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Voidgrub Stats: HP & Armor 14.24

Kalliffcs
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0% found this document useful (0 votes)
3 views53 pages

Voidgrub Stats: HP & Armor 14.24

Kalliffcs
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLS, PDF, TXT or read online on Scribd

weapons

Class Name Source Price


Duran (any) L1 Tech UP Astoria, Wendel, Maia 42
Duran (any) Balanced Astoria, Wendel, Maia 100
Duran (any) Scapegoat Dwarf Village 258
Duran (any) YellowDMG heal Dwarf Village 200
Duran (any) Poison Byzel, Jadd 600
Duran (any) Silence Byzel, Jadd 630
Duran (any) Super Armor Palo (later), Ghost Ship 1690
Duran (any) L2/3 Tech UP Palo (later), Ghost Ship 2200
Duran (any) PIE based ATK Palo (later), Ghost Ship 2260
Duran (any) AGL based ATK Palo (later), Ghost Ship 2300
Duran (any) Pure Critical Elland, Sultan 3035
Duran (any) Crit by TP Elland, Sultan 3160
Duran (any) Evasion Elland, Sultan 3300
Duran (any) MP Steal Diorr, early-Mintos 5070
Duran (any) PIE based ATK+ Diorr, early-Mintos 5735
Duran (any) AGL based ATK+ Diorr, early-Mintos 6135
Duran (any) Counter UP Altena, Deen, Mintos 8240
Duran (any) Heal UP Altena, Deen, Mintos 8400
Duran (any) Magic UP Altena, Deen, Mintos 8440
Duran (any) TP gain UP Cats 15600
Duran (any) Defense Cats 16400
Duran (any) Death Bringer Cats 17230
Duran (any) Deathless Pedan 34135
Duran (any) HP Steal Pedan 34270
Duran (any) Pierce Resist Pedan 34470
Duran (any) Magitech Pedan 39010
Duran Paladin Exorcise+ W/A seed (LL) N/A
Duran Lord Subterfuge W/A seed (LD) N/A
Duran Swordmaster Yellow or bust W/A seed (DL) N/A
Duran Duelist CQC Tech W/A seed (DD) N/A

Kevin (any) L1 Tech UP Astoria, Wendel, Maia 42


Kevin (any) Balanced Astoria, Wendel, Maia 100
Kevin (any) Scapegoat Dwarf Village 258
Kevin (any) YellowDMG heal Dwarf Village 200
Kevin (any) Poison Byzel, Jadd 600
Kevin (any) Silence Byzel, Jadd 630
Kevin (any) Super Armor Palo (later), Ghost Ship 1690
Kevin (any) L2/3 Tech UP Palo (later), Ghost Ship 2200
Kevin (any) PIE based ATK Palo (later), Ghost Ship 2260
Kevin (any) LUK based ATK Palo (later), Ghost Ship 2300
Kevin (any) Pure Critical Elland, Sultan 3035
Kevin (any) Crit by TP Elland, Sultan 3160
Kevin (any) Evasion Elland, Sultan 3300
Kevin (any) MP Steal Diorr, early-Mintos 5070

Page 1
weapons

Kevin (any) PIE based ATK+ Diorr, early-Mintos 5735


Kevin (any) LUK based ATK+ Diorr, early-Mintos 6135
Kevin (any) Counter UP Altena, Deen, Mintos 8240
Kevin (any) Heal UP Altena, Deen, Mintos 8400
Kevin (any) Magic UP Altena, Deen, Mintos 8440
Kevin (any) TP gain UP Cats 15600
Kevin (any) Defense Cats 16400
Kevin (any) Death Bringer Cats 17230
Kevin (any) Deathless Pedan 34135
Kevin (any) HP Steal Pedan 34270
Kevin (any) Pierce Resist Pedan 34470
Kevin (any) Magitech Pedan 39010
Kevin God Hand Counter Extend W/A seed (LL) N/A
Kevin Warrior Monk TP Heal Boost W/A seed (LD) N/A
Kevin Death Hand L3 Armor Break W/A seed (DL) N/A
Kevin Dervish Berserker Wolf W/A seed (DD) N/A

Hawk (any) L1 Tech UP Astoria, Wendel, Maia 42


Hawk (any) Balanced Astoria, Wendel, Maia 100
Hawk (any) Scapegoat Dwarf Village 258
Hawk (any) YellowDMG heal Dwarf Village 200
Hawk (any) Poison Byzel, Jadd 600
Hawk (any) Silence Byzel, Jadd 630
Hawk (any) Super Armor Palo (later), Ghost Ship 1690
Hawk (any) L2/3 Tech UP Palo (later), Ghost Ship 2200
Hawk (any) INT based ATK Palo (later), Ghost Ship 2260
Hawk (any) PIE based ATK Palo (later), Ghost Ship 2300
Hawk (any) Pure Critical Elland, Sultan 3035
Hawk (any) Crit by TP Elland, Sultan 3160
Hawk (any) Evasion Elland, Sultan 3300
Hawk (any) MP Steal Diorr, early-Mintos 5070
Hawk (any) INT based ATK+ Diorr, early-Mintos 5735
Hawk (any) PIE based ATK+ Diorr, early-Mintos 6135
Hawk (any) Counter UP Altena, Deen, Mintos 8240
Hawk (any) Heal UP Altena, Deen, Mintos 8400
Hawk (any) Magic UP Altena, Deen, Mintos 8440
Hawk (any) TP gain UP Cats 15600
Hawk (any) Defense Cats 16400
Hawk (any) Death Bringer Cats 17230
Hawk (any) Deathless Pedan 34135
Hawk (any) HP Steal Pedan 34270
Hawk (any) Pierce Resist Pedan 34470
Hawk (any) Magitech Pedan 39010
Hawk Wanderer Half Vanish+ W/A seed (LL) N/A
Hawk Rogue Critical Spell W/A seed (LD) N/A
Hawk Ninja Master EnfeeblingSpell W/A seed (DL) N/A

Page 2
weapons

Hawk Night Blade L2/3 Revenge W/A seed (DD) N/A

Angela (any) L1 Tech UP Astoria, Wendel, Maia 42


Angela (any) Balanced Astoria, Wendel, Maia 100
Angela (any) Scapegoat Dwarf Village 258
Angela (any) YellowDMG heal Dwarf Village 200
Angela (any) Poison Byzel, Jadd 600
Angela (any) Silence Byzel, Jadd 630
Angela (any) Super Armor Palo (later), Ghost Ship 1690
Angela (any) L2/3 Tech UP Palo (later), Ghost Ship 2200
Angela (any) VIT based ATK Palo (later), Ghost Ship 2260
Angela (any) LUK based ATK Palo (later), Ghost Ship 2300
Angela (any) Pure Critical Elland, Sultan 3035
Angela (any) Crit by TP Elland, Sultan 3160
Angela (any) Evasion Elland, Sultan 3300
Angela (any) MP Steal Diorr, early-Mintos 5070
Angela (any) VIT based ATK+ Diorr, early-Mintos 5735
Angela (any) LUK based ATK+ Diorr, early-Mintos 6135
Angela (any) Counter UP Altena, Deen, Mintos 8240
Angela (any) Heal UP Altena, Deen, Mintos 8400
Angela (any) Magic UP Altena, Deen, Mintos 8440
Angela (any) TP gain UP Cats 15600
Angela (any) Defense Cats 16400
Angela (any) Death Bringer Cats 17230
Angela (any) Deathless Pedan 34135
Angela (any) HP Steal Pedan 34270
Angela (any) Pierce Resist Pedan 34470
Angela (any) Magitech Pedan 39010
Angela Grand Divina Dual Tech W/A seed (LL) N/A
Angela Arch Mage ExploitWeakness W/A seed (LD) N/A
Angela Rune Master RTFM W/A seed (DL) N/A
Angela Magus AoE Mastery W/A seed (DD) N/A

