Key Theories in Organizational Behavior
Key Theories in Organizational Behavior
1. Preclassical Contributions
Adam Smith
In “The Wealth of Nations” (1776), Smith introduced the Division of Labour, explaining that
specialization improves efficiency and productivity.
His ideas marked the earliest foundation of management thinking, linking economics and
productivity.
2. Classical Theorists
Focused on efficiency, structure, and productivity through rational organization and managerial
principles.
a. Scientific Management – F.W. Taylor, Frank & Lillian Gilberth, Henry Gantt
Taylor: “Father of Scientific Management.” Advocated scientific task analysis, time studies,
and standardization to find the “one best way” of doing work.
Frank & Lillian Gilberth: Conducted motion studies to eliminate unnecessary movements
and reduce fatigue.
Henry Gantt: Developed the Gantt Chart to plan and schedule tasks, and emphasized worker
motivation through bonuses.
Viewed management as a universal process with five core functions: planning, organizing,
commanding, coordinating, and controlling.
Formulated 14 principles of management, such as unity of command, scalar chain, and
esprit de corps, which form the basis of modern management practice.
Shifted attention from structure to people — focusing on motivation, leadership, and interpersonal
relationships.
Robert Owen: Improved working conditions, believing that happy and healthy workers are
more productive.
Mary Parker Follet: Introduced coordination, participative decision-making, and conflict
resolution through integration.
Chester Barnard: Emphasized cooperation and communication in formal and informal
organizations, and viewed management as a social process.
Theory X: Assumes employees are lazy, avoid responsibility, and need close supervision.
Theory Y: Assumes employees are self-motivated, seek growth, and can self-direct when
trusted.
Advocated participative, empowerment-based management.
Index
1. What is OB?
Organiza onal Behaviour (OB) is the study of how people behave and interact at work and how this
affects the organiza on’s performance and culture.
It examines how individuals, groups, and structures affect and are affected by behaviour within
organiza ons.
OB is interdisciplinary, evidence-based, and applied. It draws from psychology, sociology,
anthropology, poli cal science, and economics to understand and improve organiza onal life.
2. Aim of OB
3. Influence/Manage: Shape and guide behaviour to achieve both individual and organiza onal
goals.
OB aims to create effec ve organiza ons where people are mo vated, produc ve, and sa sfied.
3. Why is OB Important?
1. Improves managerial effec veness -Helps managers handle people-related challenges such
as mo va on, conflict, leadership, and change.
3. Supports employee well-being -OB emphasizes job sa sfac on, stress management, and
work-life balance.
4. Guides change management -In an era of globaliza on, digitaliza on, and hybrid work, OB
provides tools to manage uncertainty and transforma on.
5. Builds interpersonal skills -Essen al for teamwork, nego a on, and leadership.
Example: Companies like Google and Infosys use OB prac ces (employee engagement, team design,
culture building) to stay innova ve and compe ve.
4. Levels of OB
1. Individual Level
o Example: Why does one employee thrive under pressure while another burns out?
2. Group Level
o Focus: Team dynamics, communica on, conflict, leadership, power, poli cs.
Sociology: Group dynamics, social systems, organiza onal culture, power structures.
Poli cal Science: Power, poli cs, conflict, nego a on, influence.
Organiza onal Behaviour can be studied through mul ple approaches. These help us understand
behaviour in real-life se ngs:
Focus: Describes “what is” rather than prescribing “what ought to be.”
Example: Analyzing reasons for high employee turnover (e.g., poor leadership, low pay).
Example: Running a pilot program to test whether flexible hours improve performance.
States that there is no single best way; effec veness depends on context.
Example: An autocra c leadership style may work in the army but not in crea ve industries.
Integrates psychology, sociology, anthropology, poli cal science, and economics to study
behaviour.
7. The OB Model
Organiza onal Behaviour is o en explained through a systems model that highlights input → process
→ output rela onships.
(a) Inputs
(b) Processes
(c) Outputs
Key Idea: OB models emphasize that human behaviour at work is influenced by mul ple factors and
must be studied as an integrated whole.
Robert Katz (1974) proposed that managers need three essen al skills to be effec ve.
Ability to see the organiza on as a whole, understand interrela onships, and think
strategically.
Middle managers: Need strong human skills to coordinate between top and bo om levels.
Top execu ves: Rely heavily on conceptual skills for strategy and vision.
Example:
A so ware team leader requires technical skills in coding, but also human skills to manage
developers.
A CEO of Infosys needs conceptual skills to navigate global markets, while human skills
remain essen al for leading people.
Simple Example:
o DV: Employee mo va on
In OB, we are o en interested in understanding, predic ng, and influencing behaviour at work. This
is done by linking independent variables (factors influencing behaviour) with dependent variables
(outcomes of behaviour).
Job performance
Produc vity
Job sa sfac on
Absenteeism
Employee well-being
Helps managers and researchers test which factors really influence behaviour.
Provides a scien fic basis for HR and management prac ces (e.g., why training or culture-
building ini a ves ma er).
The field of Organiza onal Behaviour (OB) did not emerge overnight. It has evolved over more than a
century, drawing insights from psychology, sociology, anthropology, economics, and management.
The history of OB can be understood as a gradual shi from focusing only on efficiency and structure
towards recognizing the importance of human behaviour, mo va on, and organiza onal context.
The earliest phase is the Classical Management Era, which began in the late nineteenth and early
twen eth centuries. Thinkers like Frederick Taylor, Henri Fayol, and Max Weber laid the founda ons.
Taylor’s scien fic management emphasized me and mo on studies and the idea of the “one best
way” to do a job. Fayol contributed principles of administra on such as planning, organizing, and
controlling, while Weber focused on bureaucracy, rules, and ra onal authority. The classical
approach helped organiza ons become more structured and efficient but o en ignored the human
and social needs of workers.
