local awaitchange = false
local seanequipped = false
local died = false
local function downloadFile(path, link)
if not isfile(path) then
print("Downloading: "..path)
local content = game:HttpGet(link)
writefile(path, content)
end
end
local function morph()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = [Link]
local char = [Link]
char:ScaleTo(1.086)
local NewCharacter = game:GetObjects(getcustomasset("[Link]"))[1]
for _, v in pairs(NewCharacter:GetChildren()) do
if v:IsA("Part") then
local targetPart = char:FindFirstChild([Link])
if targetPart then
[Link] = false
[Link] = true
[Link] = false
[Link] = false
[Link] = false
[Link] = targetPart
local motor = [Link]("Motor6D")
motor.Part0 = targetPart
motor.Part1 = v
motor.C0 = [Link]()
motor.C1 = [Link]()
[Link] = "MorphMotor_" .. [Link]
[Link] = targetPart
end
end
end
[Link](function()
local a = [Link]:Connect(function()
for _, v in pairs(char:GetChildren()) do
if v:IsA("Part") then
[Link] = 1
end
end
end)
repeat [Link]() until char:FindFirstChildOfClass("Humanoid").Health <= 0
a:Disconnect()
end)
for _, v in pairs(char:GetDescendants()) do
if v:IsA("Accessory") or [Link] == "face" then
v:Destroy()
end
end
end
function STARTUP()
wait(0.3)
local player = [Link]
local char = [Link] or [Link]:Wait()
local equippedcharacter = char:GetAttribute("Character")
if equippedcharacter == "Bald" and seanequipped or awaitchange and
equippedcharacter == "Bald" then
dead = false
seanequipped = true
char:SetAttribute("Character", "Sean")
if not isfile("[Link]") then
downloadFile("[Link]",
"[Link]
[Link]")
end
if not isfile("SeanMusic.mp3") then
downloadFile("SeanMusic.mp3",
"[Link]
SeanMusic.mp3")
end
local burntmedown=false
local stunned=false
local rs = game:GetService("RunService")
local humanoid = char:WaitForChild("Humanoid")
local hrp = char:WaitForChild("HumanoidRootPart")
local playerGui = [Link]
local hotbar = playerGui:FindFirstChild("Hotbar")
local backpack = hotbar:FindFirstChild("Backpack")
local hotbarFrame = backpack:FindFirstChild("Hotbar")
local screengui = playerGui:FindFirstChild("Bar")
local ultbar = screengui:FindFirstChild("MagicHealth")
local ultcolor = ultbar:FindFirstChild("Health")
local ulttext = ultbar:FindFirstChild("TextLabel")
local Players = game:GetService("Players")
local camera = [Link]
local baseButton = hotbarFrame:FindFirstChild("1").Base
local m1 = [Link]
local baseButton = hotbarFrame:FindFirstChild("2").Base
local m2 = [Link]
local baseButton = hotbarFrame:FindFirstChild("3").Base
local m3 = [Link]
local baseButton = hotbarFrame:FindFirstChild("4").Base
local m4 = [Link]
if [Link] ~= "Normal Punch" then return end
wait(1)
awaitchange = false
local posTable = {
originalPos =
[Link]
}
function Pausecamera()
local previousCFrame = [Link]
[Link] = [Link]
[Link] = previousCFrame
end
function UnPausecamera()
if [Link] and [Link]:FindFirstChild("Humanoid")
then
[Link] = [Link]
[Link] = [Link]
end
end
local function say(text, time, color)
local Players = game:GetService("Players")
local LocalPlayer = [Link]
local Character = [Link] or
[Link]:Wait()
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local label = [Link]("BillboardGui", HumanoidRootPart)
[Link] = "Title"
[Link] = [Link](8, 0, 3, 0)
[Link] = [Link](0, 4, 0)
[Link] = true
local texxt = [Link]("TextLabel", label)
[Link] = [Link](1, 0, 1, 0)