Charlotte (any) L1 Tech UP Astoria, Wendel, Maia 42


Charlotte (any) Balanced Astoria, Wendel, Maia 100
Charlotte (any) Scapegoat Dwarf Village 258
Charlotte (any) YellowDMG heal Dwarf Village 200
Charlotte (any) Poison Byzel, Jadd 600
Charlotte (any) Silence Byzel, Jadd 630
Charlotte (any) Super Armor Palo (later), Ghost Ship 1690
Charlotte (any) L2/3 Tech UP Palo (later), Ghost Ship 2200
Charlotte (any) AGL based ATK Palo (later), Ghost Ship 2260
Charlotte (any) VIT based ATK Palo (later), Ghost Ship 2300
Charlotte (any) Pure Critical Elland, Sultan 3035
Charlotte (any) Crit by TP Elland, Sultan 3160
Charlotte (any) Evasion Elland, Sultan 3300

Page 3
weapons

Charlotte (any) MP Steal Diorr, early-Mintos 5070


Charlotte (any) AGL based ATK+ Diorr, early-Mintos 5735
Charlotte (any) VIT based ATK+ Diorr, early-Mintos 6135
Charlotte (any) Counter UP Altena, Deen, Mintos 8240
Charlotte (any) Heal UP Altena, Deen, Mintos 8400
Charlotte (any) Magic UP Altena, Deen, Mintos 8440
Charlotte (any) TP gain UP Cats 15600
Charlotte (any) Defense Cats 16400
Charlotte (any) Death Bringer Cats 17230
Charlotte (any) Deathless Pedan 34135
Charlotte (any) HP Steal Pedan 34270
Charlotte (any) Pierce Resist Pedan 34470
Charlotte (any) Magitech Pedan 39010
Charlotte Bishop CoDzilla W/A seed (LL) N/A
Charlotte Sage Heal Aura W/A seed (LD) N/A
Charlotte Necromancer Spell Revenge W/A seed (DL) N/A
Charlotte Evil Shaman Enervate Spawn W/A seed (DD) N/A

Lise (any) L1 Tech UP Astoria, Wendel, Maia 42


Lise (any) Balanced Astoria, Wendel, Maia 100
Lise (any) Scapegoat Dwarf Village 258
Lise (any) YellowDMG heal Dwarf Village 200
Lise (any) Poison Byzel, Jadd 600
Lise (any) Silence Byzel, Jadd 630
Lise (any) Super Armor Palo (later), Ghost Ship 1690
Lise (any) L2/3 Tech UP Palo (later), Ghost Ship 2200
Lise (any) LUK based ATK Palo (later), Ghost Ship 2260
Lise (any) INT based ATK Palo (later), Ghost Ship 2300
Lise (any) Pure Critical Elland, Sultan 3035
Lise (any) Crit by TP Elland, Sultan 3160
Lise (any) Evasion Elland, Sultan 3300
Lise (any) MP Steal Diorr, early-Mintos 5070
Lise (any) LUK based ATK+ Diorr, early-Mintos 5735
Lise (any) INT based ATK+ Diorr, early-Mintos 6135
Lise (any) Counter UP Altena, Deen, Mintos 8240
Lise (any) Heal UP Altena, Deen, Mintos 8400
Lise (any) Magic UP Altena, Deen, Mintos 8440
Lise (any) TP gain UP Cats 15600
Lise (any) Defense Cats 16400
Lise (any) Death Bringer Cats 17230
Lise (any) Deathless Pedan 34135
Lise (any) HP Steal Pedan 34270
Lise (any) Pierce Resist Pedan 34470
Lise (any) Magitech Pedan 39010
Lise Vanadise Saber-Elem. God W/A seed (LL) N/A
Lise Starlancer Quick Cast W/A seed (LD) N/A

Page 4
weapons

Lise DragonMaster Anti-Magic+ W/A seed (DL) N/A


Lise FenrirKnight Drain Counter W/A seed (DD) N/A

Special Notes
The Pedan weapon shop pays a visit to Wendel after killing 4 godbeasts and leaves there after the 7th kill.

Page 5
weapons

Attack Delay Hitrate Crit Rate Crit Bonus Lv1 Bonus Counter+
low 58 5 0 10 20 25
medium 60 15 8 8 4 10
heavy 68 20 -100 5 0 17
light 53 35 9 12 10 21
light 54 15 4 6 2 5
light 54 15 4 6 2 5
heavy 80 5 0 2 0 0
medium-heavy 65 5 0 0 7 15
light 54 15 4 3 3 11
light 54 15 4 3 3 11
heavy 63 15 18 40 0 0
light 53 15 20 30 0 4
light 51 15 5 8 5 19
light-medium 56 10 3 5 4 7
light-medium 57 7 0 3 3 6
light-medium 57 7 0 3 3 6
medium 60 25 0 5 6 50
light 55 15 3 3 2 8
light 62 15 3 4 0 0
light 58 8 0 0 6 20
special 54 15 4 6 2 5
light 53 15 6 8 0 24
light? 52 5 0 0 8 30
medium 61 5 3 5 0 7
medium-heavy 60 5 2 7 5 10
light 63 15 4 6 2 5
medium 64 10 0 0 0 0
medium 58 10 0 0 10 17
medium-heavy 62 12 18 25 13 23
light 60 10 0 0 14 10

low 58 5 0 10 20 25
medium 60 15 8 8 4 10
heavy 68 20 -100 5 0 17
light 53 35 9 12 10 21
light 54 15 4 6 2 5
light 54 15 4 6 2 5
heavy 80 5 0 2 0 0
medium-heavy 65 5 0 0 7 15
light 54 15 4 3 3 6
light 54 15 4 3 3 6
heavy 63 15 18 40 0 0
light 53 15 20 30 0 4
light 51 15 5 8 5 19
light-medium 56 10 3 5 4 7

Page 6
weapons

light-medium 57 7 0 3 3 6
light-medium 57 7 0 3 3 6
medium 60 25 0 5 6 50
light 55 15 3 3 2 8
light 62 15 3 4 0 0
light 58 8 0 0 6 20
special 54 15 4 6 2 5
light 53 15 6 8 0 28
light? 52 5 0 0 8 30
medium 61 5 3 5 0 7
medium-heavy 60 5 2 7 5 10
light 63 15 4 6 2 5
light-medium 61 10 0 0 8 30
medium 58 12 10 0 5 14
light 62 20 0 0 0 0
medium 62 10 0 0 4 0

low 58 5 0 10 20 25
medium 60 15 8 8 4 10
heavy 68 20 -100 5 0 17
light 53 35 9 12 10 21
light 54 15 4 6 2 5
light 54 15 4 6 2 5
heavy 80 5 0 2 0 0
medium-heavy 65 5 0 0 7 15
light 54 15 4 3 3 6
light 54 15 4 3 3 6
heavy 63 15 18 40 0 0
light 53 15 20 30 0 4
light 51 15 5 8 5 19
light-medium 56 10 3 5 4 7
light-medium 57 7 0 3 3 6
light-medium 57 7 0 3 3 6
medium 60 25 0 5 6 50
light 55 15 3 3 2 8
light 62 15 3 4 0 0
light 58 8 0 0 6 20
special 54 15 4 6 2 5
light 53 15 6 8 0 28
light? 52 5 0 0 8 30
medium 61 5 3 5 0 7
medium-heavy 60 5 2 7 5 10
light 63 15 4 6 2 5
light-medium 60 10 0 0 6 14
light 62 10 8 13 0 0
medium 60 14 0 0 5 38

