Design Course Overview and Curriculum
Design Course Overview and Curriculum
DES - Design Explore the broad social, economic, technological, and political forces
that shape design, and how design influences the human experience in
Design: DES today's world. Examine the critical discourse surrounding the creation,
production, consumption, and interpretation of design. Three lecture
Lower-Division Courses hours and one laboratory hour a week for one semester. Offered on the
DES 301. Introduction to Design Thinking. letter-grade basis only.
Same as Integrated Design 301D. Introduces design thinking and design
DES 308. Introduction to Design Theory and Criticism.
methods, with a focus on design process. Three lecture hours a week for
Lecture/seminar course. Introduces design theory and criticism,
one semester. Design 301 and Integrated Design 301D may not both be
examining how people's beliefs and values inform the way they make,
counted. Offered on the letter-grade basis only.
understand, and evaluate works of design. The equivalent of three lecture
DES 102. Topics in Technologies in Design Practice. hours a week for one semester. Offered on the letter-grade basis only.
Introduces a variety of technology and software used by design
DES 309. Introduction to Design.
professionals. The equivalent of one lecture hour a week for one
Studio course. Introduction to the design process, including research,
semester. May be repeated for credit when the topics vary.
ideation, prototyping, critique, and iteration. Projects also introduce
DES 102C. Introduction to 2D Design. the vocabulary, principles, strategies, techniques, and conventions of
drawing and rendering used by design professionals. Six studio hours a
Explore the fundamental principles and methods of 2D design making,
week for one semester. Design 309 and 310 may not both be counted.
including an introduction to software. For each semester hour of credit
Offered on the letter-grade basis only.
earned, the equivalent of one lecture hour a week for one semester, with
additional studio hours to be arranged. Offered on the letter-grade basis
DES 110C. Introduction to Design Research.
only.
Examine the role of research in the design process, and explore a variety
DES 102D. Introduction to 3D Design. of research methods. For each semester hour of credit earned, the
equivalent of one lecture hour a week for one semester, with additional
Introduction to theories, principles, methods, techniques, tools, and
studio hours to be arranged. Offered on the letter-grade basis only.
software for 3D design. For each semester hour of credit earned, the
equivalent of one lecture hour a week for one semester, with additional
DES 110T, 310T. Topics in Innovative Design.
studio hours to be arranged. Offered on the letter-grade basis only.
For each semester hour of credit earned, one lecture hour a week for one
DES 102E. Introduction to Interaction Design. semester. May be repeated for credit when the topics vary. Offered on the
letter-grade basis only.
Introduction to theories, methods, and techniques for designing time-
based and interactive experiences, including video, motion graphics,
DES 111C. Portfolio Critique.
and web and mobile applications. For each semester hour of credit
Develop a portfolio of work to present for feedback. The equivalent of
earned, the equivalent of one lecture hour a week for one semester, with
one lecture hour a week for one semester. May be repeated for credit.
additional studio hours to be arranged. Offered on the letter-grade basis
Offered on the letter-grade basis only.
only.
Develop a portfolio of work to present for feedback. The equivalent of DES 130T, 330T. Topics in Innovative Design.
one lecture hour a week for one semester. May be repeated for credit.
Exploration of innovative topics in design. For each semester hour of
Offered on the letter-grade basis only. Prerequisite: Upper-division
credit earned, one lecture hour a week for one semester. May be repeated
standing.
for credit when the topics vary. Offered on the letter-grade basis only.
DES 322. Design and the Social Environment. Prerequisite: Credit with a grade of at least C for Design 131, 321, 325,
326, and 334C; credit with a grade of at least C for Design 304 and 305, or
Studio course. Involves researching a contemporary social issue; define
Design 309; credit with a grade of at least C for Design 336, 337 (Topic 1),
an area of opportunity; and design graphics, objects, services, and/or
or 337C.
systems that respond ethically to the issue. Six laboratory hours a week
for one semester. Offered on the letter-grade basis only. Prerequisite: DES 131. Portfolio and Performance Review.
Design 321, 325, and 326 are recommended.
Develop and review a portfolio of work, guided by feedback from
DES 323. Color in Theory and Practice. the instructor, group critiques, and reviews with visiting critics. The
DES 138, 338. Topics in Design. DES 342G. Information and Persuasion.
