0% found this document useful (0 votes)
1K views3 pages

Custom Moveset Script for JJS

Uploaded by

guyxdppp
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
1K views3 pages

Custom Moveset Script for JJS

Uploaded by

guyxdppp
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- Generated by Custom Moveset Maker V2

-- Move Names
_G.v1 = [Link]
_G.v2 = _G.[Link]
_G.v3 = _G.[Link]
_G.v4 = _G.v3:FindFirstChild("Hotbar")
_G.v5 = _G.v4:FindFirstChild("Backpack")
_G.v6 = _G.v5:FindFirstChild("Hotbar")

-- Move 1
_G.v7 = _G.v6:FindFirstChild("1").Base
_G.v8 = _G.[Link]
_G.[Link] = "D"

-- Move 2
_G.v9 = _G.v6:FindFirstChild("2").Base
_G.v10 = _G.[Link]
_G.[Link] = "I"

-- Move 3
_G.v11 = _G.v6:FindFirstChild("3").Base
_G.v12 = _G.[Link]
_G.[Link] = "C"

-- Move 4
_G.v13 = _G.v6:FindFirstChild("4").Base
_G.v14 = _G.[Link]
_G.[Link] = "K"

_G.v15 = game:GetService("Players")
_G.v16 = _G.[Link]
_G.v17 = _G.v16:WaitForChild("PlayerGui")

_G.v18 = function()
_G.v19 = _G.v17:FindFirstChild("ScreenGui")
if _G.v19 then
_G.v20 = _G.v19:FindFirstChild("MagicHealth")
if _G.v20 then
_G.v21 = _G.v20:FindFirstChild("TextLabel")
if _G.v21 then
_G.[Link] = "Small"
end
end
end
end

_G.v22 = _G.[Link]
_G.v22:Connect(_G.v18)

_G.v18()

-- Animation Replacements
_G.v23 = [Link]
_G.v24 = _G.[Link] or _G.[Link]:Wait()
_G.v25 = _G.v24:WaitForChild("Humanoid")

_G.v26 = function(_G.v27)
if _G.[Link] == "rbxassetid://Jjs" then
_G.v28 = [Link]
_G.v29 = _G.[Link]:WaitForChild("Humanoid")

for _, _G.v30 in pairs(_G.v29:GetPlayingAnimationTracks()) do


_G.v30:Stop()
end

_G.v31 = [Link]("Animation")
_G.[Link] = "rbxassetid://Ksks"
_G.v32 = _G.v29:LoadAnimation(_G.v31)

_G.v32:Play()
_G.v32:AdjustSpeed(1.0)
end
elseif _G.[Link] == "rbxassetid://Hwhs" then
_G.v33 = [Link]
_G.v34 = _G.[Link]:WaitForChild("Humanoid")

for _, _G.v35 in pairs(_G.v34:GetPlayingAnimationTracks()) do


_G.v35:Stop()
end

_G.v36 = [Link]("Animation")
_G.[Link] = "rbxassetid://Whwh"
_G.v37 = _G.v34:LoadAnimation(_G.v36)

_G.v37:Play()
_G.v37:AdjustSpeed(1.0)
end
end

_G.[Link]:Connect(_G.v26)

-- VFX Effects
_G.v38 = {
{
_G.v39 = "rbxassetid://Ksks",
_G.v40 = Bbss,
_G.v41 = 295
},
{
_G.v39 = "rbxassetid://Whwh",
_G.v40 = Shshs,
_G.v41 = 546
}}

_G.v42 = function()
_G.v43 = [Link]
_G.v44 = _G.[Link] or _G.[Link]:Wait()
_G.v45 = _G.v44:WaitForChild("Humanoid")

_G.[Link]:Connect(function(_G.v46)
for _, _G.v47 in ipairs(_G.v38) do
if _G.[Link] == _G.v47._G.v39 then
_G.v48 = _G.v47._G.v40:Clone()
_G.[Link] = _G.v44:WaitForChild("HumanoidRootPart")

for _, _G.v49 in ipairs(_G.v48:GetChildren()) do


if _G.v49:IsA("ParticleEmitter") then
_G.v49:Emit(15)
_G.[Link] = true
end
end

[Link](_G.v47._G.v41, function()
if _G.v48 then
_G.v48:Destroy()
end
end)
end
end
end)
end

_G.v42()

You might also like