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AI-Powered AR Memory App Overview

The document outlines the breakdown of a group project for an AI-powered AR memory app that tracks real-world objects. Responsibilities are divided among team members for UI/UX design, AR engine development, location systems, AI detection, database management, analytics, integration, testing, and deployment. It also includes suggested team roles and a folder structure for project organization.
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0% found this document useful (0 votes)
7 views4 pages

AI-Powered AR Memory App Overview

The document outlines the breakdown of a group project for an AI-powered AR memory app that tracks real-world objects. Responsibilities are divided among team members for UI/UX design, AR engine development, location systems, AI detection, database management, analytics, integration, testing, and deployment. It also includes suggested team roles and a folder structure for project organization.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

AI + AR Location-Based Memory App - Project Breakdown

Project Title

AR Object Memory App An AI-powered mobile AR app that remembers what real-world objects

(e.g., sofa, car, table) users place AR content on, and where.

Group Project Breakdown

Module | Responsibility | Description

------ | -------------- | -----------

UI/UX Design | UI/UX Designer | Design screens, overlays, and dashboards

AR Engine | AR Developer | Implement object placement and detection

Location System | Mobile/Geo Dev | GPS, compass, geo-triggers

AI Detection Engine | ML Engineer | Object detection using camera

Database & Logging | Backend Dev | Save data locally or to cloud

Analytics | Frontend Dev | Show stats of object use

Integration & Testing | QA/DevOps | Connect and test all modules

Deployment | Mobile Dev Lead | Build & publish on stores

UI/UX Design Tasks

- Design AR overlay UI

- Create dashboard for memory summary

- Design map & pin UI

- Use tools like Figma or Adobe XD

AR Engine (Unity)

- AR plane detection

- AR object placement

- Touch input for object placement

- Unity + AR Foundation
Location System (GPS + Maps)

- Get GPS location and compass

- Calculate distance using Haversine

- Show live map using Mapbox SDK

- AR placement by proximity

AI Detection Engine

- Use Google ML Kit or TFLite

- Detect object type from camera feed (e.g., sofa, table)

- Log recognized object with AR placement

Database & Logging

- Use Firebase Firestore or SQLite

- Store: object, location, AR type, timestamp

- Sync or fetch data via queries

Analytics / Memory Dashboard

- Show counts per object type

- Filter by date/location

- Use Unity UI or WebView

- Optionally include charts ([Link])

Integration & Testing

- Connect GPS, AR, ML results

- Handle permissions (camera, location)

- Test on real devices

- Debug and polish UI/UX

Deployment & Publishing

- Build APK (Android Studio)


- Build IPA (Xcode, Mac)

- Submit via Google Play / App Store Connect

Suggested Team Roles

- Project Manager

- UI/UX Designer

- Unity Developer (AR)

- ML/AI Engineer

- Mobile Developer (GPS/Maps)

- Backend Developer

- Tester/Integrator

Suggested Folder Structure

/Assets

/ARObjects

/Scripts

/Prefabs

/Models

/UI

/ML

/models

/tflite

/[Link]

/Database

/[Link]

/[Link]

/Docs

/UI-mockups
/User-flows

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