Examine specialized or advanced topics in design. For each semester Studio course. Explores ways to communicate information accurately,
hour of credit earned, one lecture hour a week for one semester. May be clearly, and persuasively through informational graphics and data
repeated for credit when the topics vary. Offered on the letter-grade basis visualization. Six laboratory hours a week for one semester Design 342
only. Prerequisite: Upper-division standing. and 342G may not both be counted. Offered on the letter-grade basis
only. Prerequisite: Upper-division standing and the following with a
DES 339T. Topics In Design Theory.
grade of at least C: Design 321, 325, and 326; and Design 304 and 305, or
Examine advanced topics in the study of cultural, aesthetic, and practice- Design 309.
based theories pertinent to design. Three lecture hours a week for one
semester. May be repeated for credit when the topics vary. Offered on the DES 343. Design Research and Methods II.
letter-grade basis only. Prerequisite: Upper-division standing; Design 304 Studio course. Students use insights gleaned from comparison research,
and 305, or Design 309; and Design 308 user testing, and/or product reviews to refine existing prototypes or
products. Six laboratory hours a week for one semester. Offered on the
DES 340. Design Systems.
letter-grade basis only. Prerequisite: Design 110C or 324.
Development of flexible, integrated design systems such as identities,
wayfinding, and service design. Six laboratory hours a week for one DES 344. Objects and Spaces II.
semester. Design 340 and 340G may not both be counted. Offered on the Studio course. Advanced practice in problem-solving, rendering, and
prototyping in three-dimensional media, such as product design,
DES 348. Information Visualization. Topic 1: Spatial Graphic Design. Restricted to design majors. Examine
Studio course. Students devise ways to communicate information the relationship between the built environment and typography, image,
accurately, clearly, and memorably. Six laboratory hours a week for one symbol, material, and visual storytelling in the context of artistic,
semester. Offered on the letter-grade basis only. Prerequisite: Upper- social, and cultural movements in a studio format. Six studio hours
division standing and the following with a grade of at least C: Design 321, a week for one semester. Offered on the letter-grade basis only.
325, and 326; and Design 304 and 305, or Design 309. Additional prerequisite: Upper-division standing.
DES 349. Interaction Design II. DES 357C. Interaction Design III: Experiential and Spaces.
Lecture/studio course. Students design visually pleasing, responsive, Restricted to design majors. Examine communication through physical
user-centered web and mobile interfaces. One lecture and three studio material and space. Explore topics such as experiential design, branded
hours a week for one semester. Offered on the letter-grade basis only. environments, and exhibition design in a studio format. Six studio
Prerequisite: Design 334 or 334C with a grade of at least C. hours a week for one semester. Offered on the letter-grade basis only.
Prerequisite: Upper-division standing; and Design 334, or 334C and 349.
DES 350. Special Topics in Design.
DES 357D. Interaction Design IV: Objects and Media.
Studio course. Projects focusing on contemporary design practice,
featuring approaches and subfields not represented elsewhere in the Restricted to design majors. Studio-based exploration of the practical,
curriculum. Six laboratory hours a week for one semester. May be theoretical, and speculative ability for products, objects, digital space,
repeated twice for credit, but not with the same instructor in the same and media to communicate in context of the Internet of Things. Six
semester. May be repeated for credit when the topics vary. Offered on the studio hours a week for one semester. Offered on the letter-grade basis
letter-grade basis only. only. Prerequisite: Upper-division standing; and Design 334, or 334C and
349.
DES 351. Design Perspectives.
DES 358C. Industrial Design I.
Studio course. Workshops and projects led by industry professionals,
visiting lecturers, and/or University faculty and graduate students, Same as Engineering Studies 358C. Restricted to design majors. Explore
featuring design approaches, subfields, practices, and media. Two methods and techniques for industrial design. Six studio hours a week
lecture and two laboratory hours a week for one semester. May be taken for one semester. Design 358C and Engineering Studies 358C may not
twice for credit. May be repeated for credit. Offered on the letter-grade both be counted. Offered on the letter-grade basis only. Prerequisite:
basis only. Prerequisite: Design 131 with a grade of at least C. Design 314 or Engineering Studies 319.
DES 352. Service and Systems Design. DES 358D. Industrial Design II.
Studio course. Students design effective user-centered systems and Restricted to design majors. Build upon methods and techniques for
services. One lecture and three studio hours a week for one semester. industrial design. Six studio hours a week for one semester. Offered
on the letter-grade basis only. Prerequisite: Design 314 or Engineering
Studies 319; or consent of the instructor.
Define research problem and propose appropriate design solutions, DES 182, 382, 482, 582, 682. Critique Studio.
guided by feedback from desk critiques with the instructor, group
Context and structured dialogue regarding areas of, and the student's
critiques, and reviews with a visiting critic. Three lecture hours a week for
own direction in, graduate research. For each semester hour of credit
one semester, with additional studio hours to be arranged. May be taken
earned, the equivalent of one lecture hour a week, with additional studio
twice for credit. May be repeated for credit. Offered on the letter-grade
hours to be arranged. May be repeated for credit. Prerequisite: Graduate
basis only. Prerequisite: Design 131 with a grade of at least C.
standing, consent of instructor, and consent of the graduate adviser.