The next major stage was the Human Rela ons Movement in the 1930s to 1950s. This shi was
largely influenced by the famous Hawthorne Studies led by Elton Mayo. The studies revealed that
produc vity was not determined only by working condi ons such as ligh ng, but also by social
factors, group norms, and the feeling of being valued—the so-called “Hawthorne Effect.” This era
highlighted that workers are not machines but human beings with emo ons and needs. The
movement gave rise to ideas around teamwork, communica on, and leadership.
From the 1950s to the 1970s, the Behavioural Science Approach further expanded OB by
systema cally applying insights from psychology and sociology. Researchers like Abraham Maslow
(Hierarchy of Needs), Douglas McGregor (Theory X and Theory Y), and Frederick Herzberg (Two-
Factor Theory) deepened the understanding of mo va on, leadership, and job sa sfac on. This
phase marked OB’s transi on into a research-driven discipline, where theories were tested
scien fically in organiza onal se ngs.
During the 1960s to 1980s, OB was shaped by the Systems and Con ngency Approaches. The
systems view treated organiza ons as open systems that take inputs from the environment,
transform them through processes, and produce outputs. The con ngency perspec ve argued that
there is no single best way to manage people; effec veness depends on the situa on, the
environment, and organiza onal culture. These approaches encouraged managers to adopt flexibility
rather than rigidly applying one model to all contexts.
In the modern era, from the 1990s onwards, OB has been influenced by globaliza on, technological
change, and workforce diversity. Organiza ons today focus on building cultures that foster
innova on, adaptability, and ethical responsibility. Contemporary OB explores topics such as
emo onal intelligence, knowledge management, virtual and hybrid teams, sustainability, and the
role of technology in shaping human interac on. Today, OB is recognized as a mul disciplinary,
evidence-based field that helps managers understand, predict, and influence behaviour for both
organiza onal success and employee well-being.
11. Theore cal approaches to Organiza onal Behaviour: Cogni ve, Behavioural, and Social
Cogni ve
There are different ways to understand and explain how people behave in organiza ons. Three
important approaches are the cogni ve approach, the behavioural approach, and the social cogni ve
approach. Each has its own assump ons and contribu ons to the study of OB.
The cogni ve approach emphasizes the role of mental processes in understanding behaviour. It
assumes that people’s ac ons are shaped by how they perceive, interpret, and think about
situa ons. Factors such as percep on, a tudes, beliefs, values, expecta ons, and decision-making
processes are central here. For example, two employees may react differently to the same
performance feedback because they interpret the message in different ways. The cogni ve approach
has contributed to OB by highligh ng the importance of percep on, a ribu on, cogni ve biases, and
mental models in shaping workplace behaviour.
The behavioural approach, in contrast, focuses on observable behaviour rather than internal mental
states. It is rooted in the principles of behaviourism, especially the idea that behaviour is learned
through interac on with the environment. Reinforcement, rewards, and punishments are key
mechanisms that influence behaviour. For instance, when an organiza on uses incen ve systems to
reward high performance, employees are more likely to repeat that behaviour. This approach has
contributed to OB prac ces like performance management, training, and behaviour modifica on.
The social cogni ve approach integrates both cogni ve and behavioural perspec ves. It emphasizes
that people learn not only from direct experience but also by observing others in social contexts.
Albert Bandura’s concept of “observa onal learning” or “modeling” is central here. Employees watch
how others behave and the consequences they face, and then use this informa on to guide their
own behaviour. For example, a new recruit may learn how to handle clients by observing senior
colleagues. This approach also stresses the role of self-efficacy (belief in one’s ability to succeed) as a
predictor of mo va on and performance.
In summary, the cogni ve approach highlights internal thought processes, the behavioural approach
stresses external reinforcement and condi oning, and the social cogni ve approach combines both
by showing how individuals learn and adapt within a social environment. Together, these approaches
provide a comprehensive understanding of human behaviour in organiza ons.
PERSONALITY
1. Personality: An Introduc on
1.1 What is Personality
1.2 Traits and Their Rela onship to Personality
Personality
Personality is the unique and rela vely stable pa ern of thoughts, feelings, and behaviours that
reflects a person’s preferences in responding to different situa ons. It helps explain why individuals
behave differently even when they face similar circumstances. Personality affects how people
approach their work, interact with others, and respond to challenges. It also influences mo va on,
teamwork, leadership, and overall performance at work.
Traits are consistent and enduring characteris cs of an individual that influence their thoughts,
feelings, and behaviour across situa ons. They are considered the building blocks of personality
because they describe specific tendencies. Personality, on the other hand, is the overall pa ern of
traits, preferences, and behaviours that make an individual unique. For example, a person’s
personality may include traits such as honesty, extraversion, and conscien ousness. These traits
collec vely shape how the individual behaves, communicates, and responds in a workplace se ng.
The Myers-Briggs Type Indicator, commonly known as MBTI, is a widely used tool for understanding
personality. MBTI sorts people into sixteen personality types based on four main preferences. The
first preference is Extraversion versus Introversion, which indicates whether a person gains energy
from interac ng with others or from spending me alone reflec ng and thinking. The second
preference is Sensing versus Intui on, which shows whether a person focuses on concrete facts and
details or on pa erns, ideas, and possibili es. The third preference is Thinking versus Feeling, which
reflects whether a person makes decisions primarily based on logic and analysis or based on values
and the impact on others. The fourth preference is Judging versus Perceiving, which represents
whether a person prefers structure and planning or flexibility and spontaneity. Combining these
preferences creates sixteen different types, each with its own approach to thinking, decision-making,
and behaviour. MBTI is par cularly useful in organiza ons for understanding how people work,
communicate, and respond to challenges. For example, a person classified as ESTJ may perform well
in structured managerial roles, while an INFP may excel in crea ve and flexible roles.