Page 7
weapons

light-medium 61 7 0 0 7 11

low 58 5 0 10 20 25
medium 60 15 8 8 4 10
heavy 68 20 -100 5 0 17
light 53 35 9 12 10 21
light 54 15 4 6 2 5
light 54 15 4 6 2 5
heavy 80 5 0 2 0 0
medium-heavy 65 5 0 0 7 15
light 54 15 4 3 3 6
light 54 15 4 3 3 6
heavy 63 15 18 40 0 0
light 53 15 20 30 0 4
light 51 15 5 8 5 19
light-medium 56 10 3 5 4 7
light-medium 57 7 0 3 3 6
light-medium 57 7 0 3 3 6
medium 60 25 0 5 6 50
light 55 15 3 3 2 8
light 62 15 3 4 0 0
light 58 8 0 0 6 20
special 54 15 4 6 2 5
light 53 15 6 8 0 28
light? 52 5 0 0 8 30
medium 61 5 3 5 0 7
medium-heavy 60 5 2 7 5 10
light 63 15 4 6 2 5
medium 55 10 0 0 0 0
medium 57 10 0 0 0 0
light-medium 56 10 0 0 0 0
medium 58 10 0 0 0 0

low 58 5 0 10 20 25
medium 60 15 8 8 4 10
heavy 68 20 -100 5 0 17
light 53 35 9 12 10 21
light 54 15 4 6 2 5
light 54 15 4 6 2 5
heavy 80 5 0 2 0 0
medium-heavy 65 5 0 0 7 15
light 54 15 4 3 3 6
light 54 15 4 3 3 6
heavy 63 15 18 40 0 0
light 53 15 20 30 0 4
light 51 15 5 8 5 19

Page 8
weapons

light-medium 56 10 3 5 4 7
light-medium 57 7 0 3 3 6
light-medium 57 7 0 3 3 6
medium 60 25 0 5 6 50
light 55 15 3 3 2 8
light 62 15 3 4 0 0
light 58 8 0 0 6 20
special 54 15 4 6 2 5
light 53 15 6 8 0 28
light? 52 5 0 0 8 30
medium 61 5 3 5 0 7
medium-heavy 60 5 2 7 5 10
light 63 15 4 6 2 5
medium 59 5 0 0 17 12
light 61 12 0 0 0 0
light 60 8 0 0 0 0
medium 66 10 0 0 0 0

low 58 5 0 10 20 25
medium 60 15 8 8 4 10
heavy 68 20 -100 5 0 17
light 53 35 9 12 10 21
light 54 15 4 6 2 5
light 54 15 4 6 2 5
heavy 80 5 0 2 0 0
medium-heavy 65 5 0 0 7 15
light 54 15 4 3 3 6
light 54 15 4 3 3 6
heavy 63 15 18 40 0 0
light 53 15 20 30 0 4
light 51 15 5 8 5 19
light-medium 56 10 3 5 4 7
light-medium 57 7 0 3 3 6
light-medium 57 7 0 3 3 6
medium 60 25 0 5 6 50
light 55 15 3 3 2 8
light 62 15 3 4 0 0
light 58 8 0 0 6 20
special 54 15 4 6 2 5
light 53 15 6 8 0 28
light? 52 5 0 0 8 30
medium 61 5 3 5 0 7
medium-heavy 60 5 2 7 5 10
light 63 15 4 6 2 5
light 64 10 0 0 9 16
medium 61 10 0 0 12 4

Page 9
weapons

light 62 10 0 0 5 13
medium 57 17 0 0 3 25

es there after the 7th kill.

Page 10
weapons

Special
increased Lv1 tech damage
strong attack can use 5 MP to have regular cooldown
draw aggro (minor), def down
yellow damage recovers attacker's HP by (maxHP x (luck+10)/256 + (luck+1)/2)
random chance to inflict poison
random chance to inflict silence
power attack cooldown grants super armor (no knockback, 25% damage reduction vs regular attacks)
Lv2/3 tech damage up (does not stack with same effect)
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
no tech bar increase; major increase to crit damage
increase crit rate by 2xTP
increase evasion
weapon attacks have MP-steal effect; MP drain cap up
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
increased counter damage
stronger Heal Light + items
Magic Up
fills tech bar x2
increase [Link], set [Link] = [Link]
attack and magic strengthened by death
attack and defense increase while deathless
weapon attacks have HP-steal effect; HP drain cap up
ignore physical resistance/immunity
Lv2/3 techs deal damage like non-elemental INT-based spells, spell casting generates 2 TP; does not stack with same eff
Turn Undead deals non-elemental spell damage in case it would deal 0 damage
Lv2/3 tech gets attack bonus based on target's attack and enables counterable state
deals only 1 damage on non-critical regular attack
proximity damage for Lv2/3 techs (max +250 attack)

increased Lv1 tech damage


strong attack can use 5 MP to have regular cooldown
draw aggro (minor), def down
yellow damage recovers attacker's HP by (maxHP x (luck+10)/512 + (luck+1)/2)
random chance to inflict poison
random chance to inflict silence
power attack cooldown grants super armor (no knockback, 25% damage reduction vs regular attacks)
Lv2/3 tech damage up (does not stack with same effect)
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
no tech bar increase; major increase to crit damage
increase crit rate by 2xTP
increase evasion
weapon attacks have MP-steal effect; MP drain cap up

Page 11
weapons

uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
increased counter damage
stronger Heal Light + items
Magic Up
fills tech bar x2
increase [Link], set [Link] = [Link]
attack and magic strengthened by death
attack and defense increase while deathless
weapon attacks have HP-steal effect; HP drain cap up
ignore physical resistance/immunity
Lv2/3 techs deal damage like non-elemental INT-based spells, spell casting generates 2 TP; does not stack with same eff
successful counterattacks prolong counterattack window
increase healing power with current TP (does not consume)
can't throw; Lv3 tech reduce target‘s [Link]&[Link]
berserker wolf form

increased Lv1 tech damage


strong attack can use 5 MP to have regular cooldown
draw aggro (minor), def down
yellow damage recovers attacker's HP by (maxHP x (luck+10)/512 + (luck+1)/2)
random chance to inflict poison
random chance to inflict silence
power attack cooldown grants super armor (no knockback, 25% damage reduction vs regular attacks)
Lv2/3 tech damage up (does not stack with same effect)
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
no tech bar increase; major increase to crit damage
increase crit rate by 2xTP
increase evasion
weapon attacks have MP-steal effect; MP drain cap up
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
increased counter damage
stronger Heal Light + items
Magic Up
fills tech bar x2
increase [Link], set [Link] = [Link]
attack and magic strengthened by death
attack and defense increase while deathless
weapon attacks have HP-steal effect; HP drain cap up
ignore physical resistance/immunity
Lv2/3 techs deal damage like non-elemental INT-based spells, spell casting generates 2 TP; does not stack with same eff
Half Vanish deals damage based on maxHP/2 instead of currentHP
Luck-based chance to deal 1.5x spell damage, can MT Landmine
force target into counterable state if spell hits a weakness

