Java Programming Basics Guide
Java Programming Basics Guide
What is Java?
Java is a popular programming language, created in 1995.
It is used for:
Java Install
However, if you want to run Java on your own computer, follow the
instructions below.
To check if you have Java installed on a Windows PC, search in the start bar
for Java or type the following in Command Prompt ([Link]):
If Java is installed, you will see something like this (depending on version):
If you do not have Java installed on your computer, you can download it
at [Link].
Note: In this tutorial, we will write Java code in a text editor. However, it is
possible to write Java in an Integrated Development Environment, such as
IntelliJ IDEA, Netbeans or Eclipse, which are particularly useful when
managing larger collections of Java files.
Java Quickstart
In Java, every application begins with a class name, and that class must
match the filename.
Let's create our first Java file, called [Link], which can be done in any text
editor (like Notepad).
The file should contain a "Hello World" message, which is written with the
following code:
[Link]
[Link]("Hello World");
Don't worry if you don't understand the code above - we will discuss it in
detail in later chapters. For now, focus on how to run the code above.
This will compile your code. If there are no errors in the code, the command
prompt will take you to the next line. Now, type "java Main" to run the file:
Congratulations! You have written and executed your first Java program.
Java Syntax
In the previous chapter, we created a Java file called [Link], and we used
the following code to print "Hello World" to the screen:
[Link]
[Link]("Hello World");
Example explained
Every line of code that runs in Java must be inside a class. And the class
name should always start with an uppercase first letter. In our example, we
named the class Main.
The name of the java file must match the class name. When saving the file,
save it using the class name and add ".java" to the end of the filename. To
run the example above on your computer, make sure that Java is properly
installed: Go to the Get Started Chapter for how to install Java. The output
should be:
Hello World
The main Method
The main() method is required and you will see it in every Java program:
Any code inside the main() method will be executed. Don't worry about the
keywords before and after it. You will get to know them bit by bit while
reading this tutorial.
For now, just remember that every Java program has a class name which
must match the filename, and that every program must contain
the main() method.
[Link]()
Inside the main() method, we can use the println() method to print a line of
text to the screen:
[Link]("Hello World");
Note: The curly braces {} marks the beginning and the end of a block of
code.
System is a built-in Java class that contains useful members, such as out,
which is short for "output". The println() method, short for "print line", is
used to print a value to the screen (or a file).
Don't worry too much about how System, out and println() works. Just know
that you need them together to print stuff to the screen.
You should also note that each code statement must end with a semicolon
(;).
[Link]("Hello World!");
You can add as many println() methods as you want. Note that it will add a
new line for each method:
Example
[Link]("Hello World!");
[Link]("It is awesome!");
Double Quotes
Text must be wrapped inside double quotations marks "".
Example
[Link]("This sentence will work!");
The only difference is that it does not insert a new line at the end of the
output:
Example
[Link]("Hello World! ");
Note that we add an extra space (after "Hello World!" in the example above)
for better readability.
In this tutorial, we will only use println() as it makes the code output easier
to read.
[Link](3);
[Link](358);
[Link](50000);
You can also perform mathematical calculations inside the println() method:
Example
[Link](3 + 3);
Example
[Link](2 * 5);
Java Comments
Java Comments
Comments can be used to explain Java code, and to make it more readable. It
can also be used to prevent execution when testing alternative code.
Single-line Comments
Single-line comments start with two forward slashes ( //).
Any text between // and the end of the line is ignored by Java (will not be
executed).
// This is a comment
[Link]("Hello World");
Example
[Link]("Hello World"); // This is a comment
Java Variables
Java Variables
Variables are containers for storing data values.
Syntax:
To create a variable that should store text, look at the following example:
Example
Create a variable called name of type String and assign it the value "John".
Then we use println() to print the name variable:
[Link](name);
Example
Create a variable called myNum of type int and assign it the value 15:
[Link](myNum);
You can also declare a variable without assigning the value, and assign the
value later:
Example
int myNum;
myNum = 15;
[Link](myNum);
Note that if you assign a new value to an existing variable, it will overwrite
the previous value:
Example
Change the value of myNum from 15 to 20:
[Link](myNum);
Final Variables
If you don't want others (or yourself) to overwrite existing values, use
the final keyword (this will declare the variable as "final" or "constant",
which means unchangeable and read-only):
Example
final int myNum = 15;
Other Types
A demonstration of how to declare variables of other types:
Example
int myNum = 5;
Display Variables
The println() method is often used to display variables.
You can also use the + character to add a variable to another variable:
Example
String firstName = "John ";
[Link](fullName);
Example
int x = 5;
int y = 6;
[Link](x + y); // Print the value of x + y
Example
Instead of writing:
int x = 5;
int y = 6;
int z = 50;
[Link](x + y + z);
int x = 5, y = 6, z = 50;
[Link](x + y + z);
Example
int x, y, z;
x = y = z = 50;
[Link](x + y + z);
Identifiers
All Java variables must be identified with unique names.