The Big Five model, also known as OCEAN, describes personality using five major traits. The first
trait, Openness to Experience, reflects how open a person is to new ideas, crea vity, and novel
experiences. For example, an employee high in openness may enjoy brainstorming sessions and
innova ve projects. The second trait, Conscien ousness, represents how organized, responsible, and
dependable a person is. A highly conscien ous worker is likely to meet deadlines, follow procedures,
and pay a en on to details. Extraversion, the third trait, measures how outgoing, energe c, and
sociable a person is. Extraverted team members o en par cipate ac vely in discussions and enjoy
networking opportuni es. Agreeableness, the fourth trait, indicates how coopera ve, friendly, and
empathe c a person is. High agreeableness supports effec ve teamwork and conflict resolu on. The
final trait, Neuro cism, measures emo onal stability and proneness to stress or anxiety. A person
low in neuro cism tends to remain calm under pressure, while a person high in neuro cism may
react more emo onally to setbacks.
Holland’s RIASEC theory connects personality types with career choices. John Holland proposed that
people are naturally a racted to jobs that fit their personality. He iden fied six types. Realis c types
are prac cal and hands-on, preferring work with tools, machines, or physical ac vi es, such as
engineers, mechanics, or farmers. Inves ga ve types are analy cal and curious, enjoying research
and problem-solving, like scien sts or data analysts. Ar s c types are crea ve and expressive, o en
working with ideas, art, or music, such as designers or writers. Social types are helpful, empathe c,
and coopera ve, preferring teaching, counseling, or assis ng others, like teachers or nurses.
Enterprising types are ambi ous, persuasive, and energe c, drawn to leadership, management, or
business ventures, such as managers or entrepreneurs. Conven onal types are detail-oriented,
organized, and methodical, preferring structured tasks and data management, such as accountants
or administrators. Holland suggested that people are more sa sfied and successful when their jobs
match their personality type.
Dark personality traits, o en called the Dark Triad, refer to nega ve or socially undesirable aspects
of personality that can influence behaviour in self-serving or harmful ways. Narcissism involves
excessive self-focus, arrogance, and a strong need for admira on. For example, a narcissis c
employee may take credit for team success but blame others for failures. Machiavellianism is
characterized by manipula veness, cunning, and a focus on personal gain. An employee with
Machiavellian tendencies may spread rumors or influence decisions to benefit themselves.
Psychopathy involves a lack of empathy, impulsivity, and an social behaviour. For instance, a person
with psychopathic tendencies may disregard rules, exploit others, or act without remorse.
Understanding these traits helps managers iden fy poten al risks and develop strategies to mi gate
nega ve impacts in the workplace.
Working with people of different personali es requires observa on, understanding, flexibility, and
effec ve communica on. Different traits influence how individuals approach tasks, handle stress,
and interact with others. Observing colleagues’ behaviours helps iden fy how they make decisions
and communicate. Adap ng communica on style to match others’ personali es can improve
collabora on. Leveraging individual strengths by assigning tasks aligned with personality enhances
performance. Respec ng differences and accep ng diverse working styles prevents conflict. Building
empathy, pa ence, and ac vely listening to colleagues helps create a more coopera ve and
produc ve work environment.
Working on personality weaknesses involves iden fying traits or behaviours that may limit
effec veness, se ng specific improvement goals, prac cing and building relevant skills, leveraging
strengths to compensate for weaker areas, seeking feedback from mentors or colleagues, and being
pa ent, as personality development is gradual. Small, focused improvements can make individuals
more effec ve and adaptable without completely changing their personality.
Common misconcep ons about personality include believing that personality is fixed and cannot
change, that it is iden cal across all situa ons, that it alone determines success, that it is equivalent
to temporary moods or feelings, and that one personality type is superior to others. In reality,
personality is rela vely stable but can be developed, is context-dependent, interacts with skills and
effort, and no single type is universally be er than another.
The nature versus nurture debate in personality examines whether behaviour and traits are shaped
more by gene cs or by environment and experiences. Gene cs provide poten al and
predisposi ons, while environmental factors, such as upbringing, culture, and life experiences, guide
the development of personality. Epigene cs explains how environmental influences can switch
certain genes on or off, affec ng how traits are expressed. For example, stress, nutri on, or early
childhood experiences can influence how gene c tendencies such as impulsivity or anxiety manifest
in behaviour. Most psychologists agree that personality develops through the interac on of inherited
tendencies, environmental factors, and epigene c modifica ons.
PERCEPTION
Meaning
Percep on can be defined as the process by which individuals select, organize, and interpret sensory
impressions in order to give meaning to their environment. It is not merely a passive recep on of
informa on, but an ac ve psychological process. Two people may look at the same situa on and
interpret it differently. For example, a manager giving construc ve feedback may be perceived as
“suppor ve” by one employee but as “cri cal” by another.
In organiza onal behaviour, percep on is crucial because employees’ ac ons are not based on reality
itself, but on their percep on of reality.
1. Sensa on
o This is the first stage where sensory organs (eyes, ears, skin, nose, tongue) receive raw data
from the environment.
o Example: An employee hears their supervisor’s tone of voice during a mee ng.
2. Selec on
o From the flood of sensory informa on, individuals pay a en on to only certain s muli.
Selec on depends on factors such as interest, intensity, repe on, and relevance.
o Example: In a mee ng with many discussions, a new recruit may pay more a en on to
points about salary because it is personally relevant.
3. Organiza on
o At this stage, the brain organizes selected s muli into a coherent pa ern using mental
frameworks, categories, and prior experiences.
o Example: Employees may organize colleagues as “friendly,” “compe ve,” or “distant,” based
on limited interac ons.
o The final stage involves a aching meaning to the organized informa on.
o Example: If a manager frowns, one employee may interpret it as disapproval, while another
may assume the manager is simply red.
