#include <stdio.
h>
int main() {
printf("AIMLOCK...\n");
AimLockSmooth();
applyUltraSmoothFix();
applyRecoilStabilizerX();
applyAntiShakeV10();
return 0;
}
printf("==== AIMLOCK====\n");
void AimLockSmooth() {
printf(">> Stabilizer Config\n");
printf("AntiRecoil: Enable\n");
printf("FixShake: 100%%\n");
printf("SmoothGpu: 1\n");
}
void applyUltraSmoothFix() {
printf(">> Ultra Smooth Fix Enabled\n");
printf("SmoothControlMode: Elite\n");
printf("RecoilVibrationDampening: 1\n");
printf("AdvancedShakeElimination: 1\n");
}
void applyRecoilStabilizerX() {
printf(">> Recoil Stabilizer X Engaged\n");
printf("RecoilShakeReduction: 100%%\n");
printf("DynamicStabilityControl: 1\n");
printf("GyroRecoilAbsorption: Advanced\n");
}
void applyAntiShakeV10() {
printf(">> AntiShake V10 Running\n");
printf("UltraShakeReduction: 1\n");
printf("DynamicAntiVibration: 1\n");
printf("HeadshotFocusStabilizer: 1\n");
}