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Roblox Dot Tracking Script

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0% found this document useful (0 votes)
25 views3 pages

Roblox Dot Tracking Script

Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

local settings = {

main = {
DotEnabled = true,
Prediction = 0.11621,
Part = "LowerTorso",
Key = "c",
Notifications = true,
AirshotFunc = false
},
Dot = {
Show = true,
Color = [Link](128, 0, 128),
Size = [Link](0.9, 1.2, 0.9)
}
}

local CurrentCamera = game:GetService "Workspace".CurrentCamera


local Mouse = [Link]:GetMouse()
local RunService = game:GetService("RunService")
local Plr = [Link]

local Part = [Link]("Part", [Link])


[Link] = true
[Link] = false
[Link] = [Link]
[Link] = [Link]
[Link] = [Link]
[Link] = [Link]

if [Link] == true then


[Link] = 0
else
[Link] = 1
end

[Link]:Connect(function(KeyPressed)
if KeyPressed == ([Link]) then
if [Link] == true then
[Link] = false
if [Link] == true then
Plr = FindClosestUser()
[Link]:SetCore("SendNotification", {
Title = "Private Script",
Text = "No longer locked on"
})
end
else
Plr = FindClosestUser()
[Link] = true
if [Link] == true then
[Link]:SetCore("SendNotification", {
Title = "Private Script",
Text = "Locked on to:" ..
tostring([Link])
})
end
end
end
end)

function FindClosestUser()
local closestPlayer
local shortestDistance = [Link]

for i, v in pairs([Link]:GetPlayers()) do
if v ~= [Link] and [Link] and
[Link]:FindFirstChild("Humanoid") and
[Link] ~= 0 and
[Link]:FindFirstChild("HumanoidRootPart") then
local pos =
CurrentCamera:WorldToViewportPoint([Link])
local magnitude = ([Link](pos.X, pos.Y) - [Link](Mouse.X,
Mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end

[Link]:connect(function()
if [Link] and [Link] and
[Link]:FindFirstChild("LowerTorso") then
[Link] = [Link]([Link][[Link]].Position +
([Link] *
[Link]))
else
[Link] = [Link](0, 9999, 0)

end
end)

local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if [Link] and getnamecallmethod() == "FireServer" and args[2]
== "UpdateMousePos" then
args[3] = [Link][[Link]].Position +
([Link][[Link]].Velocity *
[Link])
return old(unpack(args))
end
return old(...)
end)

if [Link] == true then


if [Link] == true and [Link]
== [Link] then
[Link] = "RightFoot"
else

[Link]:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
if new == [Link] then
[Link] = "RightFoot"
else
[Link] = "LowerTorso"
end
end)
end
end

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