Entrepreneurial culture (part 2)
PROTOTYPING
TSGEFC 201
Carried out by: NOUHAILA ATTOUCHI–JIHANE ANAMI
Supervised by: Mr. ZAHIR AHMED
2022/2023
INTRODUCTION
P For companies, the prototyping phase is just as exciting as
crucial. Having the first copy of your product in hand does not
no price!
The prototype is a way to have a faithful and concrete idea of what it will look like.
resemble your project.
After this introduction, we will address all the points that are more important.
on prototyping
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING
Plan
Definition of prototyping
The role of prototyping
Definition of the minimum viable product MVP
Prototyping & MVP
Conclusion
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING
Definition of prototyping
A prototype is according to the definition of the OECD (Organisation for Economic Co-operation and Development)
cooperation and economic development), is "a model
original that possesses all the technical qualities and all the
operating characteristics of a new product.
But it is also sometimes a missing copy (and not
definitive) of what a product could be.
It is to create a model to visualize your concept, in order to
evaluate it yourself and have it tested by potential users.
It is worth noting that prototyping is not a new concept, and it
back to the creation.
What can we prototype?
We often tend to think that prototyping is not
achievable only in specific sectors and fields, such as
for example: the automotive sector, aerospace, railways,
Defense, Medical, Transport and Agricultural.
Well, we can prototype absolutely everything and in all fields.
All the ideas we have could very well be the subject of a prototype.
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING
The role of prototyping
Essentially to examine design issues
mockup, etc.), market positioning, ecosystem
internal, community, customer profile, model
of organization, new processes and to evaluate the solutions
proposed. It is therefore an object, or an artifact, in the sense of a
tangible production, reflecting an idea and through which a group
to assess whether it fulfills a role (its usefulness), whether it makes one want to be
used (the Look & Feel, what one would call 'Desirability' in
Design Thinking) and whether it is "implementable" (the "Feasibility" in
Design Thinking.
• The prototype 'Role': it is designed to answer questions
related to what the subject or artifact could do for the
clients/users. It describes and brings to life the feature(s)
targets. It allows to communicate about the interest and the objective of
the object in relation to the client/user, as well as the value that this
last one can be expected. He has primarily a vocation
internally oriented.
• The 'Look & Feel' prototype: it is designed to question
mainly ergonomics, handling, ease of use
the object, the visual and the aesthetic. It opens the field of
the experience lived in contact with the object. It is used with the
clients/users to enhance the proposed experience.
• The prototype 'Implementation': this type of prototype aims to
respond to feasibility challenges and therefore the teams are working
to solve the technological issues that arise from
prototype. The responses can also lead to the creation
new technical solutions, than the adaptation of a
existing system. It is also a support to improve the
expected performances on the client/user side.
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING
Definition of the minimum viable product MVP
The MVP (Minimum Viable Product) is a version
functional and elementary product. The MPV requires little effort and provides
user feedback. The goal is to test hypotheses and learn from customers
by minimizing risk-taking. In its definition, the MVP is also similar to
a product development strategy.
Prototyping & MVP
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING
The key difference between an MVP and a prototype is that an MVP is intended to be
released for customers, while a prototype is created solely for testing
interns. An MVP should have enough features and
features to satisfy early adopters, while a prototype does not
can't even reach that level. Furthermore, an MVP is intended to be released on
as soon as possible, while a prototype may take more time to
develop because it needs to be tested more thoroughly before being released to
clients.
The main objective of the two products is to validate the assumptions regarding
the needs and preferences of customers before investing too much time and
money in product development. An MVP can be released
quickly, allowing businesses to gather customer feedback
precious at the beginning of the process. A prototype can also be used for this
End, but it is important to understand that this is not intended for the version
client.
Ultimately, when you decide what type of development approach
of the product is the best for your business needs, it is important to
understanding the differences between an MVP and a prototype. An MVP should be
focused on obtaining a product quickly so that the feedback from
clients can be gathered quickly. A prototype should be used when
more in-depth testing is needed before releasing a product to the
clients. By understanding these differences, companies can make
informed decisions about the type of development approach that is suitable
better to their needs.
Conclusion
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING
When it comes to developing a product, there are many decisions to be made.
One of the most important is to decide what type of development process
the product will yield the best results for your project: minimum product
viable (MVP) or prototype. Both processes have their advantages and their
disadvantages, it is therefore important to understand the differences between them in order to
so that you can determine which one is good for your project.
A minimum viable product (MVP) is a version of a product that has just enough
features to satisfy beginner customers, and to provide
comments for future development. This means that an MVP has
generally fewer features than a fully developed product, and
may not have the same level of refinement. The goal of an MVP is to
validate the concept and build an audience before investing too much time and
resources in the project.
A prototype, on the other hand, is an early version of a product that is often
used to demonstrate what the final product will look like and how it
will work. Prototypes are often more detailed than MVPs because they
are designed to give stakeholders and potential clients a better
understanding of the final product. However, the prototypes require
generally more time and resources than MVPs since they are based
on more comprehensive designs and features.
GEFC201 ENTREPRENEURIAL CULTURE PROTOTYPING