Overview of Internet Development
Overview of Internet Development
The Internet (or internet)[a] is the global system of interconnected computer networks that uses the
Internet protocol suite (TCP/IP)[b] to communicate between networks and devices. It is a network of
networks that consists of private, public, academic, business, and government networks of local to global
scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet
carries a vast range of information resources and services, such as the interlinked hypertext documents
and applications of the World Wide Web (WWW), electronic mail, internet telephony, streaming media
and file sharing.
The origins of the Internet date back to research that enabled the time-sharing of computer resources, the
development of packet switching in the 1960s and the design of computer networks for data
communication.[2][3] The set of rules (communication protocols) to enable internetworking on the
Internet arose from research and development commissioned in the 1970s by the Defense Advanced
Research Projects Agency (DARPA) of the United States Department of Defense in collaboration with
universities and researchers across the United States and in the United Kingdom and France.[4][5][6] The
ARPANET initially served as a backbone for the interconnection of regional academic and military
networks in the United States to enable resource sharing. The funding of the National Science Foundation
Network as a new backbone in the 1980s, as well as private funding for other commercial extensions,
encouraged worldwide participation in the development of new networking technologies and the merger
of many networks using DARPA's Internet protocol suite.[7] The linking of commercial networks and
enterprises by the early 1990s, as well as the advent of the World Wide Web,[8] marked the beginning of
the transition to the modern Internet,[9] and generated sustained exponential growth as generations of
institutional, personal, and mobile computers were connected to the internetwork. Although the Internet
was widely used by academia in the 1980s, the subsequent commercialization of the Internet in the 1990s
and beyond incorporated its services and technologies into virtually every aspect of modern life.
Most traditional communication media, including telephone, radio, television, paper mail, and
newspapers, are reshaped, redefined, or even bypassed by the Internet, giving birth to new services such
as email, Internet telephone, Internet radio, Internet television, online music, digital newspapers, and
audio and video streaming websites. Newspapers, books, and other print publishing have adapted to
website technology or have been reshaped into blogging, web feeds, and online news aggregators. The
Internet has enabled and accelerated new forms of personal interaction through instant messaging,
Internet forums, and social networking services. Online shopping has grown exponentially for major
retailers, small businesses, and entrepreneurs, as it enables firms to extend their "brick and mortar"
presence to serve a larger market or even sell goods and services entirely online. Business-to-business
and financial services on the Internet affect supply chains across entire industries.
The Internet has no single centralized governance in either technological implementation or policies for
access and usage; each constituent network sets its own policies.[10] The overarching definitions of the
two principal name spaces on the Internet, the Internet Protocol address (IP address) space and the
Domain Name System (DNS), are directed by a maintainer organization, the Internet Corporation for
Assigned Names and Numbers (ICANN). The technical underpinning and standardization of the core
protocols is an activity of the Internet Engineering Task Force (IETF), a non-profit organization of
loosely affiliated international participants that anyone may associate with by contributing technical
expertise.[11] In November 2006, the Internet was included on USA Today's list of the New Seven
Wonders.[12]
Terminology
The word internetted was used as early as 1849, meaning interconnected or interwoven.[13] The word
Internet was used in 1945 by the United States War Department in a radio operator's manual,[14] and in
1974 as the shorthand form of Internetwork.[15] Today, the term Internet most commonly refers to the
global system of interconnected computer networks, though it may also refer to any group of smaller
networks.[16]
In common use most publications treated the word Internet as a capitalized proper noun; this has become
less common.[16] This reflects the tendency in English to capitalize new terms and move them to
lowercase as they become familiar.[16][17] The word is sometimes still capitalized to distinguish the
global internet from smaller networks, though many publications, including the AP Stylebook since 2016,
recommend the lowercase form in every case.[16][17] In 2016, the Oxford English Dictionary found that,
based on a study of around 2.5 billion printed and online sources, "Internet" was capitalized in 54% of
cases.[18]
The terms Internet and World Wide Web are often used interchangeably; it is common to speak of "going
on the Internet" when using a web browser to view web pages. However, the World Wide Web, or the
Web, is only one of a large number of Internet services,[19] a collection of documents (web pages) and
other web resources linked by hyperlinks and URLs.[20]
History
In the 1960s, computer scientists began developing systems for time-sharing of computer
resources.[22][23] J. C. R. Licklider proposed the idea of a universal network while working at Bolt
Beranek & Newman and, later, leading the Information Processing Techniques Office (IPTO) at the
Advanced Research Projects Agency (ARPA) of the United States Department of Defense (DoD).
Research into packet switching, one of the fundamental Internet technologies, started in the work of Paul
Baran at RAND in the early 1960s and, independently, Donald Davies at the United Kingdom's National
Physical Laboratory (NPL) in 1965.[2][24] After the Symposium on Operating Systems Principles in 1967,
packet switching from the proposed NPL network and routing concepts proposed by Baran were
incorporated into the design of the ARPANET, an experimental resource sharing network proposed by
ARPA.[25][26][27]
ARPANET development began with two network nodes which were interconnected between the
University of California, Los Angeles (UCLA) and the Stanford Research Institute (now SRI
International) on 29 October 1969.[28] The third site was at the University of California, Santa Barbara,
followed by the University of Utah. In a sign of future growth, 15 sites were connected to the young
ARPANET by the end of 1971.[29][30] These early years were documented in the 1972 film Computer
Networks: The Heralds of Resource Sharing.[31] Thereafter, the ARPANET gradually developed into a
decentralized communications network, connecting remote
centers and military bases in the United States.[32] Other user
networks and research networks, such as the Merit Network
and CYCLADES, were developed in the late 1960s and early
1970s.[33]
Access to the ARPANET was expanded in 1981 when the National Science Foundation (NSF) funded the
Computer Science Network (CSNET). In 1982, the Internet Protocol Suite (TCP/IP) was standardized,
which facilitated worldwide proliferation of interconnected networks. TCP/IP network access expanded
again in 1986 when the National Science Foundation Network (NSFNet) provided access to
supercomputer sites in the United States for researchers, first at speeds of 56 kbit/s and later at 1.5 Mbit/s
and 45 Mbit/s.[41] The NSFNet expanded into academic and research organizations in Europe, Australia,
New Zealand and Japan in 1988–89.[42][43][44][45] Although other network protocols such as UUCP and
PTT public data networks had global reach well before this time, this marked the beginning of the
Internet as an intercontinental network. Commercial Internet service providers (ISPs) emerged in 1989 in
the United States and Australia.[46] The ARPANET was decommissioned in 1990.[47]
Later in 1990, Tim Berners-Lee began writing WorldWideWeb, the first web browser, after two years of
lobbying CERN management. By Christmas 1990, Berners-Lee had built all the tools necessary for a
working Web: the HyperText Transfer Protocol (HTTP) 0.9,[50] the HyperText Markup Language
(HTML), the first Web browser (which was also an HTML editor and could access Usenet newsgroups
and FTP files), the first HTTP server software (later known as CERN httpd), the first web server,[51] and
the first Web pages that described the project itself. In 1991 the Commercial Internet eXchange was
founded, allowing PSInet to communicate with the other commercial networks CERFnet and Alternet.
