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Don't Starve Together Memory Report

The document contains system and process memory statistics for the game 'Don't Starve Together' as it initializes on a Windows 11 system. It details the memory load, available resources, and various threads that are started during the game's launch process. Additionally, it includes information about hardware specifications, loading of game assets, and errors encountered during the loading of certain data files.

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ivankunun
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
3 views8 pages

Don't Starve Together Memory Report

The document contains system and process memory statistics for the game 'Don't Starve Together' as it initializes on a Windows 11 system. It details the memory load, available resources, and various threads that are started during the game's launch process. Additionally, it includes information about hardware specifications, loading of game assets, and errors encountered during the loading of certain data files.

Uploaded by

ivankunun
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

[00:00:01]:

System Memory:
Memory Load: 27%
Available Physical Memory: 11780m/16227m
Available Page File: 15699m/20579m
Available Virtual Memory: 134213450m/134217727m
Available Extended Virtual Memory: 0m
[00:00:01]:
Process Memory:
Peak Working Set Size: 36m
Working Set Size: 36m
Quota Peak Page Pool Usage: 266k
Quota Page Pool Usage: 264k
Quota Peak Non Paged Pool Usage:19k
Quota Non Paged Pool Usage: 18k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:01]: Starting Up
[00:00:01]: Version: 691071
[00:00:01]: Current time: Mon Sep 29 21:42:07 2025

[00:00:01]: Don't Starve Together: 691071 WIN32_STEAM


[00:00:01]: Build Date: 3606
[00:00:01]: Mode: 64-bit
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments:
[00:00:01]: Initializing distribution platform
[00:00:01]: Initializing Minidump handler
[00:00:01]: ....Done
[00:00:01]: Steam AppBuildID: 20055346
[00:00:01]: ....Done
[00:00:01]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1927357113/
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (5584)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:4.40
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:01]: Mounting file system databundles/[Link] successful.
[00:00:02]: THREAD - started 'IC' (6520)
[00:00:02]: Texture Streaming: ENABLED
[00:00:02]: Small Textures: DISABLED
[00:00:02]: Threaded Renderer: ENABLED
[00:00:02]: THREAD - started 'SimUpdateThread' (5712)
[00:00:02]: THREAD - started 'RenderThread' (6580)
[00:00:02]: [Connect] PendingConnection::Reset(true)
[00:00:02]: Platform: 1
[00:00:02]: Network tick rate: U=15(2), D=0
[00:00:02]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:02]: WindowsFirewall - Application already authorized
[00:00:02]: THREAD - started 'StreamInput' (4792)
[00:00:02]: could not load ping_cache
[00:00:02]: Offline user ID: OU_76561199887622841
[00:00:02]: Cached userid loaded:
[00:00:02]: SteamID: 76561199887622841
[00:00:02]: Checked cloud IDs - success: TRUE - 0
[00:00:02]: THREAD - started 'AsynTextureLoadthread' (2464)
[00:00:02]: THREAD - started 'AsynTextureLoadthread' (1908)
[00:00:03]: HardwareStats:
OS
name Майкрософт Windows 11 IoT Корпоративная LTSC
version 10.0.26100
platformSpecific SP 0.0
architecture 64-разрядная
CPU
clockSpeed 2201
name Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
manufacturer GenuineIntel
numCores 6
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 16384
GPU
megsOfRam 1024
videoModeDescription Цвета: 1920 x 1080 x 4294967296
name Intel(R) UHD Graphics 630
driverVersion 31.0.101.2135
driverDate 20250306000000.000000-000
refreshRate 60

