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NEXUS-RP City Rules and Guidelines

This document presents the general and specific rules for actions in the city of NEXUS-RP. The rules include respect among citizens, prohibition of power gaming and metagaming, and detailed rules for different types of criminal actions such as bank robberies, jewelry store thefts, and home burglaries.

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0% found this document useful (0 votes)
10 views13 pages

NEXUS-RP City Rules and Guidelines

This document presents the general and specific rules for actions in the city of NEXUS-RP. The rules include respect among citizens, prohibition of power gaming and metagaming, and detailed rules for different types of criminal actions such as bank robberies, jewelry store thefts, and home burglaries.

Translated by

ScribdTranslations
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Hello, welcome to NEXUS-RP.

Below are the rules that must be


read and respected to start your life in our city, in case
in case of violations of rules, the citizen is subject to the appropriate measures
punishments.
We have as priorities the respect between citizens and
STAFF follows the same purpose.
The main rule of our city is love for life above all.
the city is based on interpreting a character like in real life,
Value yourself, have love for your life.
Remembering that our rules are rotating and changed to
at any moment, changes may occur without notice
previous, always stay updated to avoid problems
citizens.
We appreciate your preference, any questions you may have
regarding rules, please contact a STAFF member, we will be available to assist.
Who really wants to be a citizen of our dear NEXUS.
CITY RULES
LOVE FOR LIFE
Always have love for life, you must simulate real life with your character by respecting.
One should not take actions that they would not do in real life, one should value their own life and that of
other people first.
POWER GAMING
Power Gaming is doing something that would not be possible to do in real life or abusing the
game mechanics.
EXAMPLES:
I. Climbing with the vehicle on a steep mountain that a normal vehicle would not be able to climb,
A ramp of places where in real life it would be impossible to perform such an action to escape from
police
II. Jumping from a bridge to kill oneself just to escape a robbery or kidnapping;
III. Use graphic mods that alter speed, damage, or any type of game physics.
METAGAMING
Use information discovered through external means and outside of the roleplay to use within the game.
to give an advantage/benefit to your character is prohibited. To keep pursuing a creator of
content or comment on actions that character "X" took without having knowledge of
same.
COMBAT LOGIN
Log out during or after a fight or action. If your game has crashed, it is mandatory.
notify immediately on Discord in the #CRASH room. (When leaving the city during an action, you
is automatically prevented from returning to it)
(VDM)&(RDM)
RDM (Random Deathmatch) is the act of killing for the simple desire to kill, without any reason.
VDM (Vehicle Deathmatch) is the act of using vehicles as a weapon to kill or run over.
someone.
DARK-RP
It is a style of Roleplay that is PROHIBITED to do.
I. Where the player will commit acts of abuse against women, rape, racism, necrophilia,
pedophilia.
CAR-PARKING
Use the vehicle to prevent the person from getting up, placing the vehicle on top of them.
people.

ABUSE OF BUGS
As the name suggests, you cannot abuse bugs for personal gain. If you found
a bug, report it in the #report-bugs tab. (This applies to both the physics of GTA V or the system). It cannot be.
Abusing bugs for personal gain results in an immediate ban.
RULES ACTIONS

ROBBERIES AT CENTRAL BANK AND PALETOBAY - WITH HOSTAGE.


Minimum: 6 bandits / 8 LSPD
Maximum: 8 bandits / 12 LSPD
Note: 1 criminal may be outside the bank up to 2 blocks on either side of the bank.
Weapons: Free.
Shooter in the Helicopter: Allowed.
Loot (LSPD): Allowed.
Action time: 90 minutes. The citizen is allowed to return to the airport after 30 minutes.

ROBBERIES AT THE CENTRAL BANK AND PALETOBAY - WITHOUT HOSTAGE.


Minimum: 5 bandits / 9 LSPD
Maximum: 7 bandits / 11 LSPD
Note: 2 criminals may be outside the bank up to 2 blocks in either direction of the.
bank.
Free.
Shooter in Helicopter: Allowed.
Loot (LSPD): Allowed.

