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Scratch Game Creation Basics Guide

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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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0% found this document useful (0 votes)
11 views27 pages

Scratch Game Creation Basics Guide

Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Scr

atchPr
ogr
ammi
ngI
ntr
oduct
iont
oGameCr
eat
ion

[Link]
ypeofcodi
ngi
sScr
atch?
[Link]
ual [Link]-Text
ual
Q2.
Whatcol
ourbl
ocksal
lowt
hecodet
ost
artr
unni
ng?
1.
[Link]
low [Link]
[Link]
ue
[Link]
ourbl
ocksal
lowmov
ement
/mot
ioni
nScr
atch?
[Link]
low [Link]
een [Link]
ue
[Link]
se:Theblocksdon'
tneedt
obej
oined,
asl
ongast
heyar
e
onthescri
ptar
ea,theywil
lrun
[Link]
ue [Link]
se
Q5.
Whi
choft
hesebl
ockscanbei
dent
if
iedasI
ter
ati
on.
[Link]
ever
[Link]
e10St
eps
3.I
fonedge,
bounce
[Link]
sthekeywor
dusedf
orwhencodei
srepeat
edorl
ooped?
1.I
ter
ati
on
2.I
sol
ati
on
3.I
SOFi
le
4.I
nst
ant
aneous
[Link]
llt
hiscodedr
aw?
Repeat4
Mov
e100st
eps
Tur
n90degr
eecl
ockwi
se
[Link]
rcl
e 2.
rect
angl
e
3.
kit
e [Link]
e
Q8.
Whi
chcodebl
ockal
lowsscr
atcht
odr
awont
hest
age?
[Link]
[Link]
[Link]
ouri
sthedef
aul
tcati
nScr
atch?
[Link]
own 2Or
ange3.
.Whi
[Link]
ack
[Link]
atchi
saPr
ogr
ammi
ngLanguage
[Link]
[Link]
se
[Link]
ypeofl
oopi
sthi
s?

[Link]
everLoop [Link]
xedl
oop 3.
Inf
ini
tel
oop

[Link]
oopi
sthi
s?
[Link]
everl
oop [Link]
xedl
oop

[Link]
chbl
ockal
lowsy
out
omakedeci
sions(
choi
ces)
?

1. 3.
2. 4.

[Link]
egor
iesofbl
ockdowehav
einScr
atch?
1.12 2.10 3.9 4.2

Q15.I
nscr
atch,
thesechar
act
ersar
ecal
led_
___
___
___
___
___
___
___
___
__

[Link]
[Link]
it
[Link]
[Link]
age

[Link]
siscal
led_
___
___
___
__
[Link]
ogr
am [Link]
[Link]
ti
plebl
[Link]
i
nst
ruct
ion

[Link]
ogr
am i
sasetofi
nst
ruct
ionst
hatt
ell
sthecomput
erwhatt
odo
[Link]
ue [Link]
se

[Link]
ipti
smadeupofbl
ockswi
thi
nst
ruct
ionst
hatt
ell
sthespr
it
e
whatt
odo
[Link]
ue [Link]
se
[Link]
chani
mal
sScr
atchl
ogocont
ains?
1.
Koala
2.
Cat
3.
Lion
4.
Dog

[Link]
chcommandl
ett
hespr
it
eswal
k?

1.
Wal
k
2.
Run
3Move
4.
GO!

[Link]
ogr
ammi
ngl
anguagesgi
vecomput
ersi
nst
ruct
ions

1.
True
2.
False
Q22Acost
umei
s
1.
Acodebl ock
2.
Amot i
on
3.
Adi
fferentwayaspr
it
elooks
4.
Asound

[Link]
umei
s

1.
Acodebl ock
2.
Amot i
on
3.
Adi
fferentwayaspr
it
elooks
4.
Asound

[Link]
ntanewcost
umef
oraspr
it
einScr
atch?
1.
True
2.
False

[Link]
oucal
lthel
istofcommandsi
nScr
atch?
1.
Spr
ite
2.
Scr
ipt
3.
Scr
atch
4.
Hel
p

[Link]
ogr
ammi
ngl
anguagebasedongr
aphi
calcodebl
ocks
1.
Scrat
ch
2.
spri
te
3.
background

[Link]
etedpr
ogr
am i
nscr
atch.
[Link]
[Link]
ume
[Link]

