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System Design Basics: HLD & LLD Explained

System Design Introduction - LLD & HLD

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0% found this document useful (0 votes)
57 views6 pages

System Design Basics: HLD & LLD Explained

System Design Introduction - LLD & HLD

Uploaded by

shabnam sangwan
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

System Design Introduction - LLD & HLD


••
System design is the process of designing the architecture and components of
a software system to meet specific business requirements.
• Involves translating user requirements into a detailed blueprint that
guides the implementation phase.
• The goal is to create a well-organized and efficient structure that
meets the intended purpose while considering factors
like scalability, maintainability, and performance.
System Design in SDLC
• In SDLC (Software development Life Cycle), without the designing
phase, one cannot jump to the implementation or the testing part.
• System Design is a vital step and also provides the backbone to
handle exceptional scenarios because it represents the business
logic of the software.

System Design can be divided into two complementary parts

High-Level Design (HLD)


It lays out the overall architecture of the system — how major components
interact, what services or modules will exist, and how data flows among them.
• Gives you the big picture: how the system fits together, its core
structure, and major decisions.
• Done by architects, stakeholders and managers
Prerequisite Technical Knowledge for HLD
• Basic Coding Skills (Data Structures and Algorithms)
• Compared to Low Level Design, High Level Design is typically done
by more senior people who have hands-on experience on software
projects.
• Knowing the roles of components like databases (SQL and NoSQL),
caches (Redis, Memcached, CDNs), and APIs.
• Low Level Design (Object Oriented Programming and Design
Patterns)
• In-depth understanding of Functional Requirements (What the
system must do e.g., user registration, streaming) and Non-
Functional Requirements (How the system should perform—
scalability, latency, availability, security, etc)
• Networking and Security Fundamentals like DNS, protocols
(TCP/UDP, HTTP, WebSockets), OAuth, JWT, TLS/SSL, rate-limiting,
API security, and basic DDOS protection
• Message queues and streaming tools like Kafka or RabbitMQ.
• Knowledge of Microservices vs. Monoliths (When to split services
and how to manage dependencies), fault tolerance, fallback
strategies, redundancy, Load Balancer Types & Algorithms.
• Observability tools like Prometheus, Grafana, ELK Stack
(Elasticsearch, Logstash, Kibana) and Alerting systems (e.g.,
PagerDuty)
Topics Covered in HLD:
• System architecture overview: Defines the major components,
modules, and how they interact (e.g., services, queues, databases)
• Data flow and component interaction: Illustrates how data moves
between modules, along with key integrations and interfaces
• Technology stack and infrastructure: High-level decisions on
frameworks, platforms, hardware, databases, and hosting setups
• Module responsibilities: Describes what each module does and
how they relate to one another
• Performance & trade-offs: Includes design trade-offs, performance
considerations, scalability, security, cost, and other non-functional
factors
• Artifacts: Commonly includes architecture diagrams, component
and deployment diagrams, data flow diagrams, and possibly ER/DB
schematic overviews.
Real World Examples of HLD Decisions
• Netflix transitioned their entire backend from a monolith to
microservices (starting with encoding and UI services), completing
the migration by 2011 to scale rapidly during high-load events like
holiday seasons.
• Uber adopted an event-driven architecture where ride requests,
location updates, and fare changes emit events that trigger real-time
systems like driver matching, billing, and dynamic pricing.
• Twitter deployed a load-balanced architecture with caching of
trending topics and tweets to quickly serve millions of users and
handle real-time data flows efficiently.
Low-Level Design (LLD)
It covers how each part works & is implemented internally
• Gives developers a clear, actionable blueprint to build each
component.
• Once a High Level Design is built by stakeholders, it is the job of
senior developers and designers to create a low level design.
Prerequisites / What You Should Know First:
• Basic Coding Skills (Data Structures and Algorithms)
• Strong grasp of OOP concepts (Encapsulation, inheritance,
polymorphism & abstraction)
Topics Covered:
• Component/module breakdown: Detailed internal logic for each
module—with class responsibilities, methods, attributes,
interactions
• Database schema & structure: Designing tables, keys, indexes,
relationships with SQL/NoSQL refinements
• API & interface definitions: Precise request/response formats,
error codes, methods, endpoints, and internal interfacing
• Error handling & validation logic: Define how each module
manages invalid inputs, failures, edge cases, and logging
• Design patterns & SOLID: Implement design patterns and solid
principles to ensure clean, extensible, maintainable code
• UML and pseudocode artifacts: Class diagrams, sequence
diagrams, pseudocode or flowcharts to clarify logic paths and
method calls
Steps for getting started with System Design
Here are some steps to get started with system design:
1. Understand the requirements:
o Before you begin designing the system, you need to
understand the requirements. This involves talking to
stakeholders and users, reviewing existing documentation,
and analyzing the business processes that the system will
support.
2. Define the system architecture:
o Once you have a clear understanding of the requirements,
you can begin defining the system architecture. This
involves identifying the major components of the system
and the interfaces between them.
3. Choose the technology stack:
o Based on the requirements and the system architecture,
you can select the technology stack. This includes choosing
the programming language, database, frameworks, and
libraries that will be used to implement the system.
4. Design the modules:
o Next, you need to design the modules that will make up the
system. This involves defining the functions that each
module will perform and the data that it will manipulate.
5. Plan for scalability:
o As you design the system, you need to consider how it will
scale. This involves identifying potential bottlenecks and
designing the system to handle increased loads.
6. Consider security and privacy:
o Security and privacy should be a key consideration in
system design. This involves identifying potential security
threats and designing the system to mitigate them.
7. Test and validate:
o Once the system design is complete, you need to test and
validate it. This involves creating test cases and scenarios
that simulate real-world usage and verifying that the
system meets the requirements.
Overall, system design is a complex process that requires careful planning and
attention to detail. By following these steps, you can create a system design
that meets the needs of your users and your business.
Tips and Tricks to solve System Design Problem
• When you are given a System Design Problem, you should approach
it in a planned manner.
• Initially, the Problem may look huge, and one can easily get confused
about how to start solving it.
• And moreover, there is no fixed solution while you are designing a
system.
• There is more than one way to reach the Solution.
So let’s discuss how one should start with solving a Design Problem given in
an Interview.
Approaching a Design Problem
1. Breaking Down the Problem
When you are given a Design Problem start breaking it down into small
components. These components can be Services or Features which you need
to implement in the System.
• Initially, a System given to be designed can have a large number of
features and you are not expected to design everything if it’s an
Interview.
• Ask your interviewer about the Features you are planning to put in
your system. Is there anything else you should be putting there? Any
Feature? Any Service? … Ask!
2. Communicating your Ideas
Communicate well with the Interviewer:
• While designing the system keep him in the loop.
• Discuss your process out loud.
• Try to demonstrate your design clearly on the whiteboard with
flowcharts and diagrams.
• Describe your ideas to your interviewer, how you have planned to
tackle the problem of scalability, how you will be designing your
database, and many others.
3. Assumptions that make sense
Make some reasonable assumptions while you are designing the System.
Suppose you have to assume the number of requests the system will be processed
per day, the number of database calls made in a month, or the efficiency rate of
your Caching System. These are some of the numbers you need to assume while
designing. Try to keep these numbers as reasonable as possible. Back up your
assumption with some solid facts and figures.
Important points to consider when designing a
software system:
1. Scalability: The system should be designed to handle increased
loads and be able to scale horizontally or vertically as needed.
2. Performance: The system should be designed to perform efficiently
and effectively, with minimal latency and response time.
3. Reliability: The system should be reliable and available, with
minimal downtime or system failures.
4. Security: The system should be designed with security in mind,
including measures to prevent unauthorized access and protect
sensitive data.
5. Maintainability: The system should be designed to be easy to
maintain and update, with clear documentation and well-organized
code.
6. Interoperability: The system should be designed to work
seamlessly with other systems and components, with clear and well-
defined interfaces.
7. Usability: The system should be designed to be user-friendly and
intuitive, with a clear and consistent user interface.
8. Cost-effectiveness: The system should be designed to be cost-
effective, with a focus on minimizing development and operational
costs while still meeting the requirements.

Common questions

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The challenges involved in transitioning from a monolithic architecture to a microservices architecture include managing dependencies, ensuring consistent data integrity across services, and dealing with increased operational complexity. Real-world companies like Netflix addressed these challenges by initially breaking down the system into independent services like encoding and UI services, allowing them to scale independently and reduce interdependencies . They implemented robust service communication protocols and data management strategies to handle the partitioning of data and services. This approach enabled them to maintain performance and reliability, simplify scaling, and improve fault tolerance .