Page 12
weapons

Lv2/3 tech damage up while below 300 HP

increased Lv1 tech damage


strong attack can use 5 MP to have regular cooldown
draw aggro (minor), def down
yellow damage recovers attacker's HP by (maxHP x (luck+10)/256 + (luck+1)/2)
random chance to inflict poison
random chance to inflict silence
power attack cooldown grants super armor (no knockback, 25% damage reduction vs regular attacks)
Lv2/3 tech damage up (does not stack with same effect)
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
no tech bar increase; major increase to crit damage
increase crit rate by 2xTP
increase evasion
weapon attacks have MP-steal effect; MP drain cap up
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
increased counter damage
stronger Heal Light + items
Magic Up
fills tech bar x2
increase [Link], set [Link] = [Link]
attack and magic strengthened by death
attack and defense increase while deathless
weapon attacks have HP-steal effect; HP drain cap up
ignore physical resistance/immunity
Lv2/3 techs deal damage like non-elemental INT-based spells, spell casting generates 2 TP; does not stack with same eff
elemental spells cast at allies add saber effect
spells hit weaknesses for 200% damage instead of 150%
allows multi-targetting of Stun Wind, Blaze Wall and Cold Blaze (NOT Stone Cloud!!), Lv2 spells bypass resistance and im
multi-target spells get same damage bonus as single-target spells

increased Lv1 tech damage


strong attack can use 5 MP to have regular cooldown
draw aggro (minor), def down
yellow damage recovers attacker's HP by (maxHP x (luck+10)/256 + (luck+1)/2)
random chance to inflict poison
random chance to inflict silence
power attack cooldown grants super armor (no knockback, 25% damage reduction vs regular attacks)
Lv2/3 tech damage up (does not stack with same effect)
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
no tech bar increase; major increase to crit damage
increase crit rate by 2xTP
increase evasion

Page 13
weapons

weapon attacks have MP-steal effect; MP drain cap up


uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
increased counter damage
stronger Heal Light + items
Magic Up
fills tech bar x2
increase [Link], set [Link] = [Link]
attack and magic strengthened by death
attack and defense increase while deathless
weapon attacks have HP-steal effect; HP drain cap up
ignore physical resistance/immunity
Lv2/3 techs deal damage like non-elemental INT-based spells, spell casting generates 2 TP; does not stack with same eff
Uses PIE to calculate attack, increased Lv1 tech damage
passive Heal Aura restores party HP, more with higher PIE (max 15/s), not affected by other modifiers
spell damage increases with lost HP
enemies are weakened (-1/8 HP, -2 stats)

increased Lv1 tech damage


strong attack can use 5 MP to have regular cooldown
draw aggro (minor), def down
yellow damage recovers attacker's HP by (maxHP x (luck+10)/256 + (luck+1)/2)
random chance to inflict poison
random chance to inflict silence
power attack cooldown grants super armor (no knockback, 25% damage reduction vs regular attacks)
Lv2/3 tech damage up (does not stack with same effect)
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
no tech bar increase; major increase to crit damage
increase crit rate by 2xTP
increase evasion
weapon attacks have MP-steal effect; MP drain cap up
uses different stat to calculate attack; Duran:PIE, Kevin: PIE, Hawk: INT, Angela: VIT, Charlie: AGL, Riesz: LUCK
uses different stat to calculate attack; Duran:AGL, Kevin: LUCK, Hawk: PIE, Angela: LUCK, Charlie: VIT, Riesz: INT
increased counter damage
stronger Heal Light + items
Magic Up
fills tech bar x2
increase [Link], set [Link] = [Link]
attack and magic strengthened by death
attack and defense increase while deathless
weapon attacks have HP-steal effect; HP drain cap up
ignore physical resistance/immunity
Lv2/3 techs deal damage like non-elemental INT-based spells, spell casting generates 2 TP; does not stack with same eff
non-elemental spells take element of saber for weakness, resistance and immunity purposes but not absorb, reflect or hp/
shorten cast time, small magic power increase

Page 14
weapons

empowered Anti-Magic (clear all resistances, propagate weakness if any to all elements)
successful counterattacks heal the party (25% HP, 100% MP)

Page 15
weapons

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

does not stack with same effect

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

Page 16
weapons

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

does not stack with same effect

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

does not stack with same effect

Page 17
weapons

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

does not stack with same effect

lls bypass resistance and immunity (but not absorb or reflect)

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

Page 18
weapons

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

does not stack with same effect

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

: AGL, Riesz: LUCK


harlie: VIT, Riesz: INT

does not stack with same effect


but not absorb, reflect or hp/mp heal

Page 19
armor

Name Source Price HP factor


Duran Exp UP Wendel, Maia 48 100
Duran Heal UP Wendel, Maia 65 105
Duran High Defense Maia 200 93
Duran TP on Dodge Dwarf Village 220 107
Duran Undead Forcena 258 110
Duran Attack UP Forcena 300 102
Duran Remove Weakness Byzel 678 95
Duran Magic UP Jadd 1260 100
Duran MP Reg. Palo (later) 1850 96
Duran BodyStatusRes. Palo (later) 2000 101
Duran Element Guard Ghost Ship, Elrand 2700 95
Duran Auto-Buff Sultan 2795 82
Duran Spell Dodge Sultan 2820 95
Duran High Health Diorr, early-Mintos 4830 155
Duran Thorns Diorr, early-Mintos 4935 100
Duran Invert Buffs Altena, Deen, Mintos 8135 103
Duran Trials Buff Pedan 31735 100
Duran Life Saver Pedan 32000 120
Duran Death Bringer Pedan 32535 130
Duran Almighty Magic Pedan 32800 100

Kevin Exp UP Wendel, Maia 48 100


Kevin Heal UP Wendel, Maia 65 105
Kevin High Defense Maia 200 93
Kevin TP on Dodge Dwarf Village 220 107
Kevin Undead Forcena 258 110
Kevin Attack UP Forcena 300 102
Kevin Remove Weakness Byzel 678 95
Kevin Magic UP Jadd 1260 100
Kevin MP Reg. Palo (later) 1850 96
Kevin BodyStatusRes. Palo (later) 2000 101
Kevin Element Guard Ghost Ship, Elrand 2700 95
Kevin Auto-Buff Sultan 2795 82
Kevin Spell Dodge Sultan 2820 95
Kevin High Health Diorr, early-Mintos 4830 155
Kevin Thorns Diorr, early-Mintos 4935 100
Kevin Invert Buffs Altena, Deen, Mintos 8135 103
Kevin Trials Buff Pedan 31735 100
Kevin Life Saver Pedan 32000 120
Kevin Death Bringer Pedan 32535 130
Kevin Almighty Magic Pedan 32800 100

Hawk Exp UP Wendel, Maia 48 100


Hawk Heal UP Wendel, Maia 65 105
Hawk High Defense Maia 200 93

Page 20
armor

Hawk TP on Dodge Dwarf Village 220 107


Hawk Undead Forcena 258 110
Hawk Attack UP Forcena 300 102
Hawk Remove Weakness Byzel 678 95
Hawk Magic UP Jadd 1260 100
Hawk MP Reg. Palo (later) 1850 96
Hawk BodyStatusRes. Palo (later) 2000 101
Hawk Element Guard Ghost Ship, Elrand 2700 95
Hawk Auto-Buff Sultan 2795 82
Hawk Spell Dodge Sultan 2820 95
Hawk High Health Diorr, early-Mintos 4830 155
Hawk Thorns Diorr, early-Mintos 4935 100
Hawk Invert Buffs Altena, Deen, Mintos 8135 103
Hawk Trials Buff Pedan 31735 100
Hawk Life Saver Pedan 32000 120
Hawk Death Bringer Pedan 32535 130
Hawk Almighty Magic Pedan 32800 100

