How to Draw Environments: A Guide
How to Draw Environments: A Guide
com mitchleeuwe
How
How to
to draw
draw
environments YOU'LL LEARN:
how to use composition,
by
by mitch
mitch leeuwe
leeuwe perspective, effects
and other skills to
create environments
bought at [Link]/mitchleeuwe
[Link]
by mitch leeuwe
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Hi there!
Let me introduce myself. I’m Mitch Leeuwe and am an illustrator from the Netherlands. I always drew a lot as a kid. I
even had the childhood dream to become an animator at Disney. During my teenage years, I lost that dream. Luckily, I
slowly started drawing more and more. When I was 19, I began to do some freelance work as a graphic designer, which
made me consider picking up drawing again. I attended several drawing programs at schools but I learned most from
online resources. Now, I’m a freelance artist working on visual development. This means I design characters, props
and backgrounds for games, animation and toys. However, you probably know me f rom my Instagram where I release
tutorials and more. My goal is to create a place where people can learn the things I wanted to learn when I started out.
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For the production of things li ke movies, cartoons, this ebook and focus on understanding why I dr aw it
commercials or games, backgrounds need to be made. that way. Also, compare your version with my original
Most of the time that is done by an environment artist. drawing to see what you did well and what could use
some extra attention. When you see something that
It seems that nowadays, being a character artist is is off, try to gure out what you can improve and give
quite popular. With that in mind, it could be a smart it another go. Learning to draw takes a lot of time, so
move to try to get into the industry as an environment don’t let that discourage you, simply take your time.
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the basics of
drawing environments
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drawing perspective
When you’d like to learn how to draw backgrounds, I see how I use these lines to draw the big shapes (like
would recommend learning about drawing in perspective. boxes) on top of them. I start by drawing boxes because
Even when you don’t want to invest too much time they are easier to draw i n perspective. When I’m happy
in it, start with some basics, like one- and two-point with the overall design and big shapes, I start adding
perspective. Already with understanding one- and smaller shapes and after that I add the details.
two-point perspective you are able draw many things.
Perspective can be very technical, but when I’m drawing, I Starting with big shapes allows you t hen to focus on the
don’t use the complex perspective techniques all the t ime. overall shape and the proportions of the design. Details
are important, but they are the icing on the cake. If you
In this drawing of a house, you can see how I draw have a weak design (the big shapes/overall design), you
freehand perspective. On image 1 you can see t he green won’t be able to save it by adding details.
and purple lines. If you make these lines longer, you’ll
notice they disappear in one point (the vanishing point on
the horizon). Sometimes I just roughly sketch these lines
as a guide for my drawing. On the second image you can
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Here I’ve drawn some variations. The main differences between these houses are in the big shapes. As mentioned
before, focus rst on those big shapes, then add smaller shapes, and details after that.
exercise
Try to make a couple
design process of your own variations,
you can use some of
these elements for your
You don’t always have to start in perspective design. But try to make
though. Especially when you’re focusing on an alternative using
the design of an object, it can be useful to rst different big shapes, as
draw it from a front view. That way you can I did here.
pay all your attention to t he design and save
the perspective for later. Oftentimes, I scribble
a bunch of these front views rst before I start
drawing the nal design in perspective. With this
approach you have your own reference when
making the nal drawing.
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props
To be precise, this boat isn’t a background or
environment, it’s actually called a prop. Think
of a prop as an object, like boat, plane or
car. But it can also be something smaller, l ike
table, chair, television, and so forth.
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In the rst image you can see the doodles I made before of my doodles and let them choose their favorite. I never
I started with the nal design. You can actually nd me send all though, as that could end up being too much to
doing this almost every time, personally I think it’s good to pick from. It does however show your condence as an
never be satised just with your rst drawing/design. When artist if you select approximately four of the strongest
I’m working for a client, sometimes I send over a couple designs and present that to the client.
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Here you can see how I start doodling (1 to 4). I prefer to start with a cube, because that is a shape that is easy to draw
in perspective and you can build on top of that to create something more complex.
Once the doodle feels right, I start drawing it from scratch with better perspective and take more time for it to make it as
nice as possible. As I have explained earlier, I rst want to get the big shapes right and then I’ll add all the details. I use
the doodle as reference for my nal design.
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composition
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I would recommend learning the very basic and see how far you can
rules rst and break them only once come with just a simple rough drawing.
you truly understand them.
Here are some examples of how I use the rule of thirds in my drawings. An exercise you can do is t o study some movies
and try to see if you can nd these compositions in the shots. Of ten times you can clearly recognize these basic r ules.
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When I’m drawing environments, my aim is to create as much depth as I can. This makes the environment livelier
and more interesting to look at.
A great way of creating depth in your drawings is by using the Z axis (see the example image). The X stands for the
width, the Y for the height and the Z for the depth. If you are drawing objects like a fence, road or branch, you can
create the illusion of depth by drawing them on the Z axis.
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setting up a composition
When I start sketching, it almost looks like a modern art painting (image 1). I do have an idea in my mind, and I try to
nd owing shapes that go well with it. This is something that is difcult to explain and teach, but you can learn it by
doing it for yourself. Try to follow the steps I’m showing here. First think about the energy and from step 3, you can start
to add construction. Here it’s transforming into a real world but try to keep the energy from the owing lines you started
the drawing with.
Pick a background you like and try to catch the ow of that drawing in a few simple lines,
exercise like image 1 of t he example. You are basically reversing the process I described above. By
doing so you can learn how to set up something such as this for your own environment.