[00:00:03]: cGame::InitializeOnMainThread
[00:00:03]: WindowManager::Initialize
[00:00:03]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0
[00:00:05]: CreateEGLContext: 12 configs found
[00:00:05]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:05]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:05]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:05]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:05]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:05]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:05]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:05]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:05]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:05]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:05]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:05]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:05]: GLInfo
[00:00:05]: ~~~~~~
[00:00:05]: GL_VENDOR: Google Inc.
[00:00:05]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1050 Ti)
[00:00:05]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:05]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:05]: THREAD - started 'WindowsInputManager' (5652)
[00:00:05]: OpenGL extensions (19, 19):
[00:00:05]: GL_ANGLE_depth_texture
[00:00:05]: GL_ANGLE_framebuffer_blit
[00:00:05]: GL_ANGLE_framebuffer_multisample
[00:00:05]: GL_ANGLE_instanced_arrays
[00:00:05]: GL_ANGLE_pack_reverse_row_order
[00:00:05]: GL_ANGLE_texture_compression_dxt3
[00:00:05]: GL_ANGLE_texture_compression_dxt5
[00:00:05]: GL_ANGLE_texture_usage
[00:00:05]: GL_ANGLE_translated_shader_source
[00:00:05]: GL_EXT_read_format_bgra
[00:00:05]: GL_EXT_robustness
[00:00:05]: GL_EXT_texture_compression_dxt1
[00:00:05]: GL_EXT_texture_format_BGRA8888
[00:00:05]: GL_EXT_texture_storage
[00:00:05]: GL_OES_get_program_binary
[00:00:05]: GL_OES_packed_depth_stencil
[00:00:05]: GL_OES_rgb8_rgba8
[00:00:05]: GL_OES_standard_derivatives
[00:00:05]: GL_OES_texture_npot
[00:00:05]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:05]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:05]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:05]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:05]: GL_MAX_VARYING_VECTORS = 10
[00:00:05]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:05]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:05]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:05]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:05]: 4 compressed texture formats
[00:00:05]: texture format 0x83f0
[00:00:05]: texture format 0x83f1
[00:00:05]: texture format 0x83f2
[00:00:05]: texture format 0x83f3
[00:00:06]: Renderer initialize: Okay
[00:00:07]: AnimManager initialize: Okay
[00:00:07]: Buffers initialize: Okay
[00:00:07]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:07]: GameSpecific initialize: Okay
[00:00:07]: cGame::StartPlaying
[00:00:07]: AppVersion::GetArchitecture() x64
[00:00:07]: LOADING LUA
[00:00:07]: DoLuaFile scripts/[Link]
[00:00:07]: DoLuaFile loading buffer scripts/[Link]
[00:00:08]: taskgrouplist: default Together
[00:00:08]: taskgrouplist: classic Classic
[00:00:08]: taskgrouplist: cave_default Underground
[00:00:08]: taskgrouplist: lavaarena_taskset The Forge
[00:00:08]: taskgrouplist: quagmire_taskset The Gorge
[00:00:08]: Running [Link]

[00:00:08]: loaded modindex


[00:00:08]: ModIndex: Beginning normal load sequence.

[00:00:08]: Event data unavailable:


lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:08]: Failed to load skilltree file itself!
[00:00:08]: Trying to apply online cache of skilltree data..
[00:00:08]: Which also failed. This error is unrecoverable. Skill tree will be
cleared.
[00:00:42]: LOADING LUA SUCCESS
[00:00:42]: PlayerDeaths could not load morgue
[00:00:42]: PlayerHistory could not load player_history
[00:00:42]: ServerPreferences could not load server_preferences
[00:00:42]: ConsoleScreenSettings could not load consolescreen
[00:00:42]: bloom_enabled true
[00:00:42]: EnableShadeRenderer: true
[00:00:42]: loaded shardsaveindex
[00:00:42]: OnFilesLoaded()
[00:00:42]: OnUpdatePurchaseStateComplete
[00:00:42]: Klump load on boot started.
[00:00:42]: Klump files loaded: 0
[00:00:44]: Load FE
[00:00:51]: Load FE: done
[00:00:51]: THREAD - started 'FilesExistAsyncThread' (6016)
[00:00:51]: FilesExistAsyncThread started (27739 files)...
[00:00:51]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1927357113/client_save/[Link] (Failure)
[00:00:51]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1927357113/client_save/[Link] (Failure)
[00:00:51]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/1927357113/client_save/[Link] (Failure)
[00:00:51]: [MOTD] Downloading info from [Link]
game=dst&platform=STEAM&locale=UA&lang=russian&version=691071
[00:00:51]: Check for write access: TRUE
[00:00:51]: Check for read access: TRUE
[00:00:51]: Available disk space for save files: 349674 MB
[00:00:51]: ModIndex: Load sequence finished successfully.
[00:00:51]: Reset() returning
[00:00:51]: Do AutoLogin
[00:00:51]: [Connect] PendingConnection::Reset(true)
[00:00:52]: [MOTD] Done Loading.
[00:00:57]: ... FilesExistAsyncThread complete
[00:01:08]: Getting display mode: Querying display 1 [of 1]
[00:01:08]: \: 1920, 1080, 60
[00:01:13]: Getting display mode: Querying display 1 [of 1]
[00:01:13]: \: 1920, 1080, 60
[00:01:14]: SetDisplayMode
[00:01:14]: fullscreen==true
[00:01:14]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:01:15]: Small Textures: DISABLED
[00:01:15]: EnableShadeRenderer: true
[00:01:50]: Getting top mod details...
[00:02:03]: Frontend-Unloading mod 'all'.
[00:02:32]: SimLuaProxy::QueryTopMods called again before completing.
[00:02:32]: Frontend-Unloading mod 'all'.
[00:02:47]: [IPC] Signal 'DST_Master_Starting' created #0000000000000BB4
[00:02:47]: [IPC] Clearing pending signals #0000000000000BB4...
[00:02:47]: [IPC] Registering handler for signal #0000000000000BB4
[00:02:47]: [IPC] Handle #0000000000000BB4 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000B74
[00:02:47]: [IPC] Clearing pending signals #0000000000000B74...
[00:02:47]: [IPC] Registering handler for signal #0000000000000B74
[00:02:47]: [IPC] Handle #0000000000000B74 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Master_Ready' created #0000000000000B78
[00:02:47]: [IPC] Clearing pending signals #0000000000000B78...
[00:02:47]: [IPC] Registering handler for signal #0000000000000B78
[00:02:47]: [IPC] Handle #0000000000000B78 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000B80
[00:02:47]: [IPC] Clearing pending signals #0000000000000B80...
[00:02:47]: [IPC] Registering handler for signal #0000000000000B80
[00:02:47]: [IPC] Handle #0000000000000B80 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Master_ErrStartup' created #0000000000000B7C
[00:02:47]: [IPC] Clearing pending signals #0000000000000B7C...
[00:02:47]: [IPC] Registering handler for signal #0000000000000B7C
[00:02:47]: [IPC] Handle #0000000000000B7C added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Master_Kill' created #0000000000000AC4
[00:02:47]: [IPC] Clearing pending signals #0000000000000AC4...
[00:02:47]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000AC8
[00:02:47]: [IPC] Clearing pending signals #0000000000000AC8...
[00:02:47]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000BCC
[00:02:47]: [IPC] Clearing pending signals #0000000000000BCC...
[00:02:47]: [IPC] Registering handler for signal #0000000000000BCC
[00:02:47]: [IPC] Handle #0000000000000BCC added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000A30