Angela Exp UP Wendel, Maia 48 100


Angela Heal UP Wendel, Maia 65 105
Angela High Defense Maia 200 93
Angela TP on Dodge Dwarf Village 220 107
Angela Undead Forcena 258 110
Angela Attack UP Forcena 300 102
Angela Remove Weakness Byzel 678 95
Angela Magic UP Jadd 1260 100
Angela MP Reg. Palo (later) 1850 96
Angela BodyStatusRes. Palo (later) 2000 101
Angela Element Guard Ghost Ship, Elrand 2700 95
Angela Auto-Buff Sultan 2795 82
Angela Spell Dodge Sultan 2820 95
Angela High Health Diorr, early-Mintos 4830 155
Angela Thorns Diorr, early-Mintos 4935 100
Angela Invert Buffs Altena, Deen, Mintos 8135 103
Angela Trials Buff Pedan 31735 100
Angela Life Saver Pedan 32000 120
Angela Death Bringer Pedan 32535 130
Angela Almighty Magic Pedan 32800 100

Charlotte Exp UP Wendel, Maia 48 100


Charlotte Heal UP Wendel, Maia 65 105
Charlotte High Defense Maia 200 93
Charlotte TP on Dodge Dwarf Village 220 107
Charlotte Undead Forcena 258 110
Charlotte Attack UP Forcena 300 102
Charlotte Remove Weakness Byzel 678 95

Page 21
armor

Charlotte Magic UP Jadd 1260 100


Charlotte MP Reg. Palo (later) 1850 96
Charlotte BodyStatusRes. Palo (later) 2000 101
Charlotte Element Guard Ghost Ship, Elrand 2700 95
Charlotte Auto-Buff Sultan 2795 82
Charlotte Spell Dodge Sultan 2820 95
Charlotte High Health Diorr, early-Mintos 4830 155
Charlotte Thorns Diorr, early-Mintos 4935 100
Charlotte Invert Buffs Altena, Deen, Mintos 8135 103
Charlotte Trials Buff Pedan 31735 100
Charlotte Life Saver Pedan 32000 120
Charlotte Death Bringer Pedan 32535 130
Charlotte Almighty Magic Pedan 32800 100

Lise Exp UP Wendel, Maia 48 100


Lise Heal UP Wendel, Maia 65 105
Lise High Defense Maia 200 93
Lise TP on Dodge Dwarf Village 220 107
Lise Undead Forcena 258 110
Lise Attack UP Forcena 300 102
Lise Remove Weakness Byzel 678 95
Lise Magic UP Jadd 1260 100
Lise MP Reg. Palo (later) 1850 96
Lise BodyStatusRes. Palo (later) 2000 101
Lise Element Guard Ghost Ship, Elrand 2700 95
Lise Auto-Buff Sultan 2795 82
Lise Spell Dodge Sultan 2820 95
Lise High Health Diorr, early-Mintos 4830 155
Lise Thorns Diorr, early-Mintos 4935 100
Lise Invert Buffs Altena, Deen, Mintos 8135 103
Lise Trials Buff Pedan 31735 100
Lise Life Saver Pedan 32000 120
Lise Death Bringer Pedan 32535 130
Lise Almighty Magic Pedan 32800 100

Special Notes
The Pedan armor shop pays a visit to Byzel after killing 3 godbeasts and leaves there after the 7th kill.

Page 22
armor

Def (phys) Def (mag) Evade Crit Res


low low 0 15
medium medium 10 15
heavy light-medium 0 7
light light 30 20
heavy heavy 0 30
light light 15 10
light-medium light-medium 5 15
light light 10 10
light-medium heavy 0 15
light-medium light-medium 10 12
light-medium light-medium 5 7
light-medium light-medium 5 7
medium medium 0 7
light-medium light-medium 3 4
light-medium light-medium 10 12
light light 5 5
medium medium 0 5
medium medium 5 5
glass glass 15 0
light light 5 5

low low 0 15
medium medium 10 15
heavy light-medium 0 7
light light 30 20
heavy heavy 0 30
light light 15 10
light-medium light-medium 5 15
light light 10 10
light-medium heavy 0 15
light-medium light-medium 10 12
light-medium light-medium 5 7
light-medium light-medium 5 7
medium medium 0 7
light-medium light-medium 3 4
light-medium light-medium 10 12
light light 5 5
medium medium 0 5
medium medium 5 5
glass glass 15 0
light light 5 5

low low 0 15
medium medium 10 15
heavy light-medium 0 7

Page 23
armor

light light 30 20
heavy heavy 0 30
light light 15 10
light-medium light-medium 5 15
light light 10 10
light-medium heavy 0 15
light-medium light-medium 10 12
light-medium light-medium 5 7
light-medium light-medium 5 7
medium medium 0 7
light-medium light-medium 3 4
light-medium light-medium 10 12
light light 5 5
medium medium 0 5
medium medium 5 5
glass glass 15 0
light light 5 5

low low 0 15
medium medium 10 15
heavy light-medium 0 7
light light 30 20
heavy heavy 0 30
light light 15 10
light-medium light-medium 5 15
light light 10 10
light-medium heavy 0 15
light-medium light-medium 10 12
light-medium light-medium 5 7
light-medium light-medium 5 7
medium medium 0 7
light-medium light-medium 3 4
light-medium light-medium 10 12
light light 5 5
medium medium 0 5
medium medium 5 5
glass glass 15 0
light light 5 5

low low 0 15
medium medium 10 15
heavy light-medium 0 7
light light 30 20
heavy heavy 0 30
light light 15 10
light-medium light-medium 5 15

Page 24
armor

light light 10 10
light-medium heavy 0 15
light-medium light-medium 10 12
light-medium light-medium 5 7
light-medium light-medium 5 7
medium medium 0 7
light-medium light-medium 3 4
light-medium light-medium 10 12
light light 5 5
medium medium 0 5
medium medium 5 5
glass glass 15 0
light light 5 5

low low 0 15
medium medium 10 15
heavy light-medium 0 7
light light 30 20
heavy heavy 0 30
light light 15 10
light-medium light-medium 5 15
light light 10 10
light-medium heavy 0 15
light-medium light-medium 10 12
light-medium light-medium 5 7
light-medium light-medium 5 7
medium medium 0 7
light-medium light-medium 3 4
light-medium light-medium 10 12
light light 5 5
medium medium 0 5
medium medium 5 5
glass glass 15 0
light light 5 5

Page 25
armor

Special
25% party exp bonus
slightly stronger Heal Light + items
high physical defense
+2 TP on evade
heal hurts; resist poison, moogle, chibikko, sleep, death; lessen downsides from death score
attack up, resist knockback from regular attacks
remove all weaknesses
Magic Up
MP regeneration +1
resist petrify, sleep, poison
add resists to currently neutral elements out of the base 6 BEFORE remove weaknesses items
[cursed] spell upgrade: auto-buff
[cursed] chance to dodge spell damage for half; longer cast time
huge HP increase
thorns, 175% reflection of physical damage
change buff effects into debuffs and vice versa
[cursed] 2x power up buff effect on standard attacks, can't perform counter
on death, consume all MP to restore health (requires at least 15 MP)
[cursed] high attack up, hitrate up, critrate up, can't cast; stronger with death score; lessen downsides from death score
[cursed] damage spells receive +1 level but are neutral for resistance/weakness purposes (not absorb or reflect)

25% party exp bonus


slightly stronger Heal Light + items
high physical defense
+2 TP on evade
heal hurts; resist poison, moogle, chibikko, sleep, death; lessen downsides from death score
attack up, resist knockback from regular attacks
remove all weaknesses
Magic Up
MP regeneration +1
resist petrify, sleep, poison
add resists to currently neutral elements out of the base 6 BEFORE remove weaknesses items
[cursed] spell upgrade: auto-buff
[cursed] chance to dodge spell damage for half; longer cast time
huge HP increase
thorns, 175% reflection of physical damage
change buff effects into debuffs and vice versa
[cursed] 2x power up buff effect on standard attacks, can't perform counter
on death, consume all MP to restore health (requires at least 15 MP)
[cursed] high attack up, hitrate up, critrate up, can't cast; stronger with death score; lessen downsides from death score
[cursed] damage spells receive +1 level but are neutral for resistance/weakness purposes (not absorb or reflect)