Identifiers can be short names (like x and y) or more descriptive names (age,
sum, totalVolume).
Example
// Good
int m = 60;
Real-Life Examples
Often in our examples, we simplify variable names to match their data type
(myInt or myNum for int types, myChar for char types, and so on). This is
done to avoid confusion.
However, for a practical example of using variables, we have created a
program that stores different data about a college student:
Example
// Student data
// Print variables
Example
// Create integer variables
int length = 4;
int width = 6;
int area;
// Print variables
Try it Yourself »
Numbers
Primitive number types are divided into two groups:
Even though there are many numeric types in Java, the most used for
numbers are int (for whole numbers) and double (for floating point
numbers). However, we will describe them all as you continue to read.
Integer Types
Byte
The byte data type can store whole numbers from -128 to 127. This can be
used instead of int or other integer types to save memory when you are
certain that the value will be within -128 and 127:
Example
byte myNum = 100;
[Link](myNum);
Short
The short data type can store whole numbers from -32768 to 32767:
Example
short myNum = 5000;
[Link](myNum);
Int
The int data type can store whole numbers from -2147483648 to
2147483647. In general, and in our tutorial, the int data type is the
preferred data type when we create variables with a numeric value.
Example
int myNum = 100000;
[Link](myNum);
Long
The long data type can store whole numbers from -9223372036854775808
to 9223372036854775807. This is used when int is not large enough to store
the value. Note that you should end the value with an "L":
Example
long myNum = 15000000000L;
[Link](myNum);
The float and double data types can store fractional numbers. Note that
you should end the value with an "f" for floats and "d" for doubles:
Float Example
float myNum = 5.75f;
[Link](myNum);
Double Example
double myNum = 19.99d;
[Link](myNum);
The precision of a floating point value indicates how many digits the value
can have after the decimal point. The precision of float is only six or seven
decimal digits, while double variables have a precision of about 16 digits.
Therefore it is safer to use double for most calculations.
Scientific Numbers
A floating point number can also be a scientific number with an "e" to
indicate the power of 10:
Example
float f1 = 35e3f;
double d1 = 12E4d;
[Link](f1);
[Link](d1);
Boolean Types
Very often in programming, you will need a data type that can only have one
of two values, like:
YES / NO
ON / OFF
TRUE / FALSE
For this, Java has a boolean data type, which can only take the
values true or false:
Example
boolean isJavaFun = true;
Characters
The char data type is used to store a single character. The character must be
surrounded by single quotes, like 'A' or 'c':
Example
char myGrade = 'B';
[Link](myGrade);
Alternatively, if you are familiar with ASCII values, you can use those to
display certain characters:
Example
char myVar1 = 65, myVar2 = 66, myVar3 = 67;
[Link](myVar1);
[Link](myVar2);
[Link](myVar3);
Tip: A list of all ASCII values can be found in our ASCII Table Reference.
Strings
The String data type is used to store a sequence of characters (text). String
values must be surrounded by double quotes:
Example
String greeting = "Hello World";
[Link](greeting);
The String type is so much used and integrated in Java, that some call it "the
special ninth type".
Real-Life Example
Here's a real-life example of using different data types, to calculate and
output the total cost of a number of items:
Example
// Create variables of different data types
// Print variables
The main differences between primitive and non-primitive data types are:
Primitive types in Java are predefined and built into the language, while
non-primitive types are created by the programmer (except
for String).
Non-primitive types can be used to call methods to perform certain
operations, whereas primitive types cannot.
Primitive types start with a lowercase letter (like int), while non-
primitive types typically starts with an uppercase letter (like String).
Primitive types always hold a value, whereas non-primitive types can
be null.
Widening Casting
Widening casting is done automatically when passing a smaller size type to a
larger size type:
Example
public class Main {
int myInt = 9;
[Link](myInt); // Outputs 9
Narrowing Casting
Narrowing casting must be done manually by placing the type in
parentheses () in front of the value:
Example
public class Main {
[Link](myInt); // Outputs 9
}
Real-Life Example
Here's a real-life example of type casting where we create a program to
calculate the percentage of a user's score in relation to the maximum score
in a game.
We use type casting to make sure that the result is a floating-point value,
rather than an integer:
Example
// Set the maximum possible score in the game to 500
Java Operators
Java Operators
Operators are used to perform operations on variables and values.
In the example below, we use the + operator to add together two values:
Try it Yourself »
Although the + operator is often used to add together two values, like in the
example above, it can also be used to add together a variable and a value, or
a variable and another variable:
Example
int sum1 = 100 + 50; // 150 (100 + 50)
Try it Yourself »
Arithmetic operators
Assignment operators
Comparison operators
Logical operators
Bitwise operators
Arithmetic Operators
Arithmetic operators are used to perform common mathematical operations.
Java Strings
Strings are used for storing text.
