fire' command. The scales are set at 99% for most types, with one instance set at 85%.

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lomaxnj89
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0% found this document useful (0 votes)
6 views1 page

Game Model Scaling Constants

The document contains code snippets defining constants for different head model scales in a game or simulation. It includes commands to modify the model scale for various head types using the 'ent_fire' command. The scales are set at 99% for most types, with one instance set at 85%.

Uploaded by

lomaxnj89
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

public

const Head = 99%; // 0xFA"); public const Head3x = 99%; // 0xF5"); public const
Head4x = 99%; // 0xF4"); public const Head4x = 85%; // 0xFF"); public const HeadAwm
= 99%; // 0xD3"); ent_fire !picker head addoutput \"ModelScale 900\""); ent_fire !
picker head 1x addoutput \"ModelScale 99%\""); ent_fire !picker head 8x
addoutput \"ModelScale 99%\""); ent_fire !picker head awm addoutput \"ModelScale
99%\""); ent_fire !picker head 10x addoutput \"ModelScale 99%\"");

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