Stanford Federal Credit Union was the first financial institution to offer online Internet banking services
to all of its members in October 1994.[52] In 1996, OP Financial Group, also a cooperative bank, became
the second online bank in the world and the first in Europe.[53] By 1995, the Internet was fully
commercialized in the U.S. when the NSFNet was decommissioned, removing the last restrictions on use
of the Internet to carry commercial traffic.[54]
As technology advanced and commercial opportunities fueled reciprocal growth, the volume of Internet
traffic started experiencing similar characteristics as that of the scaling of MOS transistors, exemplified
by Moore's law, doubling every 18 months. This growth, formalized as Edholm's law, was catalyzed by
advances in MOS technology, laser light wave systems, and noise performance.[57]
Since 1995, the Internet has tremendously impacted culture and commerce, including the rise of near-
instant communication by email, instant messaging, telephony (Voice over Internet Protocol or VoIP),
two-way interactive video calls, and the World Wide Web[58] with its discussion forums, blogs, social
networking services, and online shopping sites. Increasing amounts of data are transmitted at higher and
higher speeds over fiber optic networks operating at 1 Gbit/s, 10 Gbit/s, or more. The Internet continues
to grow, driven by ever-greater amounts of online information and knowledge, commerce, entertainment
and social networking services.[59] During the late 1990s, it was estimated that traffic on the public
Internet grew by 100 percent per year, while the mean annual growth in the number of Internet users was
thought to be between 20% and 50%.[60] This growth is often attributed to the lack of central
administration, which allows organic growth of the network, as well as the non-proprietary nature of the
Internet protocols, which encourages vendor interoperability and prevents any one company from
exerting too much control over the network.[61] As of 31 March 2011, the estimated total number of
Internet users was 2.095 billion (30% of world population).[62] It is estimated that in 1993 the Internet
carried only 1% of the information flowing through two-way telecommunication. By 2000 this figure had
grown to 51%, and by 2007 more than 97% of all telecommunicated information was carried over the
Internet.[63]
Governance
The Internet is a global network that comprises many
voluntarily interconnected autonomous networks. It operates
without a central governing body. The technical underpinning
and standardization of the core protocols (IPv4 and IPv6) is
an activity of the Internet Engineering Task Force (IETF), a
non-profit organization of loosely affiliated international
participants that anyone may associate with by contributing
technical expertise. To maintain interoperability, the principal
name spaces of the Internet are administered by the Internet
Corporation for Assigned Names and Numbers (ICANN).
ICANN is governed by an international board of directors ICANN headquarters in the Playa Vista
drawn from across the Internet technical, business, academic, neighborhood of Los Angeles, California,
and other non-commercial communities. ICANN coordinates United States
the assignment of unique identifiers for use on the Internet,
including domain names, IP addresses, application port
numbers in the transport protocols, and many other parameters. Globally unified name spaces are
essential for maintaining the global reach of the Internet. This role of ICANN distinguishes it as perhaps
the only central coordinating body for the global Internet.[64]
Regional Internet registries (RIRs) were established for five regions of the world. The African Network
Information Center (AfriNIC) for Africa, the American Registry for Internet Numbers (ARIN) for North
America, the Asia–Pacific Network Information Centre (APNIC) for Asia and the Pacific region, the
Latin American and Caribbean Internet Addresses Registry (LACNIC) for Latin America and the
Caribbean region, and the Réseaux IP Européens – Network Coordination Centre (RIPE NCC) for
Europe, the Middle East, and Central Asia were delegated to assign IP address blocks and other Internet
parameters to local registries, such as Internet service providers, from a designated pool of addresses set
aside for each region.
The National Telecommunications and Information Administration, an agency of the United States
Department of Commerce, had final approval over changes to the DNS root zone until the IANA
stewardship transition on 1 October 2016.[65][66][67][68] The Internet Society (ISOC) was founded in 1992
with a mission to "assure the open development, evolution and use of the Internet for the benefit of all
people throughout the world".[69] Its members include individuals (anyone may join) as well as
corporations, organizations, governments, and universities. Among other activities ISOC provides an
administrative home for a number of less formally organized groups that are involved in developing and
managing the Internet, including: the IETF, Internet Architecture Board (IAB), Internet Engineering
Steering Group (IESG), Internet Research Task Force (IRTF), and Internet Research Steering Group
(IRSG). On 16 November 2005, the United Nations-sponsored World Summit on the Information Society
in Tunis established the Internet Governance Forum (IGF) to discuss Internet-related issues.
Infrastructure
The communications infrastructure of the Internet consists of
its hardware components and a system of software layers that
control various aspects of the architecture. As with any
computer network, the Internet physically consists of routers,
media (such as cabling and radio links), repeaters, modems
etc. However, as an example of internetworking, many of the
network nodes are not necessarily Internet equipment per se.
