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8086 Microprocessor Architecture Overview

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0% found this document useful (0 votes)
11 views48 pages

8086 Microprocessor Architecture Overview

This pdf contains the detailed explanation of several topics related to the Enginnering subject, "Microprocessor and microcontroller"

Uploaded by

saptajyotinath65
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

UNIT-I

8086 Architecture
Introduction to Microprocessors
A microprocessor is a computer processor which incorporates the
functions of a computer's central processing unit (CPU) on a
single integrated circuit (IC), or at most a few integrated circuits
The microprocessor is a multipurpose, clock driven, register based,
digital-integrated circuit which accepts binary data as input, processes it
according to instructions stored in its memory, and provides results as
output. Microprocessors contain both combinational logic and sequential
digital logic. Microprocessors operate on numbers and symbols represented
in the binary numeral system.
Generation of Microprocessors:
 INTEL 4004 ( 1971)
 4-bit microprocessor
 4 KB main memory
 45 instructions
 PMOS technology
 was first programmable device which was used in calculators
 INTEL 8008 (1972)
 8-bit version of 4004
 16 KB main memory
 48 instructions
 PMOS technology
 Slow
 Intel 8080 (1973)
 8-bit microprocessor
 64 KB main memory
 2 microseconds clock cycle time
 500,000 instructions/sec
 10X faster than 8008
 NMOS technology
 Drawback was that it needed three power supplies.
 Small computers (Microcomputers) were designed in mid
1970’s
Using 8080 as CPU.

 INTEL 8086/8088

Year of introduction 1978 for 8086 and 1979 for 8088


 16-bit microprocessors
 Data bus width of 8086 is 16 bit and 8 bit for 8088
 1 MB main memory
 400 nanoseconds clock cycle time
 6 byte instruction cache for 8086 and 4 byte for 8088
 Other improvements included more registers and additional
instructions
 In 1981 IBM decided to use 8088 in its personal computer

 INTEL 80186 (1982)

 16-bit microprocessor-upgraded version of 8086


 1 MB main memory
 Contained special hardware like programmable counters,
interrupt controller etc.
 Never used in the PC
 But was ideal for systems that required a minimum of
hardware .
 INTEL 80286 (1983)
 16-bit high performance microprocessor with memory
management & protection
 16 MB main memory
 Few additional instructions to handle extra 15 MB
 Instruction execution time is as little as 250 ns
 Concentrates on the features needed to implement
MULTITASKING

 Intel 80386 (1986)


 Intel 80486 (1989)
 Pentium (1993)
 Pentium pro(1995)
 Pentium ii (1997)
 Pentium iii (1999)
 Pentium iv (2002)
 Latest is Intel i9 processor
General Architecture of Microprocessors

Buses
Register Organization of 8086
8086 has a powerful set of registers containing general purpose and
special purpose registers. All the registers of 8086 are 16-bit registers. The
general purpose registers, can be used either 8-bit registers or 16-bit
registers. The general purpose registers are either used for holding the data,
variables and intermediate results temporarily or for other purpose like
counter or for storing offset address for some particular addressing modes
etc. The special purpose registers are used as segment registers, pointers,
index registers or as offset storage registers for particular addressing
modes. Fig 1.4 shows register organization of 8086. We will categorize the
register set into four groups as follows:

General data Registers:

The registers AX, BX, CX, and DX are the general 16-bit registers.

AX Register: Accumulator register consists of two 8-bit registers AL and AH,


which can be combined together and used as a 16- bit register AX. AL in this
case contains the low-order byte of the word, and AH contains the high-
order byte. Accumulator can be used for I/O operations, rotate and string
manipulation.

BX Register: This register is mainly used as a base register. It holds the


starting base location of a memory region within a data segment. It is used
as offset storage for forming physical address in case of certain addressing
mode.

CX Register: It is used as default counter or count register in case of string


and loop instructions.
DX Register: Data register can be used as a port number in I/O operations
and implicit operand or destination in case of few instructions. In integer
32-bit multiply and divide instruction the DX register contains high-order
word of the initial or resulting number.

Segment registers:
To complete 1Mbyte memory is divided into 16 logical segments. The
complete 1Mbyte memory segmentation is as shown in fig 1.5. Each
segment contains 64Kbyte of memory. There are four segment registers.

Code segment (CS) is a 16-bit register containing address of 64 KB segment


with processor instructions. The processor uses CS segment for all accesses
to instructions referenced by instruction pointer (IP) register. CS register
cannot be changed directly. The CS register is automatically updated during
far jump, far call and far return instructions. It is used for addressing a
memory location in the code segment of the memory, where the
executable program is stored.

Stack segment (SS) is a 16-bit register containing address of 64KB segment


with program stack. By default, the processor assumes that all data
referenced by the stack pointer (SP) and base pointer (BP) registers is
located in the stack segment. SS register can be changed directly using POP
instruction. It is used for addressing stack segment of memory. The stack
segment is that segment of memory, which is used to store stack data.

Data segment (DS) is a 16-bit register containing address of 64KB segment


with program data. By default, the processor assumes that all data
referenced by general registers (AX, BX, CX, DX) and index register (SI, DI) is
located in the data segment. DS register can be changed directly using POP
and LDS instructions. It points to the data segment memory where the data
is resided.

Extra segment (ES) is a 16-bit register containing address of 64KB segment,


usually with program data. By default, the processor assumes that the DI
register references the ES segment in string manipulation instructions. ES
register can be changed directly using POP and LES instructions. It also
refers to segment which essentially is another data segment of the memory.
It also contains data.
Pointers and index registers.
The pointers contain within the particular segments. The pointers IP, BP, SP
usually contain offsets within the code, data and stack segments
respectively

Stack Pointer (SP) is a 16-bit register pointing to program stack in stack


segment.

Base Pointer (BP) is a 16-bit register pointing to data in stack segment. BP


register is usually used for based, based indexed or register indirect
addressing.

Source Index (SI) is a 16-bit register. SI is used for indexed, based indexed
and register indirect addressing, as well as a source data addresses in string
manipulation instructions.

Destination Index (DI) is a 16-bit register. DI is used for indexed, based


indexed and register indirect addressing, as well as a destination data
address in string manipulation instructions.
Flag Register:

Flags Register determines the current state of the processor. They are
modified automatically by CPU after mathematical operations, this allows to
determine the type of the result, and to determine conditions to transfer
control to other parts of the program. The 8086 flag register as shown in
the fig 1.6. 8086 has 9 active flags and they are divided into two categories:

1. Conditional Flags
2. Control Flags

Conditional flags are as follows:

Carry Flag (CY): This flag indicates an overflow condition for unsigned
integer arithmetic. It is also used in multiple-precision arithmetic.