[Link]
ojecti
sdi
spl
ayedwhenact
ive.
1.
speechbubbl
e
2.
stage
3.
tempo

[Link]
ocat
ionofy
ourXandYposi
ti
ons.
1.
stage
2.
coordinates
3.
volume

[Link]
heScr
atch“
Pen”f
eat
uret
owr
it
eont
hest
age.
1.
scri
pt
2.
stage
3.
drawing

[Link]
hatal
lowsy
out
orepeatscr
ipt
smul
ti
plet
imes.
1.
repeati
ngbl
ocks
2.
script
3.
volume

[Link]
calbubbl
ethatshowsaspr
it
espeaki
ng.
1.
thoughtbubbl
e
2.
speechbubble
[Link]?
1.
Makeacharact
erdance
2.
Makeasoundpl ay
3.
rot
ateachar
acter
4.
chaset
hemouse

[Link]
llhappenwhent
hegr
eenf
lagi
scl
icked?

1.
Maket hecharact
erspi
n
2.
Maket heball
bounce
3.
Star
tthegame
4.
Addaspr i
te

[Link]
anguagei
sScr
atch?
1.
Procedur
al
2.
It
erati
ve
3.
Block
4.
Functi
onal

[Link]
ammingconceptmeansfol
lowi
ngst
epsi
nor
der
?
1.
It
erati
on
2.
Sequence
3.
Select
ion
[Link] chwor
dbel
owdescribesi
ter
ati
on?
1.
Order
2.
Steps
3.
Loop
4.
Deci
sion

[Link]
hewor
dsbel
owdescr
ibesel
ect
ion?
1.
Order
2.
Steps
3.
Loop
4.
Decisi
on

[Link]
sachar
act
eri
nScr
atchcal
led?
1.
Bat
2.
Cat
3.
Spri
te
4.
Crab

[Link]
sthedef
aul
tSpr
it
ewheny
ouopenScr
atch?
1.
Cat
2.
Dog
3.
Bat
4.
Crab

[Link]
chgr
oupofbl
ocksi
ncl
udet
heWhenFl
agCl
ickedcommand?

1.
Motion
2.
Looks
3.
Sound
4.
Control
Q42Whatwoul
dtheSpr
it
esayi
ftheTesti
ssett
o10?

1.
Mynamei sBob
2.
Ili
keChocol
ate
3.
Hell
o
4.
Idonotknow

[Link]
oupofbl
ockscont
rol
smov
ementoft
heSpr
it
e?
1.
Control
2.
Sensing
3Motion
4.
Look

[Link]
sthebackdr
opar
eacal
ledi
nScr
atch?
1.
Ground
2.
Paint
3.
Area
4.
Stage

[Link]
chdi
rect
ionwoul
dpoi
ntaSpr
it
eup?
1.
0
2.
90
3.
-90
4.
180
Q46.
Whi chcodeblocki
sanexampl
eofi
ter
ati
oninScr
atch?
1.
If.
..
..else
2.
Changesi zeby10
3.
Forever
4.
Mov e10st eps
Q47.
Whi chcodeblocki
sanexampl
eofsel
ect
ioni
nScratch?
1.
If.
..
.else
2.
Changesi zeby10
3.
Forever
4.
Mov e10st eps

Q48Whati
tthi
scodeanexampl
eof
?

1.
It
erati
on
2.
Select
ion
3.
Sequence
4.
Repeti
tion

[Link]
chf
rom t
hef
oll
owi
ngi
snotacommand?
1.
foreverunt
il
2.
repeatunti
l
3.
repeat
4.
forever
[Link]
vespr
it
especi
fi
clocat
iont
ost
artf
rom ?
1.
No
2.
Yes

Q51.t
heobj
ect
sthatper
for
m act
ionsi
napr
oject
1.
Spr
ite
2.
Scr
ipt
3.
Motion
4.
Scr
at ch

Q52.t
hebackgr
oundoft
hepr
oject
1.
Stage
2.
Scri
pt
3.
Scrat
ch
4.
Backdrops

[Link]
blymanyf
rames,
orbackgr
ounds,
oft
heSt
age
1.
Backdrops
2.
LooksBlock
3.
Stage
4.
Spri
te