Example
Create a variable of type String and assign it a value:
String greeting = "Hello";
String Length
A String in Java is actually an object, which contain methods that can perform
certain operations on strings. For example, the length of a string can be
found with the length() method:
Example
String txt = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Example
String txt = "Hello World";
Example
String txt = "Please locate where 'locate' occurs!";
[Link]([Link]("locate")); // Outputs 7
Java counts positions from zero.
0 is the first position in a string, 1 is the second, 2 is the third ...
String Concatenation
The + operator can be used between strings to combine them. This is
called concatenation:
Example
String firstName = "John";
Note that we have added an empty text (" ") to create a space between
firstName and lastName on print.
You can also use the concat() method to concatenate two strings:
Example
String firstName = "John ";
[Link]([Link](lastName));
Example
int x = 10;
int y = 20;
int z = x + y; // z will be 30 (an integer/number)
Example
String x = "10";
String y = "20";
If you add a number and a string, the result will be a string concatenation:
Example
String x = "10";
int y = 20;
String txt = "We are the so-called "Vikings" from the north.";
The backslash (\) escape character turns special characters into string
characters:
\\ \ Backslash
Example
String txt = "We are the so-called \"Vikings\" from the north.";
Example
String txt = "It\'s alright.";
Example
String txt = "The character \\ is called backslash.";
Code Result
\n New Line
\r Carriage Return
\t Tab
\b Backspace
\f Form Feed
Java Math
[Link](x,y)
The [Link](x,y) method can be used to find the highest value of x and y:
Example
[Link](5, 10);
[Link](x,y)
The [Link](x,y) method can be used to find the lowest value of x and y:
Example
[Link](5, 10);
[Link](x)
The [Link](x) method returns the square root of x:
Example
[Link](64);
Java Booleans
Very often, in programming, you will need a data type that can only have one
of two values, like:
YES / NO
ON / OFF
TRUE / FALSE
For this, Java has a boolean data type, which can store true or false values.
Boolean Values
A boolean type is declared with the boolean keyword and can only take the
values true or false:
Example
boolean isJavaFun = true;
Boolean Expression
A Boolean expression returns a boolean value: true or false.
This is useful to build logic, and find answers.
For example, you can use a comparison operator, such as the greater
than (>) operator, to find out if an expression (or a variable) is true or false:
Example
int x = 10;
int y = 9;
Or even easier:
Example
[Link](10 > 9); // returns true, because 10 is higher
than 9
Example
int x = 10;
Example
[Link](10 == 15); // returns false, because 10 is not
equal to 15
Example
int myAge = 25;
Cool, right? An even better approach (since we are on a roll now), would be to
wrap the code above in an if...else statement, so we can perform different
actions depending on the result:
Example
Output "Old enough to vote!" if myAge is greater than or equal to 18.
Otherwise output "Not old enough to vote.":
} else {
Booleans are the basis for all Java comparisons and conditions.
You will learn more about conditions (if...else) in the next chapter.
You can use these conditions to perform different actions for different
decisions.
The if Statement
Use the if statement to specify a block of Java code to be executed if a
condition is true.
Syntax
if (condition) {
}
Note that if is in lowercase letters. Uppercase letters (If or IF) will generate
an error.
In the example below, we test two values to find out if 20 is greater than 18.
If the condition is true, print some text:
Example
if (20 > 18) {
Example
int x = 20;
int y = 18;
if (x > y) {
Example explained
In the example above we use two variables, x and y, to test whether x is
greater than y (using the > operator). As x is 20, and y is 18, and we know
that 20 is greater than 18, we print to the screen that "x is greater than y".
Syntax
if (condition) {
Example
int time = 20;
[Link]("Good day.");
} else {
[Link]("Good evening.");
Example explained
In the example above, time (20) is greater than 18, so the condition is false.
Because of this, we move on to the else condition and print to the screen
"Good evening". If the time was less than 18, the program would print "Good
day".
Syntax
if (condition1) {
} else if (condition2) {
Example
int time = 22;
[Link]("Good morning.");
[Link]("Good day.");
} else {
[Link]("Good evening.");
Example explained
In the example above, time (22) is greater than 10, so the first
condition is false. The next condition, in the else if statement, is
also false, so we move on to the else condition
since condition1 and condition2 is both false - and print to the screen
"Good evening".
However, if the time was 14, our program would print "Good day."
It can be used to replace multiple lines of code with a single line, and is most
often used to replace simple if else statements:
Syntax
variable = (condition) ? expressionTrue : expressionFalse;
Instead of writing:
Example
int time = 20;
[Link]("Good day.");
} else {
[Link]("Good evening.");
Example
int time = 20;
[Link](result);
Real-Life Examples
This example shows how you can use if..else to "open a door" if the user
enters the correct code:
Example
int doorCode = 1337;
if (doorCode == 1337) {
[Link]("Correct code. The door is now open.");
} else {
This example shows how you can use if..else to find out if a number is
positive or negative:
Example
int myNum = 10; // Is this a positive or negative number?
if (myNum > 0) {
} else {
Example
int myAge = 25;
} else {
Example
int myNum = 5;
if (myNum % 2 == 0) {
} else {
Java Switch
Instead of writing many if..else statements, you can use
the switch statement.