Auxiliary Flag (AC): If an operation performed in ALU generates a


carry/barrow from lower nibble (i.e. D0 – D3) to upper nibble (i.e. D4 – D7),
the AC flag is set i.e. carry given by D3 bit to D4 is AC flag. This is not a
general-purpose flag, it is used internally by the Processor to perform Binary
to BCD conversion.

Parity Flag (PF):This flag is used to indicate the parity of result. If lower
order 8-bits of the result contains even number of 1’s, the Parity Flag is set
and for odd number of 1’s, the Parity flag is reset.

Zero Flag (ZF):It is set; if the result of arithmetic or logical operation is zero
else it is reset.
Sign Flag (SF):In sign magnitude format the sign of number is indicated by
MSB bit. If the result of operation is negative, sign flag is set.

Control Flags

Control flags are set or reset deliberately to control the operations of the
execution unit. Control flags are as follows:

Trap Flag (TF): It is used for single step control. It allows user to execute one
instruction of a program at a time for debugging. When trap flag is set,
program can be run in single step mode.

Interrupt Flag (IF):It is an interrupt enable/disable flag. If it is set, the


maskable interrupt of 8086 is enabled and if it is reset, the interrupt is
disabled. It can be set by executing instruction sit and can be cleared by
executing CLI instruction.

Direction Flag (DF):It is used in string operation. If it is set, string bytes are
accessed from higher memory address to lower memory address. When it is
reset, the string bytes are accessed from lower memory address to higher
memory address.
8086 Architecture

The 8086 is mainly divided into mainly two blocks


1. Execution Unit (EU)
[Link] interface Unit (BIU)
Dividing the work between these two will speedup the processing
1) EXECUTION UNIT( EU)

The Execution unit tells the BIU where to fetch instructions or data
from
 decodes instructions and

 Executes instructions

The Execution unit contains:


1) Control circuitry
2) ALU
3) FLAGS
4) General purpose Registers
5) Pointer and Index Registers

Control Circuitry:
 It directs internal operations.
 A decoder in the EU translates instructions fetched from memory
Into series of actions which the EU carries out

Arithmetic Logic Unit:


16 bit ALU
Used to carry the operations
 ADD

 SUBTRACT

 XOR

 INCREMENT

 DECREMENT

 COMPLEMENT

 SHIFT BINARY NUMBERS

FLAG REGISTERS:
 A flag is a flip flop that indicates some condition produced by
execution of an instruction or controls certain operation of the EU.

 It is 16 bit

 It has nine active flags

Divided into two types


1. Conditional flags

2. Control flags

Conditional Flags

Carry Flag (CY): This flag indicates an overflow condition for unsigned
integer arithmetic. It is also used in multiple-precision arithmetic.

Auxiliary Flag (AC): If an operation performed in ALU generates a


carry/barrow from lower nibble (i.e. D0 – D3) to upper nibble (i.e. D4 – D7),
the AC flag is set i.e. carry given by D3 bit to D4 is AC flag. This is not a
general-purpose flag, it is used internally by the Processor to perform Binary
to BCD conversion.

Parity Flag (PF):This flag is used to indicate the parity of result. If lower
order 8-bits of the result contains even number of 1’s, the Parity Flag is set
and for odd number of 1’s, the Parity flag is reset.
Zero Flag (ZF):It is set; if the result of arithmetic or logical operation is zero
else it is reset.

Sign Flag (SF):In sign magnitude format the sign of number is indicated by
MSB bit. If the result of operation is negative, sign flag is set.

Control Flags

Control flags are set or reset deliberately to control the operations of the
execution unit. Control flags are as follows:

Trap Flag (TF): It is used for single step control. It allows user to execute one
instruction of a program at a time for debugging. When trap flag is set,
program can be run in single step mode.

Interrupt Flag (IF):It is an interrupt enable/disable flag. If it is set, the


maskable interrupt of 8086 is enabled and if it is reset, the interrupt is
disabled. It can be set by executing instruction sit and can be cleared by
executing CLI instruction.

Direction Flag (DF):It is used in string operation. If it is set, string bytes are
accessed from higher memory address to lower memory address. When it is
reset, the string bytes are accessed from lower memory address to higher
memory address.

General Purpose Registers:


The 8086 general purpose registers are similar to those of earlier
generations 8080 and 8085 .It was designed in such a way that many
programs written for 8080 and 8085 could easily be translated to run on
[Link] advantage of using internal registers for the temporary storage of
data is that since data already in the EU ., it can be accessed much more
quickly than it could be accessed from external memory.
General Purpose Registers
The registers AX, BX, CX, and DX are the general 16-bit registers.
AX Register: Accumulator register consists of two 8-bit registers AL and AH,
which can be combined together and used as a 16- bit register AX. AL in this
case contains the low-order byte of the word, and AH contains the high-
order byte. Accumulator can be used for I/O operations, rotate and string
manipulation.
BX Register: This register is mainly used as a base register. It holds the
starting base location of a memory region within a data segment. It is used
as offset storage for forming physical address in case of certain addressing
mode.
CX Register: It is used as default counter or count register in case of string
and loop instructions.
DX Register: Data register can be used as a port number in I/O operations
and implicit operand or destination in case of few instructions. In integer
32-bit multiply and divide instruction the DX register contains high-order
word of the initial or resulting number.
2) BUS INTERFACE UNIT (BIU)

The BIU sends out


 Addresses
 Fetches instructions from memory
 Read data from ports and memory
Or
The BIU handles all transfer of data and addresses on the buses for
the Execution Unit
The Bus interface unit contains
1) Instruction Queue
2) Instruction pointer
3) Segment registers
4) Address Generator

Instruction Queue:
BIU gets upto 6 bytes of next instructions and stores them in the
instruction queue. When EU executes instructions and is ready for its next
instruction, then it simply reads the instruction from this instruction queue
resulting in increased execution speed. Fetching the next instruction while
the current instruction executes is called pipelining.( based on FIFO) .This is
much faster than sending out an addresses to the system memory and
waiting for memory to send back the next instruction byte or bytes .Here
the Queue will be dumped and then reloaded from the new Address.
Segment Register:
The 8086 20 bit addresses So it can address upto 220 in memory ( 1 Mbyte)
but at any instant it can address upto 4 64 KB segments. This four segments
holds the upper 16 bits of the starting address of four memory segments
that the 8086 is working with it at particular time .The BIU always inserts
zeros for the lowest 4 bits of the 20 bit starting address
Example : If the code segment register contains 348AH then the code
segment starts at 348A0H .In other words a 64Kbyte segment can be
located anywhere within 1MByte address Space but the segment will
always starts at an address with zeros in the lowest 4 bits
Stack: is a section of memory set aside to store addresses and data while
subprogram executes is often called segment base . The stack segment
register always holds the upper 16 bit starting address of program stack.
The extra segment register and data segment register is used to hold the
upper 16 bit starting addresses of two memory segments that are used for
data .
Instruction Pointer holds the 16 bit address or offset of the next code byte
within the code segment. The value contained in the Instruction Pointer
called as Offset because the value must be added to the segment base
address in CS to produce the required 20 bit address.

