꧋ꦭꦤ꧀ꦲꦥꦮꦲꦺꦲꦱꦶꦭꦺꦏꦸꦣꦸꦲꦶꦱꦺꦴꦤꦼꦫꦶꦩꦏꦤ꧀ꦛꦶꦭꦥꦁꦣꦣ꧉"
include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE); // Set the LCD I2C address
/*—–( Declare Constants )—–*/
//none
/*—–( Declare objects )—–*/
// set the LCD address to 0x27 for a 20 chars 4 line display
// Set the pins on the I2C chip used for LCD connections:
// addr, en,rw,rs,d4,d5,d6,d7,bl,blpol
void setup() {
// put your setup code here, to run once:
[Link](9600); // Used to type in characters
[Link](20,4); // initialize the lcd for 20 chars 4 lines and turn on backlight
// ——- Quick 3 blinks of backlight ————-
for(int i = 0; i< 3; i++)
[Link]();
delay(250);
[Link]();
delay(250);
}
[Link](); // finish with backlight on
//——– Write characters on the display —————-
// NOTE: Cursor Position: CHAR, LINE) start at 0
[Link](3,0); //Start at character 4 on line 0
[Link](“Hello, world!”);
delay(1000);
[Link](2,1);
[Link](“From YourDuino”);
delay(1000);
[Link](0,2);
[Link](“20 by 4 Line Display”);
[Link](0,3);
delay(2000);
[Link](“[Link]
delay(8000);
// Wait and then tell user they can start the Serial Monitor and type in characters to
// Display. (Set Serial Monitor option to “No Line Ending”)
[Link](0,0); //Start at character 0 on line 0
[Link](“Start Serial Monitor”);
[Link](0,1);
[Link](“Type chars 2 display”);
void loop() {
// put your main code here, to run repeatedly:
// when characters arrive over the serial port…
if ([Link]()) {
// wait a bit for the entire message to arrive
delay(100);
// clear the screen
[Link]();
// read all the available characters
while ([Link]() > 0) {
// display each character to the LCD
[Link]([Link]());