25% party exp bonus


slightly stronger Heal Light + items
high physical defense

Page 26
armor

+2 TP on evade
heal hurts; resist poison, moogle, chibikko, sleep, death; lessen downsides from death score
attack up, resist knockback from regular attacks
remove all weaknesses
Magic Up
MP regeneration +1
resist petrify, sleep, poison
add resists to currently neutral elements out of the base 6 BEFORE remove weaknesses items
[cursed] spell upgrade: auto-buff
[cursed] chance to dodge spell damage for half; longer cast time
huge HP increase
thorns, 175% reflection of physical damage
change buff effects into debuffs and vice versa
[cursed] 2x power up buff effect on standard attacks, can't perform counter
on death, consume all MP to restore health (requires at least 15 MP)
[cursed] high attack up, hitrate up, critrate up, can't cast; stronger with death score; lessen downsides from death score
[cursed] damage spells receive +1 level but are neutral for resistance/weakness purposes (not absorb or reflect)

25% party exp bonus


slightly stronger Heal Light + items
high physical defense
+2 TP on evade
heal hurts; resist poison, moogle, chibikko, sleep, death; lessen downsides from death score
attack up, resist knockback from regular attacks
remove all weaknesses
Magic Up
MP regeneration +1
resist petrify, sleep, poison
add resists to currently neutral elements out of the base 6 BEFORE remove weaknesses items
[cursed] spell upgrade: auto-buff
[cursed] chance to dodge spell damage for half; longer cast time
huge HP increase
thorns, 175% reflection of physical damage
change buff effects into debuffs and vice versa
[cursed] 2x power up buff effect on standard attacks, can't perform counter
on death, consume all MP to restore health (requires at least 15 MP)
[cursed] high attack up, hitrate up, critrate up, can't cast; stronger with death score; lessen downsides from death score
[cursed] damage spells receive +1 level but are neutral for resistance/weakness purposes (not absorb or reflect)

25% party exp bonus


slightly stronger Heal Light + items
high physical defense
+2 TP on evade
heal hurts; resist poison, moogle, chibikko, sleep, death; lessen downsides from death score
attack up, resist knockback from regular attacks
remove all weaknesses

Page 27
armor

Magic Up
MP regeneration +1
resist petrify, sleep, poison
add resists to currently neutral elements out of the base 6 BEFORE remove weaknesses items
[cursed] spell upgrade: auto-buff
[cursed] chance to dodge spell damage for half; longer cast time
huge HP increase
thorns, 175% reflection of physical damage
change buff effects into debuffs and vice versa
[cursed] 2x power up buff effect on standard attacks, can't perform counter
on death, consume all MP to restore health (requires at least 15 MP)
[cursed] high attack up, hitrate up, critrate up, can't cast; stronger with death score; lessen downsides from death score
[cursed] damage spells receive +1 level but are neutral for resistance/weakness purposes (not absorb or reflect)

25% party exp bonus


slightly stronger Heal Light + items
high physical defense
+2 TP on evade
heal hurts; resist poison, moogle, chibikko, sleep, death; lessen downsides from death score
attack up, resist knockback from regular attacks
remove all weaknesses
Magic Up
MP regeneration +1
resist petrify, sleep, poison
add resists to currently neutral elements out of the base 6 BEFORE remove weaknesses items
[cursed] spell upgrade: auto-buff
[cursed] chance to dodge spell damage for half; longer cast time
huge HP increase
thorns, 175% reflection of physical damage
change buff effects into debuffs and vice versa
[cursed] 2x power up buff effect on standard attacks, can't perform counter
on death, consume all MP to restore health (requires at least 15 MP)
[cursed] high attack up, hitrate up, critrate up, can't cast; stronger with death score; lessen downsides from death score
[cursed] damage spells receive +1 level but are neutral for resistance/weakness purposes (not absorb or reflect)

Page 28
armor

n downsides from death score


s (not absorb or reflect)

n downsides from death score


s (not absorb or reflect)

Page 29
armor

n downsides from death score


s (not absorb or reflect)

n downsides from death score


s (not absorb or reflect)

Page 30
armor

n downsides from death score


s (not absorb or reflect)

n downsides from death score


s (not absorb or reflect)

Page 31
rings

Name Source Price


all Atk.&Def. UP Maia 98
all Fire Weapon Dwarf Village 230
all Petrify Res. Byzel 525
all Attack UP Jadd 820
all Wind Weapon Ghost Ship, Elrand 2000
all Critical UP Secret Shop 2400
all Debuff Guard Secret Shop 3160
all Trials Skill Diorr, early-Mintos 4000
all Ice Resistance Cats 8430

all HP Steal Maia 85


all TP Quick Cast Dwarf Village 140
all Quick Item Byzel 525
all TP by Cast Jadd 1000
all Meta: Pressure Ghost Ship, Elrand 2100
all HP Regeneration Secret Shop 2795
all Death Bringer Secret Shop 2865
all Poison Weapon Diorr, early-Mintos 4000
all Dark Resistance Cats 8430

all Evasion UP Maia 75


all Accuracy UP Dwarf Village 140
all Poison Res. Byzel 525
all Spell: Resist Jadd 630
all MP Steal Ghost Ship, Elrand 1850
all TP gain UP Secret Shop 3195
all Death Res. Secret Shop 3355
all Ailment Res. Diorr, early-Mintos 4000
all Wind Resistance Cats 8430

all Magic Defense Maia 140


all Magic UP Dwarf Village 180
all Silence Res. Byzel 525
all Trials Element Jadd 200
all Ice Weapon Ghost Ship, Elrand 2000
all Break Counter Secret Shop 2865
all Meta: Sudden Secret Shop 3160
all Petrify Weapon Diorr, early-Mintos 4000
all Fire Resistance Cats 8430

all Spell: Regen. Maia 100


all Dark Weapon Dwarf Village 100
all Power Attack UP Byzel 525
all Heal UP Jadd 1000
all Meta: Multi Ghost Ship, Elrand 2700

Page 32
rings

all Undead Secret Shop 2200


all Meta: Curse Secret Shop 3155
all Tinkle Heal Diorr, early-Mintos 4000
all Light Res. Cats 8430

all Phys. Defense Maia 154


all Critical Guard Dwarf Village 160
all Dream Res. Byzel 525
all Meta: LeafCoat Jadd 820
all Earth Weapon Ghost Ship, Elrand 2000
all Blood Magic Secret Shop 3380
all Light Weapon Secret Shop 3220
all TP Regeneration Diorr, early-Mintos 4000
all Earth Res. Cats 8430

Page 33
rings

Special Note
[Link] +2, minor attack up all accessoires can be equipped by any character
weapon element: fire each hero has two equip slots for accessoires
petrify resistance element of saber spells has priority over elemental accessoires like Knig
attack up
weapon element: air
accuracy +10, crit rate +3, crit damage +15
immunity to standard debuffs
[cursed] can't crit or be critted, similarly removes accuracy based misses
resist ice (and remove weakness to it) + lower defenses

HP steal
magic up (low) & spells use up TP to reduce cast time
item use costs 2 TP instead of 4; still requires 4 TP to use
spell casting generates 2 TP; does not stack with same effect
spell upgrade: pressure
MaxHP +60 & HP regeneration
attack, acc & crit up, can't cast; stronger with death score
add poison status to weapon
resist dark (and remove weakness to it) + lower defenses

evade +10
accuracy +50
poison resistance
[cursed] teach "Resistance" (one)
weapon attacks steal MP
tech gain up; does not stack with self
death spell immunity for wearer; party gets resistance to death spell
[cursed] resist all status effects, enemies gain 2 levels
resist air (and remove weakness to it) + lower defenses

increase magic defense by 5


magic up
silence resistance; ignore "can't cast"
[cursed] null res.&weak.; freeze death score at 1
weapon element: ice
counter attack lowers victim's defense
spell upgrade: sudden; all spells deplete all MP
[cursed] add petrify status to weapon, all damage x0.5
resist fire (and remove weakness to it) + lower defenses