CS register contains the Upper 16 bit of the starting address of the


code segment in the 1 Mbyte address range the instruction pointer contains
a 16 bit offset which tells wherein that 64 Kbyte code segment the next
instruction byte has to be fetched from.
Stack Register and Stack Pointer:
Stack: is a section of memory set aside to store addresses and data
while subprogram executes is often called segment base . The stack
segment register always holds the upper 16 bit starting address of program
stack. The Stack pointer (SP) holds the 16 bit offset from the starting of the
segment to the memory location where a word was most recently stored
.The memory location where the word is stored is called as top of the stack
Pointer and Index registers:
In addition to stack pointer register EU has
Base pointer Register (BP)
Source Pointer Register(SP)
Destination Pointer Register(DP)

These three registers are used to store temporary storage of data like
general purpose registers .They hold the 16 bit offset data of the data word
in one of the segment

Programming model

How can a 20-bit address be obtained, if there are only 16-bit


registers?
However, the largest register is only 16 bits (64k); so physical addresses
have to be calculated. These calculations are done in hardware within the
microprocessor.
The 16-bit contents of segment register gives the starting/ base address of
particular segment. To address a specific memory location within a segment
we need an offset address. The offset address is also 16-bit wide and it is
provided by one of the associated pointer or index register.

To be able to program a microprocessor, one does not need to know


all of its hardware architectural features. What is important to the
programmer is being aware of the various registers within the device and to
understand their purpose, functions, operating capabilities, and limitations.

The above figure illustrates the software architecture of the 8086


microprocessor. From this diagram, we see that it includes fourteenl6-bit
internal registers: the instruction pointer (IP), four data registers (AX, BX,
CX, and DX), two pointer registers (BP and SP), two index registers (SI and
DI), four segment registers (CS, DS, SS, and ES) and status register (SR), with
nine of its bits implemented as status and control flags.
The point to note is that the beginning segment address must begin
at an address divisible by [Link] note that the four segments need not be
defined separately. It is allowable for all four segments to completely
overlap (CS = DS = ES = SS).

Logical and Physical Address

Addresses within a segment can range from address 00000h to


address 0FFFFh. This corresponds to the 64K-bytelength of the segment. An
address within a segment is
called an offset or logical address.

A logical address gives the displacement from the base address of the
segment to the desired location within it, as opposed to its "real" address,
which maps directly anywhere into the 1 MByte memory space. This "real"
address is called the physical address.

What is the difference between the physical and the logical address?
The physical address is 20 bits long and corresponds to the actual binary
code output by the BIU on the address bus lines. The logical address is an
offset from location 0 of a given segment.
You should also be careful when writing addresses on paper to do so
clearly. To specify the logical address XXXX in the stack segment, use the
convention SS:XXXX, which is equal to [SS] * 16 + XXXX.

Logical address is in the form of: Base Address: Offset Offset is the
displacement of the memory location from the starting location of the
segment. To calculate the physical address of the memory, BIU uses the
following formula:

Physical Address = Base Address of Segment * 16 + Offset


Example:

The value of Data Segment Register (DS) is 2222H.

To convert this 16-bit address into 20-bit, the BIU appends 0H to the LSB (by
multiplying with 16) of the address. After appending, the starting address of
the Data Segment becomes 22220H.

Data at any location has a logical address specified as:2222H: 0016H

Where 0016H is the offset, 2222 H is the value of DS Therefore the physical
address:22220H + 0016H
: 22236 H

The following table describes the default offset values to the corresponding
memory segments.

Some of the advantages of memory segmentation in the 8086 are as


follows:
 With the help of memory segmentation a user is able to work with
registers having only 16-bits.
 The data and the user’s code can be stored separately allowing for more
flexibility.
 Also due to segmentation the logical address range is from 0000H to
FFFFH the code can be loaded at any location in the memory.

Physical memory organization:

The 8086’s 1Mbyte memory address space is divided in to two


independent 512Kbyte banks: the low (even) bank and the high (odd) bank.
Data bytes associated with an even address (0000016, 0000216, etc.) reside
in the low bank, and those with odd addresses (0000116, 0000316, etc.)
reside in the high bank.

Address bits A1 through A19 select the storage location that is to be


accessed. They are applied to both banks in parallel. A0and bank high
enable (BHE) are used as bank-select signals.

The four different cases that happen during accessing data:

Case 1: When a byte of data at an even address (such as X) is to be


accessed:

 A0 is set to logic 0 to enable the low bank of memory.


 BHE is set to logic 1 to disable the high bank.

Case 2: When a byte of data at an odd addresses (such as X+1) is to be


accessed:
 A0is set to logic 1 to disable the low bank of memory.
 BHE is set to logic 0 to enable the high bank.

Case 3: When a word of data at an even address (aligned word) is to be


accessed:

 A0 is set to logic 0 to enable the low bank of memory.


 BHE is set to logic 0 to enable the high bank.
Case 4: When a word of data at an odd address (misaligned word) is to be
accessed, then the 8086 need two bus cycles to access it:
a) During the first bus cycle, the odd byte of the word (in the high bank) is
addressed
 A0 is set to logic 1 to disable the low bank of memory
 BHE is set to logic 0 to enable the high bank.
b) During the second bus cycle, the odd byte of the word (in the low bank) is
addressed

 A0is set to logic 0 to enable the low bank of memory.


 BHE is set to logic 1 to disable the high bank.
Signal Description of 8086 Microprocessor

The 8086 Microprocessor is a 16-bit CPU available in 3 clock rates, i.e.


5, 8 and 10MHz, packaged in a 40 pin CERDIP or plastic package. The 8086
Microprocessor operates in single processor or multiprocessor
configurations to achieve high performance. The pin configuration is as
shown in fig1. Some of the pins serve a particular function in minimum
mode (single processor mode) and others function in maximum mode
(multiprocessor mode) configuration.
The 8086 signals can be categorized in three groups. The first are the
signals having common functions in minimum as well as maximum mode,
the second are the signals which have special functions in minimum mode
and third are the signals having special functions for maximum mode.

