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Arena Breakout S9 Test Launch Details

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0% found this document useful (0 votes)
36 views7 pages

Arena Breakout S9 Test Launch Details

Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Arena Breakout's S9 test is here!

The server is slated to launch on May 28 at 06:00


(UTC+0). The iOS version is going through Apple's approval and may be delayed. iOS,
Android Standard, and Android Lite players can team up once they're all launched.
We expect to keep the test server open through July. Check our official
announcements for updates. Please Note: The test server is not representative of
the official release. Content in the test server may or may not be in the game when
it's officially released.
"Test Server Rewards
No purchases will be available during the S9 test. Level up your character in the
test server to Lv. 5 and you'll receive the following rewards: 750,000 XP (lets new
players reach Lv. 30), 5,000,000 Koen, Composite Case Privilege Card (30d),
Advanced Battle Pass x1, Bond x1,000, and brand-new weapons."
"Progression System Upgrades

Weekly Supplies
Weekly Missions just got an upgrade! Complete Weekly Missions to rack up mission
points and claim loads of Koen, Season Tokens, and Limited Time Mystery Box Tokens!
Complete Commission Missions to score extra premium ammo and gear.

Season Challenges
In the new Season Challenge system, you can earn Stars by completing Challenge
Missions. The amount of Stars you earn is determined by the Mission's difficulty.
Obtain the specified number of Stars to claim Limited Time Mystery Box Tokens,
weapon skins, Lobby Backgrounds, Exclusive Titles, and other rewards!

Season Archive
A new way to collect Archive files: Search for them in raids or take part in
specified events to obtain them, then deliver them to earn Archive Points. Earn the
specified number of Archive Points to obtain Limited Time Mystery Box Tokens, gear
skins, exclusive Titles, and other rare rewards!

Rank System Improvements


1. Only operator eliminations or assists increase your rank. Other actions do not
grant points.
2. Ace V rank or higher must play Forbidden Zone to gain points. Other modes do not
contribute Rank Points after Ace.
3. The Season Store and rank currency have been removed. Now, when you complete
certain numbers of raids at specified ranks, you'll be able to claim Limited Time
Mystery Box Tokens, exclusive cards and Titles, and other rewards. The supplies
from the Season Store can instead be earned in the Weekly Supplies system.

Battle Pass Rewards Upgrade


In the updated Battle Pass system, all rewards (including those in the Basic Battle
Pass) will be changed to skins. The Advanced Battle Pass will now include Mystery
Box Tokens, as well as some other rewards!
Note:
1. Rewards are unlocked after reaching the required Battle Pass level.
2. The updated Battle Pass no longer includes Cross-Season Rewards or the Season
Point system (Cross-Season Rewards from Season 8 are still available for claim)."
"All-New Season Store Weapons
AUG9 Submachine Gun: The AUG 9mm Submachine Gun is produced by Helka to adapt to
market changes. It retains the classic design of AUG while possessing impressive
power. Uses the 9x19mm ammo.
Banshee Submachine Gun: The Banshee Submachine Gun by Break Point Zero incorporates
a radial delayed blowback system, which gives the weapon improved recoil, high
precision, and makes it more lightweight. Uses 5.7x28mm ammo.
How to Obtain: Exchange in the Season Store (from Rodriguez).
Accessories: UV Light
Conventional Equipment and Supplies
LR-AR1: Made with advanced materials and craftsmanship to improve its overall
performance. The weapon's modular design and scalability have also been refined.
LR-AR2: The shorter barrel makes it easier for mechanized infantry to carry it, and
its firepower is advantageous in urban warfare and close combat.

AR-15 Assault Rifle: The AR-15 Assault Rifle is created by International Firearms
for civilians. It is equipped with a bump stock that uses a special structure to
allow semi-automatic rifles to fire ammo continuously. Uses the 5.56x45mm ammo.
The CPW SMG, MP5K SMG, Famas Assault Rifle, and Groza Assault Rifle have been
reclassified from faction weapons to conventional weapons.

