if not script.
Parent:FindFirstChild("Loaded") then
wait(3)
local folder = [Link]("Folder")
[Link] = [Link]
[Link] = "Loaded"
end
wait(0.2)
local localPlayer = [Link]
local serverTraits =
localPlayer:WaitForChild("Backpack"):WaitForChild("ServerTraits")
local selectedButton = nil
local hoveredButton = nil
local canClick = true
local gui = serverTraits:WaitForChild("GUI")
function setupSkillButton(button)
[Link] = false
button.MouseButton1Click:Connect(function()
if canClick then
canClick = false
if button:FindFirstChild("Trans") then
[Link]:Play()
gui:FireServer(button, selectedButton)
wait()
canClick = true
return
end
if selectedButton == nil then
button:FindFirstChild("Selected").Visible = true
[Link]:Play()
selectedButton = button
else
gui:FireServer(button, selectedButton)
selectedButton:FindFirstChild("Selected").Visible = false
if hoveredButton then
hoveredButton:FindFirstChild("Selected").Visible =
false
end
selectedButton = nil
hoveredButton = nil
end
wait()
canClick = true
end
end)
[Link]:Connect(function(input)
if [Link] == [Link]
and selectedButton ~= nil
and button ~= selectedButton
and button ~= hoveredButton then
if hoveredButton ~= nil then
hoveredButton:FindFirstChild("Selected").Visible = false
end
hoveredButton = button
button:FindFirstChild("Selected").Visible = true
end
end)
end
[Link]:Connect(function(descendant)
wait(0.3)
if descendant:FindFirstChild("Selected") then
setupSkillButton(descendant)
end
end)
function setupMenuButton(button)
[Link]:Connect(function(input)
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
if selectedButton then
selectedButton:FindFirstChild("Selected").Visible = false
end
if hoveredButton then
hoveredButton:FindFirstChild("Selected").Visible = false
end
selectedButton = nil
hoveredButton = nil
if [Link]:FindFirstChild([Link]) then
[Link]:Play()
[Link]:FindFirstChild([Link]).Visible = not
[Link]:FindFirstChild([Link]).Visible
for _, child in pairs([Link]:GetChildren()) do
if child:IsA("ImageLabel") and child ~=
[Link]:FindFirstChild([Link]) and [Link] ~= "Senzu" then
[Link] = false
end
end
end
end
end)
[Link] = 0
local originalColor = button.ImageColor3
button.ImageColor3 = [Link](originalColor.R * 1.2, originalColor.G * 1.2,
originalColor.B * 1.2)
local brightenedColor = button.ImageColor3
[Link]:Connect(function()
button.ImageColor3 = [Link](brightenedColor.R * 0.8,
brightenedColor.G * 0.8, brightenedColor.B * 0.8)
end)
[Link]:Connect(function()
button.ImageColor3 = brightenedColor
end)
end
function setupCategoryButton(button)
button.MouseButton1Click:Connect(function()
if selectedButton then
selectedButton:FindFirstChild("Selected").Visible = false
end
if hoveredButton then
hoveredButton:FindFirstChild("Selected").Visible = false
end
selectedButton = nil
hoveredButton = nil
if [Link]:FindFirstChild([Link] .. "X") then
[Link]:Play()
for _, child in pairs([Link]:GetChildren()) do
if [Link]([Link], "X") then
[Link] = false
end
end
[Link]:FindFirstChild([Link] .. "X").Visible = true
end
end)
local originalColor = button.ImageColor3
[Link]:Connect(function()
button.ImageColor3 = [Link](originalColor.R * 0.8, originalColor.G
* 0.8, originalColor.B * 0.8)
end)
[Link]:Connect(function()
button.ImageColor3 = originalColor
end)
end
for _, hotbarButton in pairs([Link]:GetChildren()) do
if hotbarButton:IsA("ImageButton") then
setupSkillButton(hotbarButton)
end
end
for _, kiButton in
pairs([Link]:WaitForChild("Skills").[Link]:GetChildren())
do
if kiButton:IsA("ImageButton") then
setupSkillButton(kiButton)
end
end
for _, meleeButton in
pairs([Link]:GetChildren()) do
if meleeButton:IsA("ImageButton") then
setupSkillButton(meleeButton)
end
end
for _, transformButton in
pairs([Link]:GetChildren()) do
if transformButton:IsA("ImageButton") then
setupSkillButton(transformButton)
end
end
for _, sideMenuButton in pairs([Link]:GetChildren()) do
if [Link] == "Save" then
local mouse = localPlayer:GetMouse()
[Link]:Connect(function(input)
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
[Link]:FireServer({"save"}, [Link], input)
end
end)
elseif sideMenuButton:IsA("ImageLabel") or sideMenuButton:IsA("ImageButton")
or sideMenuButton:FindFirstChild("TextLabel") then
