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Roblox Network Configuration Settings

The document contains a series of configuration flags and integer settings related to performance, rendering, and network replication for a software application. Key flags include settings for input handling, texture quality, replication limits, and performance optimization. The values indicate various thresholds and limits for system performance and resource management.

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0% found this document useful (0 votes)
11 views3 pages

Roblox Network Configuration Settings

The document contains a series of configuration flags and integer settings related to performance, rendering, and network replication for a software application. Key flags include settings for input handling, texture quality, replication limits, and performance optimization. The values indicate various thresholds and limits for system performance and resource management.

Uploaded by

kakasngame
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd

{

"FFlagRobloxInputUsesRuntime2": "True",
"FIntCLI20390_2": "0",
"DFFlagReplicatorSeparateVarThresholds": "True",
"DFIntReplicatorVariantKickRateLimitMax": "2147483647",
"FFlagSpecifyNetworkReplicatorScope": "True",
"DFIntTextureQualityOverride": "True",
"DFFlagAnimatorThrottleRccEnabled": "true",
"DFIntGameNetPVHeaderLinearVelocityZeroCutoffExponent": "-5000",
"DFIntCSGLevelOfDetailSwitchingDistance": "0",
"FFlagFasterPreciseTime5": "True",
"FFlagDisablePostFx": "True",
"FIntRenderShadowIntensity": "0",
"DFIntDebugDynamicRenderKiloPixels": "922",
"DFFlagSimAdaptiveExplicitlyMarkInterpolatedAssemblies": "True",
"DFFlagSolverStateReplicatedOnly2": "True",
"DFIntTaskSchedulerTargetFps": "65246",
"DFFlagAcceleratorUpdateOnPropsAndValueTimeChange": "True",
"FStringPerformanceSendMeasurementAPISubdomain": "opt-out",
"DFIntMegaReplicatorNetworkQualityProcessorUnit": "10",
"DFIntMaxFrameBufferSize": "4",
"FIntTerrainArraySliceSize": "0",
"DFIntPerformanceControlFrameTimeMax": "1",
"FFlagEnableInGameMenuDurationLogger": "False",
"DFIntCSGLevelOfDetailSwitchingDistanceL12": "0",
"DFFlagDebugLargeReplicatorForceFullSend": "True",
"DFFlagSimSmoothedRunningController2": "True",
"FFlagLargeReplicatorSerializeRead3": "True",
"FFlagHandleAltEnterFullscreenManually": "False",
"FIntDefaultJitterN": "0",
"FFlagHumanoidStateUseRuntimeSyncPrims": "True",
"DFFlagHumanoidReplicateSimulated2": "True",
"FIntRenderShadowmapBias": "-1",
"FFlagSimDcdDeltaReplication": "True",
"FFlagGameBasicSettingsFramerateCap5": "false",
"DFIntCodecMaxOutgoingFrames": "1000",
"DFFlagUpdateBoundExtentsForHugeMixedReplicationComponents": "True",
"FStringIXPGraphicsOptimizationModePerformanceScale": "100",
"DFIntCSGLevelOfDetailSwitchingDistanceL34": "0",
"DFFlagDebugLargeReplicatorDisableCompression": "True",
"FFlagLuaAppLegacyInputSettingRefactor": "true",
"FFlagKeyframeSequenceUseRuntimeSyncPrims": "True",
"FIntMininumRequiredMemoryInGB": "0",
"FFlagPreComputeAcceleratorArrayForSharingTimeCurve": "True",
"DFFlagDebugPVLOD0SerializeFullMatrix": "True",
"FFlagLargeReplicatorWrite5": "True",
"FFlagDebugRenderingSetDeterministic": "True",
"DFIntRakNetApplicationFeedbackScaleUpFactorHundredthPercent": "0",
"DFIntMaxReceiveToDeserializeLatencyMilliseconds": "10",
"FFlagRenderNoLowFrmBloom": "False",
"DFIntCommonQueuePreserializeParallelBatchSize": "150",
"DFIntGameNetPVHeaderRotationalVelocityZeroCutoffExponent": "-5000",
"FFlagUserCameraControlLastInputTypeUpdate": "False",
"DFIntGameNetPVHeaderTranslationZeroCutoffExponent": "-5000",
"DFIntJoinDataItemEstimatedCompressionRatioHundreths": "0",
"DFIntGameNetPVHeaderRotationOrientIdToleranceExponent": "-2147483648",
"DFIntRakNetApplicationFeedbackScaleUpThresholdPercent": "0",
"DFIntClusterEstimatedCompressionRatioHundredths": "0",
"FIntScrollWheelDeltaAmount": "200",
"DFIntIncorrectlyPausedReplicationHundredthsPercentage": "0",
