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Understanding Communication Styles Game

The document describes a role-playing game for children that illustrates three forms of communication: aggressive (dragon), passive (turtle), and assertive (person). The participants are divided into groups, and each group receives one of the three cards that represent a communication style. They are then presented with a scenario and must react according to their card, whether aggressively, passively, or assertively.

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0% found this document useful (0 votes)
16 views3 pages

Understanding Communication Styles Game

The document describes a role-playing game for children that illustrates three forms of communication: aggressive (dragon), passive (turtle), and assertive (person). The participants are divided into groups, and each group receives one of the three cards that represent a communication style. They are then presented with a scenario and must react according to their card, whether aggressively, passively, or assertively.

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© All Rights Reserved
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Game: The dragon, the turtle, and the person

The game summarizes 3 ways that people express themselves. Thus the dragon
represents the aggressive way of relating, the turtle expresses the passive way and the
the person represents the assertive form.

Explanation of the characters in the game:

In this game, there will be three types of personality or different ways of communication.

Forms of communication
Dragon: the dragon conveys its own feelings, thoughts, ideas, and opinions.
values his own and undermines that of others.

Generally maintains a raised and sometimes aggressive tone of voice. Does not suggest, more
well imposes its point of view.

Turtle: the turtle is the opposite of the dragon. Instead of expressing its own options, it
hides in its own shell. It can neither defend its interests nor express its
opinions or feelings. In a few words, accept the opinions of others
unconditionally.

Persona: this is the character that represents assertive communication. The person
expresses his ideas and opinions using the appropriate words in such a way that
Express your own thoughts, feelings, and ideas while respecting and listening to those of others.
external ideas.

Materials:

. 3 figures or tokens:

. 1 dragon

. 1 turtle

.1 person

minimum 6

older than 6 years

Game dynamics: The children are divided into 3 groups and each is given one of the
cards without the rest of the groups knowing which card each team has.
Then a problem is presented to them. For example:

You are at school.


The teacher asks each child to come to the front to review the previous class, but you
you haven't done the homework even though you remember what they talked about in the last class.
The teacher gets upset with those who haven't done their homework.
It's your turn to come forward. Choose how to react depending on the card.
may you have
1. Decides to express your distress to the teacher about not having completed the homework but
you also decide to tell him that you do remember what was discussed in the last class. You go to the front and
expose what you remember. You use chalk or markers and present the best class
possible way.
You stay silent and do not respond. You just lower your head and feel sad.
You respond that you haven't done the homework and that you consider it unfair that you have to
do them. You always oppose the idea of doing homework

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