setupMenuButton(sideMenuButton)
elseif [Link] == "Mute" then
[Link]:Connect(function(input)
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
if localPlayer:FindFirstChild("Muted") then
[Link]:Destroy()
else
local muteFolder = [Link]("Folder")
[Link] = "Muted"
[Link] = localPlayer
end
end
end)
end
end
for _, skillCategory in pairs([Link]:GetChildren()) do
if skillCategory:FindFirstChild("TextLabel") then
setupCategoryButton(skillCategory)
end
end
for _, shopCategory in pairs([Link]:GetChildren()) do
if shopCategory:FindFirstChild("TextLabel") then
setupCategoryButton(shopCategory)
end
end
local canBuy = true
[Link]:Connect(function(input)
if [Link] == [Link].MouseButton1 or [Link] ==
[Link] then
if not canBuy then return end
canBuy = false
spawn(function()
local result =
[Link]:InvokeServer([Link]
)
if result == "bought" then
[Link]:Play()
elseif result == "req" or result == "owns" then
[Link]:Play()
[Link] = "Purchase"
else
[Link]:Play()
end
end)
wait(0.4)
canBuy = true
end
end)
function setupBuyButton()
local buyButton = [Link]
local originalColor = buyButton.ImageColor3
buyButton.ImageColor3 = [Link](originalColor.R, originalColor.G,
originalColor.B)
local buttonColor = buyButton.ImageColor3
[Link]:Connect(function()
buyButton.ImageColor3 = [Link](buttonColor.R * 0.8, buttonColor.G *
0.8, buttonColor.B * 0.8)
end)
[Link]:Connect(function()
buyButton.ImageColor3 = buttonColor
end)
end
setupBuyButton()
function setupShopItem(item)
item.MouseButton1Click:Connect(function()
[Link]:Play()
[Link]:WaitForChild("Shop").[Link] =
[Link]
[Link] = [Link]
[Link] = "Level: " ..
[Link] .. ", Zenni: " .. [Link]
end)
[Link]:Connect(function()
[Link] = 0.1
end)
[Link]:Connect(function()
[Link] = 0.5
end)
end
for _, shopKiItem in
pairs([Link]:WaitForChild("Shop").[Link]:GetChildren())
do
if shopKiItem:IsA("ImageButton") then
setupShopItem(shopKiItem)
end
end
for _, shopMeleeItem in
pairs([Link]:GetChildren()) do
if shopMeleeItem:IsA("ImageButton") then
setupShopItem(shopMeleeItem)
end
end
for _, shopTransformItem in
pairs([Link]:GetChildren()) do
if shopTransformItem:IsA("ImageButton") then
setupShopItem(shopTransformItem)
end
end
for _, stat in pairs([Link]:GetChildren()) do
if stat:FindFirstChild("ImageButton") then
[Link].MouseButton1Click:Connect(function()
[Link]:FireServer(stat)
end)
end
end
local skillsLoaded = false
[Link]:Connect(function(child)
if [Link] == "Skills" then
for _, skillCategory in pairs([Link]:GetChildren()) do
if skillCategory:FindFirstChild("TextLabel") then
setupCategoryButton(skillCategory)
end
end
for _, kiSkill in
pairs([Link]:WaitForChild("Skills"):WaitForChild("KiAttacksX").ScrollingFram
e:GetChildren()) do
if kiSkill:IsA("ImageButton") then
setupSkillButton(kiSkill)
end
end
for _, meleeSkill in
pairs([Link]:GetChildren()) do
if meleeSkill:IsA("ImageButton") then
setupSkillButton(meleeSkill)
end
end
for _, transformSkill in
pairs([Link]:GetChildren()) do
if transformSkill:IsA("ImageButton") then
setupSkillButton(transformSkill)
end
end
skillsLoaded = true
end
end)
local characterButtons = {}
characterButtons[#characterButtons + 1] = [Link]
characterButtons[#characterButtons + 1] = [Link].Accessory2
characterButtons[#characterButtons + 1] = [Link]
characterButtons[#characterButtons + 1] = [Link]
for _, characterButton in pairs(characterButtons) do
local originalColor = characterButton.ImageColor3
[Link]:Connect(function()
characterButton.ImageColor3 = [Link](originalColor.R * 0.8,
originalColor.G * 0.8, originalColor.B * 0.8)
if characterButton:FindFirstChild("ImageLabel") then
[Link].ImageColor3 =
[Link](originalColor.R * 0.8, originalColor.G * 0.8, originalColor.B * 0.8)
end
end)
[Link]:Connect(function()
characterButton.ImageColor3 = originalColor
if characterButton:FindFirstChild("ImageLabel") then
[Link].ImageColor3 = originalColor
end
end)
[Link]:Connect(function(input)
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
[Link]:Play()
[Link]:FireServer(characterButton)
end
end)
end
[Link]:Connect(function(accessory)
accessory.MouseButton1Click:Connect(function()
[Link]:FireServer(accessory)
end)
end)
[Link]:Connect(function()
if [Link] == false then
[Link] = false
end
end)