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Java Programming Key Concepts Explained

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0% found this document useful (0 votes)
2 views2 pages

Java Programming Key Concepts Explained

Uploaded by

yatharthnathani3
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Important Questions

 Is it compulsory to add .0 at the end to make it double data


type
 What are delimetres
 What is the use of 0 in next().charAt(0)
 Use of ternary operator
 If I write int a=[Link](4,6.5), will it return in double data
type?
 How to modify [Link]
 Explain the note of page 141
 What is the difference between if and only if statement and if
else if statement
 Is else block necessary
 Explain the whole function of switch statement
 Explain fall through in detail
 In the case of fall through, will the block return all the
statement either its case is true or not
 Solve the circled questions
 How to use default case in the middle of the switch statement
 What to write to equal a string in if block
 What is counter and accumulator
 Can we write, long a=12;
 Is it compulsory to have the same data type with variable
respect to the return data type
 What is the use of star(
*) in [Link].*
 Differentiate between ASCII code and Unicode
 E + any number(say 2) = 10²
0.3250E+2 is it 0.3250x10²
 What is constant and how to make a constant
 Is escape sequence character is compatible with
[Link] as well as with [Link]
 Why precedence of order have (!) this two times
 What are mnemonic codes and op codes
 What is machine dependent language
 What is JDK and JVM
 [Link] whose file extension, is it for notepad
 While checking the errors Java use compiler or interpreter
 Describe all oriented programming language
 Define
1. Data abstraction
2. Inheritance
3. Polymorphism
4. Encapsulation
5. Reusability with respect to inheritance
6. Function overloading with respect to polymorphism
 What is included in [Link]
 Meaning of public static void main ( String args[])
 Define message passing
 Define states and methods or behaviour and function
 Define
1. Class as an object factory
2. Class is a user defined data type
3. Object is an instance of class

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