[Link] = 1
[Link] = text
texxt.TextColor3 = color
[Link] = true
[Link] = [Link]
[Link](function()
[Link](time)
label:Destroy()
end)
end
--names
local function subtitle(move, text)
[Link]:FindFirstChild("Hotbar"):FindFirstChild("Backpac
k"):FindFirstChild("Hotbar"):FindFirstChild(move).[Link] = text
[Link]:FindFirstChild("Hotbar"):FindFirstChild("Backpac
k"):FindFirstChild("Hotbar"):FindFirstChild(move).[Link] = text
[Link]:FindFirstChild("Hotbar"):FindFirstChild("Backpac
k"):FindFirstChild("Hotbar"):FindFirstChild(move).[Link] = 9
[Link]:FindFirstChild("Hotbar"):FindFirstChild("Backpac
k"):FindFirstChild("Hotbar"):FindFirstChild(move).[Link] = 9
[Link]:FindFirstChild("Hotbar"):FindFirstChild("Backpac
k"):FindFirstChild("Hotbar"):FindFirstChild(move).[Link] = true
end
local function title(move, text)
[Link]:FindFirstChild("Hotbar"):FindFirstChild("Backpac
k"):FindFirstChild("Hotbar"):FindFirstChild(move).[Link] = text
end
local names = [Link]:Connect(function()
if [Link] == 0 or died then
died = true
return
end
wait()
pcall(function()
if [Link] == "Normal Punch" then
title("1", "Convergence")
subtitle("1", "")
end
if [Link] == "Consecutive Punches" then
title("2", "Clipped wings")
subtitle("2", "bounded in this curse")
end
if [Link] == "Shove" then
title("3", "Eye for an eye")
subtitle("3", "")
end
if [Link] == "Uppercut" then
title("4", "Plead")
subtitle("4", "death be not proud")
end
--ult
if [Link] == "Death Counter" then
title("1", "Essence of the void")
subtitle("1", "...")
end
if [Link] == "Table Flip" then
title("2", "Nil")
subtitle("2", "Value = nil")
end
if [Link] == "Serious Punch" then
title("3", "Past")
subtitle("3", "Wish we could turn back time")
end
if [Link] == "Omni Directional Punch" then
if [Link]:FindFirstChild("Omni Directional Punch")
then
[Link]:FindFirstChild("Omni Directional
Punch"):Destroy()
end
end
end)
end)
local ultshit =
[Link]:FindFirstChild("Bar"):FindFirstChild("MagicHealt
h"):FindFirstChild("TextLabel")
local ultcolor =
[Link]:FindFirstChild("Bar"):FindFirstChild("MagicHealt
h"):FindFirstChild("Health")
[Link] = "..."
[Link] = "..."
local ogcolor = [Link].ImageColor3
[Link].ImageColor3 = [Link](0, 0, 0)
local CoreGui = game:GetService("CoreGui")
local gui = CoreGui:FindFirstChild("SlowGlitchBoxes") or
[Link]("ScreenGui")
[Link] = "SlowGlitchBoxes"
[Link] = true
[Link] = false
[Link] = CoreGui
local colors = {
[Link](255, 255, 255),
[Link](0, 0, 0),
}
-- Function to create a single glitch box
local function createSlowGlitchBox()
local frame = [Link]("Frame")
[Link] = 0
[Link] = 15
frame.BackgroundColor3 = colors[[Link](1, #colors)]
[Link] = [Link](0, [Link](100, 400), 0, [Link](100,
300))
[Link] = [Link]([Link](), -200, [Link](), -200)
[Link] = 0.75
[Link] = gui
[Link](0.05 + [Link]() * 0.05 )
frame:Destroy()
end
function glitcheffect(duration)
local endTime = tick() + duration
[Link](function()
while tick() < endTime do
for _ = 1, [Link](10, 20) do
[Link](function() createSlowGlitchBox() end)
end
[Link](0.05)
end
end)
end
[Link]:Connect(function(x)
if [Link] == "Freeze" then
stunned = true
end
end)
[Link]:Connect(function(x)
if [Link] == "Freeze" then
stunned = false
end
end)
[Link](function()
local a = game["Run Service"].RenderStepped:Connect(function()
wait()
for _, i in
ipairs([Link]:WaitForChild("Backpack").Hotbar:Ge
tChildren()) do
