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Lords2 Debug Status Report

The document is a debug and status report for a game called Lords2, detailing various initialization steps and system checks. It indicates successful loading of graphics, data, and game setup, along with the execution of intro and title sequences. The report concludes with normal exit status and performance metrics.

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skaznikradek
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0% found this document useful (0 votes)
3 views1 page

Lords2 Debug Status Report

The document is a debug and status report for a game called Lords2, detailing various initialization steps and system checks. It indicates successful loading of graphics, data, and game setup, along with the execution of intro and title sequences. The report concludes with normal exit status and performance metrics.

Uploaded by

skaznikradek
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

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iniMon Feb 27
------------------------------------------------------------
20:32:53 Lords2 - Debug and status report on
20:32:53 OK :Window moved.
20:32:53 OK :Window moved.
20:32:53 OK :Active.
20:32:54 OK :DD SetCooperative Level.
20:32:54 OK :Unpaused.
20:32:54 OK :Window moved.
20:32:54 OK :DD Set resolution.
20:32:54 OK :GFX DirectDraw enabled.
20:32:54 OK :DD Creating one Vram only.
20:32:54 OK :DD can lock primary surface - but not going to
20:32:54 OK :DD Surface created.
20:32:54 OK :DS Installed.
20:32:54 OK :Game partialy setup.
20:32:54 OK :SMK starting smack [Link]
20:32:54 OK :Sys Gfx loaded OK.
20:32:54 OK :Data loaded OK.
20:32:54 OK :Game fully setup.
20:32:58 OK :SMK user ends [Link]
20:32:58 MEM:Max alloc after =
20:32:58 OK :SMK starting smack [Link]
20:32:58 OK :SMK user ends [Link]
20:32:58 MEM:Max alloc after =
20:32:58 OK :SMK starting smack [Link]
20:32:59 OK :SMK user ends [Link]
20:32:59 MEM:Max alloc after =
20:32:59 OK :Sys2 Gfx loaded OK.
20:32:59 OK :MAP scenario map01.pl8
20:32:59 OK :setup_game executed.
20:33:07 OK :MAP scenario map04.pl8
20:33:07 OK :Data loaded OK.
20:33:07 OK :Sys2 Gfx loaded OK.
20:34:26 OK :Data loaded OK.
20:34:26 OK :GFX check, had to reload county gfx.
20:34:34 OK :Not active.
20:34:34 OK :DD Released.
20:34:34 OK :DS Released.
20:34:34 OK :Net play divergance count = 0
20:34:34 OK :Av frame rate = 115803
20:34:34 OK :Exited Normally

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