Syntax
switch(expression) {
case x:
// code block
break;
case y:
// code block
break;
default:
// code block
}
The example below uses the weekday number to calculate the weekday
name:
Example
int day = 4;
switch (day) {
case 1:
[Link]("Monday");
break;
case 2:
[Link]("Tuesday");
break;
case 3:
[Link]("Wednesday");
break;
case 4:
[Link]("Thursday");
break;
case 5:
[Link]("Friday");
break;
case 6:
[Link]("Saturday");
break;
case 7:
[Link]("Sunday");
break;
This will stop the execution of more code and case testing inside the block.
When a match is found, and the job is done, it's time for a break. There is no
need for more testing.
A break can save a lot of execution time because it "ignores" the execution of
all the rest of the code in the switch block.
Example
int day = 4;
switch (day) {
case 6:
[Link]("Today is Saturday");
break;
case 7:
[Link]("Today is Sunday");
break;
default:
Note that if the default statement is used as the last statement in a switch
block, it does not need a break.
Loops are handy because they save time, reduce errors, and they make code
more readable.
Syntax
while (condition) {
}
In the example below, the code in the loop will run, over and over again, as
long as a variable (i) is less than 5:
Example
int i = 0;
while (i < 5) {
[Link](i);
i++;
Note: Do not forget to increase the variable used in the condition, otherwise
the loop will never end!
Syntax
do {
while (condition);
The example below uses a do/while loop. The loop will always be executed at
least once, even if the condition is false, because the code block is executed
before the condition is tested:
Example
int i = 0;
do {
[Link](i);
i++;
Do not forget to increase the variable used in the condition, otherwise the
loop will never end!
Real-Life Examples
To demonstrate a practical example of the while loop, we have created a
simple "countdown" program:
Example
int countdown = 3;
[Link](countdown);
countdown--;
Example
Print "Yatzy!" If the dice number is 6:
int dice = 1;
[Link]("No Yatzy.");
} else {
[Link]("Yatzy!");
dice = dice + 1;
If the loop passes the values ranging from 1 to 5, it prints "No Yatzy".
Whenever it passes the value 6, it prints "Yatzy!".
Syntax
for (statement 1; statement 2; statement 3) {
Statement 1 is executed (one time) before the execution of the code block.
Statement 3 is executed (every time) after the code block has been
executed.
Example
for (int i = 0; i < 5; i++) {
[Link](i);
}
Example explained
Statement 1 sets a variable before the loop starts (int i = 0).
Statement 2 defines the condition for the loop to run (i must be less than 5).
If the condition is true, the loop will start over again, if it is false, the loop will
end.
Statement 3 increases a value (i++) each time the code block in the loop has
been executed.
Another Example
This example will only print even values between 0 and 10:
Example
for (int i = 0; i <= 10; i = i + 2) {
[Link](i);
Nested Loops
It is also possible to place a loop inside another loop. This is called a nested
loop.
The "inner loop" will be executed one time for each iteration of the "outer
loop":
Example
// Outer loop
For-Each Loop
There is also a "for-each" loop, which is used exclusively to loop through
elements in an array (or other data sets):
Syntax
for (type variableName : arrayName) {
The following example outputs all elements in the cars array, using a "for-
each" loop:
Example
String[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
[Link](i);
Real-Life Examples
To demonstrate a practical example of the for loop, let's create a program
that counts to 100 by tens:
Example
for (int i = 0; i <= 100; i += 10) {
[Link](i);
In this example, we create a program that only print even values between 0
and 10:
Example
for (int i = 0; i <= 10; i = i + 2) {
[Link](i);
And in this example, we create a program that prints the multiplication table
for a specified number:
Example
int number = 2;
Example
for (int i = 0; i < 10; i++) {
if (i == 4) {
break;
[Link](i);
Java Continue
The continue statement breaks one iteration (in the loop), if a specified
condition occurs, and continues with the next iteration in the loop.
Example
for (int i = 0; i < 10; i++) {
if (i == 4) {
continue;
[Link](i);
[Link](i);
i++;
if (i == 4) {
break;
Continue Example
int i = 0;
if (i == 4) {
i++;
continue;
[Link](i);
i++;
Java Arrays
Arrays are used to store multiple values in a single variable, instead of
declaring separate variables for each value.
Example
String[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
[Link](cars[0]);
// Outputs Volvo
Note: Array indexes start with 0: [0] is the first element. [1] is the second
element, etc.