JEWELRY HEIST
Minimum: 4 gangsters / 6 LSPD
Maximum: 6 bandits / 8 LSPD
Note: 2 bandits can be outside the jewelry store up to 2 blocks in any direction.
jewelry.
Free.
Shooter in Helicopter: Allowed.
Loot (LSPD): Allowed.
Action time: 90 minutes. The citizen is released to return to the airport after 30 minutes.

ROBBERY AT AMMUNATION
Minimum: 1 gangster / 3 LSPD
Maximum: 2 bandits / 4 LSPD
Note: It is mandatory for everyone to be inside the store. Hostage is prohibited.
Armaments: Only Pistols
Helicopter: Not authorized
Loot (LSPD): Forbidden.
STORE ROBBERY - WITH HOSTAGE.
Minimum: 3 bandit / 5 LSPD
Maximum: 4 bandits / 7 LSPD
Note: Only bandits positioned outside are allowed if they are in the contingent.
maximum (4 bandits; maximum 2 outside)
Armaments: Only Pistols and Bladed Weapons.
Helicopter: Not authorized
Loot (LSPD): Forbidden.
Action time: 60 minutes. The citizen is allowed to return to the airport after 30 minutes.
ROBBERY AT THE STORE - NO HOSTAGE.
Minimum: 3 bandit / 5 LSPD
Maximum: 4 bandits / 6 LSPD
Note: Only bands positioned outside are allowed if they are in the contingent.
maximum (4 bandits; at most 2 outside)
Armaments: Only Pistols
Helicopter: Not authorized.
Loot (LSPD): Prohibited.
Action time: 60 minutes. The citizen is allowed to re-enter the airport after 30 minutes.
ROBBERY OF THE ATM FF.
Minimum: 1 bandit / 3 LSPD
Maximum: 2 bandits / 4 LSPD
Weapons: It is not necessary to have any weapon to commit the robbery.
Helicopter: Not authorized.
Loot (LSPD): Not Allowed.
BURGLARIES AT RESIDENTIAL PROPERTIES - FF.
Minimum: 1 criminal / 3 LSPD
Maximum: 2 Bandits / 4 LSPD (1 bandit can stay outside)
Note: It is allowed for 1 robber to stay outside the residence during the robbery.
Only pistols and tasers.
Helicopter: Not authorized.
Loot (LSPD):Prohibited.
SEIZURE RULES.
Minimum: 4 Bandits / 6 LSPD
Maximum: 8 Bandits / UNLIMITED LSPD.
Armament: Only pistols.
Helicopter: Authorized.
Loot (LSPD): Prohibited.
NOTICE: - Announce the seizure of SEQUESTRATION to the LSPD; Maximum of 3 Hostages.
REDEMPTION RULES.
Minimum: 4 Bandits / 6 LSPD.
Maximum: 6 Bandits / 8 LSPD.
Weaponry: Free.
Helicopter: Authorized.
Loot (LSPD): Prohibited.
NOTE: -Announce on /911 the Transport of the Criminal with NAME - PASSPORT and
number of LSPD performing the work; Only LEADERS may be transported and
SUBLEADERS to develop the RP.

STREET ACTION
I. Street action allowed throughout the city between the hours: 00:00 and 07:00 OF THE GAME

(tolerated a maximum of 3 minutes more or less).

II. UNLIMITED AMOUNT ON BOTH SIDES IN STREET ACTION

(POLICE/CRIMINAL)

III. Minimum of 4 police officers in PTR to carry out street action. (Minimum of 2 armed robbers)

fire too)

IV. Crowded places like around the square, etc. It is prohibited to start any kind.

of action. (Subject to warning). Remember, safe-zones cannot be robbed or taken.

robbery.

V. STREET ACTION, it is mandatory to wear a jacket or sidewalk of the respective faction color.

VI. Street charging must be done for plausible reasons. Showing the finger is not a reason.

of killing. Similar things will be considered as RDM. Subject to warning.

