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Key Differences in Programming Languages

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0% found this document useful (0 votes)
9 views4 pages

Key Differences in Programming Languages

Uploaded by

Manraj 55
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

IDIT1010 – Important Question Answers

for Backlog Exam


Q2(a) Write the differences between machine language, assembly language,
and high-level languages.
**Machine Language:** Low-level binary code (0s and 1s) understood directly by
computers. Fastest execution but very hard to write.

**Assembly Language:** Uses mnemonics (e.g., ADD, SUB). Easier than machine
language but still hardware-specific. Requires assembler.

**High-Level Language:** English-like syntax (e.g., C, Python). Easy to understand,


portable, and requires a compiler or interpreter.

Q2(b) Write the interactive program to input operators like “+ - * /” and two
integers, and display result using switch statement.
```c
#include <stdio.h>
int main() {
int a, b;
char op;
printf("Enter two numbers: ");
scanf("%d %d", &a, &b);
printf("Enter operator (+, -, *, /): ");
scanf(" %c", &op);
switch(op) {
case '+': printf("Result: %d", a + b); break;
case '-': printf("Result: %d", a - b); break;
case '*': printf("Result: %d", a * b); break;
case '/': if(b != 0) printf("Result: %d", a / b);
else printf("Cannot divide by zero."); break;
default: printf("Invalid operator");
}
return 0;
}
```

Q3(a) Explain while loop with syntax and use.


**Syntax:**
```c
while(condition) {
// code
}
```
**Use:** Executes code repeatedly while the condition is true. Used when the number of
iterations is not known beforehand.

Q3(b) Write a program to print even numbers between 1 to 100 using for loop.
```c
#include <stdio.h>
int main() {
for (int i = 1; i <= 100; i++) {
if (i % 2 == 0)
printf("%d ", i);
}
return 0;
}
```

Q4: Define the following terms: Compiler, Variable, Constant, Operator, Loop.
- **Compiler:** Translates entire C code into machine code before execution.
- **Variable:** A named memory location used to store data.
- **Constant:** A value that does not change during program execution.
- **Operator:** A symbol that performs operations (e.g., +, -, *, /).
- **Loop:** A control structure to repeat a block of code (e.g., for, while).

Q2(a) Define: Array. Declare an array of 10 students’ marks. What are the
different ways to initialize this array?
**Array:** A collection of similar data types stored in contiguous memory locations.
**Declaration:** `int marks[10];`
**Initialization:**
1. Static: `int marks[10] = {10, 20, 30, 40, 50, 60, 70, 80, 90, 100};`
2. Partial: `int marks[10] = {10, 20, 30};` (rest become 0)
3. Runtime: Using loop and user input.

Q2(b) Write a program to input 10 elements from user using Array and add all
the elements and print result.
```c
#include <stdio.h>
int main() {
int a[10], sum = 0;
for (int i = 0; i < 10; i++) {
printf("Enter number %d: ", i+1);
scanf("%d", &a[i]);
sum += a[i];
}
printf("Sum = %d", sum);
return 0;
}
```

Q3(a) Write a C program to read one string from user and print the length
(without using built-in function).
```c
#include <stdio.h>
int main() {
char str[100];
int i = 0;
printf("Enter a string: ");
scanf("%s", str);
while (str[i] != '\0') {
i++;
}
printf("Length = %d", i);
return 0;
}
```

Q3(b) Explain the function definition, function call and declaration with
example.
**Function Declaration:** `int add(int, int);`
**Function Definition:**
```c
int add(int a, int b) {
return a + b;
}
```
**Function Call:** `int sum = add(3, 5);`

Q3(b) What do you mean by recursion? Write a C program to find factorial of a


number using recursion.
**Recursion:** A function calling itself.
```c
#include <stdio.h>
int factorial(int n) {
if (n == 0) return 1;
return n * factorial(n - 1);
}
int main() {
int n;
printf("Enter number: ");
scanf("%d", &n);
printf("Factorial = %d", factorial(n));
return 0;
}
```

Q4: Discuss the role of switch statement in C. Compare it with if-else.


**Switch:** Used when multiple conditions are based on a single variable.
```c
switch(choice) {
case 1: break;
case 2: break;
default: break;
}
```
**if-else:** More flexible, used for range or complex conditions.

Q4 (alternate): Explain different symbols used in flowcharts.


- **Terminator:** Start/End (Oval)
- **Process:** Task or action (Rectangle)
- **Decision:** Yes/No (Diamond)
- **Input/Output:** Data input/output (Parallelogram)
- **Arrow:** Flow direction

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