[Link]
sal
oop?
1.
Star
tingtheprogram
2.
Endingtheprogram
3.
All
owssomet hingtober
epeat
ed
4.
Programsrunning

[Link](RedFl
ag)meani
nScr
atch
1.
Nothi
ng
2.
STOP
3.
Start
4.
Fini
sh
[Link]
ati
onalconceptofr
unni
ngt
hesamesequencemul
ti
ple
ti
mes.
1.
Parall
eli
sm
2.
Events
3.
Broadcast
4.
Loops

[Link]
ati
onalconceptofonet
hingcausi
nganot
hert
hingt
o
happen.
1.
Parall
eli
sm
2.
Events
3.
Broadcast
4.
Loops

[Link]
ssentt
hrought
heScr
atchpr
ogr
am,
act
ivat
ing
recei
vi
ngscr
ipt
s.
1.
Paral
lel
ism
2.
Events
3.
Broadcast
4.
Loops

[Link]
egori
esofScrat
chbl
[Link]
ecol
or-
coded
gol
d,andareusedtocont
rolscr
ipt
s.
1.
Paral
lel
ism
2.
Control
3.
Vector
4.
Bit
map
Q60.
The" for
ever
"bl
ocki
sfoundi
nwhi
choft
hef
oll
owi
ngbl
ockt
ypes?
1.
sound
2.
data
3.
event
s
4.
contr
ol

[Link]
oroft
hecont
rolbl
ockes?
1.
blue
2.
green
3.
li
ghtyell
ow
4.
idon`tknow!

[Link]
sinscrat
ch
1.
xandy
2.
nandt
3.
jandw
4.
kandsomet hig
Q62y oucanNOTchangethebackdropoft
hest
age.
1.
true
2.
false

Q63.
howmanyspr
it
escany
ouadd?
1.
1234
2.
3
3.
10
4.
asmuchas

[Link]
tescan`
tsayanyt
hing
1.
false
2.
true

Q65.
howmanybl
ocksect
ionsar
ether
einscr
atch?
1.
10
2.
maybe12
3.
ist
hissupposet
obeeasy?

[Link]
atchi
sapr
ogr
ammi
ngappwhi
chusespr
e-codedbl
ocks.
1.
True
2.
False

[Link]
eat
ingi
nscr
atchbl
ocksar
etakenf
rom t
he_
___
___
___
.(#1)

[Link]
ew
[Link]
lat
e
3Fil
e
[Link]
chLi
brar
y

[Link]
etheblocksar
edr aggedt
oandconnect
edt
ofor
m
t
heprogram i
sthe___
___
______
___
.(#2)

[Link]
ary
[Link]
ew
[Link]
[Link]

[Link]
hepr
ogr
am i
scompl
ete,
youcanseei
fitr
unscor
rect
lyher
e.
(
#3)

[Link]
[Link]
l
es
[Link]
4Scratchlibr
ary
[Link] edoy ougot
oget
/addaspr
it
e?
[Link]
[Link]
brary
[Link]
[Link] op

[Link] edoyougot
oaddabackdr
op?
[Link]
[Link]
[Link]
teli
brar
y
[Link]
ptArea

[Link]
espr
it
esinaprogr
[Link]
ecany
ousee
whichspri
teyou'
recur
rentl
ypr
ogramming?
[Link]
teI
nfopane
[Link]
teli
brar
y
[Link]
[Link]
ptArea

[Link]
ngt
hel
ookofaspr
it
eisdonewi
th_
___
___
___
__.
1.
Looks/
Vari
ables
2.
Looks/
Events
3.
Looks/
Control
4.
Looks/
Costumes

[Link]
ect
ingaspr
ite,
youcanhol
dthecur sorov
erthespr
it
[Link]
t
stay
sthesameithasonl
yone'cost
ume'-i
fitchangesithasmor
et han
one.
1.
True
2.
False

[Link]
chwoul
dreducet
henumberofbl
ocksi
nthi
spr
ogr
am t
odr
awa
squar
e?