New Accessories
AR-30 Tripod Rail, AR-30 Special Suppressor, SJ16 Tactical Stock, P90 1x Scope,
Tripod Adapter Rail, AN-94 Rail Upper Receiver, Vetox Holographic Scope, VSS
Assault Stock, MPX Integrated Suppressor Barrel, AR57 Integrated Suppressor Barrel,
MP5K Dedicated Muzzle Adapter, MP5K Dedicated Suppressor, CS/0S20A White Light
Scope."
"Character Features Update

1. New Adrenaline Rush: When a limb is broken, operators receive an adrenaline


rush, allowing them to ignore damage debuffs temporarily.
2. Extended downed status duration.
3. Increased head health limit.
4. Moving while wounded or downed now leaves footprints.
5. Quiet walk now has a stamina cost, draining lower limb stamina.
6. Expanded audible range of crouched quiet walk, and increased movement speed so
that it now closely matches that of standing quiet walk."
"Limited-Time Event

Eco-War
During the event, Eco-War will be accessible for a limited time from the map
screen, and players can experience the all-new round-based gameplay.
Rules
1. During the preparation stage of each round, you can use your resources to
purchase weapons, armor, and supplies from the Store.
2. In each round, you'll be sent a certain number of resources. If you made
eliminations or offered assistance in the previous round, you'll get even more.
3. The resources you still have at the end of each round will be carried over to
the next round (unless you changed sides part way through).
4. If you survive until the end of the round, you'll keep your primary weapon and
pistols but lose the weapons in your backpack and chest rig. (Everything will be
lost if you switched sides part way through.)
5. The Safe Zone will start to shrink 90 seconds into each round. When you are
outside of the Safe Zone, your safety gauge will deplete and you will be eliminated
if it reaches zero.
6. Eliminate 4 enemy operators to win the round and earn 1 point. The first faction
to earn 5 points is declared the victor.
7. Rewards will be settled immediately after a raid ends.

Farm: Gold Loot Drops


During the event, Gold Loot Drops will be accessible for a limited time. Fight for
the special air drops! In this mode, you must enter the raid solo. If you're
eliminated, the raid is over.
Special Air Drop
Special air drops will descend at random locations. The in-raid map will indicate
the locations 2 minutes into the raid. The special air drops will descend 5 minutes
into the raid.
Special air drops have a 180s countdown until they open, and they are guaranteed to
contain good loot!

Loot Run
New mode where you enter the raid with just a backpack and a knife, and all the
gear you bring out is yours to keep! The map is filled with Class IV helmets and
armor, usable items, and Weapon Mystery Boxes of different gun types. Participate
in Loot Run and bring out Weapon Mystery Boxes to redeem various weapons!"
"Map Updates
We've received player feedback regarding map issues such as intense combat near
extraction points, insufficient supplies in non-danger zones, unbalanced spawn
points, and steep learning curves on some maps. To address these issues, we've made
a number of improvements and adjustments to our maps:
1. Extraction Points: Improved extraction point placement across all maps and
streamlined extraction requirements. All non-conditional, timed, dog tag-enabled,
and some special extraction points now share a unified extraction requirement: Wait
for 10 seconds at the extraction point to extract.
2. Supplies Buff: We have added a large number of supply points outside the danger
zone in some maps, and we have added encrypted safes outside the danger zone in
others.
3. Spawn Points: Removed certain spawn points that led to excessive early-raid
combat.
4. Tactical Ops Expansion: The TV Station and Armory maps now support regular ol'
Tactical Ops. No gear requirements, no entry fees. Players can now get familiar
with both maps more affordably via regular Tactical Ops or Covert Ops.
Farm
Map Structure Refresh
1. Optimized the combat dynamics between Loading Area & Warehouse to reduce the
chances of getting ambushed, and removed the spawn point near the Warehouse.
2. Adjusted the width of the stairs inside the Villa, and in the master bedroom, we
added a new window that you can jump out of. Optimized the overall attack-defense
dynamics and combat experience both inside and outside the Villa.
3. Increased the strategic value of Open Storage and optimized the layout of cover
inside it and routes around it.
4. Improved accessibility in the Motel forecourt and backyard. Revamped the Motel
building, improving visual effects and balancing indoor combat.
5. Revamped the Stables building, adjusting sightlines and the layout of cover
inside it. Enhanced the combat dynamics around the exterior of the Stables.
6. Revamped the Grain Trade Center building, improving internal movement flow and
cover. Added a new flank route around the building, offering more tactical options
to bypass or avoid combat.