VII. It is forbidden to rob legal workers on duty.

VIII. Thefts and robberies are prohibited in garages.

IX. Prohibited use of F8 during action.


NOTES
I. If there is a hostage, they should not be part of the assault group; if it occurs, it will be
applied imprisonment for 100 months and punishment for all those involved in relation to STAFF.
II. When the server goes down or crashes during an action, it is out of the action.
III. Ballistic Clothing (HELMET) prohibited at all times.
IV. It is forbidden to shoot or surrender the negotiators in an action.
V. MANDATORY NEGOTIATION regarding the situation of the action (e.g., if there is a hostage,
quantity etc). However, it is not necessary for the criminals to wait for the LSPD after
the robbery is complete. The LSPD only responds to the robbery if it is still ongoing, if it is finished
it is not necessary to go.
VI. In all actions, there is a minimum and a maximum number of participants; however, they can carry out
minimum action of bandits x maximum of police and vice versa. EX: 2 Bandits x 6
Police or 4 Bandits x 4 Police.
VII. /PTR will be used to initiate actions, showing the minimum count of LSPD
for the appropriate action, allowing then for LSPD to integrate the maximum number of LSPD by
action until the negotiation time. If more LSPD arrives once the shooting starts,
will be warned.
VIII. At the end of the time for actions, it is mandatory for the criminals to leave.
IX. It is prohibited to carry out actions using vehicles of legal work.
X. It is forbidden to loot without having participated in the action.

XI. It is prohibited to use any type of 'bind' for animations in an action.


XII. The use of the Taser is strictly prohibited under any circumstances. The use of this
the equipment is exclusive to the LSPD. If you are found using a Taser,
and if obtained illegally, the weapon will be seized, which may lead to
warning.
XIII. It is forbidden to leave the radius of two blocks after a street action has started. The rule does not...
apply to LSPD.
XIV. Operation involving LSPD ends after 3 minutes WITHOUT ANY SHOTS.
announced by the LSPD on /announcement or /911 for everyone to see.
XV. In large actions (Jewelry and banks), it is allowed to loot the police without waiting for the
termination of the action. HOWEVER, having done this, it will only be allowed to exit the action after 60 minutes of

first looting.
XVI. The maximum amount of dirty money that the police can offer for hostage exchange is 200k.
DIRTY.
XVII. FOLLOW THE RP INDEPENDENTLY OF WHAT HAPPENS, IN CASE ANTI-RP HAPPENS,
REPORT ON DISCORD WITH EVIDENCE.

RULES RELATED TO STAFF ACCOMPANYING THE ACTION.


No STAFF should intervene in the actions, unless the ANTI-RP is proven or assessed.
in person by the STAFF;
II. In case there are Player calls during actions, continue the RP, after the end, it should
report at #reports in DC with video and clarifying the anti-rp. If there is staff.
accompanying, he has the power to intervene in the action.
III. After completing the action, STAFF cannot appear in the action, follow-up will be
only through Noclip, and silent. Do not use powers to lift or arrange vehicles.

LSPD RULES
I. The LSPD must respect the rules of the corporation and orders imposed by the ranks.
superiors.
II. Patrolling should only be conducted with more than 2 police officers.
III. LSPD can only enter Farms and Ghetto with a warrant from their own.
Commanders or higher rank in cases of gunshots and investigations
presented.
IV. LSPD can receive bribes, but if discovered, they will be dismissed from the police.
V. The sale of police weapons is not allowed ("SUBJECT TO BAN").
VI. LSPD may act with brutality (handcuff and drag) against civilians, if they
disrespect and do not comply with the first request to enter the vehicle.
VII. It is mandatory to be on 'RADIOS (Discord & Zello)' whenever on duty.
VIII. The LSPD must always treat other citizens with total respect, never use
profanity or slang, it is mandatory to address the CITIZEN always
calling him Citizen/Mister (Mrs.). Changing the approach and level of education in
cases when you are sure that the offender is a criminal.
IX. The LSPD must be AWARE that the principle of its activity is to DEFEND A
CITY. Making ILLEGAL ACTIVITY difficult in the city. Use of firearms
only in legitimate defense, if it threatens your life.
X. The LSPD must request permission to take time off or fulfill a 2-hour shift.
from patrol and 1 hour of break, informing in statements if there are no officers
in-game.
XI. If you spot a criminal carrying a rifle or high-caliber weapon "in hand," fire is
released to neutralize the threat.
XII. If the same is holding a gun or white weapons, always try
neutralize the threat using the "Taser".
XIII. The negotiator has the obligation to fulfill what was agreed during the conversation with the
bandits, however it is not mandatory to meet all the requested requirements.
XIV. Whenever you enter/leave service, you must inform in the 'clock in/out' on DISCORD and
turn on/off the TOGGLE in the city.
XV. Pacification: There must be an investigation for the pacification of a
organization.
Shooting Occurrence: To have the shooting occurrence response, the LSPD in PTR must
answer and, if necessary, ask for help.
OBSERVATIONS: IN THE EVENT OF GUNFIRE INSIDE THE LOCATION WITHOUT WARNING TO
LSPD WILL INTERVENE TO RESPOND TO THE OCCURRENCE.