Example
cars[0] = "Opel";
Example
String[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
cars[0] = "Opel";
[Link](cars[0]);
Array Length
To find out how many elements an array has, use the length property:
Example
String[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
[Link]([Link]);
// Outputs 4
Example
String[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
[Link](cars[i]);
}
Loop Through an Array with For-
Each
There is also a "for-each" loop, which is used exclusively to loop through
elements in arrays:
Syntax
for (type variable : arrayname) {
...
The following example outputs all elements in the cars array, using a "for-
each" loop:
Example
String[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
[Link](i);
The example above can be read like this: for each String element (called i -
as in index) in cars, print out the value of i.
If you compare the for loop and for-each loop, you will see that the for-
each method is easier to write, it does not require a counter (using the
length property), and it is more readable.
Real-Life Example
To demonstrate a practical example of using arrays, let's create a program
that calculates the average of different ages:
Example
// An array storing different ages
int ages[] = {20, 22, 18, 35, 48, 26, 87, 70};
sum += age;
And in this example, we create a program that finds the lowest age among
different ages:
Example
// An array storing different ages
int ages[] = {20, 22, 18, 35, 48, 26, 87, 70};
// Loop through the elements of the ages array to find the lowest
age
lowestAge = age;
Multidimensional Arrays
A multidimensional array is an array of arrays.
Multidimensional arrays are useful when you want to store data as a tabular
form, like a table with rows and columns.
To create a two-dimensional array, add each array within its own set of curly
braces:
ExampleGet your own Java Server
int[][] myNumbers = { {1, 2, 3, 4}, {5, 6, 7} };
Access Elements
To access the elements of the myNumbers array, specify two indexes: one
for the array, and one for the element inside that array. This example
accesses the third element (2) in the second array (1) of myNumbers:
Example
int[][] myNumbers = { {1, 2, 3, 4}, {5, 6, 7} };
[Link](myNumbers[1][2]); // Outputs 7
Remember that: Array indexes start with 0: [0] is the first element. [1] is
the second element, etc.
Example
int[][] myNumbers = { {1, 2, 3, 4}, {5, 6, 7} };
myNumbers[1][2] = 9;
Example
int[][] myNumbers = { {1, 2, 3, 4}, {5, 6, 7} };
[Link](myNumbers[i][j]);
}
}
Or you could just use a for-each loop, which is considered easier to read and
write:
Example
int[][] myNumbers = { {1, 2, 3, 4}, {5, 6, 7} };
[Link](i);
Java Methods
A method is a block of code which only runs when it is called.
Why use methods? To reuse code: define the code once, and use it many
times.
Create a Method
A method must be declared within a class. It is defined with the name of the
method, followed by parentheses (). Java provides some pre-defined
methods, such as [Link](), but you can also create your own
methods to perform certain actions:
Example
Create a method inside Main:
// code to be executed
Example Explained
In the following example, myMethod() is used to print a text (the action), when
it is called:
Example
Inside main, call the myMethod() method:
myMethod();
Example
public class Main {
myMethod();
myMethod();
myMethod();
Method Overloading
With method overloading, multiple methods can have the same name with
different parameters:
Example
int myMethod(int x)
float myMethod(float x)
Consider the following example, which has two methods that add numbers of
different type:
Example
static int plusMethodInt(int x, int y) {
return x + y;
return x + y;
Instead of defining two methods that should do the same thing, it is better to
overload one.
Example
static int plusMethod(int x, int y) {
return x + y;
Note: Multiple methods can have the same name as long as the number
and/or type of parameters are different.
Java Scope
In Java, variables are only accessible inside the region they are created. This
is called scope.
Method Scope
Variables declared directly inside a method are available anywhere in the
method following the line of code in which they were declared:
Example
public class Main {
int x = 100;
// Code here can use x
[Link](x);
Block Scope
A block of code refers to all of the code between curly braces {}.
Variables declared inside blocks of code are only accessible by the code
between the curly braces, which follows the line in which the variable was
declared:
Example
public class Main {
{ // This is a block
int x = 100;
[Link](x);
} // The block ends here
Java Recursion
Recursion is the technique of making a function call itself. This technique
provides a way to break complicated problems down into simple problems
which are easier to solve.
Recursion may be a bit difficult to understand. The best way to figure out how
it works is to experiment with it.
Recursion Example
Adding two numbers together is easy to do, but adding a range of numbers is
more complicated. In the following example, recursion is used to add a range
of numbers together by breaking it down into the simple task of adding two
numbers:
Example
Use recursion to add all of the numbers up to 10.
if (k > 0) {
} else {
return 0;
Example Explained
When the sum() function is called, it adds parameter k to the sum of all
numbers smaller than k and returns the result. When k becomes 0, the
function just returns 0. When running, the program follows these steps:
10 + sum(9)
10 + ( 9 + sum(8) )
10 + ( 9 + ( 8 + sum(7) ) )
...