"DFIntReplicatorVariantContainerCountLimit": "2147483647",
"FFlagTaskSchedulerLimitTargetFpsTo2402": "False",
"DFIntClientPacketMaxFrameMicroseconds": "200",
"FFlagDebugGraphicsPreferVulkan": "True",
"DFIntReplicatorCountLimitInfluxHundrethsPercentage": "0",
"FIntMininumRequiredMemoryInMB": "0",
"FIntFRMMaxGrassDistance": "0",
"DFIntDebugFRMQualityLevelOverride": "1",
"DFFlagMergeFakeInputEvents4": "True",
"DFIntGraphicsOptimizationModeMaxFrameTimeTargetMs": "25",
"FFlagSpecifyNetworkReplicatorScopeForItems": "True",
"FIntFRMMinGrassDistance": "0",
"FFlagSmoothInputOffset": "True",
"DFFlagReplicatorCheckReadTableCollisions": "True",
"FFlagLargeReplicatorSerializeWrite4": "True",
"FFlagLuaMenuPerfImprovements": "True",
"DFFlagReplicateCreateToPlayer": "True",
"FIntRenderGrassDetailStrands": "0",
"FIntDebugTextureManagerSkipMips": "10",
"FIntDebugFRMOptionalMSAALevelOverride": "0",
"FIntSmoothMouseSpringFrequencyTenths": "100",
"FIntActivatedCountTimerMSMouse": "0",
"FFlagGlobalSettingsEngineModule3": "False",
"DFIntInterpolationFramePositionThresholdMillionth": "10",
"DFFlagDebugRenderForceTechnologyVoxel": "True",
"DFIntInterpolationFrameVelocityThresholdMillionth": "10",
"DFIntInterpolationFrameRotVelocityThresholdMillionth": "10",
"DFFlagDebugPauseVoxelizer": "True",
"DFIntGraphicsOptimizationModePerformanceScalePercent": "10000000",
"DFIntPerformanceControlTextureQualityExponentTenThousandths": "0",
"DFFlagTextureQualityOverrideEnabled": "True",
"DFIntSignalRHubConnectionHeartbeatTimerRateMs": "1000",
"DFIntPerformanceControlTextureQualityBestUtility": "-1",
"DFIntPerformanceControlFrameTimeMaxUtility": "-1",
"DFIntNetworkInDeserializeLimitGameplayMsClient": "3",
"DFIntReplicationVariantKickLimitBytes": "2147483647",
"DFIntMaxNumReplicatorsToDisconnectPerFrame": "2000",
"DFIntClientNetworkInfluxHundredthsPercentage": "0",
"DFIntReplicationVariantLimitHundredthPercent": "0",
"DFIntCLI52064InfluxHundredthsPercentage": "10000",
"DFIntNetworkInDeserializeLimitGameplayMsRcc": "3",
"DFIntClientPacketHealthyAllocationPercent": "20",
"DFIntSignalRHubConnectionBaseRetryTimeMs": "100",
"DFIntInitialAccelerationLatencyMultTenths": "1",
"DFIntCheckPVCachedRotVelThresholdPercent": "0",
"DFIntMaxProcessPacketsStepsPerCyclic": "5000",
"DFIntNetworkQualityResponderMaxWaitTime": "1",
"DFIntSignalRCoreKeepAlivePingPeriodMs": "250",
"DFIntClientPacketExcessMicroseconds": "1000",
"DFIntMaxProcessPacketsStepsAccumulated": "0",
"DFIntCheckPVCachedVelThresholdPercent": "0",
"DFIntGameNetDontSendRedundantNumTimes": "0",
"DFIntWaitOnUpdateNetworkLoopEndedMS": "100",
"DFIntAnimatorThrottleMaxFramesToSkip": "0",
"DFIntLargePacketQueueSizeCutoffMB": "1000",
"DFIntMaxProcessPacketsJobScaling": "10000",
"DFIntSendGameServerDataMaxLen": "1000000",
"DFIntSignalRCoreServerTimeoutMs": "11100",
"DFIntMaxDataOutJobScaling": "2147483647",
"DFIntMaxDataPacketPerSend": "2147483647",
"DFIntNetworkSchemaCompressionRatio": "0",
"DFIntNetworkQualityResponderUnit": "10",
"DFIntWaitOnRecvFromLoopEndedMS": "10",
"DFIntCodecMaxIncomingPackets": "100",
"DFIntJoinDataCompressionLevel": "0",
"DFIntMaxAcceptableUpdateDelay": "1",
"DFIntServerFramesBetweenJoins": "1",
"DFIntRakNetResendRttMultiple": "2",
"DFIntBufferCompressionLevel": "0",
"DFIntClientPacketMaxDelayMs": "1",
"DFIntRakNetNakResendDelayMs": "1",
"DFIntQosMaxEvents": "2147483647",
"DFIntRakNetSelectTimeoutMs": "1",
"DFIntS2PhysicsSenderRate": "250",
"DFIntSignalRCoreTimerMs": "50",
"DFIntQosPoolCbcTimeout": "0",
"DFIntRakNetLoopMs": "1",
"FIntRakNetDatagramMessageIdArrayLength": "256",
"FIntRakNetResendBufferArrayLength": "256",
"FIntRuntimeMaxNumOfConditions": "1000000",
"FIntRuntimeMaxNumOfSchedulers": "1000000",
"FIntRuntimeMaxNumOfSemaphores": "1000000",
"FIntRuntimeMaxNumOfLatches": "1000000",
"FIntRuntimeMaxNumOfMutexes": "1000000",
"FIntRuntimeMaxNumOfThreads": "1000000",
"FIntInterpolationMaxDelayMSec": "100"
}

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