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Design Thinking Course Outline and Modules

The document outlines a course on Design Thinking, detailing five main units covering topics such as empathy, defining project stakeholders, ideation techniques, prototyping, and user testing. Each unit includes specific content, contact hours, and pedagogical approaches for effective learning. Additionally, it provides a session-wise plan with readings and references to support the course material.

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0% found this document useful (0 votes)
10 views2 pages

Design Thinking Course Outline and Modules

The document outlines a course on Design Thinking, detailing five main units covering topics such as empathy, defining project stakeholders, ideation techniques, prototyping, and user testing. Each unit includes specific content, contact hours, and pedagogical approaches for effective learning. Additionally, it provides a session-wise plan with readings and references to support the course material.

Uploaded by

relar12596
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CO-PO/PSO Mapping:

Course Contents:

Module Details Contact


Hours
UNIT 1: Introduction
Introduction to Design Thinking – History of Design Thinking - Classification of
problems – Pillers of Design Thinking – Design Thinking Frameworks - Five
I 09
Stages of Design Thinking - Basic Organization of a Computer –Number System
– Binary – Decimal – Conversion – Problems. Need for logical analysis and
thinking – Algorithm – Pseudo code – Flow Chart
UNIT 2: Stage 1 Empathy

Understanding Empathy – Role and need of Empathy in Design Thinking –


II 09
Techniques to develop Empathy with users – Research design and development –
Survey and interview design and development

UNIT 3: Stage 2 Define

Overview of Define – Defining Project Stakeholders – Stakeholder requirement


gathering – User research – Competitor Analysis – Affinity Diagram –
III
Introduction to Personas – Construction and characterizing Persona – Empathy 09
Maps – Point of View – Problem Statement – Define Success factors
UNIT 4: Stage 3 Design and Ideate

Introduction to Ideate and Design – Ideation Techniques - Brainstorming – Multi


IV 09
voting – SCAMPMER – Worst possible Idea Method – Pugh Metrics – Crazy 8
methods – Challenge assumptions - Ideation workshop – Road map creation

UNIT 5: Stage 4 Prototyping, Testing and Validation [9 hours] Introduction –


Prototyping – Benefits - Wire frame – Visual Design and specifications –
Interactive Design – Best practices – Evaluating Feasibility and Viability –
V 09
Pitfalls in Prototyping - Types of Evaluation Research – Usability test –
Attitudinal and behavioural user testing – User testing report – Leveraging
feedback from user testing for continual improvement

Session-Wise Plan:

Modul Sessi Topic Readings and References Pedagogy/ CO Mode of


e on Activity delivery
planned

Bridge 1-3 Summarization of Syllabus copy with CO Discussion: 1 Offline


Course Pre-requisite, statements, Course Review of Synchronou
Introduction about the articulation matrix and pre- s PPT and
discussion
Course, Relevance of justification requisites
COs, POs and PEOs and Course
introduction

4-5 Introduction to 1. Tom Kelly, “The Art of Discussion: 1 Offline


Design Thinking – Innovation”, Updated PPT and Synchronou
History of Design Edition, 2016. . Real time s PPT and
Thinking - 2. Nigle Cross, “Design discussion
examples
Classification of Thinking”, Bloomsbury
problems – Pillers of Visual Arts, 2019.
Design Thinking 3. Dev Patnaik. “ Wired to
Care”, BPB Publications, FT
1 Press 2009.
REFERENCES:
1. Kurt Hanks and Larry
Belliston , “Rapid Viz”,
Course Technology Inc,
1998.
2. Tim Brown, “Change by
Design”, Harper Business,
Revised Edition, 2019.

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