All-New Weather Change Features


When entering the Farm Lockdown Zone, there is a chance to encounter fog or
thunderstorms, with dynamic weather changes possible throughout a raid.
Fog: Visibility is reduced.
Thunderstorms: Visibility is impacted and occasional thunder and lightning impacts
soundprints.
Supply Upgrade
We have added a large number of supply points outside the danger zone.
We have added 2 new encrypted safes that don't require keys (Open Storage and
Warehouse Area).
Militants
We have adjusted the area that patrols cover and increased patrol frequency.
Spawn Points
Removed the spawn point on the east side of the Grain Trade Center in Farm Tactical
Ops.
Extraction Points
Fixed Extraction Point: One activation based on the spawn point.
Permanent conditional extraction point: One activation based on the spawn point.
Active 15min after the raid starts.
Dog Tag Extraction Point 1 (Hunter's Path): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.
Dog Tag Extraction Point 2 (Southern Blockade): Deliver 2 dog tags to activate.
Each activation lasts for 60s. It can be activated repeatedly, and up to 4 people
can extract each time.

TV Station New Mode: Tactical Ops


Extraction Points
Fixed Conditional Extraction Point: One activation based on the spawn point. Active
15min after the raid starts.
Dog Tag Extraction Point 1 (Loading Dock): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.
Dog Tag Extraction Point 2 (Main Entrance): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.
Freight Elevator Extraction Point: Use Password Book for decryption and extraction.
(Note: There is a chance to obtain Password Books from militants.)
Supply Upgrade: Cafeteria on the first floor has 1 new encrypted safe that doesn't
require a key.

Northridge
Extraction Points
Fixed Extraction Point: One activation based on the spawn point.
Fixed Conditional Extraction Point: One activation based on the spawn point. Active
15min after the raid starts.
Boss Token Extraction Point: One activation based on the spawn point. Deliver Boss
Token for activation.
Dog Tag Extraction Point 1 (Armored Vehicle): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.
Dog Tag Extraction Point 2 (Cable Car Station): Deliver 2 dog tags to activate.
Each activation lasts for 60s. It can be activated repeatedly, and up to 4 people
can extract each time.
Spawn Points
The spawn points for Northridge Lockdown Zone and Forbidden Zone are adjusted to be
the same as the Operation Zone.

Armory New Mode: Tactical Ops


Checkpoint Adjustments
A new bridge has been added to the east side of the map,
and the spawn point on the east of the Gas Station has been removed (Gas Station
No. 2).
Supply Production Increase
Many supply points have been added to non-core areas.
In Forbidden Zone, Armory Bunker militants' ammo level has been adjusted to Lv. 4.
Two new encrypted safes that don't require keys have been added to random
locations. Three encrypted safes that don't require keys will randomly spawn at
these 6 locations in every raid now: Scorched Ground (below Field Hospital), Tunnel
House (below Barn), Shooting Range, Staging Area, Radar Station, and Field
Hospital.
Extraction Points
Fixed Conditional Extraction Point: One activation based on the spawn point. Active
15min after the raid starts.
Dog Tag Extraction Point 1 (Lockdown Zone): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.
Dog Tag Extraction Point 2 (Underground Mine): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.

Valley
Extraction Points
Fixed Extraction Point: One activation based on the spawn point.
Conditional Extraction Point: Either Abandoned Shack (activate with Abandoned Shack
key) or Norteño Court (deliver 1 toolbox to activate) will be randomly activated.
Available 10 minutes after the raid starts.
Dog Tag Extraction Point 1 (Factory North Meet-Up Point): Deliver 2 dog tags to
activate. Each activation lasts for 60s. It can be activated repeatedly, and up to
4 people can extract each time.
Dog Tag Extraction Point 2 (Helipad): Deliver 2 dog tags to activate. Each
activation lasts for 60s. It can be activated repeatedly, and up to 4 people can
extract each time.

Other
1. Safes that are not in locked rooms on all maps will be changed to encrypted
safes."
"2. Port Takedown.
Port is no longer available. You will be missed!"
"Experimental Air Drop

Drone
The experimental drone integrates many advanced technological achievements in the
fields of batteries and wireless communications. It is miniaturized while
maintaining a long battery life. The highly stable flight control in complex
environments also allows it to effectively obtain information about the battlefield
through real-time aerial photography.

