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Understanding Vector Quantities in Physics

Chapter 2 discusses vectors, defining them as quantities requiring both magnitude and direction. It covers vector addition through the Triangle and Parallelogram Laws, vector subtraction, and the addition of multiple vectors using the Polygon Law. Additionally, it explains scalar and cross products, the area of geometric shapes formed by vectors, and key vector differentiation principles.

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0% found this document useful (0 votes)
6 views6 pages

Understanding Vector Quantities in Physics

Chapter 2 discusses vectors, defining them as quantities requiring both magnitude and direction. It covers vector addition through the Triangle and Parallelogram Laws, vector subtraction, and the addition of multiple vectors using the Polygon Law. Additionally, it explains scalar and cross products, the area of geometric shapes formed by vectors, and key vector differentiation principles.

Uploaded by

anemsree
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Chapter 2

Vectors
VECTOR QUANTITIES
A physical quantity which requires magnitude and a particular direction for
its complete expression.
B Head
Arrow shows Direction

AB
Length shows Magnitude

A
Tail
  
Triangle Law of Vector Addition R = A + B

R= A 2 + B2 + 2ABcos θ
R
Bsin θ B B sin q
tan α =
A + Bcos θ a q
θ θ A B cos q
If A = B then R = 2A cos &a=
2 2
Rmax = A + B for q = 0°; Rmin = A – B for q = 180°

Parallelogram Law of Vector Addition


If two vectors are represented by two adjacent sides of a parallelogram which
are directed away from their common point then their sum (i.e. resultant
vector) is given by the diagonal of the paralellogram passing away through
that common point.
7
D C

A +B
B
R=
b
A q a
B
A
  
AB + AD = AC = R or A + B = R ⇒ R = A 2 + B2 + 2AB cos θ

Bsin θ A sin θ
= tan α = and tan β
A + Bcos θ B + A cos θ

Vector Subtraction
     
R
= A−B ⇒ R = A + (−B)

Bsin θ
R
= A 2 + B2 − 2ABcos θ , tan=
α
A − Bcos θ

B
B cos q
A q
a q
B sin q
R –B

θ
If A = B then R = 2A sin
2
Addition of More than Two Vectors (Polygon Law)
If some vectors are represented by sides of a polygon in same order, then their
resultant vector is represented by the closing side of polygon in the opposite order.
C
R

B
A
Hand Book (Physics) 8
Rectangular Components of a 3-D Vector

A = A x ˆi + A y ˆj + A z kˆ
Ax Ax
• Angle made with x-axis cos=
α = = l
A A + A 2y + A z2
2
x

Ay Ay
• Angle made with y-axis cos=
β = = m
A A + A 2y + A z2
2
x

Az Az
• Angle made with z-axis = cos=
γ = n
A A x + A 2y + A z2
2


l, m, n are called direction cosines of vector A .
A 2x + A 2y + A z2
l 2 + m 2 +=
n 2 cos 2 α + cos 2 β + cos=
2
γ = 1
( A 2x + A 2y + A z2 )
or sin2a + sin2b + sin2g = 2.
General Vector in x-y Plane

r = xiˆ + yjˆ= r(cos θˆi + sin θˆj)
y r = r (cos q i + sin q j )

q
x

Scalar Product (Dot Product)


 
  −1  A ⋅ B 
A ⋅ B ABcos θ ⇒ Angle between two vectors
= = cos  
 AB 
e.g. work done = F . S (where F is the Force vector & S is the displacement
vector).
 
If A = A ˆi + A ˆj + A kˆ & B = B ˆi + B ˆj + B kˆ then
x y z x y z
   
   A ⋅ B = AxBx + AyBy + AzBz and angle between A & B is given by
 
A⋅B A x B x + A y B y + A z Bz
cos
= θ =
AB A x + A 2y + A 2z B2x + B2y + Bz2
2

ˆi ⋅ ˆi = ˆj ⋅ ˆj = kˆ ⋅ kˆ = 1,
ˆi ⋅ ˆj =ˆi ⋅ kˆ =ˆj ⋅ kˆ =0
9 Vectors
Cross Product (Vector Product)
   
A × B = AB sin q n̂ where n̂ is a vector perpendicular to A & B or their
plane and its direction given by right hand thumb rule.
   
A × B =−B × A

   
A × B =−B × A

   
A × B =−B × A
   
• A × B =− B × A
ˆi ˆj kˆ
 
• A × B =A x Ay Az
Bx By Bz
= ˆi(A y Bz − A z By ) − ˆj(A x Bz − Bx A z ) + k(A
ˆ
x By − Bx A y )
  
• ˆi × =
ˆi 0, ˆj × =
ˆj 0, kˆ × kˆ= 0

• ˆi × ˆ=j kˆ ; ˆj × kˆ= ˆi,


kˆ × ˆi =ˆj ; ˆj × ˆi =−kˆ
kˆ × ˆj =−ˆi, ˆi × kˆ =−ˆj
j

+
i

Hand Book (Physics) 10


Area of Parallelogram
    
( )
Area = A B sin θ nˆ = A × B (where n̂ is the unit vector normal to the
 
plane containing A and B )

B
B sin q
q
A

Area of Triangle
 
| A×B| 1
Area =
= ABsin θ
2 2

B
B sin q
q
A
Differentiation of Vectors

d   dA   dB
• (A ⋅ B)= ⋅B+ A⋅
dt dt dt
 
d   dA   dB
• (A × B)= ×B+ A×
dt dt dt

Displacement Vector
  
r = r2 − r1 = (x 2 ˆi + y 2 ˆj + z 2 k)
ˆ − (x ˆi + y ˆj + z k)
1 1 1
ˆ

= (x − x )iˆ + (y − y )ˆj + (z − z )kˆ


2 1 2 1 2 1

11 Vectors
y
B
(X1,Y1, Z1) r
A (X2,Y2, Z2)
r1
r2

 2 2 2
Magnitude r = | r | = (x 2 − x1 ) + (y 2 − y1 ) + (z 2 − z1 )

Lami’s Theorem
F1 F2
A

a q3
q2 q1
c b

b g
B a C    F3
sin A sin B sin C F1 F2 F3
= = = =
sin θ sin θ sin θ3
    a b c        1 2

KEY TIPS

• A unit vector has no unit.


• Electric current is not a vector as it does not obey the law of vector
addition.
• A scalar or a vector can never be divided by a vector.
• To a vector only a vector of same type can be added and the resultant
is a vector of the same type.

qqq

Hand Book (Physics) 12

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