10 + 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1 + sum(0)
10 +9+8+7+6+5+4+3+2+1+0
Since the function does not call itself when k is 0, the program stops there
and returns the result
Halting Condition
Just as loops can run into the problem of infinite looping, recursive functions
can run into the problem of infinite recursion. Infinite recursion is when the
function never stops calling itself. Every recursive function should have a
halting condition, which is the condition where the function stops calling
itself. In the previous example, the halting condition is when the
parameter k becomes 0.
It is helpful to see a variety of different examples to better understand the
concept. In this example, the function adds a range of numbers between a
start and an end. The halting condition for this recursive function is
when end is not greater than start:
Example
Use recursion to add all of the numbers between 5 to 10.
[Link](result);
} else {
return end;
The developer should be very careful with recursion as it can be quite easy to
slip into writing a function which never terminates, or one that uses excess
amounts of memory or processor power. However, when written correctly
recursion can be a very efficient and mathematically-elegant approach to
programming.
Tip: The "Don't Repeat Yourself" (DRY) principle is about reducing the
repetition of code. You should extract out the codes that are common for the
application, and place them at a single place and reuse them instead of
repeating it.
Look at the following illustration to see the difference between class and
objects:
class
Fruit
objects
Apple
Banana
Mango
Another example:
class
Car
objects
Volvo
Audi
Toyota
When the individual objects are created, they inherit all the variables and
methods from the class.
Everything in Java is associated with classes and objects, along with its
attributes and methods. For example: in real life, a car is an object. The car
has attributes, such as weight and color, and methods, such as drive and
brake.
[Link]
Create a class named "Main" with a variable x:
int x = 5;
Remember from the Java Syntax chapter that a class should always start with
an uppercase first letter, and that the name of the java file should match the
class name.
Create an Object
In Java, an object is created from a class. We have already created the class
named Main, so now we can use this to create objects.
To create an object of Main, specify the class name, followed by the object
name, and use the keyword new:
Example
Create an object called "myObj" and print the value of x:
int x = 5;
[Link](myObj.x);
}
Example
Create a class called "Main" with two attributes: x and y:
int x = 5;
int y = 3;
Accessing Attributes
You can access attributes by creating an object of the class, and by using the
dot syntax (.):
The following example will create an object of the Main class, with the
name myObj. We use the x attribute on the object to print its value:
Example
Create an object called "myObj" and print the value of x:
int x = 5;
public static void main(String[] args) {
[Link](myObj.x);
Modify Attributes
You can also modify attribute values:
Example
Set the value of x to 40:
int x;
myObj.x = 40;
[Link](myObj.x);
Example
Change the value of x to 25:
int x = 10;
public static void main(String[] args) {
[Link](myObj.x);
If you don't want the ability to override existing values, declare the attribute
as final:
Example
public class Main {
[Link](myObj.x);
The final keyword is useful when you want a variable to always store the
same value, like PI (3.14159...).
Example
Create a method named myMethod() in Main:
[Link]("Hello World!");
Example
Inside main, call myMethod():
[Link]("Hello World!");
myMethod();
}
// Outputs "Hello World!"
In the example above, we created a static method, which means that it can
be accessed without creating an object of the class, unlike public, which can
only be accessed by objects:
Example
An example to demonstrate the differences
between static and public methods:
// Static method
// Public method
// Main method
Note: You will learn more about these keywords (called modifiers) in the Java
Modifiers chapter.
}
// Create a speed() method and add a parameter
Example explained
1) We created a custom Main class with the class keyword.
3) The fullThrottle() method and the speed() method will print out some
text, when they are called.
5) In order to use the Main class and its methods, we need to create
an object of the Main Class.
6) Then, go to the main() method, which you know by now is a built-in Java
method that runs your program (any code inside main is executed).
7) By using the new keyword we created an object with the name myCar.
Remember that..
The dot (.) is used to access the object's attributes and methods.
Java Constructors
A constructor in Java is a special method that is used to initialize objects.
The constructor is called when an object of a class is created. It can be used
to set initial values for object attributes:
Example
Create a constructor:
public Main() {
// Outputs 5
Note that the constructor name must match the class name, and it cannot
have a return type (like void).
Also note that the constructor is called when the object is created.
Constructor Parameters
Constructors can also take parameters, which is used to initialize attributes.
The following example adds an int y parameter to the constructor. Inside the
constructor we set x to y (x=y). When we call the constructor, we pass a
parameter to the constructor (5), which will set the value of x to 5:
Example
public class Main {
int x;
public Main(int y) {
x = y;
}
public static void main(String[] args) {
[Link](myObj.x);
// Outputs 5
Example
public class Main {
int modelYear;
String modelName;
modelYear = year;
modelName = name;
}
// Outputs 1969 Mustang
Modifiers
By now, you are quite familiar with the public keyword that appears in almost
all of our examples:
The public keyword is an access modifier, meaning that it is used to set the
access level for classes, attributes, methods and constructors.