The following signal description is common for both the minimum


and maximum modes.

AD15-AD0:
These are the time multiplexed memory I/O address and data lines.
Address remains on the lines during T1 state, while the data is available on
the data bus during T2, T3, TW and T4. Here T1, T2, T3, T4 and TW are the
clock states of a machine cycle. TW is await state. These lines are active
high and float to a tristate during interrupt acknowledge and local bus hold
acknowledge cycles.
A19/S6, A18/S5, A17/S4, A16/S3:
These are the time multiplexed address and status lines. During T1,
these are the most significant address lines or memory operations. During
I/O operations, these lines are low. During memory or I/O operations, status
information is available on those lines for T2, T3, TW and T4 .The status of
the interrupt enable flag bit(displayed on S5) is updated at the beginning of
each clock cycle. The S4 and S3 combinedly indicate which segment register
is presently being used for memory accesses as shown in Table 1.1.
These lines float to tri-state off (tristated) during the local bus hold
acknowledge. The status line S6 is always low(logical). The address bits are
separated from the status bits using latches controlled by the ALE signal.

BHE/S7 (Active Low):


The bus high enable signal is used to indicate the transfer of data over the
higher order (D15-D8) data bus as shown in Table 1.2. It goes low for the
data transfers over D15-D8 and is used to derive chip selects of odd address
memory bank or peripherals. is low during T1 for read, write and
interrupt acknowledge cycles, when- ever a byte is to be transferred on the
higher byte of the data bus. The status information is available during T2,
T3 and T4. The signal is active low and is tristated during 'hold'. It is low
during T1 for the first pulse of the interrupt acknowledge cycle.

Read signal, when low, indicates the peripherals that the processor is
performing a memory or I/O read operation. is active low and shows
the state for T2, T3, TW of any read cycle. The signal remains tristated
during the 'hold acknowledge'.

READY:

This is the acknowledgement from the slow devices or memory that


they have completed the data transfer. The signal made available by the
devices is synchronized by the 8284A clock generator to provide ready input
to the 8086. The signal is active high.
INTR-Interrupt Request:

This is a level triggered input. This is sampled during the last clock
cycle of each instruction to determine the availability of the request. If any
interrupt request is pending, the processor enters the interrupt
acknowledge cycle. This can be internally masked by resetting the interrupt
enable flag. This signal is active high and internally synchronized.

TEST:

This input is examined by a 'WAIT' instruction. If the TEST input goes


low, execution will continue, else, the processor remains in an idle state.
The input is synchronized internally during each clock cycle on leading edge
of clock.

NMI-Non-maskable Interrupt:

This is an edge-triggered input which causes a Type2 interrrupt. The


NMI is not maskable internally by software. A transition from low to high
initiates the interrupt response at the end of the current instruction. This
input is internally synchronized.

RESET:

This input causes the processor to terminate the current activity and
start execution from FFFF0H. The signal is active high and must be active for
at least four clock cycles. It restarts execution when the RESET returns low.
RESET is also internally synchronized.

CLK-Clock Input:

The clock input provides the basic timing for processor operation and
bus control activity. Its an asymmetric square wave with 33% duty cycle.
The range of frequency for different 8086 versions is from 5MHz to 10MHz.

VCC :

+5V power supply for the operation of the internal circuit. GND
ground for the internal circuit.

MN/MX :

The logic level at this pin decides whether the processor is to operate
in either minimum (single processor) or maximum (multiprocessor) mode.
The following pin functions are for the minimum mode operation of 8086.
M/IO -Memory/IO:

This is a status line logically equivalent to S2 in maximum mode.


When it is low, it indicates the CPU is having an I/O operation, and when it
is high, it indicates that the CPU is having a memory operation. This line
becomes active in the previous T4 and remains active till final T4 of the
current cycle. It is tristated during local bus "hold acknowledge".

-Interrupt Acknowledge:

This signal is used as a read strobe for interrupt acknowledge cycles.


In other words, when it goes low, it means that the processor has accepted
the interrupt. It is active low during T2, T3 and TW of each interrupt
acknowledge cycle.

ALE-Address latch Enable:

This output signal indicates the availability of the valid address on the
address/data lines, and is connected to latch enable input of latches. This
signal is active high and is never tristated.

-Data Transmit/Receive:
This output is used to decide the direction of data flow through the
transreceivers (bidirectional buffers). When the processor sends out data,
this signal is high and when the processor is receiving data, this signal is low.
Logically, this is equivalent to S1 in maximum mode. Its timing is the same
as M/I/O. This is tristated during 'hold acknowledge'.

This signal indicates the availability of valid data over the


address/data lines. It is used to enable the transreceivers (bidirectional
buffers) to separate the data from the multiplexed address/data signal. It is
active from the middle ofT2 until the middle of T4 DEN is tristated during
'hold acknowledge' cycle.

HOLD, HLDA-Hold/Hold Acknowledge:

When the HOLD line goes high, it indicates to the processor that
another master is requesting the bus access. The processor, after receiving
the HOLD request, issues the hold acknowledge signal on HLDA pin, in the
middle of the next clock cycle after completing the current bus (instruction)
cycle. At the same time, the processor floats the local bus and control lines.
When the processor detects the HOLD line low, it lowers the HLDA signal.
HOLD is an asynchronous input, and it should be externally synchronized.

S2, S1, S0 -Status Lines:

These are the status lines which reflect the type of operation, being
carried out by the processor. These become active during T4 of the previous
cycle and remain active during T1 and T2 of the current bus cycle. The
status lines return to passive state during T3 of the current bus cycle so that
they may again become active for the next bus cycle during T4. Any change
in these lines during T3 indicates the starting of a new cycle, and return to
passive state indicates end of the bus cycle. These status lines are encoded
in table 1.3

This output pin indicates that other system bus masters will be
prevented from gaining the system bus, while the signal is low.
The signal is activated by the 'LOCK' prefix instruction and remains
active until the completion of the next instruction. This floats to tri-state
off during "hold acknowledge". When the CPU is executing a critical
instruction which requires the system bus, the LOCK prefix instruction
ensures that other processors connected in the system will not gain the
control of the bus. The 8086, while executing the prefixed instruction,
asserts the bus lock signal output, which may be connected to an
external bus controller.