Bioscanner
The Bioscanner uses ultra-wideband radar technology, and hand-held usage is
required continuously. It uses the principle of electromagnetic wave reflections to
capture human bodies' micro-movements and identify the approximate location of the
hidden person. However, its electromagnetic interference will also alarm the
target.
Note: Experimental items can be obtained from Experimental Air Drops in
conventional modes and some limited modes. It can only be used in the same raid,
and it cannot be brought out."
"Team Improvements

1. New anti-griefer team damage protection. Teammates are now protected from
malicious grenades.
2. Upgraded cheat detection tools to better find cheaters.
3. Improved the real-time monitoring system to detect a wider range of behaviors in
more scenarios."
"Balance Adjustments

1. An overall increase in health treatment speed.


2. Increased effectiveness of premium medical supplies:
a) The treatment speed for the STO First Aid Set and TMK Field First Aid Kit has
been significantly increased.
b) The treatment feature has been added to the STO First Aid Set.
c) The activation time for the TMK Military Surgical Kit and STO Battlefield
Surgical Set has been reduced.
3. Increased damage reduction for helmets. Damage reduction will now increase with
the distance of the attack.
4. Structural strength stats added for helmets and armor. Armor with higher
structural strength at the same level will have better defensive performance, and
medium/heavy armor will have more chances of appearing in raids.
5. Overall adjustments to ammo armor piercing.
6. Some ammo types have reduced base damage.
7. The SH12 helmet hearing stat is reduced.
8. The HG84 helmet's hearing stat is increased.
9. The Vector 9's vertical and horizontal recoil control is improved.
10. Overall mobility of SMGs is enhanced: The combat capability of submachine guns
in scenarios such as sprinting, moving, jumping, and shooting has been improved
now."
"System Improvements

Faction System Improvements


1. All faction currency will be changed to Season Tokens, which can be used to
exchange for the current season's supplies. Faction supply markers will be changed
to season supply markers. (Just like faction supplies, season supplies will be
removed at the end of the season.)
2. The current faction contacts will go offline. Rodriguez will become the new
Season Store contact, and you can use Season Tokens to exchange for season supplies
from him.

Control Optimization
1. New double-tap to loot function added.
2. Optimized storage management interactions and automated some storage. Players
can prioritize placing items in corresponding containers based on their type and
value. When the current container doesn't have sufficient space for the picked-up
items, it will try to sort them out automatically and put them in.
3. New discard function added to in-raid storage screen. Players can now drag the
item to either side of the screen to discard it.
4. Optimized safe cases and keychains:
a) You can choose cases of different sizes. When you log in or when a keychain safe
expires, you can choose the best one to use.
b) The keychain is adjusted to display keys of different maps from top to bottom at
the same time.
5. Quick Equip optimization: The order of priority for placing items is optimized.
Consumables will be placed in pockets and chest rigs first.

Other

1. Limited-time Mystery Box Tokens: Players can purchase specified items from the
Store (direct sale accessory bundles, Mystery Box Tokens, and some limited Military
Supplies).
2. Cash Vault System: Unlocks at Lv. 15. There are no usage restrictions, and
players can deposit up to 1 billion Koen.
3. Gold Loot Inspect: When a gold item is picked up, a display button will appear
on the menu buttons on the right. Tap on it to display the item.
4. New animation for extraction.
5. New animation for exemplary performances.
6. Shooting range optimization:
a) After modifying a gun, players can directly go to the shooting range to test it
(there's no need for purchase and assembly).
b) During training, players can quickly switch between different types of ammo and
enable unlimited ammo.
c) Recording of impact points and damage stats for training dummies has been added.
7. New Quick Ping feature added for map pings.
8. The recommended price of listed items on the Market has been optimized, and it
is now closer to the lowest price in the current Market.
9. New weather forecast. On the map selection screen, tap on the right of the
current weather to display subsequent weather forecasts.
10. The deposit required for the Vault has been canceled, and storing and
retrieving items has been reworked.
11. Gifting sets feature has been removed.
12. A daily Covert Ops supply retrieval has been added. If the retrieval space has
supplies that are not retrieved during the daily removal, the supplies will be
returned via mail.
13. A filter has been added to Battle Record (e.g. raid mode filter).
14. Players can go directly to the shooting range from the Gunsmith after modifying
a weapon.
15. Quick Kit Tokens have been removed. Unused tokens will be retrieved at a rate
of 1:20,000 Koen."
"Other Fixes and Improvements

1. Operator posture when holding a gun is optimized.


2. Some weapons' shooting animations are optimized.
3. Optimized surgical kit and beverage animations.
4. The climbing gesture is optimized.
5. The duration of the throwable guidance line is optimized, improving throwing
accuracy.
6. The sound effect of hitting the body and head is optimized.
7. A new muzzle overheating mechanism is added. After continuous shooting, the
muzzle will turn red due to overheating.
8. Bullet trajectory is optimized. The trajectory will be easier to read and
discover the source of the bullet."

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