Modular design decisions aid in promoting maintainability and interoperability by making the system easier to update and expand, with clear interfaces between components. By defining module responsibilities and encapsulating functionality, changes can be made to one module with minimal impact on others . This organization allows for easier debugging, testing, and feature enhancements. Interoperability is achieved through well-defined interfaces, enabling seamless interaction with other systems and components, which facilitates integration and extends the functionalities of the system without significant rework .

Key factors in planning for system scalability during the design phase include identifying potential bottlenecks, choosing the right architectural patterns, and considering both horizontal and vertical scaling options. Architectural patterns such as microservices and event-driven architectures naturally accommodate scaling by allowing independent component scaling and asynchronous processing . By designing for redundancy, load balancing, and efficient data flow, the system can handle increased loads without a degradation in performance. These considerations ensure that the architecture supports growth and adaptability, maintaining system efficiency as usage increases .

High-Level Design decisions can significantly impact the scalability of a software system by determining the overall architecture and technology stack that facilitate efficient scaling. For example, Netflix transitioned from a monolithic architecture to microservices, enabling the system to scale rapidly during high-load events like holiday seasons . Similarly, Uber's adoption of an event-driven architecture allows real-time updates and processing to scale efficiently as demand fluctuates . These design choices help distribute the load and reduce bottlenecks, allowing systems to maintain performance under increased loads.

Security considerations are integrated into the system design process by identifying potential threats and incorporating measures to mitigate them, impacting the system architecture by dictating certain design choices. Architects need to consider factors such as authentication, encryption, rate limiting, and API security when defining the system architecture . This results in architectural decisions like using secure communication protocols (e.g., TLS/SSL) and implementing robust access controls, which help protect sensitive data and prevent unauthorized access . Security-focused architectural decisions can influence the cost and complexity of the system but are essential for ensuring overall system reliability and trustworthiness.

In system design, reliability intersects with performance and scalability by requiring systems to handle faults gracefully without sacrificing efficiency or the ability to grow. Trade-offs might include implementing redundancy, which can enhance reliability but may add latency and increase system resource usage. Designing reliable systems often necessitates robust error handling and failover mechanisms, possibly complicating the architecture and impacting performance . Achieving balance may involve deciding between synchronous and asynchronous processing modes or selecting the right mechanisms for data consistency and fault tolerance. These trade-offs reflect prioritizing user experience and system trust while managing operational constraints.

Considering both functional and non-functional requirements during the Low-Level Design stage is crucial because they ensure the system not only performs the necessary functions but also operates efficiently under defined conditions. Functional requirements specify what the system must do, such as user registration or data processing . Non-functional requirements address how the system should perform, including scalability, latency, availability, security, and maintainability . These requirements together guide the design of detailed internal logic for each module, ensuring the system's effectiveness and reliability.

Communication and assumptions are critical in solving a System Design Problem, particularly in interviews, because they help clarify the design process and make the solution more comprehensible. Effective communication involves explaining design decisions clearly to the interviewer, often using diagrams and flowcharts, which demonstrates understanding and foresight . Making assumptions allows candidates to define the problem space more clearly, such as estimating the number of requests or database calls, which helps in formulating a practical and scalable design . These steps show thoroughness and analytical skills to the interviewer.

Understanding the system architecture before selecting a technology stack is significant because it ensures that the chosen technologies are well-suited to the system's structural needs and performance requirements. The architecture defines how major components interact and the types of interfaces needed, guiding the selection of programming languages, databases, frameworks, and libraries that best support these interactions . This decision influences system design by impacting scalability, maintainability, and the ability to integrate with existing systems, ultimately affecting the overall efficiency and effectiveness of the system .

Testing and validating a system design before implementation is crucial to ensure that the design meets all specified requirements and to identify potential issues early, reducing costly corrections later. The process typically involves creating test cases and scenarios that simulate real-world usage to verify the system’s performance, reliability, and security under expected operational conditions . This step helps confirm that the system design is robust, aligns with user expectations, and is ready for development, thereby minimizing risks during the subsequent implementation .

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