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Grade 1 Programming Club Lesson Plan

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0% found this document useful (0 votes)
5 views1 page

Grade 1 Programming Club Lesson Plan

Uploaded by

kareem raafat
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Programming Club – Grade 1 (Lesson 1)

⏰ Duration: 40 minutes

🎯 Objective: Students understand that computers/robots follow step-by-step instructions.

Lesson Plan

1. Warm-up (5 minutes)
• Teacher says: 'I am a robot. Give me instructions!'

• Students give simple commands: Step forward, Turn left, Clap hands.

• Teacher follows exactly as they say (even silly mistakes).

👉 Message: A robot only does what you tell it – nothing more!

2. Main Activity – Robot Game (15 minutes)


• Arrange squares on the floor (like a maze).

• One student is the robot, another is the programmer.

• The programmer gives instructions step by step: 'Forward, Forward, Turn right.'

• Robot follows to reach a target (like a toy).

3. Main Activity – Draw Instructions (10 minutes)


• On paper, students draw a path (e.g., from house to school).

• Write arrows (→ ↓ ↑) as instructions.

• Swap papers and follow each other's instructions.

4. Wrap-up (5 minutes)
• Ask: 'What did we learn today?'

Expected answers: 'Robots need instructions.' 'We must say steps clearly.'

Homework
Draw your own robot at home and write 3 instructions for it (e.g., Jump, Dance, Sing).

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