Thus, percep on is not objec ve reality, but a subjec ve construc on influenced by mul ple factors.
o Characteris cs of the object, such as size, intensity, contrast, novelty, and repe on, make it
more no ceable.
o Example: A new employee joining an office a racts more a en on than those already
familiar.
o The perceiver’s own a tudes, personality, mo ves, interests, expecta ons, and past
experiences influence how they interpret s muli.
o Example: An op mis c employee may view organiza onal change as an “opportunity,” while
a pessimis c one sees it as a “threat.”
o The social and environmental context in which percep on takes place ma ers greatly.
o Example: A worker arriving late may be perceived differently if it happens on the first day
a er a holiday (situa on explains it) versus during an important client mee ng (situa on
worsens it).
General life example: Two people may perceive the same movie differently—one finds it
inspiring, the other boring.
o During a performance appraisal, one employee may see the manager’s comments as helpful
guidance, while another perceives the same comments as unfair cri cism.
o During recruitment, a candidate may perceive tough interview ques ons as a challenge to
prove their worth, while another sees them as hos lity.
These examples highlight that percep ons directly affect mo va on, sa sfac on, and
performance.
Employee Mo va on: Employees act on how they perceive rewards, recogni on, and
fairness, not on the objec ve situa on.
Workplace Rela onships: Posi ve percep on builds trust and coopera on, while nega ve
percep on can cause misunderstanding and disputes.
Conflict Resolu on: Mispercep ons o en lie at the root of conflicts; correc ng them helps
maintain harmony.
1. Halo Effect
o Example: If an employee is very punctual, a manager may assume they are also highly
competent in all tasks.
2. Horn Effect
o Opposite of the halo effect; judging a person nega vely based on one undesirable trait.
o Example: A single missed deadline may make a manager assume the employee is
“irresponsible” in general.
3. A ribu on Error
o Example: If an employee is late, managers may assume it is due to laziness (internal cause)
rather than a traffic jam (external cause).
o Overes ma ng internal factors and underes ma ng external ones when judging others.
5. Self-Serving Bias
o Tendency to credit oneself for success (internal factors) and blame external factors for
failure.
o Example: “I got promoted because I am talented” vs. “I didn’t get promoted because the
manager is biased.”
6. Contrast Effect
o Example: A candidate may look more competent in an interview if they are interviewed a er
a weak candidate.
7. Stereotyping
o Example: Assuming women are less capable in technical roles, or that young employees are
careless.
8. Projec on
9. Recency Error
Giving undue weight to the most recent behavior rather than overall performance.
A ribu on Theory
A ribu on theory explains how individuals determine the causes of behaviour. According to this
theory, people a ribute behaviour to internal factors (personal traits, effort, ability) or external
factors (situa onal pressures, luck).
Three key elements are used to judge behaviour:
Dis nc veness: Does the person behave the same way in different situa ons?
Consistency: Does the person behave the same way over me?
Example: If an employee is late one day because of unusual heavy rain (low consistency, high
dis nc veness, high consensus), the lateness is a ributed to external factors. If the same employee
is late every day (high consistency, low dis nc veness), it is a ributed to internal factors like
laziness.
ATTITUDES
Meaning of A tude in OB
A tude is a learned, rela vely stable tendency to evaluate an object, person, event, or idea in a
favorable or unfavorable way. In OB, the object is usually a job, a supervisor, a policy, or the
organiza on itself. A tudes are evalua ve. They include what a person feels about the target, what
the person believes about it, and how the person is inclined to act toward it.
Example. An employee might believe the appraisal system is fair, feel posi ve about it, and be willing
to put in extra effort because of it.
Key ideas
• A tudes influence, and are influenced by, behaviour, emo ons, and beliefs.
2.1 Forma on
a. Direct experience. Strong personal experiences at work shape las ng a tudes. Example. A fair
promo on builds a posi ve a tude toward HR policies.
b. Social learning and modeling. People observe significant others, supervisors, mentors, or peers
and adopt their a tudes.
c. Condi oning and reinforcement. Praised behaviour becomes associated with posi ve feelings
about the task or policy. Repeated rewards or punishments condi on a tudes over me.
d. Informa on and cogni on. New informa on, data, and reasoning create beliefs that support an
a tude. Example. Reading safety incident sta s cs may strengthen a posi ve a tude toward safety
rules.
e. Values and personality. Core values, moral beliefs, and stable traits predispose people toward
certain a tudes. Example. A person high in conscien ousness tends to hold posi ve a tudes
toward rules and deadlines.
f. Emo ons and affec ve events. Daily upli s and hassles at work create emo onal reac ons that
accumulate into a tudes. Example. Frequent recogni on yields a posi ve a tude toward the
organiza on.
Yes. A tudes are rela vely stable, especially when ed to values and repeated experiences, but they
can change when people face strong new informa on, meaningful emo onal experiences, credible
persuasion, or when behaviour and a tude are inconsistent.
• Central route. When employees are highly involved and the message is evidence-based, deep and
durable change is likely. Example. Transparent pay equity analysis changes a tudes toward a new
pay structure.
• Peripheral route. When involvement is low, cues like the speaker’s status or popularity may shi
a tudes temporarily.
b. Cogni ve dissonance reduc on. When behaviour conflicts with a tude, people feel discomfort
and o en change the a tude, the behaviour, or their jus fica ons.
c. Social influence and norms. Leaders, high-status peers, and team norms can move a tudes,
especially in cohesive groups.
d. Job redesign and experience. Be er task variety, autonomy, feedback, and fairness can change
a tudes by changing day-to-day experiences.
e. Training and communica on. Skill building plus honest two-way communica on alters beliefs and
reduces uncertainty.
f. Incen ves and consequences. Consistent rewards and fair consequences gradually shi evalua ons
of policies and prac ces.
The A-B-C (also called tripar te) model states that an a tude has three components.
A for Affec ve component. The feelings or emo ons toward the target. Example. I feel anxious about
performance reviews.
B for Behavioral component. The ac on tendency or observable response toward the target.
Example. I avoid volunteering for projects during appraisal season.
C for Cogni ve component. The beliefs, thoughts, or opinions about the target. Example. I believe
the appraisal system is biased toward certain departments.