QS1, QS0-Queue Status:

These lines give information about the status of the codeprefetch


queue. These are active during the CLK cycle after which the queue
operation is performed. These are encoded as shown in Table 1.4.
ReQuest/Grant:

These pins are used by other local bus masters, in maximum mode, to
force the processor to release the local bus at the end of the processor's
current bus cycle. Each of the pins is bidirectional with having
higher priority than pins have internal pull-up resistors and
may be left unconnected. The request! Grant sequence is as follows:

1. A pulse one clock wide from another bus master requests the bus access
to 8086.

2. During T4 (current) or T1 (next) clock cycle, a pulse one clock wide from
8086 to the requesting master, indicates that the 8086 has allowed the local
bus to float and that it will enter the "hold acknowledge" state at next clock
cycle. The CPU's bus interface unit is likely to be disconnected from the local
bus of the system.

3. A one clock wide pulse from the another master indicates to 8086 that
the 'hold' request is about to end and the 8086 may regain control of the
local bus at the next clock cycle.

Minimum Mode 8086 System and Timings


In a minimum mode 8086 system, the microprocessor 8086 is
operated in minimum mode by strapping its MN/MX* pin to logic1. In this
mode, all the control signals are given out by the microprocessor chip itself.
There is a single microprocessor in the minimum mode system. The
remaining components in the system are latches, transreceivers, clock
generator, memory and I/O devices. Some type of chip selection logic may
be required for selecting memory or I/O devices, depending upon the
address map of the system.
Latches:

The latches are generally buffered output D-type flip-flops, like,


74LS373 or 8282. They are used for separating the valid address from the
multiplexed address/data signals and are controlled by the ALE signal
generated by 8086.

Transreceivers

Transreceivers are the bidirectional buffers and some times they are
called as data amplifiers. They are required to separate the valid data from
the time multiplexed address/data signal. They are controlled by two
signals, namely, DEN* and DT/R*. The DEN* signal indicates that the valid
data is available on the data bus, while DT/R indicates the direction of data,
i.e. from or to the processor.

Memory:

The system contains memory for the monitor and users program
storage. Usually, EPROMS are used for monitor storage, while RAMs for
users program storage.

IO Devices:

A system may contain I/O devices for communication with the processor as
well as some special purpose I/O devices.

Clock Generator:

The clock generator generates the clock from the crystal oscillator
and then shapes it and divides to make it more precise so that it can be
used as an accurate timing reference for the system. The clock generator
also synchronizes some external signals with the system clock.
The general system organization is shown in above fig .Since it has 20
address lines and 16 data lines, the 8086 CPU requires three octal address
latches and two octal data buffers for the complete address and data
separation.

The working of the minimum mode configuration system can be


better described in terms of the timing diagrams rather than qualitatively
describing the operations. The opcode fetch and read cycles are similar.
Hence the timing diagram can be categorized in two parts.

1) Timing diagram for read cycle


2) Timing diagram for write cycle.

Timing diagram for Read cycle :

The read cycle begins in T1 with the assertion of the address latch
enable (ALE) signal and also M/IO* signal. During the negative going edge of
this signal, the valid address is latched on the local bus. The BHE* and
A0 signals address low, high or both bytes. From Tl to T4, the M/IO* signal
indicates a memory or I/O operation. At T2 the address is removed from the
local bus and is sent to the output. The bus is then tristated. The read (RD*)
control signal is also activated in T2 .
The read (RD) signal causes the addressed device to enable its data
bus drivers. After RD* goes low, the valid data is available on the data bus.

The addressed device will drive the READY line high, when the
processor returns the read signal to high level, the addressed device will
again tristate its bus drivers.

Timing diagram for write cycle:

A write cycle also begins with the assertion of ALE and the emission
of the address. The M/IO* signal is again asserted to indicate a memory or
I/O operation. In T2 after sending the address in Tl the processor sends the
data to be written to the addressed location. The data remains on the bus
until middle of T4 state. The WR* becomes active at the beginning of T2.
The BHE* and A0 signals are used to select the proper byte or bytes
of memory or I/O word to be read or written. The M/IO*, RD* and WR*
signals indicate the types of data transfer as specified in Table

HOLD Response Sequence

The HOLD pin is checked at the end of the each bus cycle. If it is
received active by the processor before T4 of the previous cycle or during
T1 state of the current cycle, the CPU activities HLDA in the next clock cycle
and for the succeeding bus cycles, the bus will be given to another
requesting master The control control of the bus is not regained by the
processor until the requesting master does not drop the HOLD pin low.
When the request is dropped by the requesting master, the HLDA is
dropped by the processor at the trailing edge of the next clock as shown in
fig
Maximum Mode 8086 System and Timings
In the maximum mode, the 8086 is operated by strapping the
MN/MX* pin to ground. In this mode, the processor derives the status
signals S2*, S1* and S0*. Another chip called bus controller derives the
control signals using this status information. In the maximum mode, there
may be more than one microprocessor in the system configuration. The
other components in the system are the same as in the minimum mode
system. The general system organization is as shown in the fig1.1

The basic functions of the bus controller chip IC8288, is to derive


control signals like RD* and WR* (for memory and I/O devices), DEN*,
DT/R*, ALE, etc. using the information made available by the processor on
the status lines. The bus controller chip has input lines S2*, S1* and S0* and
CLK. These inputs to 8288 are driven by the CPU. It derives the outputs ALE,
DEN*, DT/R*, MWTC*, AMWC*, IORC*, IOWC* and AIOWC*. The AEN*, IOB
and CEN pins are specially useful for multiprocessor systems. AEN* and IOB
are generally grounded. CEN pin is usually tied to +5V.
INTA* pin is used to issue two interrupt acknowledge pulses to the
interrupt controller or to an interrupting [Link]*, IOWC* are I/O read
command and I/O write command signals respectively. These signals enable
an IO interface to read or write the data from or to the addressed port. The
MRDC*, MWTC* are memory read command and memory write command
signals respectively and may be used as memory read and write signals. All
these command signals instruct the memory to accept or send data from or
to the bus. For both of these write command signals, the advanced signals
namely AIOWC* and AMWTC* are available. They also serve the same
purpose, but are activated one clock cycle earlier than the IOWC* and
MWTC* signals, respectively. The maximum mode system is shown in fig.
1.1.

The maximum mode system timing diagrams are also divided in two
portions as read (input) and write (output) timing diagrams. The
address/data and address/status timings are similar to the minimum mode.
ALE is asserted in T1, just like minimum mode. The only difference lies in
the status signals used and the available control and advanced command
signals. The fig. 1.2 shows the maximum mode timings for the read
operation while the fig. 1.3 shows the same for the write operation.