[cursed] teach "Regeneration" (one/all)


weapon element: shadow
power attack damage up by level x1.25
stronger Heal Light + items
spell upgrade: multi-target

Page 34
rings

all defenses +10 + heal hurts; lessen downsides from death score
[cursed] spell upgrade: curse
Tinkle Rain also heals by 25% maxHP of caster if it heals a status; does not stack
resist light (and remove weakness to it) + lower defenses

increase physical defense by 5


50% critrate resistance; does not stack
sleep, chibikko & moogle resistance
spell upgrade: leaf coat
weapon element: earth
cast from HP instead of MP; spells cast slightly slower
weapon element: light
MP reg tick gives another +1 TP; does not stack, stopped while at maxMP
resist earth (and remove weakness to it) +lower defenses

Page 35
rings

elemental accessoires like Knight's Crest

Page 36
helms

Name Source Price MP


Duran Phys. Defense Wendel, Maia 50 0
Duran Swift Wendel, Maia 58 1
Duran Magic Defense Maia 184 2
Duran MindStatusRes. Dwarf Village 215 0
Duran Attack UP Jadd 1150 0
Duran Magic UP Palo (later) 1750 4
Duran Remove Weakness Palo (later) 1520 2
Duran L2/3 Tech UP Sultan 4000 0
Duran Constant Reg. Altena, Deen, Mintos 5735 3
Duran Trials Defense Altena, Deen, Mintos 6135 1
Duran Quick Cast Cats 9268 0
Duran Crit UP Cats 9576 0

Kevin Phys. Defense Wendel, Maia 50 0


Kevin Swift Wendel, Maia 58 1
Kevin Magic Defense Maia 184 2
Kevin MindStatusRes. Dwarf Village 215 0
Kevin Attack UP Jadd 1150 0
Kevin Magic UP Palo (later) 1750 4
Kevin Remove Weakness Palo (later) 1520 2
Kevin L2/3 Tech UP Sultan 4000 0
Kevin Constant Reg. Altena, Deen, Mintos 5735 3
Kevin Trials Defense Altena, Deen, Mintos 6135 1
Kevin Quick Cast Cats 9268 0
Kevin Crit UP Cats 9576 0

Hawk Phys. Defense Wendel, Maia 50 0


Hawk Swift Wendel, Maia 58 1
Hawk Magic Defense Maia 184 2
Hawk MindStatusRes. Dwarf Village 215 0
Hawk Attack UP Jadd 1150 0
Hawk Magic UP Palo (later) 1750 4
Hawk Remove Weakness Palo (later) 1520 2
Hawk L2/3 Tech UP Sultan 4000 0
Hawk Constant Reg. Altena, Deen, Mintos 5735 3
Hawk Trials Defense Altena, Deen, Mintos 6135 1
Hawk Quick Cast Cats 9268 0
Hawk Crit UP Cats 9576 0

Angela Phys. Defense Wendel, Maia 50 0


Angela Swift Wendel, Maia 58 1
Angela Magic Defense Maia 184 2
Angela MindStatusRes. Dwarf Village 215 0
Angela Attack UP Jadd 1150 0
Angela Magic UP Palo (later) 1750 4

Page 37
helms

Angela Remove Weakness Palo (later) 1520 2


Angela L2/3 Tech UP Sultan 4000 0
Angela Constant Reg. Altena, Deen, Mintos 5735 3
Angela Trials Defense Altena, Deen, Mintos 6135 1
Angela Quick Cast Cats 9268 0
Angela Crit UP Cats 9576 0

Charlie Phys. Defense Wendel, Maia 50 0


Charlie Swift Wendel, Maia 58 1
Charlie Magic Defense Maia 184 2
Charlie MindStatusRes. Dwarf Village 215 0
Charlie Attack UP Jadd 1150 0
Charlie Magic UP Palo (later) 1750 4
Charlie Remove Weakness Palo (later) 1520 2
Charlie L2/3 Tech UP Sultan 4000 0
Charlie Constant Reg. Altena, Deen, Mintos 5735 3
Charlie Trials Defense Altena, Deen, Mintos 6135 1
Charlie Quick Cast Cats 9268 0
Charlie Crit UP Cats 9576 0

Lise Phys. Defense Wendel, Maia 50 0


Lise Swift Wendel, Maia 58 1
Lise Magic Defense Maia 184 2
Lise MindStatusRes. Dwarf Village 215 0
Lise Attack UP Jadd 1150 0
Lise Magic UP Palo (later) 1750 4
Lise Remove Weakness Palo (later) 1520 2
Lise L2/3 Tech UP Sultan 4000 0
Lise Constant Reg. Altena, Deen, Mintos 5735 3
Lise Trials Defense Altena, Deen, Mintos 6135 1
Lise Quick Cast Cats 9268 0
Lise Crit UP Cats 9576 0

Page 38
helms

Special
increase physical defense
weapon cooldown -10, evade +15, resist knockback from regular attacks
increase magic defense
resist chibikko/moogle, silence
attack&counter damage up, resist knockback from regular attacks
increases generic magic and damage item power
remove all weaknesses
Lv2/3 tech damage up (does not stack with same effect)
[cursed] MP regen is not stopped during casting and spell animation; MP regen ticks restore 1 MP less than normal
[cursed] x1.25 [Link], no defense vs Lv2/3 techs
shorten cast time
increase crit rate+8 and damage+25%

increase physical defense


weapon cooldown -10, evade +15, resist knockback from regular attacks
increase magic defense
resist chibikko/moogle, silence
attack&counter damage up, resist knockback from regular attacks
increases generic magic and damage item power
remove all weaknesses
Lv2/3 tech damage up (does not stack with same effect)
[cursed] MP regen is not stopped during casting and spell animation; MP regen ticks restore 1 MP less than normal
[cursed] x1.25 [Link], no defense vs Lv2/3 techs
shorten cast time
increase crit rate+8 and damage+25%

increase physical defense


weapon cooldown -10, evade +15, resist knockback from regular attacks
increase magic defense
resist chibikko/moogle, silence
attack&counter damage up, resist knockback from regular attacks
increases generic magic and damage item power
remove all weaknesses
Lv2/3 tech damage up (does not stack with same effect)
[cursed] MP regen is not stopped during casting and spell animation; MP regen ticks restore 1 MP less than normal
[cursed] x1.25 [Link], no defense vs Lv2/3 techs
shorten cast time
increase crit rate+8 and damage+25%

increase physical defense


weapon cooldown -10, evade +15, resist knockback from regular attacks
increase magic defense
resist chibikko/moogle, silence
attack&counter damage up, resist knockback from regular attacks
increases generic magic and damage item power