The three components usually align, but not always. Misalignment creates tension and can trigger
change.
Cogni ve Dissonance
Cogni ve dissonance is the psychological discomfort experienced when a person holds two or more
inconsistent cogni ons, or when behaviour conflicts with an important a tude or value.
Workplace example: A lawyer values work-life balance but accepts weekend work for months. The
gap between value and behaviour creates dissonance.
Reduc on strategies
• Change the a tude: Reinterpret the extra work as necessary for career growth.
• Add consonant cogni ons: Emphasize benefits such as learning or client rela onships.
• Trivialize the inconsistency: Decide that the value of balance is less important during a key deal.
• Seek suppor ve social comparisons: Talk to peers who made similar choices.
• Selec ve exposure: A end to informa on that jus fies the current behaviour.
Managers can help by reducing contradic ons between stated values and actual prac ces, by
increasing perceived choice, and by aligning rewards with desired behaviours.
a. Predic on of behaviour. Strong, specific, and accessible a tudes o en predict inten ons and
behaviour, especially when situa onal constraints are low. Example. A strong pro-safety a tude
predicts wearing PPE even when unsupervised.
b. Performance and ci zenship. Posi ve job a tudes relate to be er task performance and extra-
role helping behaviours.
c. Turnover and absenteeism. Nega ve job a tudes predict exit, lateness, and absence.
d. Fairness and jus ce percep ons. A tudes toward procedural and interac onal jus ce shape
compliance and trust.
e. Change management. Employee a tudes toward change, leadership, and risk determine
acceptance of new systems.
f. Ethics and compliance. A tudes toward ethical norms influence repor ng, whistleblowing, and
resistance to pressure.
g. Climate and culture. Aggregated a tudes create climate percep ons that guide day-to-day
behaviour.
Job-related A tudes
Antecedents. Job characteris cs such as autonomy, variety, feedback, task iden ty and significance;
perceived fairness; quality of leadership; person-job fit; role clarity; workload; work-life balance.
Consequences. Higher performance in complex jobs, more organiza onal ci zenship behaviour,
be er customer ra ngs, lower turnover and absenteeism, lower counterproduc ve behaviour.
Example. A er a firm introduces flexible hours and clearer goals, sa sfac on rises and voluntary
turnover drops.
Defini on. The psychological a achment to the organiza on. Commonly described in three forms.
• Affec ve commitment. Emo onal a achment and iden fica on. I want to stay.
Consequences. Affec ve commitment relates most strongly to performance and ci zenship. Pure
con nuance commitment may keep people physically present but not engaged.
Defini on. The degree to which a person iden fies with their job and considers performance
important to self-worth.
Notes. High involvement can energize performance but may increase stress if boundaries are weak.
Example. Trial lawyers o en show high job involvement during cri cal li ga on, requiring deliberate
recovery prac ces to prevent burnout.
Defini on. A persistent, posi ve, work-related state characterized by vigor, dedica on, and
absorp on.
Drivers. Meaningful work, autonomy, strengths use, suppor ve leadership, feedback, fairness,
growth opportuni es.
Outcomes. Higher performance, crea vity, safety compliance, customer sa sfac on, and lower
turnover inten ons.
Example. A firm that gives young associates ownership of case modules sees higher engagement and
faster skill growth.
Defini on. The belief that the organiza on values one’s contribu ons and cares about well-being.
Drivers. Fair treatment, supervisor support, recogni on, resource availability, consistent policies.
Outcomes. Stronger commitment, sa sfac on, and ci zenship; lower strain.
Example. During heavy caseloads, access to paralegal support and realis c deadlines raises perceived
support.
Defini on. A tudes toward the fairness of outcomes, procedures, and interpersonal treatment.
Outcomes. Jus ce a tudes strongly predict trust, commitment, acceptance of decisions, and
compliance.
Example. Even when bonuses are modest, clear and respec ul communica on maintains posi ve
jus ce a tudes.
Defini on. Overall evalua on of organiza onal change, including readiness and openness.
Drivers. Quality of communica on, par cipa on, trust in leadership, change history, and perceived
efficacy.
Example. Early pilot tes ng with user feedback builds posi ve a tudes and smoother rollout.
Defini on. Willingness to be vulnerable to a leader’s ac ons, based on percep ons of ability,
benevolence, and integrity.
Example. Partners who share bad news candidly and act consistently build trust and strengthen
posi ve a tudes across teams.
• Measure a tudes regularly through valid surveys that capture job sa sfac on, engagement,
commitment, jus ce, and perceived support.
• Diagnose drivers by linking a tude data to specific prac ces, teams, and processes.
• Intervene through job redesign, fair and transparent procedures, high-quality leadership behaviour,
recogni on, development opportuni es, and two-way communica on.
• Align values and systems. Inconsistencies between stated values and actual rewards create
dissonance and cynicism.
• Follow up. Re-measure and communicate what changed based on employee input.
EMOTIONS
Emo ons are intense, short-lived psychological and physiological responses to specific events,
people, or situa ons. They are stronger than moods and usually triggered by iden fiable causes. For
example, feeling angry a er unfair treatment by a manager, or feeling happy when receiving
recogni on for good work.
1. Physiological arousal -bodily reac ons such as increased heartbeat, swea ng, or trembling.
3. Cogni ve experience -the subjec ve feeling of joy, fear, anger, sadness, etc.
In OB, emo ons play a major role because employees are not just ra onal beings; they bring their
feelings, moods, and emo onal states into the workplace, which affect performance, mo va on,
teamwork, and decision-making.
Feelings are the subjec ve experience of emo ons. They are the mental associa ons and reac ons
to emo ons that we experience personally.
Emo on refers to the physiological and external response (e.g., anger seen as raised voice,
flushed face).
Feeling is the internal personal experience of that emo on (e.g., “I feel insulted” or “I feel
proud”).
