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Touch Football Script for Roblox

The document contains a Lua script for a game called Touch Football V2, which includes a user interface with options for controlling a soccer ball. It provides various functionalities such as bringing the ball to the player's position, freezing the ball, deleting the ball, and triggering goals for two teams. The script utilizes game services to manipulate the soccer ball's behavior and send events to the game server.

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guillaumesaffa47
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© All Rights Reserved
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100% found this document useful (2 votes)
5K views3 pages

Touch Football Script for Roblox

The document contains a Lua script for a game called Touch Football V2, which includes a user interface with options for controlling a soccer ball. It provides various functionalities such as bringing the ball to the player's position, freezing the ball, deleting the ball, and triggering goals for two teams. The script utilizes game services to manipulate the soccer ball's behavior and send events to the game server.

Uploaded by

guillaumesaffa47
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- Ui

local Library =
loadstring(Game:HttpGet("[Link]
libs/main/wizard"))()

-- Window

local TouchFootball = Library:NewWindow("Touch Football V2")

-- Section

local sec = TouchFootball:NewSection("Ball Options")

local sect = TouchFootball:NewSection("Others")

-- Scripts

sec:CreateButton("Bring ball", function()


game:GetService("Workspace").[Link] =
[Link]
end)

sec:CreateButton("loop Bring ball", function()


while wait() do
game:GetService("Workspace").[Link] =
[Link]
end
end)

sec:CreateButton("Freeze Ball", function()


while wait() do
game:GetService("Workspace").[Link] = true
local args = {
[1] = [Link](0),
[2] = [Link](0),
[3] = [Link](0),
[4] = 0,
[5] = "djhtelkds"
}

game:GetService("ReplicatedStorage").KickBall:FireServer(unpack(args))

end
end)

sec:CreateButton("Freeze ball 2 (Can't be stopped)", function()


while wait() do
local args = {
[1] = [Link](0),
[2] = [Link](0),
[3] = [Link](0),
[4] = 0,
[5] = "djhtelkds"
}

game:GetService("ReplicatedStorage").KickBall:FireServer(unpack(args))

end
end)

sec:CreateButton("Delete ball (Ban risk)", function()


while wait() do
local args = {
[1] = [Link](560.5654296875, 600.843505859375, 1582.93701171875),
[2] = [Link](560.5654296875, 600.843505859375, 1582.93701171875),
[3] = [Link](560.5654296875, 600.843505859375, 1582.93701171875),
[4] = 0,
[5] = "djhtelkds"
}

game:GetService("ReplicatedStorage").KickBall:FireServer(unpack(args))

game:GetService("Workspace").[Link] = true
end
end)

sect:CreateButton("Goal A team", function()


-- KickBall event because for GoalEvent work

local args = {
[1] = [Link](0),
[2] = [Link](0),
[3] = [Link](0),
[4] = 0,
[5] = "djhtelkds"
}

game:GetService("ReplicatedStorage").KickBall:FireServer(unpack(args))

wait(0.5)
-- GoalEvent

local args = {
[1] = "A"
}

game:GetService("ReplicatedStorage").GoalEvent:FireServer(unpack(args))

end)

sect:CreateButton("Goal B team", function()


-- KickBall event because for GoalEvent work

local args = {
[1] = [Link](0),
[2] = [Link](0),
[3] = [Link](0),
[4] = 0,
[5] = "djhtelkds"
}

game:GetService("ReplicatedStorage").KickBall:FireServer(unpack(args))

wait(0.5)
-- GoalEvent

local args = {
[1] = "B"
}

game:GetService("ReplicatedStorage").GoalEvent:FireServer(unpack(args))

end)

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