Unit 2
VECTORS
Vectors and Types of Vectors
In physics, quantities are classified according to whether direction is needed to describe them
fully.
Difference between Vector and Scalar Quantities
Scalar Quantities:
These have only magnitude (size) and no direction.
They are fully described by a numerical value and unit.
Vector Quantities:
These have both magnitude and direction, making them essential for complete
descriptions in physics.
Without direction, quantities like displacement lose meaning.
Type Definition Example Quantities Representation
Scalar A quantity that has Mass (m), Time (t), Energy (E), Ordinary number (e.g.
magnitude only, no Distance (d), Speed (v) 50 kg)
direction.
Vector A quantity that has both Displacement ( ⃗), Velocity ( ⃗), Directed arrow ( ⃗) or
magnitude and ⃗
Force ( ), Acceleration ( ⃗), boldface letter A
direction. Momentum ( ⃗)
Example:
If a girl says, ―The truck moves 50 km/h,‖ she has given a speed (scalar).
If she adds, ―50 km/h toward the North,‖ that becomes a velocity (vector).
Activity 2.1 Identifying Scalars and Vectors
Complete the table below (from the textbook) by classifying each physical quantity.
Quantity Scalar/Vector Quantity Scalar/Vector
Area Scalar Density Scalar
Distance Scalar Weight Vector
Pressure Scalar Force Vector
Now add your own examples:
Scalar: time, energy, temperature.
Vector: displacement, acceleration, momentum.
2. Geometric Representation of Vectors
A vector is represented geometrically by a directed arrow drawn to scale.
Notation:
Boldface (A) –read as vector A
Arrow overhead ( ⃗) –read as vector A
Magnitude is | ⃗| or A. –read as magnitude of vector A
Length of the arrow → magnitude.
Arrowhead direction → direction of the quantity.
Tail (initial point) → starting point.
Head (tip) → terminal point.
Example
If the vector A has a magnitude of 5 N acting East, it is represented by a line 5 cm long (using
scale 1 cm = 1 N) drawn eastward on a graph.
Tools Used:
Ruler (to scale length)
Protractor (to show direction)
Graph paper (to plot accurately)
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Activity 2.2
Materials: Measuring tape, graph paper, ruler, protractor.
1. Stand at the center of a volleyball field (origin).
2. Walk any direction and stop after a certain distance.
3. Measure your straight-line distance from the origin to final point.
4. Draw this displacement vector to scale on graph paper.
5. Label axes:
( x )-axis → East
( y )-axis → North
3. Types of Vectors
(a) Zero or Null Vector (→0)
Magnitude of zero
Have no specific direction.
Example: object at rest has zero velocity vector.
⃗⃗ ̂ ̂ ̂
(b) Unit Vector
Magnitude of one (1)
Is used to indicate direction only.
Are represented by adding hat over the head.
Unit vector in the direction of given vector ⃗ is given as
⃗
̂
| ⃗|
Example: ( ̂ ̂ ̂ ) along x-, y-, and z-axes.
(c) Equal Vectors
Vectors with the same magnitude and same direction, even if they start at different
points.
⃗ ⃗⃗ | ⃗| = | ⃗⃗|, and directions are identical.
(d) Negative (Opposite) Vectors
Same magnitude, opposite direction.
⃗ ⃗⃗
Example: ( 5N North ) vs ( 5N South)
(e) Parallel and Antiparallel Vectors
Parallel vectors: act along same or exactly opposite lines of action.
Examples: All gravitational force vectors near Earth’s surface are parallel.
Antiparallel vectors: same line but opposite direction.
(f) Collinear Vectors
Vectors acting along the same line, may be in same or opposite direction.
(g) Coplanar Vectors
Vectors lying in the same plane (e.g. forces acting on a table).
(h) Position Vector
Are vectors used to show the position or location of an object
Vector drawn from origin to a point ( P(x, y, z) ):
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⃗ ̂ ̂ ̂
(i) Displacement Vector
Represents shortest distance between initial and final positions:
⃗ ⃗ ⃗
Where ⃗ is starting point (initial positions) vector and ⃗ final position vector.
(j) Co-initial Vectors
Share the same starting point.
Example 2.1
Find the negative of each:
1. ⃗ = 60 km North ⃗= 60 km South
2. ⃗⃗ = 100km/h, South of East ⃗⃗ = 100 km/h, North of West
Diagram Summary
Type Symbolic Relation Sketch
(a) Parallel ⃗ parallel ⃗⃗ →→
(b) Antiparallel ⃗ uparrow\downarrow ⃗⃗ →←
(c) Equal ⃗= ⃗⃗ Same direction, same length
(d) Negative ⃗= ⃗⃗ Opposite direction
2.2 Graphical Method of Addition of Vectors in Two Dimensions (2-D)
Resultant Vector
When two or more vectors act simultaneously on a point or object, they can be replaced by a
single vector that has the same effect as all of them combined.
The resultant vector is a single vector that represents the combined effect of two or more
vectors.
It has the same physical impact as the original set of vectors acting together.
That single equivalent vector is called the resultant vector ( ⃗⃗ ).
Mathematically and geometrically:
⃗⃗ ⃗⃗ ⃗⃗ ⃗
If several displacements, forces, or velocities act on a body, the resultant gives:
the overall displacement for motion,
the net force for dynamics, or
the net velocity for combined motions.