[00:02:47]: [IPC] Clearing pending signals #0000000000000A30...
[00:02:47]: [IPC] Registering handler for signal #0000000000000A30
[00:02:47]: [IPC] Handle #0000000000000A30 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Secondary_Ready' created #0000000000000AA4
[00:02:47]: [IPC] Clearing pending signals #0000000000000AA4...
[00:02:47]: [IPC] Registering handler for signal #0000000000000AA4
[00:02:47]: [IPC] Handle #0000000000000AA4 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Secondary_ErrPort' created #0000000000000A88
[00:02:47]: [IPC] Clearing pending signals #0000000000000A88...
[00:02:47]: [IPC] Registering handler for signal #0000000000000A88
[00:02:47]: [IPC] Handle #0000000000000A88 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Secondary_ErrStartup' created #00000000000003F4
[00:02:47]: [IPC] Clearing pending signals #00000000000003F4...
[00:02:47]: [IPC] Registering handler for signal #00000000000003F4
[00:02:47]: [IPC] Handle #00000000000003F4 added to the Eventhandles
[00:02:47]: [IPC] Signal 'DST_Secondary_Kill' created #00000000000005B4
[00:02:47]: [IPC] Clearing pending signals #00000000000005B4...
[00:02:47]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #0000000000000A7C
[00:02:47]: [IPC] Clearing pending signals #0000000000000A7C...
[00:02:55]: [IPC] Received DST_Master Starting signal !
[00:02:55]: [IPC] Received DST_Secondary Starting signal !
[00:02:56]: [IPC] Received DST_Master WorldGen signal !
[00:02:56]: [IPC] Received DST_Secondary WorldGen signal !
[00:04:34]: [IPC] Received DST_Master Ready signal !
[00:04:39]: [IPC] Received DST_Secondary Ready signal !
[00:04:39]: [Connect] Init client connection to [Link]|10999
[00:04:39]: [Connect] PendingConnection::Reset(true)
[00:04:39]: [Workshop] CancelDownloads for all pending downloads
[00:04:39]: [Connect] InternalInitClient <8115601160910329384>
[00:04:39]: [Shard] Starting shard mode as player
[00:04:39]: [Connect] No server listing found for <UNASSIGNED_RAKNET_GUID>
[00:04:39]: [Connect] Sending ping(s)...
[00:04:39]: [Connect] DirectConnect Ping [Link]|10999
[00:04:39]: [Connect] Ping response from [Link]|10999
[00:04:39]: [Connect] Joining server from ping response...
[00:04:39]: Friends are currently playing in 0 games(s)!
[00:04:39]: You belong to 0 clan(s)!
[00:04:39]: [Connect] Got join server response from lua
[00:04:39]: [Connect] PendingConnectionDoConnect to [Link]|10999
[00:04:39]: [Connect] DirectConnect to [Link]|10999
[00:04:39]: Connection accepted to [Link]|10999 <9189032986152415958>
[00:04:39]: Network external address discovered: [Link]|50985
[00:04:39]: SendClientHandShakePacket to <9189032986152415958>
[00:04:39]: DeserializeHandShakeServerListing
[00:04:39]: Network tick rate: U=10(3), D=15
[00:04:39]: Platform: 1
[00:04:39]: Version: 691071
[00:04:39]: SendClientInventoryHandShakePacket to <9189032986152415958>
[00:04:39]: Begin Session: 0F993743E65A8526
[00:04:39]: Done Downloading Client Object Data
[00:04:39]: DownloadMods and temp disable
[00:04:39]: Downloading [0] From: server_temp
[00:04:40]: 0 (42%) 1/1 server_temp/server_save 114000b / 266443b
[00:04:40]: 0 (85%) 1/1 server_temp/server_save 228000b / 266443b
[00:04:40]: 0 (100%) 1/1 server_temp/server_save 266443b / 266443b
[00:04:40]: Download complete[0] Files: 1 Size: 266443
[00:04:40]: Collecting garbage...
[00:04:40]: lua_gc took 0.08 seconds
[00:04:40]: ~ShardLuaProxy()
[00:04:40]: ~cEventLeaderboardProxy()
[00:04:40]: ~ItemServerLuaProxy()
[00:04:40]: ~InventoryLuaProxy()
[00:04:40]: ~NetworkLuaProxy()
[00:04:40]: ~SimLuaProxy()
[00:04:40]: [Workshop] CancelDownloads for all pending downloads
[00:04:40]: lua_close took 0.10 seconds
[00:04:40]: ReleaseAll
[00:04:40]: ReleaseAll Finished
[00:04:40]: cGame::StartPlaying
[00:04:40]: AppVersion::GetArchitecture() x64
[00:04:40]: LOADING LUA
[00:04:40]: DoLuaFile scripts/[Link]
[00:04:40]: DoLuaFile loading buffer scripts/[Link]
[00:04:40]: taskgrouplist: default Together
[00:04:40]: taskgrouplist: classic Classic
[00:04:40]: taskgrouplist: cave_default Underground
[00:04:40]: taskgrouplist: lavaarena_taskset The Forge
[00:04:40]: taskgrouplist: quagmire_taskset The Gorge
[00:04:40]: Running [Link]