DES 371. Design Practicum Internship.
DES 383. Graduate Projects.
Restricted to design majors. Lecture/internship course. Resume
Independent study. May be repeated for credit. Prerequisite: Graduate
and portfolio preparation; discussion of professional ethics and
standing, and consent of instructor and the graduate adviser.
responsibilities; professional internship. For each semester hour or credit
earned, the equivalent of one lecture hour a week for one semester. DES 184, 384, 684. Design Documentation and Storytelling.
Design 360 and 371 may not both be counted. Offered on the letter-grade
Covers portfolio creation and other tools related to documenting and
basis only. Prerequisite: Design 131 with a grade of at least C.
communicating design work. For each semester hour of credit earned,
one lecture hour a week for one semester, with additional studio hours
to be arranged. Offered on the letter-grade basis only. Prerequisite:
DES 184K. Introduction to Campus Resources for Designers. DES 385K, 685K. Topics in Visual Design Studio.
Introduction to design-related resources on campus including the Library, Studio-based exploration of techniques and concepts specific to visual
materials lab, fabrication lab, and publication studio. One lecture hour design. For each semester hour of credit earned, one lecture hour a week
a week for one semester, with additional studio hours to be arranged. for one semester, with additional studio hours to be arranged. May be
Offered on the letter-grade basis only. Prerequisite: Graduate standing, repeated for credit when the topics vary. Offered on the letter-grade basis
consent of instructor, and consent of the graduate adviser. only. Prerequisite: Graduate standing, consent of instructor, and consent
of the graduate adviser.
DES 385C, 685C. Studio I.
Explore principles and techniques of design across disciplines through DES 185L, 385L, 685L. Topics in Interaction Design Studio.
project work in a studio setting. For each semester hour of credit earned, Studio-based exploration of techniques and concepts specific to
one lecture hour a week for one semester, with additional studio hours interaction design. For each semester hour of credit earned, the
to be arranged. Offered on the letter-grade basis only. Prerequisite: equivalent of one lecture hour a week for one semester, with additional
studio hours to be arranged. May be repeated for credit when the topics
DES 385T, 685T. Topics in Design Studio. DES 388F. Topics in Interaction Design Seminar.
Develop studio projects focusing on specialized or advanced topics or Examine specialized or advanced topics in interaction design. Three
methods. For each semester hour of credit earned, one lecture hour a lecture hours a week for one semester. May be repeated for credit when
week for one semester, with additional studio hours to be arranged. May the topics vary. Offered on the letter-grade basis only. Prerequisite:
be repeated for credit when the topics vary. Offered on the letter-grade Graduate standing, consent of instructor, and consent of the graduate
basis only. Prerequisite: Graduate standing, consent of instructor, and adviser.
consent of the graduate adviser.
DES 388G. Topics in Visual Design Seminar.
DES 385V, 685V. Topics in Visiting Designer Studio.
Examine specialized or advanced topics in visual design. Three lecture
Projects developed by visiting designer on technique and concepts hours a week for one semester. May be repeated for credit when the
related to their practice in a studio format. For each semester hour of topics vary. Offered on the letter-grade basis only. Prerequisite: Graduate
credit earned, the equivalent of one lecture hour a week for one semester, standing, consent of instructor, and consent of the graduate adviser.
with additional studio hours to be arranged. May be repeated for credit
when the topics vary. Offered on the letter-grade basis only. Prerequisite: DES 190, 290, 390, 490, 590, 690. Topics in Advanced Design
Graduate standing, consent of instructor, and consent of the graduate Skills.
adviser. For each semester hour of credit earned, one lecture hour a week for one
semester, with additional studio hours to be arranged. May be repeated
DES 386. Design History.
for credit when the topics vary. Prerequisite: Graduate standing, and
Three lecture hours a week for one semester. May be repeated for credit. consent of the graduate adviser.