Graphical (Geometric) Vector Addition Methods
When vectors act in a plane, we can represent them to scale using a ruler (for magnitude)
and a protractor (for direction).
The most common methods are:
2.1 Triangle Law of Vector Addition
This law states that if two vectors are represented in magnitude and direction by two sides
of a triangle (placed head-to-tail), the third side represents the resultant vector in
magnitude and direction.
“If two vectors are represented in magnitude and direction by two sides of a triangle
taken in order, then their resultant is represented by the third side of the triangle taken in
the opposite order.”
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Procedure:
Draw the first vector ⃗ to scale. ⃗
From the head of ⃗ draw the second vector ⃗ to scale. ⃗
Connect the tail of ⃗ to the head of ⃗ to form the resultant ⃗.
Mathematically: ⃗
⃗ ⃗ ⃗
The magnitude of ⃗ is found using a ruler, and the direction using a protractor relative to a
reference
➤ Procedure
1. Choose a scale, e.g., 1 cm = 1 N or 1 cm = 10 m.
2. Draw vector A to scale in its direction.
3. From the head (tip) of A, draw vector B to scale in its own direction.
4. The resultant vector ( ⃗⃗ ) is drawn from the tail of A to the head of B.
⃗⃗ ⃗ ⃗⃗
Mathematical Connection
If the angle between A and B is ( ): B
√
and A
where ( ) is the angle between ( ⃗⃗ ) and ( ⃗).
Conceptual Illustration
If you walk 4 m East, then 3 m North, your overall displacement is the hypotenuse of the
triangle formed by these two steps.
Solution
√
Direction:
( ) North of East
Activity 2.3
A + B = B+ A (commutative property).
Apparatus:
Ruler, protractor, graph paper.
Procedure:
1. Draw vector (A) of 5 cm.
2. Draw vector (B) of 9 cm making ( ) with (A ).
3. Measure the resultant (R ).
4. Repeat with the order reversed: draw (B) first, then (A).
Observation: Both constructions yield the same (R).
Hence vector addition is commutative.
2.2 Parallelogram Law of Vector Addition
This law applies when two vectors are placed tail-to-tail.
The resultant is the diagonal of the parallelogram formed by the two vectors as adjacent
sides.
Procedure:
Draw both vectors ⃗⃗ and ⃗⃗ from a common origin (tail-to-tail).
Complete the parallelogram by drawing lines parallel to each vector
The diagonal from the common tail to the opposite corner is the resultant ⃗⃗.
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Procedure
1. Draw the two vectors A and B with common tail at point O.
2. Complete the parallelogram by drawing lines parallel to both vectors.
3. The diagonal from the common tail gives the resultant vector ( R).
A
B
R B
A
Mathematical Relation
If the angle between A and B is ( ):
√
The direction of the resultant with respect to A:
where ( ) is the angle between ( ⃗⃗ ) and ( ⃗).
Activity 2.4 Parallelogram Law Verification
Discussion Prompt:
Some students think that if ( C= A + B ), then ( |C| = |A| + |B| ).
Why is this incorrect?
Explanation:
Because vector addition considers both magnitude and direction.
Only when vectors are collinear and parallel (θ = 0°) is the equality true.
Otherwise, the diagonal is shorter than the sum of sides.
2.3 Polygon Law of Vector Addition
An extension for more than two vectors.
Place vectors head-to-tail in sequence to form an open polygon.
The resultant is the vector closing the polygon (from the tail of the first to the head of the
last).
➤ Procedure
[Link] a scale and direction system (e.g., East–North).
[Link] (A), then from its head draw (B), then (C), etc.
[Link] the tail of the first vector to the head of the last → resultant (R). D
R= A + B + C+ …
If the polygon closes, i.e., final point = starting point,
then ( R = 0 ) — meaning the system is in equilibrium. C
R
Polygon Law B
Suppose four forces act successively on a ring: A
=10N East, =6N North, =10 N West, =6N South
Constructing these head-to-tail forms a closed rectangle,
hence: + + + = 0
The body is in equilibrium — a key idea in statics.
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2.4 Subtraction of Vectors
Vector subtraction ( ) is defined as adding the negative of (B).
Graphically:
Reverse direction of (B) (to get ( ).
Add it to (A) using the triangle method.
The vector from head of B to head of A represents ( ).
⃗⃗ ⃗ ⃗⃗
Mathematical Connection
If the angle between A and B is ( ): B
√
and A
-B
Activity 2.5
Objective:
Apparatus: 20 m tape, markers, ruler, protractor, graph paper.
Steps:
1. Mark the origin in a field.
2. Walk 12 m North, 16 m East, and 10 m South-East.
3. Plot each on graph paper (scale 1 cm = 1 m).
4. Measure and label the resultant displacement.
5. Calculate direction using the measured angle.
Discussion: How does the resultant compare with actual straight-line distance between start and
end?
Conceptual Summary
Law Representation Diagram Application
Triangle Law Two vectors head-to- △ Simple two-vector systems
tail (displacement, force)
Parallelogram Two vectors tail-to-tail ▱ Forces or velocities acting on same
Law point
Polygon Law Many vectors in order ⬡ Several sequential vectors (motion,
equilibrium)
Subtraction Add inverse vector →← Relative motion or net difference
Vector Addition Properties
1. Commutative:
A+B=B+A
2. Associative:
A+(B+C)= (A+B)+C
3. Existence of Zero Vector:
A+O=A
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