[00:04:40]: loaded modindex


[00:04:40]: ModIndex: Beginning normal load sequence.

[00:04:41]: Event data unavailable:


lavaarena_event_server/lavaarena_achievement_quest_defs
[00:04:41]: Failed to load skilltree file itself!
[00:04:41]: Trying to apply online cache of skilltree data..
[00:04:41]: Was a success, using old stored XP values of:
[00:04:41]: (empty)
[00:04:41]: Also using old stored skill selection values of:
[00:04:41]: (empty)
[00:04:41]: Saving skilltree file as a fixup.
[00:04:41]: LOADING LUA SUCCESS
[00:04:41]: PlayerDeaths could not load morgue
[00:04:41]: PlayerHistory could not load player_history
[00:04:41]: ServerPreferences could not load server_preferences
[00:04:41]: ConsoleScreenSettings could not load consolescreen
[00:04:41]: bloom_enabled true
[00:04:41]: EnableShadeRenderer: true
[00:04:41]: OnFilesLoaded()
[00:04:41]: OnUpdatePurchaseStateComplete
[00:04:41]: Loading world: client_temp/server_save
[00:04:41]: Save file is at version 5.17
[00:04:41]: Klump load on boot started.
[00:04:41]: Klump files loaded: 0
[00:04:41]: Unload FE
[00:04:41]: Unload FE done
[00:04:43]: LOAD BE
[00:05:05]: LOAD BE: done
[00:05:05]: OVERRIDE: setting healthpenalty to always
[00:05:05]: OVERRIDE: setting wanderingtrader_enabled to always
[00:05:05]: OVERRIDE: setting lessdamagetaken to none
[00:05:05]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:05:05]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:05:05]: Loading 19 new character(s)
[00:05:06]: Total 19 character(s) loaded
[00:05:06]: World generated on build 691071 with save version: 5.17, using seed:
[00:05:06]: OVERRIDE: setting ghostenabled to always
[00:05:06]: OVERRIDE: setting basicresource_regrowth to none
[00:05:06]: OVERRIDE: setting portalresurection to none
[00:05:06]: OVERRIDE: setting spawnmode to fixed
[00:05:06]: OVERRIDE: setting ghostsanitydrain to always
[00:05:06]: Reconstructing topology
[00:05:06]: ...Sorting points
[00:05:06]: ...Sorting edges
[00:05:06]: ...Connecting nodes
[00:05:06]: ...Validating connections
[00:05:06]: ...Housekeeping
[00:05:06]: ...Done!
[00:05:07]: Check for write access: TRUE
[00:05:07]: Check for read access: TRUE
[00:05:07]: Available disk space for save files: 349698 MB
[00:05:07]: ModIndex: Load sequence finished successfully.
[00:05:07]: Reset() returning
[00:05:26]: Attempting to send resume request
[00:05:27]: ReceiveResumeNotification
[00:05:27]: Deleting user:
session/0F993743E65A8526/C7GSC53084I9420SC2120G2/0000000001
[00:06:48]: Movement prediction enabled
[00:06:49]: Deserializing tile data (425 x 425)
[00:06:49]: Serializing user:
session/0F993743E65A8526/C7GSC53084I9420SC2120G2/0000000001
[00:06:50]: Key-Value key 6F0425F1 is pending to be synchronised to the server
during next login.
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:06:50]: Key-Value key E4D9A49B is pending to be synchronised to the server
during next login.
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:06:50]: Key-Value key 9C61DAEA is pending to be synchronised to the server
during next login.
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:06:50]: Key-Value key 28861538 is pending to be synchronised to the server
during next login.
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:06:50]: Key-Value key 80914807 is pending to be synchronised to the server
during next login.
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:50]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:06:51]: Key-Value key 2571D493 is pending to be synchronised to the server
during next login.
[00:06:51]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:51]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:06:59]: Key-Value key 24B8F3B is pending to be synchronised to the server
during next login.
[00:06:59]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:06:59]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:07:00]: Key-Value key 36B4BD17 is pending to be synchronised to the server
during next login.
[00:07:00]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod
[00:07:00]: saved
APP:Klei//DoNotStarveTogether/1927357113/client_save/pending_keyvalues_prod_sig
[00:07:07]: [Error] Dedicated server process terminated prematurely.
[00:07:07]: [Error] Dedicated server process terminated prematurely.

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