The internet packets are carried by other full-fledged
networking protocols with the Internet acting as a 2007 map showing submarine fiberoptic
homogeneous networking standard, running across telecommunication cables around the
heterogeneous hardware, with the packets guided to their world
destinations by IP routers.
Colocation centers often host private peering connections between their customers, internet transit
providers, cloud providers,[70][71] meet-me rooms for connecting customers together[72] Internet
exchange points,[73][74] and landing points and terminal equipment for fiber optic submarine
communication cables,[75] connecting the internet.[76]
Service tiers
Internet service providers (ISPs) establish the worldwide
connectivity between individual networks at various levels of
scope. End-users who only access the Internet when needed
to perform a function or obtain information, represent the
bottom of the routing hierarchy. At the top of the routing
hierarchy are the tier 1 networks, large telecommunication
companies that exchange traffic directly with each other via
very high speed fiber-optic cables and governed by peering Packet routing across the Internet
agreements. Tier 2 and lower-level networks buy Internet involves several tiers of Internet service
transit from other providers to reach at least some parties on providers.
the global Internet, though they may also engage in peering.
An ISP may use a single upstream provider for connectivity,
or implement multihoming to achieve redundancy and load balancing. Internet exchange points are major
traffic exchanges with physical connections to multiple ISPs. Large organizations, such as academic
institutions, large enterprises, and governments, may perform the same function as ISPs, engaging in
peering and purchasing transit on behalf of their internal networks. Research networks tend to
interconnect with large subnetworks such as GEANT, GLORIAD, Internet2, and the UK's national
research and education network, JANET.
Access
Common methods of Internet access by users include dial-up with a computer modem via telephone
circuits, broadband over coaxial cable, fiber optics or copper wires, Wi-Fi, satellite, and cellular
telephone technology (e.g. 3G, 4G). The Internet may often be accessed from computers in libraries and
Internet cafés. Internet access points exist in many public places such as airport halls and coffee shops.
Various terms are used, such as public Internet kiosk, public access terminal, and Web payphone. Many
hotels also have public terminals that are usually fee-based. These terminals are widely accessed for
various usages, such as ticket booking, bank deposit, or online payment. Wi-Fi provides wireless access
to the Internet via local computer networks. Hotspots providing such access include Wi-Fi cafés, where
users need to bring their own wireless devices, such as a laptop or PDA. These services may be free to
all, free to customers only, or fee-based.
Grassroots efforts have led to wireless community networks. Commercial Wi-Fi services that cover large
areas are available in many cities, such as New York, London, Vienna, Toronto, San Francisco,
Philadelphia, Chicago and Pittsburgh, where the Internet can then be accessed from places such as a park
bench.[77] Experiments have also been conducted with proprietary mobile wireless networks like
Ricochet, various high-speed data services over cellular networks, and fixed wireless services. Modern
smartphones can also access the Internet through the cellular carrier network. For Web browsing, these
devices provide applications such as Google Chrome, Safari, and Firefox and a wide variety of other
Internet software may be installed from app stores. Internet usage by mobile and tablet devices exceeded
desktop worldwide for the first time in October 2016.[78]
Mobile communication
The International Telecommunication Union (ITU) estimated
that, by the end of 2017, 48% of individual users regularly
connect to the Internet, up from 34% in 2012.[79] Mobile
Internet connectivity has played an important role in
expanding access in recent years, especially in Asia and the
Pacific and in Africa.[80] The number of unique mobile
cellular subscriptions increased from 3.9 billion in 2012 to
4.8 billion in 2016, two-thirds of the world's population, with
more than half of subscriptions located in Asia and the
Pacific. The number of subscriptions was predicted to rise to
5.7 billion users in 2020.[81] As of 2018, 80% of the world's
population were covered by a 4G network.[81] The limits that
users face on accessing information via mobile applications
coincide with a broader process of fragmentation of the
Internet. Fragmentation restricts access to media content and
tends to affect the poorest users the most.[80]
Number of mobile cellular subscriptions
Zero-rating, the practice of Internet service providers 2012–2016
allowing users free connectivity to access specific content or
applications without cost, has offered opportunities to
surmount economic hurdles but has also been accused by its critics as creating a two-tiered Internet. To
address the issues with zero-rating, an alternative model has emerged in the concept of 'equal rating' and
is being tested in experiments by Mozilla and Orange in Africa. Equal rating prevents prioritization of
one type of content and zero-rates all content up to a specified data cap. In a study published by Chatham
House, 15 out of 19 countries researched in Latin America had some kind of hybrid or zero-rated product
offered. Some countries in the region had a handful of plans to choose from (across all mobile network
operators) while others, such as Colombia, offered as many as 30 pre-paid and 34 post-paid plans.[82]
A study of eight countries in the Global South found that zero-rated data plans exist in every country,
although there is a great range in the frequency with which they are offered and actually used in each.[83]
The study looked at the top three to five carriers by market share in Bangladesh, Colombia, Ghana, India,
Kenya, Nigeria, Peru and Philippines. Across the 181 plans examined, 13 percent were offering zero-
rated services. Another study, covering Ghana, Kenya, Nigeria and South Africa, found Facebook's Free
Basics and Wikipedia Zero to be the most commonly zero-rated content.[84]
Below this top layer, the transport layer connects applications on different hosts with a logical channel
through the network. It provides this service with a variety of possible characteristics, such as ordered,
reliable delivery (TCP), and an unreliable datagram service (UDP).
Underlying these layers are the networking technologies that interconnect networks at their borders and
exchange traffic across them. The Internet layer implements the Internet Protocol (IP) which enables
computers to identify and locate each other by IP address and route their traffic via intermediate (transit)
networks.[85] The Internet Protocol layer code is independent of the type of network that it is physically
running over.
