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Understanding Significant Figures and Motion

my physics 1st 6 chapters
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0% found this document useful (0 votes)
9 views13 pages

Understanding Significant Figures and Motion

my physics 1st 6 chapters
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Significant Figures

Significant figures include all reliable digits plus the first uncertain digit in a
measurement.

Rules for determining significant figures:

• All non-zero digits are significant


• Zeros between non-zero digits are significant
• Leading zeros (before first non-zero digit) are not significant
• Trailing zeros after decimal point are significant
• Trailing zeros without decimal are not significant

Scientific notation eliminates ambiguity: cm has 4 significant figures.

Arithmetic Operations with Significant Figures

1. Multiplication/Division: Result has same significant figures as the number with


least significant figures
a. Example: (3 significant figures)
2. Addition/Subtraction: Result has same decimal places as the number with least
decimal places
a. Example: g (1 decimal place)

Dimensional Analysis

Dimensions represent the nature of physical quantities using base dimensions: [L]
(length), [M] (mass), [T] (time), [A] (current), [K] (temperature), [cd] (luminous intensity),
[mol] (amount).

Dimensional formulas show how base dimensions combine:

• Volume:
• Velocity:
• Force:

Applications of dimensional analysis:

• Checking equation consistency


• Deriving relationships between quantities
• Zero acceleration: Constant velocity

Kinematic Equations

For uniformly accelerated motion, the following equations relate displacement (), time (),
initial velocity (), final velocity (), and acceleration ():

1.
2.
3.

Key relationships:

• Area under velocity-time graph = displacement


• Slope of velocity-time graph = acceleration
• Slope of position-time graph = velocity

Free Fall Motion

Free fall is motion under gravity alone (neglecting air resistance), with constant
acceleration downward.

Equations for free fall (taking upward as positive):


🧮 Kinematic Equations of Motion
For objects in uniformly accelerated rectilinear motion, five quantities are related:

Quantity Symbol Unit

Displacement m

Time taken s

Initial velocity m/s

Final velocity m/s

Acceleration m/s²

Key equations:



📏 Physical Quantities and Dimensions

Dimension
Quantity Symbol Unit Remarks
s

Path length - [L] m Scalar quantity

Displacemen . Sign indicates direction in


[L] m
t 1D
Trajectory equation:

This diagram illustrates how a projectile follows a parabolic path, with the horizontal
component of velocity remaining constant while the vertical component changes due to
gravity.

🔄 Uniform Circular Motion


Characteristics:

• Speed: Constant
• Velocity: Continuously changing direction
• Acceleration: Always directed toward center (centripetal)

Key relationships:





where is angular speed, is radius, is frequency, and is period.


This diagram shows how a vector A can be broken down into its x and y components,
allowing for easier analysis of motion in two dimensions.

Vector Addition Methods

1. Graphical Methods:
a. Head-to-tail method
b. Parallelogram method
2. Analytical Method:
a.
b.
c. ## Vector and Scalar Quantities

Scalar quantities have magnitude only:

• Volume, mass, speed, density, number of moles, temperature, pressure,


impulse, time, power, energy, gravitational potential, coefficient of friction,
charge

Vector quantities have both magnitude and direction:

• Acceleration, velocity, angular frequency, displacement, angular velocity,


force, angular momentum, work, current, linear momentum, electric field,
average velocity, magnetic moment, relative velocity

🎯 Key Motion Concepts

Uniform Circular Motion

• Kinematic equations for uniform acceleration do NOT apply - acceleration


magnitude is constant but direction changes continuously
• Resultant acceleration is toward center only if speed is constant

Vector Addition

• Resultant velocity: (velocities with reference to common frame)


• Relative velocity: (velocity of object 1 relative to object 2)
3.5 True/False Analysis

• (a) True: Magnitude of vector is always scalar


• (b) False: Components of vector are vectors along axes
• (c) False: Path length ≥ displacement magnitude (equal only for straight-line
motion)
• (d) True: Average speed ≥ average velocity magnitude
• (e) True: Three non-coplanar vectors cannot sum to zero

🔄 Newton's Laws of Motion

First Law - Law of Inertia

Every body continues in its state of rest or uniform motion in a straight line unless
compelled by external force to change that state

Key points:

• Zero net force → zero acceleration


• Rest and uniform motion are equivalent states
• Inertia = resistance to change in motion

Second Law - Force and Acceleration

The rate of change of momentum is directly proportional to applied force and occurs
in force's direction

Mathematical forms:

• Momentum:
• Force:
• Component form: , ,

Units: 1 N = 1 kg × 1 m/s²

Third Law - Action-Reaction

To every action there is always an equal and opposite reaction


Sources:

• String tension (stone on string)


• Gravitational force (planetary motion)
• Static friction (car on level road)

Maximum Speed on Level Road

Banked Road Advantage

• Reduces friction dependence


• Optimal banking angle:

🧱 Friction Fundamentals

Static Friction

• Opposes impending motion


• Self-adjusting:
• Maximum:

Kinetic Friction

• Opposes actual motion


• Generally constant:
• Typically:

Rolling Friction

• Minimal resistance (2-3 orders smaller than sliding)


• Enables wheel technology
• Complex origin: surface deformation effects
📊 Example Problems

Cyclist on Level Road

Given: km/h = 5 m/s, m,

Condition for no slipping:

Calculation: m²/s² vs m²/s²

Result: The cyclist will slip since

Race Car on Banked Track

Given: m, ,

Optimum speed: m/s

Maximum speed: m/s

🔧 Problem-Solving Strategy in Mechanics


1. Draw schematic diagram showing all parts, links, and supports
2. Choose system - any convenient part of the assembly
3. Draw free-body diagram showing all forces on the system
4. Include known forces with magnitudes and directions
5. Apply Newton's laws to determine unknowns
6. Use action-reaction pairs when analyzing multiple systems

⚖️ Newton's Laws Summary

First Law

"Every body continues in its state of rest or uniform motion in a straight line unless
compelled by external force to act otherwise"

Key point: If , then


Non-Conservative Forces

• Work depends on path taken


• Energy dissipated as heat/sound
• Examples: Friction, air resistance

🌀 Potential Energy Functions

Gravitational Potential Energy

Relation to force:

Spring Potential Energy

Relation to force: (Hooke's Law)

⚡ Power and Energy


Power is the rate of doing work:

Units:

• 1 watt (W) = 1 J/s


• 1 horsepower (hp) = 746 W

💥 Collision Types

Elastic Collisions

• Kinetic energy conserved


• Momentum conserved
• Relative speed of approach = relative speed of separation

Inelastic Collisions

• Kinetic energy not conserved


• Momentum conserved
Key insight: Lighter moderators (deuterium) are more effective at energy transfer, but
head-on collisions are rare in practice.

⚛️ 1D vs 2D Collisions

1D (Head-on) Collisions

• All velocities lie along one line.


• Conservation laws:
o Momentum:
o Kinetic energy (elastic):

2D (Glancing) Collisions

• Velocities lie in a plane (x-y).


• Conservation equations:
o x-momentum:
o y-momentum:
o Kinetic energy (elastic):

Special case: Equal masses () + elastic + one at rest → Final velocities are
perpendicular ().

🎱 Billiard Ball Example


Scenario: Cue ball () strikes target ball () at rest. Target sinks at .
Find: Cue ball’s deflection angle .

Solution steps:

1. Momentum conservation:
🧪 Quick Check
Q: Why does a comet’s speed increase as it approaches the sun despite energy loss to
atmospheric drag?
A: Gravitational potential energy converts to kinetic energy, outweighing small
atmospheric dissipation.

🌪️ Next Up: Systems of Particles & Rotation


• Centre of mass motion
• Angular momentum & torque
• Rotational dynamics about fixed axes## Moment of Force (Torque)

A door rotates about fixed vertical hinges.

• Force alone is not enough: its point of application and direction decide whether
rotation occurs.
• Torque is the rotational analogue of force.

Definition (single particle)

where is the position vector from origin to the point of application of .

Magnitude:

• Zero torque when


–,
– , or
– (force directed through origin).

SI unit: newton-metre (N m)
Dimensions: (same as energy, but is a vector).
⚖️ Equilibrium of a Rigid Body
Two simultaneous conditions:

1. Translational equilibrium

2. Rotational equilibrium
(about any point if )

Scalar form (coplanar forces):

• ,
• (torques perpendicular to plane)

🎢 Couple (Pure Rotation)


• Pair of equal, opposite, non-collinear forces.
• Net force = 0, but net torque ≠ 0.
• Moment of couple is independent of reference point.

🏛️ Principle of Moments (Levers)


Fulcrum at pivot; forces (load) and (effort).

Equilibrium condition:

Mechanical Advantage:
Thin rod Perpendicular, mid-point

Perpendicular, through
Solid disc
centre

Solid disc Diameter

Hollow cylinder Axis

Solid cylinder Axis

Solid sphere Diameter

🔄 Kinematics of Fixed-Axis Rotation

Linear Angular

Equations (constant )

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