Feelings last longer than emo ons and may not always have a clear external cause. For example, one
may feel generally anxious without knowing why, while an emo on like fear usually has a clear
trigger (such as facing an aggressive boss).
Employees in organiza ons experience a wide range of emo ons. Some common ones include:
Posi ve emo ons: Joy, pride, relief, love, gra tude, enthusiasm. Example: Pride a er a
successful presenta on.
Nega ve emo ons: Anger, fear, envy, guilt, sadness, anxiety. Example: Fear of losing one’s
job due to downsizing.
Mixed emo ons: Some mes employees feel both posi ve and nega ve emo ons
simultaneously. For instance, being promoted may bring joy (achievement) but also anxiety
(new responsibili es).
1. Self-awareness: Recognizing one’s own emo ons and their effect on others. Example:
Realizing you are irritated and avoiding lashing out at colleagues.
2. Self-regula on: Controlling disrup ve emo ons and impulses. Example: Staying calm during
a heated client mee ng.
3. Mo va on: Direc ng emo ons towards produc ve goals. Example: Using frustra on as a
driver to work harder.
4. Empathy: Understanding the emo ons of others. Example: Sensing a colleague is upset even
if they do not say it.
5. Social skills: Building posi ve rela onships, managing conflict, and communica ng
effec vely. Example: Leading a team through a crisis by encouraging them.
Leadership effec veness: Leaders with high EI inspire and mo vate be er, manage conflicts,
and build trust.
Teamwork: Teams perform be er when members are emo onally aware and suppor ve.
Decision-making: Emo ons influence choices; being aware of emo onal biases helps in
ra onal decisions.
Stress management: EI helps individuals cope with work pressure and avoid burnout.
Customer rela ons: Employees who can empathize and regulate emo ons provide be er
service.
1. Performance: Posi ve emo ons o en improve crea vity, problem-solving, and produc vity.
Nega ve emo ons may reduce mo va on and focus.
2. Job Sa sfac on: Emo onal experiences strongly influence whether employees feel sa sfied
or dissa sfied.
3. Communica on: Emo ons affect both verbal and non-verbal communica on. For example,
enthusiasm makes a presenta on engaging, while anger can spoil nego a ons.
4. Conflict and Coopera on: Mismanaged emo ons cause conflicts; well-managed emo ons
encourage coopera on.
5. Organiza onal Culture: A workplace that acknowledges emo ons (instead of suppressing
them) o en has a healthier culture.
Developing Emo onal Intelligence (EI)
Emo onal Intelligence is not a fixed trait; it can be developed and improved through conscious
prac ce, reflec on, and feedback. Since EI involves awareness, regula on, mo va on, empathy, and
rela onship management, each of these can be strengthened with specific approaches.
Reflec on: Keeping a journal of emo ons and situa ons helps individuals recognize pa erns
in their feelings. For example, wri ng down how you felt a er a team mee ng can show
whether you get defensive when cri cized.
Mindfulness and medita on: These prac ces increase present-moment awareness, helping
individuals no ce emo ons as they arise instead of reac ng impulsively.
Feedback seeking: Asking colleagues, friends, or mentors about how they perceive your
emo onal reac ons builds external awareness of blind spots.
2. Self-regula on techniques
Pause before reac ng: Learning to pause (coun ng to ten, deep breathing) when angry or
frustrated prevents impulsive ac ons.
Stress management: Exercise, relaxa on techniques, and work-life balance help control
emo onal overload.
Cogni ve reframing: Reinterpre ng nega ve situa ons in a construc ve way (e.g., seeing
cri cism as feedback) reduces defensiveness.
3. Mo va on building
Se ng personal goals: Clear, meaningful goals keep individuals driven even when facing
setbacks.
Celebra ng small achievements: Recognizing progress builds emo onal strength and
sustained mo va on.
4. Empathy development
Perspec ve-taking: Trying to imagine how a colleague feels in a tough situa on builds
compassion.
Exposure to diverse groups: Interac ng with people from different cultures, backgrounds,
and experiences broadens emo onal understanding.
Team par cipa on: Working collabora vely on group projects builds coopera on, pa ence,
and the ability to manage group emo ons.
Organiza ons o en provide leadership training, workshops, or coaching sessions focused on EI. Role
plays, simula ons, and case studies can help individuals prac ce handling emo ons in work
scenarios.
Learning
In Organiza onal Behaviour (OB), learning refers to the process through which individuals acquire
new knowledge, skills, a tudes, or behaviours, leading to rela vely permanent changes in how they
act at work. Learning is not merely memorizing facts; it is about adap ng to situa ons and applying
knowledge in organiza onal se ngs.
Key idea: Learning equips employees to handle change, innovate, and solve problems.
2. Characteris cs of Learning
2. Rela vely Permanent: Unlike mood or fa gue, learning endures over me.
5. Can Be Formal or Informal: Training programs (formal) or peer interac ons (informal).
OB Relevance: Organiza ons must provide environments that encourage con nuous learning, since
outdated skills can lead to inefficiency.
Theories of Learning in OB
Classical condi oning is based on associa on. Pavlov, through his famous experiment with dogs,
demonstrated that a neutral s mulus (like a bell) could become associated with a meaningful
s mulus (like food), leading to a condi oned response (saliva on).
Key Idea: Behaviour becomes condi oned through repeated pairing of s muli.
Limita ons: Classical condi oning is more effec ve for simple, reflexive behaviours than for complex
tasks requiring reasoning and crea vity.
Operant condi oning emphasizes that behaviour is shaped by its consequences. Unlike classical
condi oning, which focuses on associa ons, operant condi oning stresses reinforcement and
punishment as mechanisms of learning.
Key Mechanisms:
o Nega ve Reinforcement: Removing unpleasant condi ons when desired behaviour occurs
(e.g., reducing supervision once trust is established).
OB Implica on: Reward systems should be carefully designed to encourage sustained and
ethical performance. If organiza ons only reward short-term results (like sales numbers),
employees may engage in unhealthy compe on or unethical behaviour. Balanced
reinforcement ensures long-term mo va on and alignment with organiza onal goals.