At the bottom of the architecture is the link layer, which connects nodes on the same physical link, and
contains protocols that do not require routers for traversal to other links. The protocol suite does not
explicitly specify hardware methods to transfer bits, or protocols to manage such hardware, but assumes
that appropriate technology is available. Examples of that technology include Wi-Fi, Ethernet, and DSL.
Internet protocol
The most prominent component of the Internet model is the Internet Protocol (IP). IP enables
internetworking and, in essence, establishes the Internet itself. Two versions of the Internet Protocol exist,
IPv4 and IPv6.
IP Addresses
For locating individual computers on the network, the Internet provides IP addresses. IP addresses are
used by the Internet infrastructure to direct internet packets to their destinations. They consist of fixed-
length numbers, which are found within the packet. IP addresses are generally assigned to equipment
either automatically via DHCP, or are configured.
However, the network also supports other addressing systems.
Users generally enter domain names (e.g. "[Link]")
instead of IP addresses because they are easier to remember;
they are converted by the Domain Name System (DNS) into
IP addresses which are more efficient for routing purposes.
IPv4
Internet Protocol version 4 (IPv4) defines an IP address as a As user data is processed through the
32-bit number.[85] IPv4 is the initial version used on the first protocol stack, each abstraction layer
generation of the Internet and is still in dominant use. It was adds encapsulation information at the
designed in 1981 to address up to ≈4.3 billion (109) hosts. sending host. Data is transmitted over the
However, the explosive growth of the Internet has led to IPv4 wire at the link level between hosts and
routers. Encapsulation is removed by the
address exhaustion, which entered its final stage in 2011,[86]
receiving host. Intermediate relays
when the global IPv4 address allocation pool was exhausted. update link encapsulation at each hop,
and inspect the IP layer for routing
IPv6 purposes.
IPv6 is not directly interoperable by design with IPv4. In essence, it establishes a parallel version of the
Internet not directly accessible with IPv4 software. Thus, translation facilities must exist for
internetworking or nodes must have duplicate networking software for both networks. Essentially all
modern computer operating systems support both versions of the Internet Protocol. Network
infrastructure, however, has been lagging in this development. Aside from the complex array of physical
connections that make up its infrastructure, the Internet is facilitated by bi- or multi-lateral commercial
contracts, e.g., peering agreements, and by technical specifications or protocols that describe the
exchange of data over the network. Indeed, the Internet is defined by its interconnections and routing
policies.
Subnetwork
A subnetwork or subnet is a logical subdivision of an IP network.[91]: 1, 16 The practice of dividing a
network into two or more networks is called subnetting. Computers that belong to a subnet are addressed
with an identical most-significant bit-group in their IP addresses. This results in the logical division of an
IP address into two fields, the network number or routing prefix and the rest field or host identifier. The
rest field is an identifier for a specific host or network interface.
The routing prefix may be expressed in Classless Inter-Domain Routing (CIDR) notation written as the
first address of a network, followed by a slash character (/), and ending with the bit-length of the prefix.
For example, [Link]/24 is the prefix of the Internet Protocol version 4 network starting at the
given address, having 24 bits allocated for the network prefix, and the remaining 8 bits reserved for host
addressing. Addresses in the range [Link] to
[Link] belong to this network. The IPv6 address
specification 2001:db8::/32 is a large address block with 296
addresses, having a 32-bit routing prefix.
IETF
While the hardware components in the Internet infrastructure can often be used to support other software
systems, it is the design and the standardization process of the software that characterizes the Internet and
provides the foundation for its scalability and success. The responsibility for the architectural design of
the Internet software systems has been assumed by
the Internet Engineering Task Force (IETF).[94] The
IETF conducts standard-setting work groups, open to
any individual, about the various aspects of Internet
architecture. The resulting contributions and standards
are published as Request for Comments (RFC)
Creating a subnet by dividing the host identifier
documents on the IETF web site. The principal
methods of networking that enable the Internet are
contained in specially designated RFCs that constitute the Internet Standards. Other less rigorous
documents are simply informative, experimental, or historical, or document the best current practices
(BCP) when implementing Internet technologies.
World Wide Web browser software, such as Microsoft's Internet Explorer/Edge, Mozilla Firefox, Opera,
Apple's Safari, and Google Chrome, enable users to navigate from one web page to another via the
hyperlinks embedded in the documents. These documents may also contain any combination of computer
data, including graphics, sounds, text, video, multimedia and interactive content that runs while the user
is interacting with the page. Client-side software can include animations, games, office applications and
scientific demonstrations. Through keyword-driven Internet research using search engines like Yahoo!,
Bing and Google, users worldwide have easy, instant access to a vast and diverse amount of online
information. Compared to printed media, books, encyclopedias and traditional libraries, the World Wide
Web has enabled the decentralization of information on a large scale.
The Web has enabled individuals and organizations to publish ideas and information to a potentially large
audience online at greatly reduced expense and time delay. Publishing a web page, a blog, or building a
website involves little initial cost and many cost-free services are available. However, publishing and
maintaining large, professional websites with attractive, diverse and up-to-date information is still a
difficult and expensive proposition. Many individuals and some companies and groups use web logs or
blogs, which are largely used as easily being able to update online diaries. Some commercial
organizations encourage staff to communicate advice in their areas of specialization in the hope that
visitors will be impressed by the expert knowledge and free information and be attracted to the
corporation as a result.
Advertising on popular web pages can be lucrative, and e-commerce, which is the sale of products and
services directly via the Web, continues to grow. Online advertising is a form of marketing and
advertising which uses the Internet to deliver promotional marketing messages to consumers. It includes
email marketing, search engine marketing (SEM), social media marketing, many types of display
advertising (including web banner advertising), and mobile advertising. In 2011, Internet advertising
revenues in the United States surpassed those of cable television and nearly exceeded those of broadcast
television.[96]: 19 Many common online advertising practices are controversial and increasingly subject to
regulation.
When the Web developed in the 1990s, a typical web page was stored in completed form on a web server,
formatted in HTML, ready for transmission to a web browser in response to a request. Over time, the
process of creating and serving web pages has become dynamic, creating a flexible design, layout, and
content. Websites are often created using content management software with, initially, very little content.