RULES PURSUIT AND APPROACHES


I. If there is a formal complaint with the identification and testimony of the whistleblower to
LSPD may approach the individual in any location.
II. In a chase, the shot at the vehicle's tire is only allowed after 2 warnings.
stop or request to stop by the siren (Giroflex). If there is a shot fired against the
corporation or strong resistance to the request to stop, FIRE is released to
neutralize the bandit
III. A LSPD above all must approach and treat the citizen with respect.
approach and level of education in cases when there is certainty that the perpetrator
is a bandit).
IV. The LSPD may open fire against any suspicious civilian who is endangering lives.
good citizens at risk.
V. In case of an invasion action between gangs, the LSPD cannot interfere in the action.
VI. If drugs are found during the approach, trafficking is justified for more than 5 illegal items.
added.
VII. In case of approach, if the citizen possesses a bladed weapon, he will not need to carry the
carry weapons, but must explain the reason for having the bladed weapon, being able to
until being taken to the POLICE DEPARTMENT.
VIII. Use 'PLEASE' for all approaches and requests to the citizen. Education is
your greatest "WEAPON" is that of any citizen.
IX. Criminals wearing masks/makeup or bandanas walking in the city is permitted.
ostensive approach in the same (It is not allowed to arrive shooting while masked).
X. It is forbidden to patrol the main streets of gang territories.
(love for life)
XI. Detention of vehicles in actions only at the end of the action.
XII. It is not allowed to steal employees with uniforms and official vehicle from civil servants.
XIII. Legal racing at LSPD should only try to pursue and neutralize the race with a taser or
damaging the vehicle in the corridor.

HOSPITAL RULES
I. Working without a uniform and without an ambulance is prohibited, subject to warning.
II. Stay on the hospital radio whenever on duty, unless not subject
the warning.
III. If there is an action happening, wait for everything to finish before taking the to the hospital.
patients.
IV. It is prohibited to commit any type of crime as a paramedic, regardless of whether you are on duty.
leave or not. Subject to losing the job.
V. The VTR must always proceed with the flashing lights on. Sirens only in emergencies.
VI. It is prohibited to travel with civilians in the vehicle; only colleagues or police officers are allowed.
service. Subject to warning.
VII. The VTR and the helicopter should only be used to save lives, their use
for other purposes will result in dismissal.
VIII. The treatment will cost $2,000.
IX. Medications that stop bleeding have a standardized selling price of
$4,000 per unit.
X. You cannot finish doctors or paramedics during their working hours.
XI. All the people shot should be taken to the hospital, if it has been completed.
should be taken to the morgue.
XII. If the patient arrives without the help of the doctor and goes directly to the stretcher, they will
be handcuffed and placed in a rehabilitation room.

FACTION RULES

I. The maximum limit of members is 15 (set) but it can extend to 20.


people (set) paying R$20 per person and not per spot;
II. It is forbidden to act jointly between members of factions and people without factions.
Just street robbery.
III. STREET ACTION, it is mandatory to wear a jacket or sidewalk of the respective color of the faction.
IV. If the gang is absent for 1 week, it will be excluded.
V. It is completely prohibited to run into the faction during an operation.
VI. If the player joined any FACTION or EMS/LSPD, after leaving it, they will have
to stay 96 hours without entering another organization.
VII. It is strictly prohibited to take any item from the chest when leaving the faction, passive BAN.
VIII. The use of high-caliber weapons is allowed in the faction area and farm.
IX. RIVALS CANNOT BE FRIENDS.
X. PROHIBITED TO CAMP FARM, BAN PENDING.
XI. FORBIDDEN TO INVADE FACTION TERRITORY TO COMMIT
THEFTS/ROBBERIES.
XII. STORAGE OF FACTION ITEMS IN RESIDENCE IS PROHIBITED
OWN (Arms, Drugs and DIRTY MONEY).