1.
Repeat2blockcontai
ningthe100st epsand90degreetur
n
2For
everbl
ockaroundthef i
rst100stepsand90degreeturn
3.
Forev
erblocksurr
oundingalloftheblueblocks
4.
Repeat4blockcontai
ningthe100st epsand90degreetur
n

[Link]
chopti
oni
nthecost
umef
il
ewoul
dcauset
hisspr
it
etof
acel
eft
i
nsteadofr
ight
?
1.
Fli
phorizontal
2.
Fli
pverti
cal
3.
Forward/Backwar
d
4.
Front
/Back

[Link]
ioni
sapartoftheprogram,every
oneshouldnot
[Link]
lall
owthespri
testospeakindiv
idual
l
yrat
her
thanal
lofthei
rli
nesshowingupatthesamet i
me?
1

[Link]
oll
owingwil
lal
lowt
hemov
ement
stooccur
cont
inuousl
ytovar
iousposi
ti
ons?
1

[Link]
chr
equi
respr
act
icei
nor
dert
olear
n.
1.
True
2.
False

[Link]
ouf
indt
hei
magesofbackdr
opst
oinser
tinscr
atch?
1.
Scri
pt
2.
Backdrop
3.
Costume
4.
Gall
ery

[Link]
llt
hespr
it
emov
efr
om i
t'
sposi
ti
onaf
tert
hiscode?
1.
Yes
2.
No

[Link]
ntanewcost
umef
oraspr
it
einscr
atch?
1.
True
2.
False

[Link] chofthefoll
owi
ngst
atement
sbestdescr
ibest
het
erm
'
programmi ng'
?
1.
Asetofi nstr
ucti
ons
2.
Agr oupofwor ds
3.
Buil
dingblocks
4.
Entertai
nmentont heTV

[Link]" sound"int
hepr ogrammingl
anguage
Scr
atch?
1.
Tocontrolt
hespri
te,eginit
iali
seapositi
onont hest
age.
2.
Tomaket hespri
teinter
actwi t
hotherspri
tes,col
our
sortheedgeoft
he
st
age.
3.
Tomaket hespri
temov e,eg10st eps.
4.
Tomaket hespri
teplayasound, egmeow.

[Link]
oucal
lthechangesi
nthechar
act
ersi
nScr
atch?
1.
Nex
tSpr
ite
2.
Nex
tScr
ipt
3.
NextCostume
4.
Charact
erchange

[Link] i
pttomychar
act
erandf
indt
hatmybl
ockshav
e
di
[Link]
s?
1.
ScratchMalf
unct
ioned
2.
Ihavestagesel
ected
3.
Ihaveexceededtheblockl
i
mit

[Link]
s
1.
"Up"and"
Down"
2.
"Lef
tandRight
"

[Link]
chblockwillgi
vet
hespr
it
eal
ocat
iont
ost
artf
rom whenpl
aced
att
hest
artofyourcode?
1.
Move
2.
GoTo
3.
Swi
tchCost
ume

[Link]
oupofbl
ockscont
rol
smov
ementoft
heSpr
it
e?
1.
Control
2.
Sensing
3.
Motion
4.
Look
[Link]
1.
"Lef
t"and"
Right
"
2.
"UpandDown"

[Link]
chgr
oupofbl
ocksi
ncl
udet
he"
Say
"bl
ock?

1.
Sound
2.
Looks
3.
Contr
ol
[Link]
chgr
oupofbl
ocksi
ncl
udet
he"
Gli
de"bl
ock?

1.
Motion
2.
Looks
3.
Control

[Link]
wocommandsar
eassoci
atedwi
thwhatcomput
ersci
ence
pr
inci
ple?

1.
Repeati
ng
2.
Looping
3.
Methods
4.
Objects

[Link]
easpr
it
est
art
sfr
om acer
tai
npl
ace?
1.
Dragthesprit
ebefor
ewer
un
2.
Creat
eal oop
3.
Setco-or
dinates
4.
Resettheprogram

[Link]
edoy
ougot
ogethel
pinScr
atch?
1.
Spr
ite
2.
Scr
ipt
3.
Scr
atch
4.
Questi
onmar
k

[Link]
oudel
eteachar
act
eri
nScr
atch?
1.
Ctr
l+Del
2.
Ctr
l+Backspace
3.
Sci
ssors+Spri
te
4.
Sci
ssors+Stamp

[Link]
oudupl
icat
eachar
act
eri
nScr
atch?
1.
Ctrl
+Del
2.
Ctrl
+Backspace
3.
Scissor
s+Spri
te
4.
Stamp