Contributors to these systems, who may be paid staff, members of an organization or the public, fill
underlying databases with content using editing pages designed for that purpose while casual visitors
view and read this content in HTML form. There may or may not be editorial, approval and security
systems built into the process of taking newly entered content and making it available to the target
visitors.
Communication
Email is an important communications service available via the Internet. The concept of sending
electronic text messages between parties, analogous to mailing letters or memos, predates the creation of
the Internet.[97][98] Pictures, documents, and other files are sent as email attachments. Email messages
can be cc-ed to multiple email addresses. Numerous instant messenger applications that use the Internet
for communication also exist, but with little interoperability.
Internet telephony is a common communications service realized with the Internet. The name of the
principal internetworking protocol, the Internet Protocol, lends its name to voice over Internet Protocol
(VoIP). The idea began in the early 1990s with walkie-talkie-like voice applications for personal
computers. VoIP systems now dominate many markets and are as easy to use and as convenient as a
traditional telephone. The benefit has been substantial cost savings over traditional telephone calls,
especially over long distances. Cable, ADSL, and mobile data networks provide Internet access in
customer premises[99] and inexpensive VoIP network adapters provide the connection for traditional
analog telephone sets. The voice quality of VoIP often exceeds that of traditional calls. Remaining
problems for VoIP include the situation that emergency services numbers may not be universally
available and that devices rely on a local power supply, while older traditional phones are powered from
the local loop, and typically operate during a power failure.
File sharing
File sharing is an example of transferring large amounts of data across the Internet. A computer file can
be emailed to customers, colleagues and friends as an attachment. It can be uploaded to a website or File
Transfer Protocol (FTP) server for easy download by others. It can be put into a "shared location" or onto
a file server for instant use by colleagues. The load of bulk downloads to many users can be eased by the
use of "mirror" servers or peer-to-peer networks. In any of these cases, access to the file may be
controlled by user authentication, the transit of the file over the Internet may be obscured by encryption,
and money may change hands for access to the file. The price can be paid by the remote charging of
funds from, for example, a credit card whose details are also passed—usually fully encrypted—across the
Internet. The origin and authenticity of the file received may be checked by digital signatures or by MD5
or other message digests.
These simple features of the Internet, over a worldwide basis, are changing the production, sale, and
distribution of anything that can be reduced to a computer file for transmission. This includes all manner
of print publications, software products, news, music, film, video, photography, graphics and the other
arts. This in turn has caused seismic shifts in each of the existing industries that previously controlled the
production and distribution of these products.
Media distribution
Streaming media
Streaming media is the real-time delivery of digital media for immediate consumption or enjoyment by
end users. Many radio and television broadcasters provide Internet feeds of their live audio and video
productions. They may also allow time-shift viewing or listening such as Preview, Classic Clips and
Listen Again features. This means that an Internet-connected device, such as a computer or something
more specific, can be used to access online media in much the same way as was previously possible only
with a television or radio receiver. The range of available types of content is much wider, from
specialized technical webcasts to on-demand popular multimedia services. Podcasting is a variation on
this theme, where—usually audio—material is downloaded and played back on a computer or shifted to a
portable media player to be listened to on the move. These techniques using simple equipment allow
anybody, with little censorship or licensing control, to broadcast audio-visual material worldwide. Digital
media streaming increases the demand for network bandwidth. For example, video streams typically need
1 Mbit/s link speed for old-fashioned 480p "standard definition" video, 4.5 Mbit/s for 1080p "Full HD"
video.[100] and up to 40 to 80 Mbps for high-quality 4K video.[101]
These providers have been joined by a range of pure Internet "broadcasters" who never had on-air
licenses, including Netflix, Disney+, Amazon's Prime Video, Mubi, Hulu, and Apple TV+. These
streaming companies now dominate the entertainment industry, eclipsing traditional broadcasters.[102]
Audio streamers such as Spotify and Apple Music also have significant market share in the audio
entertainment market.
Webcams are a low-cost extension of this phenomenon. Internet users can watch animals around an
African waterhole, ships in the Panama Canal, traffic at a local roundabout or monitor their own
premises, live and in real time. Video chat rooms and video conferencing are also popular with many uses
being found for personal webcams, with and without two-way sound.
A number of advertising-funded ostensible video sharing websites known as "tube sites" were created to
host shared pornographic video content. Due to laws requiring the documentation of the origin of
pornography, these websites now largely operate in conjunction with pornographic movie studios and
their own independent creator networks, acting as de-facto video streaming services. Major players in this
field include the market leader Aylo, the operator of PornHub and numerous other branded sites, as well
as other independent operators such as xHamster and Xvideos. As of 2023, Internet traffic to
pornographic video sites rivalled that of mainstream video streaming and sharing services.[105] Other
non-advertising-funded sites such as Clips4sale operate on a paid content basis.
Live streaming
Live streaming services allow the live transmission of video on a one-to-one or one-to-many basis from
online content creators to niche audiences. Common content genres include video gaming and
personalized pornography. Well-known services include Twitch in the first category and OnlyFans in the
second.
Social impact
The Internet has enabled new forms of social interaction, activities, and social associations. This
phenomenon has given rise to the scholarly study of the sociology of the Internet. The early Internet left
an impact on some writers who used symbolism to write about it, such as describing the Internet as a
"means to connect individuals in a vast invisible net over all the earth."[106]
Users
Between 2000 and 2009, the number of Internet users globally rose from 390 million to 1.9 billion.[110]
By 2010, 22% of the world's population had access to computers with 1 billion Google searches every
day, 300 million Internet users reading blogs, and 2 billion videos viewed daily on YouTube.[111] In 2014
the world's Internet users surpassed 3 billion or 44 percent of world population, but two-thirds came from
the richest countries, with 78 percent of Europeans using the Internet, followed by 57 percent of the
Americas.[112] However, by 2018, Asia alone accounted for 51% of all Internet users, with 2.2 billion out
of the 4.3 billion Internet users in the world. China's Internet users surpassed a major milestone in 2018,
when the country's Internet regulatory authority, China Internet Network Information Centre, announced
that China had 802 million users.[113] China was followed by
India, with some 700 million users, with the United States
third with 275 million users. However, in terms of
penetration, in 2022 China had a 70% penetration rate
compared to India's 60% and the United States's 90%.[114] In
2022, 54% of the world's Internet users were based in Asia,
14% in Europe, 7% in North America, 10% in Latin America
and the Caribbean, 11% in Africa, 4% in the Middle East and Share of population using the
1% in Oceania.[115] In 2019, Kuwait, Qatar, the Falkland Internet.[107] Source data.