Fig. 1.2 Memory Read Timing in Maximum Mode


Fig. 1.3 Memory Write Timing in Maximum Mode
UNIT -II
 Instruction Set and Assembly Language Programming
of 8086
 Instruction formats, Addressing modes,
 Instruction Set
 Assembler Directives,
 Procedures, Macros
 Simple Programs involving Logical
 Branch and Call Instructions
 Sorting Evaluating Arithmetic Expressions
 String Manipulations
UNIT-II
The instruction format contains two fields
 operation code / opcode
 Operand field
OPERATION CODE / OPCODE:
 It indicates the type of the operation to be performed by CPU
 Example : MOV , ADD …

OPERAND:
 The CPU executes the instruction using the information resides in these fields .
There are six general formats of instructions in 8086 instruction set.
The instruction of 8086 vary from 1to 6 bytes length
ONE BYTE INSTRUCTION:
 It is only one byte long and may have implied data or register operands.
 The least three significant 3 bits of the opcode are used for specifying register
operand if any otherwise all the 8 bits form an opcode and the operands are implied.
REGISTER TO REGISTER
 The format is 2 byte long
 The first byte of the code specifies the opcode and width
 The second byte of the code shows the register operand and R/M field
 The Register represented by REG is one of the operands . The R/M field specifies
another register or memory location .ie the other operand

REGISTER TO/FROM MEMORY WITH NO DISPLACEMENT


 The format is 2 byte long
 This is similar to the register to register format except for the MOD field is shown.
 The MOD field shows the mode of addressing

REGISTER TO/FROM MEMORY WITH DISPLACEMENT


 The format contains one or two additional bytes for displacement along with 2 bytes
Register to/from memory with no displacement.

IMMEDIATE OPERAND TO REGISTER


 The first byte as well as the 3 bits from the second byte which are used for REG field
in case of Register to register format or used for OPCODE.
 It also contains one are two bytes of data.
IMMEDIATE OPERAND TO MEMORY WITH 16 BIT DISPLACEMENTS
 It requires 5 to 6 bytes for coding

 The first two bytes contains the information regarding OPCODE,MOD and R/M fields
 The remaining 4 bytes contains 2 bytes of displacement and 2 bytes of data
ADDRESSING MODES OF 8086
According two the flow of instructions may be categorized as
1. Sequential Control flow instructions
2. Control transfer instructions
Sequential control flow instructions are the instructions which after execution
transfer control to the next instruction appearing immediately. The control transfer
instructions transfer control to some predefined address or the address somehow
specified in the instruction after their execution.
What is addressing mode?
The different ways in which a source operand is denoted in an instruction are known
as addressing mode the addressing modes for sequential control flow instructions
are

1. Immediate Addressing Mode


2. Direct Addressing mode
3. Register Addressing mode
4. Register Indirect Addressing mode
5. Indexed Addressing Mode
6. Register Relative addressing mode
7. Based indexed addressing mode
8. Relative based indexed Addressing mode

IMMEDIATE ADDRESSING MODE


The addressing mode in which the data operand is a part of the instruction itself is
known as immediate addressing mode.

Example
MOV DL, 08H
The 8-bit data (08H) given in the instruction is moved to DL
(DL)  08H
MOV AX, 0A9FH
The 16-bit data (0A9FH) given in the instruction is moved to AX register
(AX)  0A9FH

DIRECT ADDRESSING MODE


The addressing mode in which the effective address of the memory location at which
the data operand is stored is given in the instruction. The effective address (Offset) is
just a 16-bit number written directly in the instruction.
Example:MOV BX, [1354H]
MOV BL, [0400H]
The square brackets around the 1354H denote the contents of the memory location.
When executed, this instruction will copy the contents of the memory location into BX
register. This addressing mode is called direct because the displacement of the operand
from the segment base is specified directly in the instruction.

REGISTER ADDRESSING MODE

The instruction will specify the name of the register which holds the data to be operated by the
instruction. All registers except IP may be used in this mode

Example:

MOV CL, DH
The content of 8-bit register DH is moved to another 8-bit register CL
(CL)  (DH)

REGISTER INDIRECT ADDRESSING MODE


This addressing mode allows data to be addressed at any memory location through an
offset address held in any of the following registers: BP, BX, DI & SI.

Example
MOV AX, [BX]; suppose the register BX contains 4895H, then the contents
; 4895H are moved to AX
ADD CX, {BX}

INDEXED ADDRESSING MODE

In this addressing mode, the operands offset address is found by adding the contents of
SI or DI register and 8-bit/16-bit displacements. DS and ES are the default segments for
index registers SI and DI respectively. This is the special case of the of register indirect
addressing mode.

Example

MOV BX, [SI+16], ADD AL, [DI+16]

REGISTER RELATIVE ADDRESSING MODE


In register relative Addressing, BX, BP, SI and DI is used to hold the base value for
effective address and a signed 8-bit or unsigned 16-bit displacement will be specified in
the instruction. In case of 8-bit displacement, it is sign extended to 16-bit before adding
to the base value. When BX holds the base value of EA, 20-bit physical address is
calculated from BX and [Link] BP holds the base value of EA, BP and SS is used.
Example:
MOV AX, [BX + 08H] MOV AX, 08H [BX]
BASED INDEXED ADDRESSING MODE
In this addressing mode, the offset address of the operand is computed by summing the
base register to the contents of an Index register. The default segment registers may be
ES or DS
Example:
MOV DX, [BX + SI] MOV DX, [BX][SI]

RELATIVE BASED INDEXED ADDRESSING MODE


In this addressing mode, the operands offset is computed by adding the base register
contents. An Index registers contents and 8 or 16-bit displacement.
Example
MOV AX, [BX+DI+08]
ADD CX, [BX+SI+16]