pcall(function()
wait()
if i:IsA("TextButton") then
if [Link]:FindFirstChild("Cooldown") then
if not [Link]:FindFirstChild("ImageLabel") then
local cooldown = [Link]("ImageLabel")
[Link] = "rbxassetid://18656203423"
[Link] = [Link]
[Link] = [Link](1,0,1,0)
[Link] = 1
[Link] = 0.5
[Link] = 2
local TweenService =
game:GetService("TweenService")
local tweenInfo = [Link](
2,
[Link],
[Link],
-1,
false
)
local goal = {Rotation = 360}
local tween = TweenService:Create(cooldown,
tweenInfo, goal)
tween:Play()
[Link]:FindFirstChild("Cooldown").Destroying:Connect(function() tween:Cancel()
cooldown:Destroy() end)
end
end
end
end)
end
[Link]:WaitForChild("Backpack").[Link]
or3 = [Link](0,0,0)
end)
repeat
wait()
until [Link] == 0 or dead
a:Disconnect()
end)
local function onAnimationPlayed(animTrack)
if [Link] == "rbxassetid://10468665991" then
--normal
animTrack:Stop()
local newAnim = [Link]("Animation")
[Link] = "rbxassetid://18903642853"
local f =
[Link]:LoadAnimation(newAnim)
f:Play()
[Link] = 3.3
[Link](function() glitcheffect(1.5) end)
local sound = [Link]("Sound")
[Link] = "rbxassetid://82024107521225"
[Link] = [Link]
[Link] = 0.5
sound:Play()
wait(10)
sound:Destroy()
end
if [Link] == "rbxassetid://10466974800" then
--consec
animTrack:Stop()
if not burntmedown then
say("burn me down.",4,[Link](0,0,0))
burntmedown=true
end
local newAnim = [Link]("Animation")
[Link] = "rbxassetid://15020965094"
local f =
[Link]:LoadAnimation(newAnim)
f:Play()
wait([Link])
f:Stop()
end
if [Link] == "rbxassetid://10471336737" then
--shove
end
if [Link] == "rbxassetid://12510170988" then
--uppercut
animTrack:Stop()
local newAnim = [Link]("Animation")
[Link] = "rbxassetid://16725167915"
local f =
[Link]:LoadAnimation(newAnim)
f:Play()
[Link] = 2.1
wait(1)
f:Stop()
end
end
[Link]:Connect(onAnimationPlay
ed)
morph()
[Link]:connect(function(obj)
if obj:IsA("Sound") then
local deleteID = {
"14762034452",
}
local id = [Link]:match("%d+")
if [Link](deleteID, id) then
[Link] = 0
end
elseif obj:IsA("Accessory") then
if [Link] == "BarrageBind" then
obj:SetAttribute("Times", nil)
end
end
end)
local waitamin = getcustomasset("SeanMusic.mp3")
local ambience = [Link]("Sound")
[Link] = "Ambience"
[Link] = waitamin
[Link] = [Link]
[Link] = 1
[Link] = true
ambience:Play()
else
seanequipped = false
end
end
local function equippedcharacter()
if game:GetService("Players").[Link]:GetAttribute("Character")
~= "Bald" then
local args = {
[1] = {
["Goal"] = "Change Character",
["Character"] = "Bald"
}
}
game:GetService("Players").[Link]:FireServer(unpack(args
))
awaitchange = true
STARTUP()
end
awaitchange = true
STARTUP()
end
[Link]:Connect(function(character)
dead = true
STARTUP()
end)
if
game:GetService("Players").[Link]:FindFirstChild("Sean",
true) then
pcall(function()
game:GetService("Players").[Link]:FindFirstChild("Sean",
true):Destroy()
end)
end
wait(1)
local s =
game:GetService("Players").[Link]:FindFirstChild("Batter"
, true)
if s then
local clone = s:Clone()
[Link] = "Sean"
[Link] = [Link]
[Link] = 0
[Link] = "Sean"
[Link] = "rbxassetid://18656203423"
[Link].TextColor3 = [Link](255, 216, 19)
[Link].MouseButton1Click:Connect(function() equippedcharacter() end)
[Link]:Connect(function()
[Link] = 0.4 end)
[Link]:Connect(function()
[Link] = 0.3 end)
else print("Shitty Exec or you fucked with metal bat already") end