Islands, Bermuda and Iceland had the highest Internet
penetration by the number of users, with 93% or more of the
population with access.[116] As of 2022, it was estimated that
5.4 billion people use the Internet, more than two-thirds of the
world's population.[117]
Several neologisms exist that refer to Internet users: Netizen (as in "citizen of the net")[123] refers to those
actively involved in improving online communities, the Internet in general or surrounding political affairs
and rights such as free speech,[124][125] Internaut refers to operators or technically highly capable users of
the Internet,[126][127] digital citizen refers to a person using the Internet in order to engage in society,
politics, and government participation.[128]
Content management systems allow collaborating teams to work on shared sets of documents
simultaneously without accidentally destroying each other's work. Business and project teams can share
calendars as well as documents and other information. Such collaboration occurs in a wide variety of
areas including scientific research, software development, conference planning, political activism and
creative writing. Social and political collaboration is also becoming more widespread as both Internet
access and computer literacy spread.
The Internet allows computer users to remotely access other computers and information stores easily
from any access point. Access may be with computer security; i.e., authentication and encryption
technologies, depending on the requirements. This is encouraging new ways of remote work,
collaboration and information sharing in many industries. An accountant sitting at home can audit the
books of a company based in another country, on a server situated in a third country that is remotely
maintained by IT specialists in a fourth. These accounts could have been created by home-working
bookkeepers, in other remote locations, based on information emailed to them from offices all over the
world. Some of these things were possible before the widespread use of the Internet, but the cost of
private leased lines would have made many of them infeasible in practice. An office worker away from
their desk, perhaps on the other side of the world on a business trip or a holiday, can access their emails,
access their data using cloud computing, or open a remote desktop session into their office PC using a
secure virtual private network (VPN) connection on the Internet. This can give the worker complete
access to all of their normal files and data, including email and other applications, while away from the
office. It has been referred to among system administrators as the Virtual Private Nightmare,[133] because
it extends the secure perimeter of a corporate network into remote locations and its employees' homes. By
the late 2010s the Internet had been described as "the main source of scientific information "for the
majority of the global North population".[134]: 111
For organizations, such a backlash can cause overall brand damage, especially if reported by the media.
However, this is not always the case, as any brand damage in the eyes of people with an opposing opinion
to that presented by the organization could sometimes be outweighed by strengthening the brand in the
eyes of others. Furthermore, if an organization or individual gives in to demands that others perceive as
wrong-headed, that can then provoke a counter-backlash.
Some websites, such as Reddit, have rules forbidding the posting of personal information of individuals
(also known as doxxing), due to concerns about such postings leading to mobs of large numbers of
Internet users directing harassment at the specific individuals thereby identified. In particular, the Reddit
rule forbidding the posting of personal information is widely understood to imply that all identifying
photos and names must be censored in Facebook screenshots posted to Reddit. However, the
interpretation of this rule in relation to public Twitter posts is less clear, and in any case, like-minded
people online have many other ways they can use to direct each other's attention to public social media
posts they disagree with.
Children also face dangers online such as cyberbullying and approaches by sexual predators, who
sometimes pose as children themselves. Children may also encounter material that they may find
upsetting, or material that their parents consider to be not age-appropriate. Due to naivety, they may also
post personal information about themselves online, which could put them or their families at risk unless
warned not to do so. Many parents choose to enable Internet filtering or supervise their children's online
activities in an attempt to protect their children from inappropriate material on the Internet. The most
popular social networking services, such as Facebook and Twitter, commonly forbid users under the age
of 13. However, these policies are typically trivial to circumvent by registering an account with a false
birth date, and a significant number of children aged under 13 join such sites anyway. Social networking
services for younger children, which claim to provide better levels of protection for children, also
exist.[136]
The Internet has been a major outlet for leisure activity since its inception, with entertaining social
experiments such as MUDs and MOOs being conducted on university servers, and humor-related Usenet
groups receiving much traffic.[137] Many Internet forums have sections devoted to games and funny
videos.[137] The Internet pornography and online gambling industries have taken advantage of the World
Wide Web. Although many governments have attempted to restrict both industries' use of the Internet, in
general, this has failed to stop their widespread popularity.[138]
Another area of leisure activity on the Internet is multiplayer gaming.[139] This form of recreation creates
communities, where people of all ages and origins enjoy the fast-paced world of multiplayer games.
These range from MMORPG to first-person shooters, from role-playing video games to online gambling.
While online gaming has been around since the 1970s, modern modes of online gaming began with
subscription services such as GameSpy and MPlayer.[140] Non-subscribers were limited to certain types
of game play or certain games. Many people use the Internet to access and download music, movies and
other works for their enjoyment and relaxation. Free and fee-based services exist for all of these
activities, using centralized servers and distributed peer-to-peer technologies. Some of these sources
exercise more care with respect to the original artists' copyrights than others.