Access Modifiers
For classes, you can use either public or default:
Modifier Description
default The class is only accessible by classes in the same package. This is used when you don't spec
learn more about packages in the Packages chapter
For attributes, methods and constructors, you can use the one of the
following:
Modifier Description
default The code is only accessible in the same package. This is used when you don't specify a mo
more about packages in the Packages chapter
protected The code is accessible in the same package and subclasses. You will learn more about subc
superclasses in the Inheritance chapter
Non-Access Modifiers
For classes, you can use either final or abstract:
Modifier Description
final The class cannot be inherited by other classes (You will learn more about inheritance in the In
abstract The class cannot be used to create objects (To access an abstract class, it must be inherited fro
will learn more about inheritance and abstraction in the Inheritance and Abstraction chapters
For attributes and methods, you can use the one of the following:
Modifier Description
static Attributes and methods belongs to the class, rather than an object
abstract Can only be used in an abstract class, and can only be used on methods. The method does n
example abstract void run();. The body is provided by the subclass (inherited from). You will
abstraction in the Inheritance and Abstraction chapters
transient Attributes and methods are skipped when serializing the object containing them
volatile The value of an attribute is not cached thread-locally, and is always read from the "main me
Final
If you don't want the ability to override existing attribute values, declare
attributes as final:
Example
public class Main {
final int x = 10;
[Link](myObj.x);
Static
A static method means that it can be accessed without creating an object of
the class, unlike public:
Example
An example to demonstrate the differences
between static and public methods:
// Static method
}
// Public method
// Main method
Abstract
An abstract method belongs to an abstract class, and it does not have a
body. The body is provided by the subclass:
Example
// Code from filename: [Link]
// abstract class
abstract class Main {
public String fname = "John";
class Second {
Encapsulation
The meaning of Encapsulation, is to make sure that "sensitive" data is
hidden from users. To achieve this, you must:
The get method returns the variable value, and the set method sets the
value.
Syntax for both is that they start with either get or set, followed by the
name of the variable, with the first letter in upper case:
Example
public class Person {
// Getter
return name;
}
// Setter
[Link] = newName;
Example explained
Example
public class Main {
[Link]([Link]); // error
John
However, as we try to access a private variable, we get an error:
Example
public class Main {
[Link]([Link]());
// Outputs "John"
Why Encapsulation?
Better control of class attributes and methods
Class attributes can be made read-only (if you only use
the get method), or write-only (if you only use the set method)
Flexible: the programmer can change one part of the code without
affecting other parts
Increased security of data
Java Packages & API
A package in Java is used to group related classes. Think of it as a folder in
a file directory. We use packages to avoid name conflicts, and to write a
better maintainable code. Packages are divided into two categories:
Built-in Packages
The Java API is a library of prewritten classes, that are free to use, included in
the Java Development Environment.
The library is divided into packages and classes. Meaning you can either
import a single class (along with its methods and attributes), or a whole
package that contain all the classes that belong to the specified package.
Syntax
import [Link]; // Import a single class
Example
import [Link];
To use the Scanner class, create an object of the class and use any of the
available methods found in the Scanner class documentation. In our
example, we will use the nextLine() method, which is used to read a
complete line:
Example
Using the Scanner class to get user input:
import [Link];
class MyClass {
[Link]("Enter username");
}
Import a Package
There are many packages to choose from. In the previous example, we used
the Scanner class from the [Link] package. This package also contains
date and time facilities, random-number generator and other utility classes.
To import a whole package, end the sentence with an asterisk sign ( *). The
following example will import ALL the classes in the [Link] package:
Example
import [Link].*;
User-defined Packages
To create your own package, you need to understand that Java uses a file
system directory to store them. Just like folders on your computer:
Example
└── root
└── mypack
└── [Link]
[Link]
package mypack;
class MyPackageClass {
[Link]("This is my package!");
The -d keyword specifies the destination for where to save the class file. You
can use any directory name, like c:/user (windows), or, if you want to keep
the package within the same directory, you can use the dot sign " .", like in
the example above.
Note: The package name should be written in lower case to avoid conflict
with class names.
When we compiled the package in the example above, a new folder was
created, called "mypack".
This is my package!
In the example below, the Car class (subclass) inherits the attributes and
methods from the Vehicle class (superclass):
Example
class Vehicle {
[Link]("Tuut, tuut!");
[Link]();
Tip: Also take a look at the next chapter, Polymorphism, which uses inherited
methods to perform different tasks.
...
...
Java Polymorphism
Polymorphism means "many forms", and it occurs when we have many
classes that are related to each other by inheritance.
Like we specified in the previous chapter; Inheritance lets us inherit
attributes and methods from another class. Polymorphism uses those
methods to perform different tasks. This allows us to perform a single action
in different ways.
Example
class Animal {
Remember from the Inheritance chapter that we use the extends keyword to
inherit from a class.
