Operating Systems
By: Nima Jafari Navimipour
1
Process Description and
Control
Chapter 3
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Requirements of an
Operating System
◼ Interleave the execution of multiple
processes to maximize processor
utilization while providing reasonable
response time
◼ Allocate resources to processes
◼ Support interprocess communication
and user creation of processes
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Concepts
◼ Computer platform consists of a collection of
hardware resources
◼ Computer applications are developed to
perform some task
◼ Operating system provides a convenient to
use, feature rich, secure, and consistent
interface for applications to use
◼ OS provides a uniform, abstract
representation of resources that can be
requested and accessed by application
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Manage Execution of Applications
◼ Resources made available to multiple
applications
◼ Processor is switched among multiple
application
◼ The processor and I/O devices can be
used efficiently
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Process
◼ A program in execution
◼ An instance of a program running on a
computer
◼ The entity that can be assigned to and
executed on a processor
◼ A unit of activity characterized by the
execution of a sequence of instructions,
a current state, and an associated set of
system instructions
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Process Elements
◼ Identifier
◼ State
◼ Priority
◼ Program counter
◼ Memory pointers
◼ Context data
◼ I/O status information
◼ Accounting information
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Process Control Block
◼ Contains the process elements
◼ Created and managed by the operating
system
◼ Allows support for multiple processes
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Process Control
Block
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Trace of Process
◼ Sequence of instruction that execute for
a process
◼ Dispatcher switches the processor from
one process to another
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Example
Execution
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Trace of Processes
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Trace of
Processes
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Two-State Process Model
◼ Process may be in one of two states
◼ Running
◼ Not-running
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Not-Running Process in a
Queue
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Process Creation
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Process Termination
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Process Termination
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Processes
◼ Not-running
◼ ready to execute
◼ Blocked
◼ waiting for I/O
◼ Dispatcher cannot just select the
process that has been in the queue the
longest because it may be blocked
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A Five-State Model
◼ Running
◼ Ready
◼ Blocked
◼ New
◼ Exit
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Five-State Process Model
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Process States
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Using Two Queues
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Multiple Blocked Queues
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Suspended Processes
◼ Processor is faster than I/O so all
processes could be waiting for I/O
◼ Swap these processes to disk to free up
more memory
◼ Blocked state becomes suspend state
when swapped to disk
◼ Two new states
◼ Blocked/Suspend
◼ Ready/Suspend
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One Suspend State
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Two Suspend States
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Reasons for Process
Suspension
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Processes and Resources
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Operating System Control
Structures
◼ Information about the current status of
each process and resource
◼ Tables are constructed for each entity
the operating system manages
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Memory Tables
◼ Allocation of main memory to processes
◼ Allocation of secondary memory to
processes
◼ Protection attributes for access to
shared memory regions
◼ Information needed to manage virtual
memory
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I/O Tables
◼ I/O device is available or assigned
◼ Status of I/O operation
◼ Location in main memory being used as
the source or destination of the I/O
transfer
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File Tables
◼ Existence of files
◼ Location on secondary memory
◼ Current Status
◼ Attributes
◼ Sometimes this information is
maintained by a file management
system
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Process Table
◼ Where process is located
◼ Attributes in the process control block
◼ Program
◼ Data
◼ Stack
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Process Image
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Process Control Block
◼ Process identification
◼ Identifiers
◼ Numeric identifiers that may be stored with the
process control block include
◼ Identifier of this process
◼ Identifier of the process that created this process
(parent process)
◼ User identifier
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Process Control Block
◼ Processor State Information
◼ User-Visible Registers
◼ A user-visible register is one that may be
referenced by means of the machine language
that the processor executes while in user
mode. Typically, there are from 8 to 32 of
these registers, although some RISC
implementations have over 100.
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Process Control Block
◼ Processor State Information
◼ Control and Status Registers
These are a variety of processor registers that are
employed to control the operation of the processor.
These include
◼ Program counter: Contains the address of the next
instruction to be fetched
◼ Condition codes: Result of the most recent arithmetic or
logical operation (e.g., sign, zero, carry, equal, overflow)
◼ Status information: Includes interrupt enabled/disabled
flags, execution mode
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Process Control Block
◼ Processor State Information
◼ Stack Pointers
◼ Each process has one or more last-in-first-out
(LIFO) system stacks associated with it. A stack
is used to store parameters and calling
addresses for procedure and system calls. The
stack pointer points to the top of the stack.
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Process Control Block
◼ Process Control Information
◼ Scheduling and State Information
This is information that is needed by the operating system to
perform its scheduling function. Typical items of information:
◼Process state: defines the readiness of the process to be
scheduled for execution (e.g., running, ready, waiting, halted).
◼Priority: One or more fields may be used to describe the
scheduling priority of the process. In some systems, several
values are required (e.g., default, current, highest-allowable)
◼Scheduling-related information: This will depend on the
scheduling algorithm used. Examples are the amount of time
that the process has been waiting and the amount of time that
the process executed the last time it was running.
◼Event: Identity of event the process is awaiting before it can be
resumed 41
Process Control Block
◼ Process Control Information
◼ Data Structuring
◼ A process may be linked to other process in a
queue, ring, or some other structure. For
example, all processes in a waiting state for a
particular priority level may be linked in a
queue. A process may exhibit a parent-child
(creator-created) relationship with another
process. The process control block may contain
pointers to other processes to support these
structures.
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Process Control Block
◼ Process Control Information
◼ Interprocess Communication
◼ Various flags, signals, and messages may be associated
with communication between two independent
processes. Some or all of this information may be
maintained in the process control block.
◼ Process Privileges
◼ Processes are granted privileges in terms of the memory
that may be accessed and the types of instructions that
may be executed. In addition, privileges may apply to
the use of system utilities and services.
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Process Control Block
◼ Process Control Information
◼ Memory Management
◼ This section may include pointers to segment
and/or page tables that describe the virtual
memory assigned to this process.
◼ Resource Ownership and Utilization
◼ Resources controlled by the process may be
indicated, such as opened files. A history of
utilization of the processor or other resources
may also be included; this information may be
needed by the scheduler.
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Processor State Information
◼ Contents of processor registers
◼ User-visible registers
◼ Control and status registers
◼ Stack pointers
◼ Program status word (PSW)
◼ contains status information
◼ Example: the EFLAGS register on Pentium
machines
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Pentium II EFLAGS Register
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Modes of Execution
◼ User mode
◼ Less-privileged mode
◼ User programs typically execute in this
mode
◼ System mode, control mode, or kernel
mode
◼ More-privileged mode
◼ Kernel of the operating system
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Process Creation
◼ Assign a unique process identifier
◼ Allocate space for the process
◼ Initialize process control block
◼ Set up appropriate linkages
◼ Ex: add new process to linked list used for
scheduling queue
◼ Create of expand other data structures
◼ Ex: maintain an accounting file
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When to Switch a Process
◼ Clock interrupt
◼ process has executed for the maximum
allowable time slice
◼ I/O interrupt
◼ Memory fault
◼ memory address is in virtual memory so it
must be brought into main memory
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When to Switch a Process
◼ Trap
◼ error or exception occurred
◼ may cause process to be moved to Exit
state
◼ Supervisor call
◼ such as file open
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