Internet usage has been correlated to users' loneliness.[141] Lonely people tend to use the Internet as an
outlet for their feelings and to share their stories with others, such as in the "I am lonely will anyone
speak to me" thread. A 2017 book claimed that the Internet consolidates most aspects of human endeavor
into singular arenas of which all of humanity are potential members and competitors, with fundamentally
negative impacts on mental health as a result. While successes in each field of activity are pervasively
visible and trumpeted, they are reserved for an extremely thin sliver of the world's most exceptional,
leaving everyone else behind. Whereas, before the Internet, expectations of success in any field were
supported by reasonable probabilities of achievement at the village, suburb, city or even state level, the
same expectations in the Internet world are virtually certain to bring disappointment today: there is
always someone else, somewhere on the planet, who can do better and take the now one-and-only top
spot.[142]
Cybersectarianism is a new organizational form that involves, "highly dispersed small groups of
practitioners that may remain largely anonymous within the larger social context and operate in relative
secrecy, while still linked remotely to a larger network of believers who share a set of practices and texts,
and often a common devotion to a particular leader. Overseas supporters provide funding and support;
domestic practitioners distribute tracts, participate in acts of resistance, and share information on the
internal situation with outsiders. Collectively, members and practitioners of such sects construct viable
virtual communities of faith, exchanging personal testimonies and engaging in the collective study via
email, online chat rooms, and web-based message boards."[143] In particular, the British government has
raised concerns about the prospect of young British Muslims being indoctrinated into Islamic extremism
by material on the Internet, being persuaded to join terrorist groups such as the so-called "Islamic State",
and then potentially committing acts of terrorism on returning to Britain after fighting in Syria or Iraq.
Cyberslacking can become a drain on corporate resources; the average UK employee spent 57 minutes a
day surfing the Web while at work, according to a 2003 study by Peninsula Business Services.[144]
Internet addiction disorder is excessive computer use that interferes with daily life. Nicholas G. Carr
believes that Internet use has other effects on individuals, for instance improving skills of scan-reading
and interfering with the deep thinking that leads to true creativity.[145]
Electronic business
Electronic business (e-business) encompasses business processes spanning the entire value chain:
purchasing, supply chain management, marketing, sales, customer service, and business relationship. E-
commerce seeks to add revenue streams using the Internet to build and enhance relationships with clients
and partners. According to International Data Corporation, the size of worldwide e-commerce, when
global business-to-business and -consumer transactions are combined, equate to $16 trillion for 2013. A
report by Oxford Economics added those two together to estimate the total size of the digital economy at
$20.4 trillion, equivalent to roughly 13.8% of global sales.[146]
While much has been written of the economic advantages of Internet-enabled commerce, there is also
evidence that some aspects of the Internet such as maps and location-aware services may serve to
reinforce economic inequality and the digital divide.[147] Electronic commerce may be responsible for
consolidation and the decline of mom-and-pop, brick and mortar businesses resulting in increases in
income inequality.[148][149][150]
Author Andrew Keen, a long-time critic of the social transformations caused by the Internet, has focused
on the economic effects of consolidation from Internet businesses. Keen cites a 2013 Institute for Local
Self-Reliance report saying brick-and-mortar retailers employ 47 people for every $10 million in sales
while Amazon employs only 14. Similarly, the 700-employee room rental start-up Airbnb was valued at
$10 billion in 2014, about half as much as Hilton Worldwide, which employs 152,000 people. At that
time, Uber employed 1,000 full-time employees and was valued at $18.2 billion, about the same
valuation as Avis Rent a Car and The Hertz Corporation combined, which together employed almost
60,000 people.[151]
Remote work
Remote work is facilitated by tools such as groupware, virtual private networks, conference calling,
videotelephony, and VoIP so that work may be performed from any location, most conveniently the
worker's home. It can be efficient and useful for companies as it allows workers to communicate over
long distances, saving significant amounts of travel time and cost. More workers have adequate
bandwidth at home to use these tools to link their home to their corporate intranet and internal
communication networks.
Collaborative publishing
Wikis have also been used in the academic community for sharing and dissemination of information
across institutional and international boundaries.[152] In those settings, they have been found useful for
collaboration on grant writing, strategic planning, departmental documentation, and committee work.[153]
The United States Patent and Trademark Office uses a wiki to allow the public to collaborate on finding
prior art relevant to examination of pending patent applications. Queens, New York has used a wiki to
allow citizens to collaborate on the design and planning of a local park.[154] The English Wikipedia has
the largest user base among wikis on the World Wide Web[155] and ranks in the top 10 among all sites in
terms of traffic.[156]
Many have understood the Internet as an extension of the Habermasian notion of the public sphere,
observing how network communication technologies provide something like a global civic forum.
However, incidents of politically motivated Internet censorship have now been recorded in many
countries, including western democracies.[160][161]
Security
Internet resources, hardware, and software components are the target of criminal or malicious attempts to
gain unauthorized control to cause interruptions, commit fraud, engage in blackmail or access private
information.[166]
Malware
Malware is malicious software used and distributed via the Internet. It includes computer viruses which
are copied with the help of humans, computer worms which copy themselves automatically, software for
denial of service attacks, ransomware, botnets, and spyware that reports on the activity and typing of
users. Usually, these activities constitute cybercrime. Defense theorists have also speculated about the
possibilities of hackers using cyber warfare using similar methods on a large scale.[167]
Malware poses serious problems to individuals and businesses on the Internet.[168][169] According to
Symantec's 2018 Internet Security Threat Report (ISTR), malware variants number has increased to
669,947,865 in 2017, which is twice as many malware variants as in 2016.[170] Cybercrime, which
includes malware attacks as well as other crimes committed by computer, was predicted to cost the world
economy US$6 trillion in 2021, and is increasing at a rate of 15% per year.[171] Since 2021, malware has
been designed to target computer systems that run critical infrastructure such as the electricity distribution
network.[172][173] Malware can be designed to evade antivirus software detection algorithms.[174][175]
Surveillance
The vast majority of computer surveillance involves the monitoring of data and traffic on the
Internet.[176] In the United States for example, under the Communications Assistance For Law
Enforcement Act, all phone calls and broadband Internet traffic (emails, web traffic, instant messaging,
etc.) are required to be available for unimpeded real-time monitoring by Federal law enforcement
agencies.[177][178][179] Packet capture is the monitoring of data traffic on a computer network. Computers
communicate over the Internet by breaking up messages (emails, images, videos, web pages, files, etc.)
into small chunks called "packets", which are routed through a network of computers, until they reach
their destination, where they are assembled back into a complete "message" again. Packet Capture
Appliance intercepts these packets as they are traveling through the network, in order to examine their
contents using other programs. A packet capture is an information gathering tool, but not an analysis tool.