Page 39
helms

remove all weaknesses


Lv2/3 tech damage up (does not stack with same effect)
[cursed] MP regen is not stopped during casting and spell animation; MP regen ticks restore 1 MP less than normal
[cursed] x1.25 [Link], no defense vs Lv2/3 techs
shorten cast time
increase crit rate+8 and damage+25%

increase physical defense


weapon cooldown -10, evade +15, resist knockback from regular attacks
increase magic defense
resist chibikko/moogle, silence
attack&counter damage up, resist knockback from regular attacks
increases generic magic and damage item power
remove all weaknesses
Lv2/3 tech damage up (does not stack with same effect)
[cursed] MP regen is not stopped during casting and spell animation; MP regen ticks restore 1 MP less than normal
[cursed] x1.25 [Link], no defense vs Lv2/3 techs
shorten cast time
increase crit rate+8 and damage+25%

increase physical defense


weapon cooldown -10, evade +15, resist knockback from regular attacks
increase magic defense
resist chibikko/moogle, silence
attack&counter damage up, resist knockback from regular attacks
increases generic magic and damage item power
remove all weaknesses
Lv2/3 tech damage up (does not stack with same effect)
[cursed] MP regen is not stopped during casting and spell animation; MP regen ticks restore 1 MP less than normal
[cursed] x1.25 [Link], no defense vs Lv2/3 techs
shorten cast time
increase crit rate+8 and damage+25%

Page 40
helms

s restore 1 MP less than normal

s restore 1 MP less than normal

s restore 1 MP less than normal

Page 41
helms

s restore 1 MP less than normal

s restore 1 MP less than normal

s restore 1 MP less than normal

Page 42
shield

Name Source Price


Duran Health UP Forcena 1000
Duran/Lise Poison Res. Forcena 1000
Duran/Lise Silence Res. Forcena 1000
Duran Petrify Res. Forcena 1000
Duran/Lise Dream Res. Forcena 1000
Duran Critical Guard Forcena 1000
Duran Phys. Defense Altena, Deen, Mintos 1000
Duran Magic Defense Altena, Deen, Mintos 1000
Duran Evasion UP Altena, Deen, Mintos 1000

Page 43
shield

Special Note
increase max HP only Duran can equip all shields
poison resistance Poison Res., Silence Res. and Dream Res. are also usable by Lise and b
silence resistance shields count as accessoires
petrify resistance equipping two shields is possible
moogle+chibbiko resistance ALL shields increase threat/make enemies more likely to attack you (nega
50% critrate resistance; does not stack
increase physical defense
increase magic defense
increase evade

Page 44
shield

Res. are also usable by Lise and buyable in Byzel with her in the party

ies more likely to attack you (negated by death, petrification, snowman and sleep)

Page 45
set_bonus
Set Armor Helm Accessoire bonus
Ancient Curse Trials Buff Trials Defense Trials Skill casttime reduced to minimum
Trials Element

Bloody Hunter Attack UP Attack UP Death Bringer high health recovery when dealing w
Death Bringer Swift Critical UP
Crit UP Silence Res.

Prophecy Auto-Buff Quick Cast Meta: Sudden spell upgrade: auto-debuff


Magic UP

Seite 46
set_bonus

asttime reduced to minimum

high health recovery when dealing weapon damage for a limited time after taking damage

pell upgrade: auto-debuff

Seite 47
base_resistances

Hero class resistance weak


Duran base ice fire
light ice, wind fire, earth
dark ice, light fire, dark
L/L ice, wind fire, earth
L/D ice, wind fire, earth
D/L ice, light fire, dark
D/D ice, light fire, dark

Kevin base dark light


light dark, ice light, fire
dark dark, earth light, wind
L/L dark, ice light, fire
L/D dark, ice light, fire
D/L dark, earth light, wind
D/D dark, earth light, wind

Hawk base fire wind


light fire, dark wind, earth
dark fire, earth wind, light
L/L fire, dark wind, earth
L/D fire, dark wind, earth
D/L fire, earth wind, light
D/D fire, earth wind, light

Angela base earth ice


light earth, wind ice, dark
dark earth, fire ice, wind
L/L earth, wind ice, dark
L/D earth, wind ice, dark
D/L earth, fire ice, wind
D/D earth, fire ice, wind

Charlie base light earth


light light, fire earth, ice
dark dark, light earth, fire
L/L light, fire earth, ice
L/D light, fire earth, ice
D/L dark, light earth, fire
D/D dark, light earth, fire

Riesz base wind dark


light wind, light dark, ice
dark wind, ice dark, light
L/L wind, light dark, ice
L/D wind, light dark, ice
D/L wind, ice dark, light

Page 48
base_resistances

D/D wind, ice dark, light

Page 49
shops
Location Type Offer for Duran
Intro / Astoria Weapon Bronze Sword Iron Sword
Wendel Weapon clone
Maia Weapon clone
Dwarf Weapon Gladius Broadsword
Forcena Weapon clone of dwarf
Palo (early) Weapon clone of byzel
Byzel Weapon Sabre Steel Sword
Jadd (later) Weapon clone of byzel
Palo (later) Weapon Bastard Sword Silver Blade
Ghost Ship Weapon clone of palo
Dark Priest Village Weapon clone of palo
Sultan Weapon Flamberge Colichemarde
Deen (early) Weapon (night) clone of sultan
Elrand Weapon clone of sultan
Mintos (early) Weapon clone of diorr
Diorr Weapon Palestorm Mythril Sword
Mintos/Deen/Altena (later) Weapon Balmunk Valar Sword
Cats(1) Weapon Tyrving Defender
Cats(2) Weapon clone of cats
Pedan Weapon Krau-Soles Excalibur
W/A seed Brave Blade Sigmund

Location Type Offer for Duran


Intro Armor Quilted Leather Hard Leather
Wendel Armor clone of intro
Maia Armor Quilted Leather Hard Leather
Dwarf Armor Bezant Mail Lamellar Armor
Forcena (early) Armor Studded Helm 9 shields
Palo (early) Armor clone of byzel
Byzel Armor Hauberk Half Plate
Jadd (later) Armor Plate Mail Lunula Mail
Palo (later) Armor Reflex Pegasus Armor
Ghost Ship Armor clone of palo later
Dark Priest Village Armor clone of palo later
Forcena (after ghostship) Armor same as pre-ghostship
Sultan Armor Leonis Plate Knight Armor
Deen (early) Armor (day) clone of sultan
Elrand Armor clone of sultan
Mintos (early) Armor clone of diorr
Diorr Armor Gold Armor Platinum Armor
Deen/Mintos/Altena (later) Armor (day) Dragon's Mail Dragon Ring
Cats(1) Armor Hero's Crown Protection Helm
Cats(2) Armor clone of cats
Pedan Armor Hero's Armor Protect Armor

Seite 50
shops

Location Type Offers


Deen Item Class Change items
all other Item regular consumables + item seed

Seite 51
shops

Estoc Falchion

Shamshir

Katzbalger
Kusanagi Blade
Muramasa Blade

Levatein Dragonbane
Ragnarok Deathbringer

Leather Visor Headgear


Leather Gauntlet Steel Gauntlet

Visored Helm Gauntlet


Horned Helm Strength Armband
Silver Sallet Beryl Armet

Swordsman Armor Dragon Helm

Knight's Crest Fencer's Armband


War King's Crest Master's Armband
Rising Moon Helm Skull Head

Master's Armor Skeleton Mail

Seite 52
HP regeneration
Giga's Flail aura Mad Beast's Fang
PIE (Charlie) HP/s (party) INT (wearer) HP/s (wearer)
2 1 2 1
3 1 3 1
4 1 4 1
5 1 5 1
6 1 6 1
7 2 7 1
8 2 8 1
9 2 9 1
10 2 10 2
11 3 11 2
12 3 12 2
13 3 13 2
14 4 14 2
15 4 15 3
16 4 16 3
17 5 17 3
18 5 18 3
19 6 19 3
20 7 20 3
21 7 21 3
22 8 22 4
23 9 23 4
24 9 24 4
25 10 25 4
26 11 26 4
27 11 27 4
28 12 28 5
29 13 29 5
30 13 30 5
31 14 31 5
32 14 32 5
33 15 33 5

Seite 53

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