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Here I start with the simple idea of a house on a hill. I added the tree in the foreground for depth and to achieve an
interesting balance with the house and the tree. I always try t o have these contrasts in my drawings and want to avoid
symmetry as much as possible.
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aerial perspective
When you look far in the distance,
Before you begin with your nal you will see the effect of atmospheric
drawing, it’s good to draw a perspective, also called aerial
thumbnail rst. Keep it very rough perspective. Objects that are in the
and just use it to put your idea on distance have less contrast and
paper. will also appear more blueish. With
greater distance, there will be more
Once you have that, you can air particles between you and the
decide what kind of perspective object you’re observing. If you’re
would t and keep working on it. sketching, one way to use this is
The nice thing about making a by drawing thinner lines. Or when
exercise
Have a go and see if you can break
down these drawings like I did with
the previous backgrounds. Start
with the biggest shapes and save
the details for last. By analyzing
someone’s work in these steps, you
develop skills to learn how to draw
backgrounds such as this yourself.
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prop design
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flow
The simplest way of drawing a tree is by
There is endless variety of trees, so starting with a trunk and adding a big shape for
it makes sense that there are also the leaves. Once you establish the big shape,
multiple ways to draw them. And you can ll it with branches, rst bigger ones,
that is what I will show you next. and smaller ones next.
drawing without ow would feel stiff towel as a reference. Hold it straight and then twist it.
and a drawing without construction You can apply wrinkles to the design of your tree. This
would look sloppy and weak. To get will make it more dynamic and interesting to look at.
a good result, make sure that once
you’ve added the construction, there
is still ow in your drawing and it
doesn’t look stiff.
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exercise
Try this for yourself! Study some trees or come up with your own designs by applying this
rule of contrast in the designs. See how many you can come up wit h!
contrast
When I’m designing something, I tr y to divide the shapes in different sizes and have contrast between them, in
order to create an interesting balance and make it look organic. Getting inspiration from nature, you will notice that
no shapes are the same, and they have different proportions, you rarely see something identical or perfect. I also
try to apply this in my designs.
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Applying different scales or proportions is another point to you can use small, medium and big. Uneven numbers
pay attention to when drawing environments. This r ock is like 3,5,7 etcetera works best, because you’ll get more
an example of how I vary different sizes for the individual asymmetrical designs.
pieces. I prefer to work with the number three, because
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organic shapes
When drawing something organic, Once you have drawn those random
like a rock, it can help you to draw shapes you can ll them with details.
some random shapes rst. Why? Even with drawing the details I try to
What ends up happening is when play around with the different sizes
we try to draw something organic, in it. If you analyze these drawings,
we tend to make it too symmetrical, you will gure out how I arranged the
and use too much parallel lines. I shapes and details. (Spoiler alert:
try to avoid that by drawing random often in groups of three and avoiding
shapes. You can also look up some parallel lines as much as I can)
pictures of rocks and use that as a
reference.
Try to draw as many different rocks on one page as you can. Always push yourself to go f or
exercise the biggest diversity. Think in big shapes rst and later divide them in three smaller shapes.
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flowers
When I’m looking at an environment,
for me it is pleasant when there are
owing lines in the image. Flowers
are great to create this. Have a go
and copy this drawing. Once you did
that, try drawing these owers again
but change the owing lines I drew in
step 1. After this you can experiment
with drawing your own owers by
Here I’m having fun with drawing planets! I would recommend you make your own planet as
planets well. Maybe you want to draw a planet full of volcano’s, or one lled with toxic swamps, or
maybe full of high-tech cities.
alien plants
You can let your imagination go with
drawing weird alien plants. This
one is quite complex, but great for
practicing construction and to see
if you understand how to draw 3D
shapes. Try to create depth in the
props/fauna you draw so it doesn’t
look at.
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create
natural elements
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static vs dynamic
You can interpret this imagine as
showing ‘right’ and ‘wrong’, but
don’t take it literally, there is no right
or wrong. It simply indicates my
preference for dynamic designs in
my drawings instead of static.
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clouds
Drawing clouds can be harder than it
looks. Because they look so simple, it’s
even more important to get the principles
right. In the example here I’m showing
that I start with a small shape, a medium
and a large one. I do that to keep the
overall shape interesting and appealing.
For that reason, I also apply straight vs.
curved lines at the top and at bottom of
When drawing an environment with clouds, it can be good to use those clouds to get a sense of direction. Use it to
guide the viewer’s eye towards your focal point. In this drawing I demonstrate how you can use curves to create an
environment that feels big and peaceful
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water
In the example you can see a
splash of water that is hitting an
object. Just like an explosion, the
splashing water is driven by a force
from the center. I indicated this force
with the arrows in the left drawing.
When I determined where the water
is pushed towards by the force, I
When you are drawing lightning it's important to make it with different lightning strikes, t hen choose the ones that
irregular. Try to make it as random as possible and use are the most natural looking. Lightning is chaos and every
short, mid-sized and long lines. Give it a go and ll a page strike is completely different.
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smoke
Smoke has a source from where it is
emitted. From this point, the air moves
around and causes a smoke trail.
Because this is an organic process,
also here I recommend avoiding
symmetry. You can do this by playing
around with shapes and sizes of the
elements, even a simple swinging trail
of smoke can be asymmetrical. Try
to push both ends to have as much
Here you can see smoke rising up. Notice that the smoke rotates when it moves upwards.
air flow That is because of the phenomenon of hot air pushing cold air downwards. This rotating
movement also makes it look dynamic.
Smoke and re are moving on
air. Think about in what way they
move. Hot air goes up and pushes
cold air downwards, this way wind
is created and this is visible in the
rotating ow of smoke and re.
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draw an environment