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Builder Design Pattern
INTRODUCTION O N T H I S PA G E
🔍 SEARCH A simple example in C#
See Also
▲ D E S I G N PAT T E R N S
References
Overview Learn More
Abstract Factory
Adapter
Builder
Chain of Responsibility
CQRS
Decorator
Domain Events Pattern
Facade
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Memento The Builder design pattern is a creational pattern, similar to the Factory pattern (Factory Method,
Abstract Factory). Unlike the Factory pattern, which typically only offers one method for creating
Null Object
an object, the Builder pattern offers multiple methods that can be used to gradually define the
Object Mother characteristics of the type to be created. This provides a more flexible interface than a single
method with a large number of parameters or a complex parameter object.
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A typical builder design (to create SomeType) has the following characteristics:
Named SomeTypeBuilder to communicate the use of the pattern
Initializes a simple (or default) private instance of SomeType upon construction
Exposes methods that set properties on the private SomeType instance
Each method returns this, the SomeTypeBuilder instance
Exposes a Build (or Create) method that simply returns the private SomeType instance
In some cases where creating SomeType is expensive, construction may be deferred to this
step
Optionally, expose (static) methods for getting known common configurations of SomeType
A simple example in C#
Copy
public class AddressBuilder
{
private Address _address = new Address();
public AddressBuilder WithStreet(string street)
{
_address.Street = street;
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return this;
}
public AddressBuilder WithState(string state)
{
_address.State = state;
return this;
}
// additional WithWhatever methods
public Address Build()
{
return _address;
}
}
See Also
Testing - Overview
References
Design Patterns Library (Pluralsight)
Applying the Builder Pattern to an Angular Service (Typescript)
Using Builder in C# Unit Tests Kata
Flexible and Expressive Unit Tests with the Builder Pattern
Learn More
On-Demand Webinar: Exploring Design Patterns for Testing
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