----------------------------------------------------------------------------
]]
if not game:IsLoaded() then return end
local CheatEngineMode = false
if (not getgenv) or (getgenv and type(getgenv) ~= "function") then
CheatEngineMode = true end
if getgenv and not getgenv().shared then CheatEngineMode = true; getgenv().shared
= {}; end
if getgenv and not getgenv().debug then CheatEngineMode = true; getgenv().debug
= {traceback = function(string) return string end} end
if getgenv and not getgenv().require then CheatEngineMode = true; end
if getgenv and getgenv().require and type(getgenv().require) ~= "function" then
CheatEngineMode = true end
local debugChecks = {
Type = "table",
Functions = {
"getupvalue",
"getupvalues",
"getconstants",
"getproto"
}
}
local function checkExecutor()
if identifyexecutor ~= nil and type(identifyexecutor) == "function" then
local suc, res = pcall(function()
return identifyexecutor()
end)
--local blacklist = {'appleware', 'cryptic', 'delta', 'wave', 'codex', 'swift', 'solara',
'vega'}
local blacklist = {'solara', 'cryptic', 'xeno', 'ember', 'ronix'}
local core_blacklist = {'solara', 'xeno'}
if suc then
for i,v in pairs(blacklist) do
if [Link]([Link](tostring(res)), v) then CheatEngineMode = true
end
end
for i,v in pairs(core_blacklist) do
if [Link]([Link](tostring(res)), v) then
pcall(function()
getgenv().queue_on_teleport = function() warn('queue_on_teleport
disabled!') end
end)
end
end
if [Link]([Link](tostring(res)), "delta") then
getgenv().isnetworkowner = function()
return true
end
end
end
end
end
[Link](function() pcall(checkExecutor) end)
local function checkDebug()
if CheatEngineMode then return end
if not getgenv().debug then
CheatEngineMode = true
else
if type(debug) ~= [Link] then
CheatEngineMode = true
else
for i, v in pairs([Link]) do
if not debug[v] or (debug[v] and type(debug[v]) ~= "function") then
CheatEngineMode = true
else
local suc, res = pcall(debug[v])
if tostring(res) == "Not Implemented" then
CheatEngineMode = true
end
end
end
end
end
end
--if (not CheatEngineMode) then checkDebug() end
[Link] = [Link] or CheatEngineMode
[Link] = true
if [Link] == 79546208627805 then
pcall(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Voidware | 99 Nights In The Forest",
Text = "Go In Game for Voidware to load :D [You are in lobby currently]",
Duration = 10
})
end)
return
end
[Link](function()
pcall(function()
local Services = setmetatable({}, {
__index = function(self, key)
local suc, service = pcall([Link], game, key)
if suc and service then
self[key] = service
return service
else
warn(`[Services] Warning: "{key}" is not a valid Roblox service.`)
return nil
end
end
})
local Players = [Link]
local TextChatService = [Link]
local ChatService = [Link]
repeat
[Link]()
until game:IsLoaded() and [Link] ~= nil
local chatVersion = TextChatService and [Link] or
[Link]
local TagRegister = [Link] or {}
if not [Link] then
if chatVersion == [Link] then
[Link] = function(data)
TagRegister = [Link] or {}
local properties = [Link]("TextChatMessageProperties",
game:GetService("Workspace"))
local TextSource = [Link]
local PrefixText = [Link] or ""
if TextSource then
local plr = Players:GetPlayerByUserId([Link])
if plr then
local prefix = ""
if TagRegister[plr] then
prefix = prefix .. TagRegister[plr]
end
if plr:GetAttribute("__OwnsVIPGamepass") and
plr:GetAttribute("VIPChatTag") ~= false then
prefix = prefix .. "<font color='rgb(255,210,75)'>[VIP]</font> "
end
local currentLevel = plr:GetAttribute("_CurrentLevel")
if currentLevel then
prefix = prefix .. [Link]("<font color='rgb(173,216,230)'>[</
font><font color='rgb(255,255,255)'>%s</font><font color='rgb(173,216,230)'>]</
font> ", tostring(currentLevel))
end
local playerTagValue = plr:FindFirstChild("PlayerTagValue")
if playerTagValue and [Link] then
prefix = prefix .. [Link]("<font color='rgb(173,216,230)'>[</
font><font color='rgb(255,255,255)'>#%s</font><font color='rgb(173,216,230)'>]</
font> ", tostring([Link]))
end
prefix = prefix .. PrefixText
[Link] = [Link]("<font
color='rgb(255,255,255)'>%s</font>", prefix)
end
end
return properties
end
elseif chatVersion == [Link] then
ChatService:RegisterProcessCommandsFunction("CustomPrefix",
function(speakerName, message)
TagRegister = [Link] or {}
local plr = Players:FindFirstChild(speakerName)
if plr then
local prefix = ""
if TagRegister[plr] then
prefix = prefix .. TagRegister[plr]
end
if plr:GetAttribute("__OwnsVIPGamepass") and
plr:GetAttribute("VIPChatTag") ~= false then
prefix = prefix .. "[VIP] "
end
local currentLevel = plr:GetAttribute("_CurrentLevel")
if currentLevel then
prefix = prefix .. [Link]("[%s] ", tostring(currentLevel))
end
local playerTagValue = plr:FindFirstChild("PlayerTagValue")
if playerTagValue and [Link] then
prefix = prefix .. [Link]("[#%s] ",
tostring([Link]))
end
prefix = prefix .. speakerName
return prefix .. " " .. message
end
return message
end)
end
end
end)
end)
local commit = [Link] and tostring([Link]) or
[Link] and "staging" or
"3b3b6b58e840cad9ae32a59b77c15d89218c6147"
loadstring(game:HttpGet("[Link]
Add/"..tostring(commit).."/[Link]", true))()