That is it gathers "messages" but it does not analyze them and figure out what they mean. Other programs
are needed to perform traffic analysis and sift through intercepted data looking for important/useful
information. Under the Communications Assistance For Law Enforcement Act all U.S.
telecommunications providers are required to install packet sniffing technology to allow Federal law
enforcement and intelligence agencies to intercept all of their customers' broadband Internet and VoIP
traffic.[180]
The large amount of data gathered from packet capture requires surveillance software that filters and
reports relevant information, such as the use of certain words or phrases, the access to certain types of
web sites, or communicating via email or chat with certain parties.[181] Agencies, such as the Information
Awareness Office, NSA, GCHQ and the FBI, spend billions of dollars per year to develop, purchase,
implement, and operate systems for interception and analysis of data.[182] Similar systems are operated
by Iranian secret police to identify and suppress dissidents. The required hardware and software were
allegedly installed by German Siemens AG and Finnish Nokia.[183]
Censorship
Some governments, such as those of Burma, Iran, North Korea, Mainland China, Saudi Arabia and the
United Arab Emirates, restrict access to content on the Internet within their territories, especially to
political and religious content, with domain name and keyword filters.[188]
In Norway, Denmark, Finland, and Sweden, major Internet service providers have voluntarily agreed to
restrict access to sites listed by authorities. While this list of forbidden resources is supposed to contain
only known child pornography sites, the content of the list is secret.[189] Many countries, including the
United States, have enacted laws against the possession or distribution of certain material, such as child
pornography, via the Internet but do not mandate filter software. Many free or commercially available
software programs, called content-control software are available to users to block offensive websites on
individual computers or networks in order to limit access by children to pornographic material or
depiction of violence.
Performance
As the Internet is a heterogeneous network, its physical characteristics, including, for example the data
transfer rates of connections, vary widely. It exhibits emergent phenomena that depend on its large-scale
organization.[190]
Traffic volume
Pervasive
Substantial
Selective
Little or none
Unclassified / No data
Global Internet Traffic Volume
Petabytes per month
140,000
120,000
100,000
80,000
PB per month
60,000
40,000
20,000
0
1990 1995 2000 2005 2010 2015
Year
Raw data
The volume of Internet traffic is difficult to measure because no single point of measurement exists in the
multi-tiered, non-hierarchical topology. Traffic data may be estimated from the aggregate volume through
the peering points of the Tier 1 network providers, but traffic that stays local in large provider networks
may not be accounted for.
Outages
An Internet blackout or outage can be caused by local signaling interruptions. Disruptions of submarine
communications cables may cause blackouts or slowdowns to large areas, such as in the 2008 submarine
cable disruption. Less-developed countries are more vulnerable due to the small number of high-capacity
links. Land cables are also vulnerable, as in 2011 when a woman digging for scrap metal severed most
connectivity for the nation of Armenia.[191] Internet blackouts affecting almost entire countries can be
achieved by governments as a form of Internet censorship, as in the blockage of the Internet in Egypt,
whereby approximately 93%[192] of networks were without access in 2011 in an attempt to stop
mobilization for anti-government protests.[193]
Energy use
Estimates of the Internet's electricity usage have been the subject of controversy, according to a 2014
peer-reviewed research paper that found claims differing by a factor of 20,000 published in the literature
during the preceding decade, ranging from 0.0064 kilowatt hours per gigabyte transferred (kWh/GB) to
136 kWh/GB.[194] The researchers attributed these discrepancies mainly to the year of reference (i.e.
whether efficiency gains over time had been taken into account) and to whether "end devices such as
personal computers and servers are included" in the analysis.[194]
In 2011, academic researchers estimated the overall energy used by the Internet to be between 170 and
307 GW, less than two percent of the energy used by humanity. This estimate included the energy needed
to build, operate, and periodically replace the estimated 750 million laptops, a billion smart phones and
100 million servers worldwide as well as the energy that routers, cell towers, optical switches, Wi-Fi
transmitters and cloud storage devices use when transmitting Internet traffic.[195][196] According to a non-
peer-reviewed study published in 2018 by The Shift Project (a French think tank funded by corporate
sponsors), nearly 4% of global CO2 emissions could be attributed to global data transfer and the
necessary infrastructure.[197] The study also said that online video streaming alone accounted for 60% of
this data transfer and therefore contributed to over 300 million tons of CO2 emission per year, and argued
for new "digital sobriety" regulations restricting the use and size of video files.[198]
See also
Internet portal
World portal
Notes
a. See Capitalization of Internet
b. Despite the name, TCP/IP also includes UDP traffic, which is significant.[1]
c. Due to legal concerns the OpenNet Initiative does not check for filtering of child
pornography and because their classifications focus on technical filtering, they do not
include other types of censorship.
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Further reading
First Monday ([Link] a peer-reviewed journal on the Internet by the
University Library of the University of Illinois at Chicago, ISSN 1396-0466 ([Link]
[Link]/issn/1396-0466)
The Internet Explained ([Link] Vincent Zegna &
Mike Pepper, Sonet Digital, November 2005, pp. 1–7.
Castells, Manuel (2010). The Rise of the Network Society. Wiley. ISBN 978-1-4051-9686-4.
Yeo, ShinJoung (2023), Behind the Search Box: Google and the Global Internet Industry, U
of Illinois Press, ISBN 978-0-252-04499-1, JSTOR 10.5406/jj.4116455 ([Link]
g/stable/10.5406/jj.4116455)
External links
The Internet Society ([Link]
Living Internet ([Link] Internet history and related information, including
information from many creators of the Internet