CONTROL TRANSFER INSTRUCTIONS ADDRESSING MODES /BRANCH ADDRESSING


MODE
The control transfer instructions transfer control to some predefined address or the
address somehow specified in the instruction after their execution
Examples : INT , CALL ,RET and JUMP instructions
The control transfer instruction the addressing modes depend upon whether destination
location is within the same segment or a different one .It also depends on the method of
passing the destination address to the processor
Basically there are two methods for passing control transfer instructions
1. Intersegment addressing mode
2. Intrasegment addressing mode
INTRASEGMENT ADDRESSING MODE
If the destination location is within the same segment the mode is called intrasegment
addressing mode
There are two types
1. Intrasegement direct mode
2. Intrasegment indirect mode
INTRASEGMENT DIRECT MODE:
In this mode the address to which the control is to be transferred lies within the
segment in which the control transfer instruction lies and appears directly in the
instruction as an immediate displacement value .The displacement is computed relative
to the content of the instruction pointer IP.
JMP SHORT LABEL;
is a control transfer instruction following intra segment direct mode. Here, SHORT LABEL
represents a signed displacement.
INTRASEGMENT INDIRECT MODE :
In this mode the displacement to which the control is to be transferred is in the same
segment in which the control transfer instruction lies but it is passed to the instruction
indirectly Here the branch address is found as the content of a register or a memory
location .
Example
JMP [AX]
INTERSEGMENT ADDRESSING MODE
If the destination location is in the different segment the mode is called intersegment
addressing mode
There are two types
1. Intersegment direct mode
2. Intersegment indirect mode
INTERSEGMENT DIRECT MODE:
In this mode the address to which the control is to be transferred is in a different
segment this addressing mode provides a means of branching from one code segment to
another code segment. Here the CS and IP of the destination address are specified
directly in the instruction.
Example
JMP 2000H: 3000H;
INTERSEGMENT INDIRECT MODE :
In this the address to which the control is to be transferred lies in a different segment
and it is passed to the instruction indirectly .Content of memory block containing four
bytes IP(LSB) ,IP(MSB),CS(LSB) and CS(MSB) sequentially The starting address of the
memory block may be referred using any of the addressing mode except immediate
mode .
Example
JMP [5000H];
INSTRUCTION SET OF 8086
The 8086 microprocessor supports 8 types of instructions −

 Data Transfer Instructions


 Arithmetic Instructions
 logical Instructions
 String Instructions
 Program Execution Transfer Instructions (Branch & Loop Instructions)
 Processor Control Instructions
 Iteration Control Instructions
 Interrupt Instructions

1. DATA TRANSFER INSTRUCTIONS


These instructions are used to transfer the data from the source operand to the
destination operand. Following are the list of instructions under this group −

INSTRUCTION TO TRANSFER A WORD


 MOV − Used to copy the byte or word from the provided source to the provided
destination.
 PPUSH − Used to put a word at the top of the stack.
 POP − Used to get a word from the top of the stack to the provided location.
 PUSHA − Used to put all the registers into the stack.
 POPA − Used to get words from the stack to all registers.
 XCHG − Used to exchange the data from two locations.
 XLAT − Used to translate a byte in AL using a table in the memory.

INSTRUCTIONS FOR INPUT AND OUTPUT PORT TRANSFER


 IN − Used to read a byte or word from the provided port to the accumulator.

 OUT − Used to send out a byte or word from the accumulator to the provided
port.

INSTRUCTIONS TO TRANSFER THE ADDRESS


 LEA − Used to load the address of operand into the provided register.

 LDS − Used to load DS register and other provided register from the memory
 LES − Used to load ES register and other provided register from the memory.

INSTRUCTIONS TO TRANSFER FLAG REGISTERS


 LAHF − Used to load AH with the low byte of the flag register.

 SAHF − Used to store AH register to low byte of the flag register.


 PUSHF − Used to copy the flag register at the top of the stack.
 POPF − Used to copy a word at the top of the stack to the flag register.

2. ARITHMETIC INSTRUCTIONS
These instructions are used to perform arithmetic operations like addition,
subtraction, multiplication, division, etc.
Following is the list of instructions under this group −

INSTRUCTIONS TO PERFORM ADDITION


 ADD − Used to add the provided byte to byte/word to word.

 ADC − Used to add with carry.


 INC − Used to increment the provided byte/word by 1.
 AAA − Used to adjust ASCII after addition.
 DAA − Used to adjust the decimal after the addition/subtraction operation.

INSTRUCTIONS TO PERFORM SUBTRACTION


 SUB − Used to subtract the byte from byte/word from word.

 SBB − Used to perform subtraction with borrow.


 DEC − Used to decrement the provided byte/word by 1.
 NPG − Used to negate each bit of the provided byte/word and add 1/2’s
complement.
 CMP − Used to compare 2 provided byte/word.
 AAS − Used to adjust ASCII codes after subtraction.
 DAS − Used to adjust decimal after subtraction.
INSTRUCTION TO PERFORM MULTIPLICATION
 MUL − Used to multiply unsigned byte by byte/word by word.

 IMUL − Used to multiply signed byte by byte/word by word.


 AAM − Used to adjust ASCII codes after multiplication.

INSTRUCTIONS TO PERFORM DIVISION


 DIV − Used to divide the unsigned word by byte or unsigned double word by
word.
 IDIV − Used to divide the signed word by byte or signed double word by word.
 AAD − Used to adjust ASCII codes after division.
 CBW − Used to fill the upper byte of the word with the copies of sign bit of the
lower byte.
 CWD − Used to fill the upper word of the double word with the sign bit of the
lower word.

3. LOGICAL INSTRUCTIONS
These instructions are used to perform operations where data bits are involved,
i.e. operations like logical, shift, etc.
Following is the list of instructions under this group −

INSTRUCTIONS TO PERFORM LOGICAL OPERATION


 NOT − Used to invert each bit of a byte or word.

 AND − Used for adding each bit in a byte/word with the corresponding bit in
another byte/word.
 OR − Used to multiply each bit in a byte/word with the corresponding bit in
another byte/word.
 XOR − Used to perform Exclusive-OR operation over each bit in a byte/word with
the corresponding bit in another byte/word.
 TEST − Used to add operands to update flags, without affecting operands.

INSTRUCTIONS TO PERFORM SHIFT OPERATIONS


 SHL/SAL − Used to shift bits of a byte/word towards left and put zero(S) in LSBs.

 SHR − Used to shift bits of a byte/word towards the right and put zero(S) in
MSBs.
 SAR − Used to shift bits of a byte/word towards the right and copy the old MSB
into the new MSB.

INSTRUCTIONS TO PERFORM ROTATE OPERATIONS


 ROL − Used to rotate bits of byte/word towards the left, i.e. MSB to LSB and to
Carry Flag [CF].
 ROR − Used to rotate bits of byte/word towards the right, i.e. LSB to MSB and to
Carry Flag [CF].
 RCR − Used to rotate bits of byte/word towards the right, i.e. LSB to CF and CF to
MSB.
 RCL − Used to rotate bits of byte/word towards the left, i.e. MSB to CF and CF to
LSB.