FINISHING RULES
I. To finish someone, you must approach them after killing them and say "Finished."
II. Notify at /fin in the following way: "Person near the taxi central completed"
(Characteristic, and location only)
III. If the Paramedic arrives at the scene before you finish, she cannot be anymore
completed.
IV. In street actions, if an individual is shot by low caliber weaponry, the
even can be revived and taken to the hospital if there is no announcement of
finished. A citizen who dies from high-caliber weaponry is automatically
finished.
V. During the time you are fainted you cannot TALK, TYPE, and much more
less REMEMBER what happened while you were fainted.
VI. You should do a roleplay of losing memory.
VII. If you die from an explosion or being burned, it is automatically finalized.
VIII. To finish someone off, you need to be close to the person. Remember, a criminal not
ends action, only the police.

RULES FOR PACIFICATION & INVASION


I. Faction does not have PvP enabled, so it is mandatory to Role Play before killing anyone.
citizen. (Remembering that a faction will always be a high-risk area, so your respect
it should always be greater
II. Pacification may occur, but it must be communicated with 20 MINUTES of
in advance. (Only in this case the PVP will be released for the gang members and
it can only happen once a week, being 1 faction per week.
III. If the police win the operation, the gang's farm will be disabled for 48 hours.
(Real Time)
IV. LSPD can invade several factions in a week, but cannot pacify them.
V. If the LSPD wins the PACIFICATION, the stash of the invaded FACTION will be taken with the

LSPD.

INTRUSION RULES GANG - GANG


I. One gang needs to alert another about the invasion with 25 MINUTES of
advance.
II. Any type of weaponry can be used. (lethal or non-lethal weaponry).
III. The members must be properly uniformed in the color of the faction!
IV. No other faction or gang will be able to intervene.
V. Notify when the action is completed. (After 60 minutes, if the action is still ongoing, the faction with)
fewer living members will lose.
NOTE:
I. InvasiveFaction is required to INVADE, if they are camping and waiting for the
The 60-minute action will end, and appropriate punishments will be imposed.

(Warnings and Defeat in the Invasion).


II. If the minority runs, it will not be able to have a re-invasion.
III. The defending faction cannot enter residences located within the Ghetto.
VI. Loot between gangs/factions and chests as faction rewards is completely free.
winner.
VII. After the start of the invasion, they must notify in the /fin that an invasion is happening for the
police do not intervene.
VIII. The invasion may occur at most once a day (24-hour interval), not repeating.
the factions during the week and unable to invade the losing faction for 1 week.
IX. The minimum number of participants in an invasion is 6 members on both sides in Discord.
X. For the execution of the Invasion, the post must contain evidence and reasons for invasions.
it can be video, it can be DEEPWEB, it can be a screenshot, as long as it makes sense for
realization of the invasion. All invasions that simply write will be denied.
competition and etc.
XI. In invasions, the use of /loot is allowed if necessary.

ANIMATION RULES
I. Do not use to force RP; Do not use to enter surfaces.
II. Do not use with strangers, only if the citizen gives you the freedom to do so;
III. If you are caught using these animations to transport people in vehicles of 1-2
places, you will receive a warning;
IV. If you get caught using these animations to load a player against the
desire of the same, you will receive a warning;
XII. It is prohibited to use animation similar to vehicle theft (/e move).

RESULTING RULES FROM PUNISHMENTS


Anti-love is prohibited in life, VDM, RDM, Metagaming, Combat-Login, Powergaming, DarkRP.
NOTES: To avoid the COMBAT-LOGIN (CL) penalty, it must be reported.
Immediately at #CRASH, if there is no warning, there will be appropriate penalties.

WARNINGS
-1 WARNINGS=PRISON + FINE ;
-2 WARNINGS=TEMPBAN;
-3 WARNINGS=PERMANENT BAN.
NOTES - Warnings are removed after 14 days.

Banishments
DIRECT BAN: DARKRP, Hacker, Bug abuse, Disrespect to STAFF or
SERVER, and Disseminations.
ASSESSED SANCTIONS: Anti-RP, VDM, Anti love of life, RDM, Metagaming and
Powergaming.

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