Bandura argued that people do not learn only from direct experience but also from observing others.
Learning is thus a cogni ve process influenced by role models.
Workplace Example: A junior manager observes how a senior manager handles conflict in
mee ngs with diplomacy, retains the approach, tries to replicate it in smaller team disputes,
and con nues using it because it results in respect and smoother interac ons.
OB Implica on: Leaders and supervisors act as role models. Their behaviour, whether ethical
or unethical, is likely to be imitated by subordinates. Mentorship, shadowing, and on-the-job
training are prac cal applica ons of social learning in organiza ons.
Self-efficacy, a concept from Bandura’s Social Cogni ve Theory, refers to an individual’s belief
in their ability to successfully perform a task or achieve a goal. It is most closely related to
mo va on and performance, as employees with high self-efficacy tend to set challenging
goals, persist through obstacles, and learn from failures, whereas those with low self-efficacy
may avoid difficult tasks or exert minimal effort. Self-efficacy is shaped by mastery
experiences, observing role models, social encouragement, and physiological or emo onal
states. In the workplace, it plays a cri cal role in determining how employees approach new
projects, acquire skills through training, and respond to leadership and feedback.
Cogni ve learning emphasizes the role of mental processes such as percep on, memory, reasoning,
and problem-solving. Unlike behaviourist theories, which focus on external reinforcement, cogni ve
theories see learners as ac ve par cipants who interpret and internalize informa on.
Key Idea: Learning occurs when individuals process and restructure informa on to form new
knowledge.
OB Implica on: Effec ve training should go beyond delivering informa on. It should engage
employees in reflec on, cri cal thinking, and problem-solving. Case-based teaching,
simula ons, and problem-based learning are consistent with this approach.
David Kolb emphasized that learning is best understood as a cyclical process where experience plays
a central role. Learners move through four stages in a con nuous cycle.
Four Stages:
3. Abstract Conceptualiza on (AC) – Drawing generaliza ons, insights, or theories from the
reflec on.
Workplace Example: A project manager experiences a failed project (CE), reflects on what
went wrong (RO), conceptualizes new planning techniques (AC), and applies them in the next
project (AE).
OB Implica on: Organiza ons should provide opportuni es for employees to cycle through
these stages by encouraging experimenta on, reflec on, and applica on. Prac ces like a er-
ac on reviews, pilot projects, and feedback loops support experien al learning.
Kolb also iden fied that individuals have preferences for different learning styles, based on which
stages of the cycle they emphasize.
1. Converging (AC + AE) – Strong in prac cal applica on and problem-solving. Common among
engineers and technical specialists.
2. Diverging (CE + RO) – Imagina ve, people-oriented, and good at brainstorming. Found in
roles like marke ng, HR, and design.
4. Accommoda ng (CE + AE) – Hands-on, intui ve, and risk-taking. O en seen in entrepreneurs
and leaders of startups.
OB Applica on: Since employees have different learning preferences, organiza ons should
design training programs with varied methods: lectures (for assimilators), group discussions
(for divergers), simula ons (for accommodators), and problem-solving workshops (for
convergers). A blended approach ensures inclusivity and effec veness.
5. Reinforcement in Learning
6. Importance of Learning in OB
Example: Companies like Infosys and Google invest heavily in con nuous learning pla orms, making
adaptability a core competence.
4. Job rota on and enrichment -broadens exposure and develops mul -skilling.
Resistance to change.
Managerial Insight: Overcoming these barriers requires alignment of training with organiza onal
goals, suppor ve leadership, and a culture of con nuous improvement.
Learning in Organiza onal Behaviour is not an abstract concept; it directly underpins training and
development (T&D) prac ces in organiza ons. Training is essen ally the systema c process of
facilita ng learning to improve employee performance in current roles, while development focuses
on preparing employees for future responsibili es. Both rely heavily on how adults learn, which is
why theories of learning are central to designing effec ve training programs.
1. Near Transfer
Defini on: Near transfer occurs when the skills, knowledge, or behaviours learned in training
are applied in a context that is very similar to the original training situa on.
Workplace Example: An employee trained on a new accoun ng so ware applies the exact
steps learned in the training program when using the so ware at work. A call center agent
trained on handling customer complaints using a scripted process applies the same script on
the job.
OB Implica on: Near transfer is essen al for technical training, compliance programs, or
rou ne opera onal tasks where consistency and accuracy are cri cal. Training design should
emphasize prac ce, repe on, and fidelity to the work environment.
2. Far Transfer
Defini on: Far transfer occurs when the learning is applied in contexts that differ significantly
from the training situa on. It involves adap ng general principles or problem-solving
strategies to new or unfamiliar situa ons.
OB Implica on: Far transfer is crucial for leadership development, innova on, and change
management. Training programs should therefore focus on principles, frameworks, and
reflec ve exercises rather than rote memoriza on. Case-based learning, simula ons, and
project work are effec ve methods.
Mo va on
Mo va on
Mo va on is one of the central topics in Organiza onal Behaviour because it explains why
individuals behave the way they do in the workplace. Mo va on can be defined as the internal force
that s mulates, directs, and sustains human behaviour towards achieving specific goals. It answers
three key ques ons: What energizes human behaviour? What directs that behaviour? And how long
can it be sustained?
In a business context, mo va on is not simply about making people work harder. Rather, it is about
designing work and providing condi ons where employees feel engaged, commi ed, and willing to
exert discre onary effort. For example, two employees with the same technical skills may deliver
very different results depending on their level of mo va on. The mo vated employee may volunteer
for extra tasks, put effort into solving problems crea vely, and show persistence in the face of
difficul es, while the unmo vated one may only do the bare minimum.
2. Characteris cs of Mo va on
4. It determines behaviour intensity, direc on, and persistence: Highly mo vated employees
not only work harder (intensity) but also channel their effort toward the right ac vi es
(direc on) and sustain effort over me (persistence).