4. STRING INSTRUCTIONS
String is a group of bytes/words and their memory is always allocated in a
sequential order.
Following is the list of instructions under this group −
 REP − Used to repeat the given instruction till CX ≠ 0.
 REPE/REPZ − Used to repeat the given instruction until CX = 0 or zero flag ZF = 1.
 REPNE/REPNZ − Used to repeat the given instruction until CX = 0 or zero flag ZF
= 1.
 MOVS/MOVSB/MOVSW − Used to move the byte/word from one string to
another.
 COMS/COMPSB/COMPSW − Used to compare two string bytes/words.
 INS/INSB/INSW − Used as an input string/byte/word from the I/O port to the
provided memory location.
 OUTS/OUTSB/OUTSW − Used as an output string/byte/word from the provided
memory location to the I/O port.
 SCAS/SCASB/SCASW − Used to scan a string and compare its byte with a byte in
AL or string word with a word in AX.
 LODS/LODSB/LODSW − Used to store the string byte into AL or string word into
AX.

5. PROGRAM EXECUTION TRANSFER INSTRUCTIONS (BRANCH AND LOOP INSTRUCTIONS)


These instructions are used to transfer/branch the instructions during an execution. It
includes the following instructions −
Instructions to transfer the instruction during an execution without any condition −
 CALL − Used to call a procedure and save their return address to the stack.
 RET − Used to return from the procedure to the main program.
 JMP − Used to jump to the provided address to proceed to the next instruction.
Instructions to transfer the instruction during an execution with some conditions −
 JA/JNBE − Used to jump if above/not below/equal instruction satisfies.
 JAE/JNB − Used to jump if above/not below instruction satisfies.
 JBE/JNA − Used to jump if below/equal/ not above instruction satisfies.
 JC − Used to jump if carry flag CF = 1
 JE/JZ − Used to jump if equal/zero flag ZF = 1
 JG/JNLE − Used to jump if greater/not less than/equal instruction satisfies.
 JGE/JNL − Used to jump if greater than/equal/not less than instruction satisfies.
 JL/JNGE − Used to jump if less than/not greater than/equal instruction satisfies.
 JLE/JNG − Used to jump if less than/equal/if not greater than instruction
satisfies.
 JNC − Used to jump if no carry flag (CF = 0)
 JNE/JNZ − Used to jump if not equal/zero flag ZF = 0
 JNO − Used to jump if no overflow flag OF = 0
 JNP/JPO − Used to jump if not parity/parity odd PF = 0
 JNS − Used to jump if not sign SF = 0
 JO − Used to jump if overflow flag OF = 1
 JP/JPE − Used to jump if parity/parity even PF = 1
 JS − Used to jump if sign flag SF = 1

6. PROCESSOR CONTROL INSTRUCTIONS


These instructions are used to control the processor action by setting/resetting the flag
values.
Following are the instructions under this group −
 STC − Used to set carry flag CF to 1
 CLC − Used to clear/reset carry flag CF to 0
 CMC − Used to put complement at the state of carry flag CF.
 STD − Used to set the direction flag DF to 1
 CLD − Used to clear/reset the direction flag DF to 0
 STI − Used to set the interrupt enable flag to 1, i.e., enable INTR input.
 CLI − Used to clear the interrupt enable flag to 0, i.e., disable INTR input.

7. ITERATION CONTROL INSTRUCTIONS


These instructions are used to execute the given instructions for number of times.
Following is the list of instructions under this group −
 LOOP − Used to loop a group of instructions until the condition satisfies, i.e., CX
=0
 LOOPE/LOOPZ − Used to loop a group of instructions till it satisfies ZF = 1 & CX =
0
 LOOPNE/LOOPNZ − Used to loop a group of instructions till it satisfies ZF = 0 &
CX = 0
 JCXZ − Used to jump to the provided address if CX = 0

8. INTERRUPT INSTRUCTIONS
These instructions are used to call the interrupt during program execution.
 INT − Used to interrupt the program during execution and calling service
specified.
 INTO − Used to interrupt the program during execution if OF = 1
 IRET − Used to return from interrupt service to the main program

ASSEMBLER DIRECTIVES
Assembler directives are the Instructions to the Assembler, linker and loader
regarding the program being executed. also called ‘pseudo instructions. Control the
generation of machine codes and organization of the program; but no machine codes
are generated for assembler directives.
They are used to
› specify the start and end of a program
› attach value to variables
› allocate storage locations to input/ output data
› define start and end of segments, procedures, macros etc..
ASSUME
Used to tell the assembler the name of the logical segment it should use for a
specified segment. You must tell the assembler that what to assume for any segment
you use in the program.
Example
ASSUME: CODE
Tells the assembler that the instructions for the program are in segment named CODE.
DB – Defined Byte
Used to declare a byte type variable or to set aside one or more locations of type byte in
memory.
Example
PRICES DB 49H, 98H, 29H:
Declare array of 3 bytes named PRICES and initialize 3 bytes as shown.
DD – Define Double Word
Used to declare a variable of type doubleword or to reserve a memory location which
can be accessed as doubleword.
DQ – Define Quadword
Used to tell the assembler to declare the variable as 4 words of storage in memory.
DT – Define Ten Bytes
Used to tell the assembler to declare the variable which is 10 bytes in length or reserve
10 bytes of storage in memory.
DW – Define Word
Used to tell the assembler to define a variable type as word or reserve word in memory.
DUP: used to initialize several locations and to assign values to location
END – End the Program
To tell the assembler to stop fetching the instruction and end the program execution.
ENDP – it is used to end the procedure.
ENDS – used to end the segment.
EQU – EQUATE
Used to give name to some value or symbol.
EVEN – Align On Even Memory Address
Tells the assembler to increment the location counter to the next even address if it is not
already at an even address.
EXTRN
Used to tell the assembler that the name or labels following the directive are in some
other assembly module.
GLOBAL – Declares Symbols As Public Or Extrn
Used to make the symbol available to other [Link] can be used in place of EXTRN or
PUBLIC keyword.
GROUP – Group related segment
Used to tell the assembler to group the logical segments named after the
directive into one logical segment. This allows the content of all the segments to be
accessed from the same group.
INCLUDE – include source code from file
Used to tell the assembler to insert a block of source code from the named file
into the current source module. This shortens the source code.
LABEL
Used to give the name to the current value in the location counter. The LABEL directive
must be followed by a term which specifies the type you want associated with that
name.
LENGTH
Used to determine the number of items in some data such as string or array.
NAME
Used to give a specific name to a module when the programs consisting of several
modules.
OFFSET
It is an operator which tells the assembler to determine the offset or displacement of
named data item or procedure from the start of the segment which contains it.
ORG – Originate
Tells the assembler to set the location counter value.
Example, ORG 7000H sets the location counter value to point to 7000H location in
memory.
$ is often used to symbolically represent the value of the location counter. It is
used with ORG to tell the assembler to change the location according to the current
value in the location counter. E.g. ORG $+100.

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