Prerequisite: Graduate standing, consent of the graduate adviser, and
consent of instructor. Topic 1: Design in Health Studio. Restricted to students pursuing
a Master of Arts with a major in design. Collaborate with clients in
DES 387, 487, 587, 687. Graduate Internship in Design. teams, and apply design skills to immediate challenges in the health
Professional design internship in a field of the student's interest. For space. Design 190 (Topic 1) and 190 (Topic: Design in Health Studio)
each semester hour of credit earned, the equivalent of one lecture hour may not both be counted.
a week for one semester. Hours to be arranged with supervisor. May Topic 2: Storytelling for Presentation. Restricted to students pursuing
be repeated for credit. Prerequisite: Graduate standing, consent of the a Master of Arts with a major in design. Explore the frameworks
graduate adviser, and consent of the instructor. for good storytelling as applied to professional presentation and
written work. Design 190 (Topic 2) and 190 (Topic: Storytelling for
DES 387H, 487H, 587H, 687H. Internship in Healthcare Presentation) may not both be counted.
Design. Topic 3: Graphic Design Tools. Restricted to students pursuing a
For each semester hour of credit earned, the equivalent of one lecture Master of Arts with a major in design. Explore 2D Visualizations tools
hour a week for one semester. May be repeated for credit. Prerequisite: for print and screen. Design 190 (Topic 3) and 190 (Topic: Graphic
Graduate standing, consent of the graduate adviser, and consent of Design Tools) may not both be counted.
instructor. Topic 4: Eliciting and Inspiring Participant Data. Restricted to
students pursuing a Master of Arts with a major in design. Explore
DES 388. Introduction to Design Thinking. tactics and techniques of several common primary research
Restricted to graduate students in design. A preliminary foundation methodologies including contextual inquiry, intercept interviews,
in the emerging practice of human-centered design, the methodology personal inventories, empathy modeling, and others. Design 190
driving design thinking as a way of achieving innovation across sectors. (Topic 4) and 190 (Topic: Elictg/Inspirg Prtcpnt Data) may not both be
Three lecture hours a week for one semester. Offered on the letter-grade counted.
basis only. Prerequisite: Graduate standing and consent of the graduate Topic 5: Sketching for Communication. Restricted to students
adviser. pursuing a Master of Arts with a major in design. Examine the
elements of sketching to visualize concepts. Design 190 (Topic 5) and
190 (Topic: Sketching for Communication) may not both be counted.
The course 'Prototyping Physical Space' requires prerequisites including a grade of at least C in Design courses 321, 325, and 326, and either Design 304, 305, or 309. It is structured as a studio-based exploration, involving six studio hours a week for one semester, providing an immersive environment for iterative development of low-resolution spaces, fostering hands-on, practical learning outcomes .
'The Art of Critique' is structured to enhance feedback skills by exploring methods and frameworks for giving and receiving feedback within a design studio setting. Through lectures and workshops led by industry professionals and visiting instructors, students develop critical thinking and communication skills essential for professional design practice .
The course 'Color in Theory and Practice' explores several key considerations including economic, health and safety, environmental, cultural, legal, political, and other ethical considerations pertinent to using color. These considerations impact the design field by ensuring that designers create work that is not only aesthetically pleasing but also mindful of broader societal and ecological implications .
The course 'Brand Storytelling' incorporates human-centered design and storytelling by examining the relationships among research, strategy, identity, and storytelling within a studio format. This approach allows students to articulate and communicate a brand's purpose through strategic narrative crafting, anchored in a deep understanding of audience engagement and identity development .
Prerequisites ensure that students have mastered foundational skills before enrolling in advanced courses like 'Advanced Issues in Visual Syntax.' For this course, students must have completed Design 131 with a grade of at least C, preparing them to tackle complex typographic issues and further explore material and expressive typography aspects .
'Typography I' focuses on introducing the fundamental principles, conventions, and techniques of typography through a studio course format, involving six laboratory hours per week for one semester . In contrast, 'Objects and Spaces' introduces rendering and prototyping techniques for three-dimensional media such as product and packaging design, also in a studio format but with different spatial and material-focused objectives .
The course 'Design Research and Methods' integrates problem-solving techniques by introducing students to a variety of design research, ideation, prototyping, and iterative methods. These techniques are embedded in lectures and projects, allowing students to frame and solve problems effectively .
'Design Writing' encourages students to engage with original research by tasking them with proposing and carrying out research and writing projects aimed at publication. This lecture/seminar course structure supports repeated enrollment, allowing for iterative learning and development of writing skills critical for professional and academic success in design .
'Information Visualization' focuses on devising ways to communicate information accurately and persuasively, primarily through informational graphics and data visualization techniques. In contrast, 'Design Research and Methods II' emphasizes refining prototypes or products based on insights from comparison research and user testing, showcasing a more iterative and applied approach to design refinement .
'Design and Persuasion' aims to develop students' ability to create coherent informational and persuasive visual statements. Through six laboratory hours a week, students work on exercises that enhance their skills in both informing and persuading audiences through visual communication .