[Link]
oumakeachar
act
ergr
owl
argeri
nScr
atch?
1.
Ctrl
+Del
2.
Ctrl
+Backspace
3.
Shri
nk+Spri
te
4.
Grow+Sprit
e

[Link]
oumakeachar
act
ergr
owsmal
leri
nScr
atch?
1.
Ctr
l+Del
2.
Ctr
l+Backspace
3.
Shri
nk+Spri
te
4.
Expand+Spri
te

[Link]
dingt
othei
mage,
theor
deroft
heel
ement
sinscr
atchar
e..
.

a.
[Link]
[Link]
ipts
b.
[Link]
[Link]
ipts
c.
[Link]
[Link]
[Link]
age
d.
[Link]
[Link]
ites
Q.101I
nscrat
ch,
thi
sist
hepl
acewherewe seeal
ltheani
mat
ion
happeni
[Link]
eweputourbackdr
opsandspr
it
es.
1.
Stage
2.
Sprites
3.
Blocks
4.
Scripts

[Link]
atch,
thi
sistheplacewherewe seeal
lthepossi
ble
commandsforourproj
ect.I
ncludesmovement,
control
,ev
entsandot
her
opt
ions.
1.
Stage
2.
Sprites
3.
Blocks
4.
Scripts

[Link]
dingt
othei
mage,
wheny
oucl
ickont
hegr
eenf
lag.
..
.

1.I
twill
showthebackdropcall
ed"Tit
tl
e"wait5secondsandthenswit
ch
tothebackdr
opcalled"
scene1"
2.I
twill
showthebackdropcall
ed"Tit
tl
e"wait3secondsandthenswit
ch
tothebackdr
opcalled"
scene1"
3.I
twill
showthebackdropcall
ed"Scene1"wait5secondsandthen
switchtot
hebackdropcall
ed"ti
tl
e"
4.I
twill
showaSpr i
tecal
led"Ti
tt
le"wait5secondsandthenswit
chtothe
costumecall
ed"scene1"
Q104.
Coor
dinat
es(
x,y
)
1.
deter
minetheposit
ionoftheSprit
eonstage.
2.
areneartheendoftheal
phabet.
3.
areagreatwaytoorgani
zey ourcl
othes.

[Link] dinatesaresett ox:0,


y:0,
1.
theSpr i
tewi l
lbei nv
isi
ble.
2.
theSpr i
tewi l
lbei nthecenterofthestage.
3.
theSpr i
tewi l
lbeatt hefarl
eftsideoft hestage.
4.
theSpr i
tewi l
lbeatt hebott
om oft hest age.
[Link] dinateis
1.
diagonal (
from lowestleftt
ohi ghestri
ght )
.
2.
verti
cal(upanddown) .
3.
horizontal(
sidet oside)

Q107Increasi
ngthenumberoftheycoordinat
e
1.
isdiffi
cul
ttodo.
2.
increasesthenumberofthexcoor
dinat
easwell
.
3.
raisestheSpri
teupward.

[Link]
sanmi
stakei
nacomput
erpr
ogr
am cal
led?
1.
error
2.
debug
3.
bug
4.
insect

[Link]
ixi
nganer
rori
nacomput
erpr
ogr
am,
whati
sthi
spr
ocess
cal
led?
1.
buggi
ng
2.
debuggi
ng
3.
fi
xi
ng
4.
edi
ti
ng

Q110.
Whi
chi
tem bel
owi
sfoundi
nthebackgr
oundoft
hest
age?
1.
foreground
2.
inanimateobj
ect
3.
sprit
e
4.
backdr op

[Link]
emusty
ougot
oedi
tspr
it
esandbackgr
ounds?
1.
Codetab
2.
Costumetab
3.
Soundtab
4.
Stage

Q112.
Whati
stheScr
atchwebsi
te?
1.
mit
.scrat
[Link]
2.
mit
.scrat
[Link]
3.
scr
[Link]
.edu
4.
scr
[Link]
.com

Q113.I
nwhatquadrantdoest
hepoint(
5,8)l
i
e?
1.
QuadrantI
2.
QuadrantII
3.
QuadrantII
I
4.
QuadrantIV
Q114Whi chopt
ionl
et'
syoumovetotheri
ght
?.

1.
changexby10
2.
changeyby10
3.
setXto0
4.
setYto0
.
.

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