Mo va on theories are generally divided into two groups: content theories that focus on what
mo vates people, and process theories that focus on how mo va on occurs.
A. Content Theories
o OB Implica on: Managers must iden fy which level of need is dominant for their employees.
A new employee may value job security and pay (lower-level needs), while a senior
professional may seek challenging projects and leadership opportuni es (higher-level
needs).
o Cri cism: Needs may not always follow a strict hierarchy; employees o en pursue mul ple
needs simultaneously.
o OB Example: A good salary will prevent dissa sfac on, but an employee may not feel
mo vated unless they also receive recogni on and meaningful tasks.
o Implica on: Managers must go beyond fixing hygiene issues and focus on enriching jobs to
provide mo va ng factors.
o High nAch individuals like challenging tasks, set moderate goals, and prefer feedback.
o High nAff individuals value close rela onships and coopera on.
o OB Implica on: Understanding an employee’s dominant need helps managers assign roles
effec vely. A high nAch employee may thrive in entrepreneurial projects, while a high nAff
employee may excel in HR roles.
B. Process Theories
o Expectancy: Effort will lead to performance (If I work harder, will I perform be er?).
o Instrumentality: Performance will lead to rewards (If I perform well, will I be rewarded?).
o Valence: The value of the reward (Do I care about the reward?).
Mo va on = Expectancy × Instrumentality × Valence. If any factor is zero, mo va on is
absent.
o Example: An employee will not be mo vated to work over me if they believe that extra
effort will not be recognized (low instrumentality) or if the reward offered (e.g., a cer ficate)
has li le personal value (low valence).
o Example: If two employees contribute equally but one receives higher pay, the underpaid
employee may reduce effort or even quit.
o Implica on: Managers must ensure fairness and transparency in pay, recogni on, and
opportuni es.
o Implica on: Managers should involve employees in goal se ng, make goals measurable, and
provide regular feedback.
o Posi ve reinforcement: Rewards like bonuses or promo ons for good performance.
o Nega ve reinforcement: Removing nega ve condi ons when performance improves (e.g.,
reducing micromanagement once trust is established).
o OB Example: Recognizing employees for innova ve ideas encourages crea vity, while
ignoring a en on-seeking complaints may stop disrup ve behaviour.
McGregor’s Theory X and Theory Y
Douglas McGregor proposed that managers hold two contras ng sets of assump ons about
employees, which affect how they design jobs, use authority, and apply mo va onal strategies.
o Assump ons:
Most employees prefer to be directed, avoid responsibility, and have li le ambi on.
o Implica on: This leads to an authoritarian management style with ght controls, close
supervision, and reliance on extrinsic rewards and punishments.
o Example: In a factory se ng, a manager who believes workers are inherently lazy may
implement strict monitoring, rigid rules, and penal es for mistakes.
o Assump ons:
Work is as natural as play or rest, and people will be self-directed if commi ed to objec ves.
Employees seek responsibility, exercise crea vity, and can be mo vated by higher-level
needs such as esteem and self-actualiza on.
Mo va on comes from crea ng condi ons where employees can achieve personal goals
while working toward organiza onal goals.
o Implica on: This leads to a par cipa ve management style with empowerment, job
enrichment, delega on, and emphasis on intrinsic mo va on.
o Example: A tech company that encourages flexible work hours, autonomy in decision-
making, and innova on challenges operates on Theory Y principles.
OB Significance
McGregor’s theory highlights that mo va on is not only about individual needs but also
about managerial mindset.
Managers who adopt Theory X tend to create rigid, compliance-driven organiza ons, while
those with Theory Y foster innova on, engagement, and commitment.
In prac ce, most organiza ons require a balance — rou ne, repe ve jobs may need some
elements of Theory X, while crea ve or knowledge-based roles thrive under Theory Y.
4. Types of Mo va on
1. Intrinsic Mo va on: Arises from within the individual, such as pride, personal sa sfac on,
or enjoyment of the work itself.
2. Extrinsic Mo va on: Comes from external rewards like salary, promo ons, bonuses, or
recogni on.
3. Posi ve Mo va on: Encouraging desirable behaviour by offering rewards or apprecia on.
4. Nega ve Mo va on: Using fear of punishment, penal es, or loss to drive performance.
Mo va on is cri cal for organiza onal success. It improves performance by ensuring employees
direct effort toward high produc vity. It increases job sa sfac on, reducing absenteeism and
turnover. It encourages innova on, since mo vated individuals are more willing to take ini a ve and
solve problems crea vely. It also aligns individual goals with organiza onal goals, ensuring that
employees’ personal growth contributes to overall progress. Companies like Google, Infosys, and Tata
emphasize not just monetary rewards but also meaningful work, flexibility, and con nuous learning
to maintain high levels of mo va on.
Organiza ons can adopt a range of techniques to mo vate employees, such as:
Job enrichment and enlargement: Adding meaningful responsibili es and variety to roles.
Job enlargement refers to expanding a job horizontally by adding more tasks of a similar
level, mainly to reduce monotony and provide variety, whereas job enrichment refers to
expanding a job ver cally by adding responsibili es, autonomy, and opportuni es for
decision-making, thereby enhancing mo va on, sa sfac on, and personal growth; in short,
enlargement increases the quan ty of tasks, while enrichment increases the quality and
depth of work.
Work-life balance ini a ves: Flexible hours, wellness programs, hybrid work.
Suppor ve leadership: Managers who mentor, coach, and inspire their teams.
7. Barriers to Mo va on
Mo va on efforts may fail if organiza ons face barriers such as inequity in pay or recogni on, lack of
transparency, poor leadership, monotonous jobs, limited growth opportuni es, or a mismatch
between employee needs and organiza onal rewards. For example, offering cash bonuses may not
mo vate an employee who values flexible work schedules more. Managers must tailor mo va onal
strategies to individual needs.