Now we can create Pig and Dog objects and call the animalSound() method
on both of them:
Example
class Animal {
class Main {
[Link]();
[Link]();
[Link]();
To access the inner class, create an object of the outer class, and then create
an object of the inner class:
Example
class OuterClass {
int x = 10;
class InnerClass {
int y = 5;
[Link](myInner.y + myOuter.x);
// Outputs 15 (5 + 10)
Example
class OuterClass {
int x = 10;
int y = 5;
[Link](myInner.y + myOuter.x);
If you try to access a private inner class from an outside class, an error
occurs:
Example
class OuterClass {
int x = 10;
int y = 5;
[Link](myInner.y);
// Outputs 5
Note: just like static attributes and methods, a static inner class does not
have access to members of the outer class.
Example
class OuterClass {
int x = 10;
class InnerClass {
return x;
}
}
[Link]([Link]());
// Outputs 10
[Link]("Zzz");
From the example above, it is not possible to create an object of the Animal
class:
To access the abstract class, it must be inherited from another class. Let's
convert the Animal class we used in the Polymorphism chapter to an abstract
class:
Remember from the Inheritance chapter that we use the extends keyword to
inherit from a class.
Example
// Abstract class
// Regular method
[Link]("Zzz");
class Main {
[Link]();
[Link]();
Interfaces
Another way to achieve abstraction in Java, is with interfaces.
An interface is a completely "abstract class" that is used to group related
methods with empty bodies:
Example
// interface
interface Animal {
Example
// Interface
interface Animal {
[Link]("Zzz");
class Main {
[Link]();
[Link]();
Notes on Interfaces:
Like abstract classes, interfaces cannot be used to create objects (in
the example above, it is not possible to create an "Animal" object in the
MyMainClass)
Interface methods do not have a body - the body is provided by the
"implement" class
On implementation of an interface, you must override all of its methods
Interface methods are by default abstract and public
Interface attributes are by default public, static and final
An interface cannot contain a constructor (as it cannot be used to
create objects)
Why And When To Use Interfaces?
1) To achieve security - hide certain details and only show the important
details of an object (interface).
2) Java does not support "multiple inheritance" (a class can only inherit from
one superclass). However, it can be achieved with interfaces, because the
class can implement multiple interfaces. Note: To implement multiple
interfaces, separate them with a comma
Enums
An enum is a special "class" that represents a group
of constants (unchangeable variables, like final variables).
To create an enum, use the enum keyword (instead of class or interface), and
separate the constants with a comma. Note that they should be in uppercase
letters:
LOW,
MEDIUM,
HIGH
Try it Yourself »
enum Level {
LOW,
MEDIUM,
HIGH
[Link](myVar);
MEDIUM
Try it Yourself »
Example
enum Level {
LOW,
MEDIUM,
HIGH
switch(myVar) {
case LOW:
[Link]("Low level");
break;
case MEDIUM:
[Link]("Medium level");
break;
case HIGH:
[Link]("High level");
break;
Medium level
Loop Through an Enum
The enum type has a values() method, which returns an array of all enum
constants. This method is useful when you want to loop through the
constants of an enum:
Example
for (Level myVar : [Link]()) {
[Link](myVar);
LOW
MEDIUM
HIGH
An enum cannot be used to create objects, and it cannot extend other classes
(but it can implement interfaces).
To use the Scanner class, create an object of the class and use any of the
available methods found in the Scanner class documentation. In our example,
we will use the nextLine() method, which is used to read Strings:
ExampleGet your own Java Server
import [Link]; // Import the Scanner class
class Main {
[Link]("Enter username");
If you don't know what a package is, read our Java Packages Tutorial.
Input Types
In the example above, we used the nextLine() method, which is used to read
Strings. To read other types, look at the table below:
Method Description
Example
import [Link];
class Main {
// String input
// Numerical input
Note: If you enter wrong input (e.g. text in a numerical input), you will get an
exception/error message (like "InputMismatchException").
Java Dates
Java does not have a built-in Date class, but we can import
the [Link] package to work with the date and time API. The package
includes many date and time classes. For example:
Class Description
If you don't know what a package is, read our Java Packages Tutorial.
Example
import [Link]; // import the LocalDate class
2025-06-08
Display Current Time
To display the current time (hour, minute, second, and nanoseconds), import
the [Link] class, and use its now() method:
Example
import [Link]; // import the LocalTime class
[Link](myObj);
This example displays the server's local time, which may differ from your
local time:
20:44:46.688140
Example
import [Link]; // import the LocalDateTime class
[Link](myObj);
2025-06-08T20:44:46.688726
Example
import [Link]; // Import the LocalDateTime class
DateTimeFormatter myFormatObj =
[Link]("dd-MM-yyyy HH:mm:ss");
The ofPattern() method accepts all sorts of values, if you want to display the
date and time in a different format. For example:
Value Example
yyyy-MM-dd "1988-09-29"
dd/MM/yyyy "29/09/1988"
dd-MMM-yyyy "29-Sep-1988"