0% found this document useful (0 votes)
17 views47 pages

Analyzing Early Reviewers in E-Commerce

Uploaded by

dakurishivasai
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views47 pages

Analyzing Early Reviewers in E-Commerce

Uploaded by

dakurishivasai
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link]

1.1. INTRODUCTION:

The emergence of e-commerce websites has enabled users to publish or share purchase
experiences by posting product reviews, which usually contain useful opinions, comments and
feedback towards a product. As such, a majority of customers will read online reviews before
making an informed purchase decision. It has been reported about 71% of global online
shoppers read online reviews before purchasing a product. Product reviews, especially the early
reviews (i.e., the reviews posted in the early stage of a product), have a high impact on
subsequent product sales. We call the users who posted the early reviews early reviewers.
Although early reviewers contribute only a small proportion of reviews, their opinions can
determine the success or failure of new products and services. It is important for companies to
identify early reviewers since their feedbacks can help companies to adjust marketing strategies
and improve product designs, which can eventually lead to the success of their new products.
For this reason, early reviewers become the emphasis to monitor and attract at the
early promotion stage of a company. The pivotal role of early reviews has attracted extensive
attention from marketing practitioners to induce consumer purchase intentions. For example,
Amazon, one of the largest e-commerce company in the world, has advocated the Early
Reviewer Program1, which helps to acquire early reviews on products that have few or no
reviews. With this program, Amazon shoppers can learn more about products and make smarter
buying decisions. As another related program, Amazon Vine2 invites the most trusted
reviewers on Amazon to post opinions about new and prerelease items to help their fellow
customers make informed purchase decisions.

We quantitatively analyze the characteristics of early reviewers and their impact on


product popularity. Our empirical analysis provides support to a series of theoretical
conclusions from the sociology and economics. • We view review posting process as a
multiplayer competition game and develop a embedding-based ranking model for the
prediction of early reviewers. Our model can deal with the cold-start problem by incorporating
side information of products. • Extensive experiments on two real-world large datasets, i.e.,
Amazon and Yelp have demonstrated the effectiveness of our approach for the prediction of
early reviewers.
Different from existing studies on herd behavior, we focus on quantitatively analyzing
the overall characteristics of early reviewers using large-scale real-world datasets. In addition,
we formalize the early reviewer prediction task as a competition problem and propose a novel
embedding based ranking approach to this task. To our knowledge, the task of early reviewer
prediction itself has received very little attention in the literature. Our contributions are
summarized as follows: • We present a first study to characterize early reviewers on an e-
commerce website using two real-world large datasets.

MRCE DEPARTMENT OF IT PAGE|1


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

2. LITERATURE SURVEY
Addressing complex and subjective product-related queries with customer reviews

Authors: Julian McAuley,Alex Yang

Abstract: Online reviews are often our first port of call when considering products and
purchases online. When evaluating a potential purchase, we may have a specific query in mind,
e.g. `will this baby seat fit in the overhead compartment of a 747?' or `will I like this album if
I liked Taylor Swift's 1989?'. To answer such questions we must either wade through huge
volumes of consumer reviews hoping to find one that is relevant, or otherwise pose our question
directly to the community via a Q/A system. In this paper we hope to fuse these two paradigms:
given a large volume of previously answered queries about products, we hope to automatically
learn whether a review of a product is relevant to a given query. We formulate this as a machine
learning problem using a mixture-of-experts-type framework---here each review is an `expert'
that gets to vote on the response to a particular query; simultaneously we learn a relevance
function such that `relevant' reviews are those that vote correctly. At test time this learned
relevance function allows us to surface reviews that are relevant to new queries on-demand.
We evaluate our system, Moqa, on a novel corpus of 1.4 million questions (and answers) and
13 million reviews. We show quantitatively that it is effective at addressing both binary and
open-ended queries, and qualitatively that it surfaces reviews that human evaluators consider
to be relevant.

Experimental study of inequality and unpredictability in an artificial cultural market

Authors: W. D. J. Salganik M J, Dodds P S,

Abstract: Hit songs, books, and movies are many times more successful than average,
suggesting that “the best” alternatives are qualitatively different from “the rest”; yet experts
routinely fail to predict which products will succeed. We investigated this paradox
experimentally, by creating an artificial “music market” in which 14,341 participants
downloaded previously unknown songs either with or without knowledge of previous
participants' choices. Increasing the strength of social influence increased both inequality and

MRCE DEPARTMENT OF IT PAGE|2


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

unpredictability of success. Success was also only partly determined by quality: The best songs
rarely did poorly, and the worst rarely did well, but any other result was possible.

Innovation diffusion and new product growth models: A critical review and research
directions
Authors:R. Peres, E. Muller, and V. Mahajan

Abstract: Diffusion processes of new products and services have become increasingly
complex and multifaceted in recent years. Consumers today are exposed to a wide range of
influences that include word-of-mouth communications, network externalities, and social
signals. Diffusion modeling, the research field in marketing that seeks to understand the spread
of innovations throughout their life cycle, has adapted to describe and model these
[Link] discuss efforts to model these influences between and across markets and
brands. In the context of a single market, we focus on social networks, network externalities,
takeoffs and saddles, and technology generations. In the context of cross-markets and brands,
we discuss cross-country influences, differences in growth across countries, and effects of
competition on [Link] the basis of our review, we suggest that the diffusion framework, if
it is to remain a state-of-the-art paradigm for market evolution, must broaden in scope from
focusing on interpersonal communications to encompass the following definition: Innovation
diffusion is the process of the market penetration of new products and services that is driven
by social influences, which include all interdependencies among consumers that affect various
market players with or without their explicit [Link] diffusion modeling has been
researched extensively for the past 40 years, we believe that this field of study has much more
to offer in terms of describing and incorporating current market trends, which include the
opening up of markets in emerging economies, web-based services, online social networks,
and complex product–service structures.

Imagebased recommendations on styles and substitutes

Authors: Anton van den Hengel,Qinfeng Shi,Christopher Targett,Julian McAuley

Abstract: Humans inevitably develop a sense of the relationships between objects, some of
which are based on their appearance. Some pairs of objects might be seen as being alternatives
to each other (such as two pairs of jeans), while others may be seen as being complementary
(such as a pair of jeans and a matching shirt). This information guides many of the choices that
people make, from buying clothes to their interactions with each other. We seek here to model

MRCE DEPARTMENT OF IT PAGE|3


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

this human sense of the relationships between objects based on their appearance. Our approach
is not based on fine-grained modeling of user annotations but rather on capturing the largest
dataset possible and developing a scalable method for uncovering human notions of the visual
relationships within. We cast this as a network inference problem defined on graphs of related
images, and provide a large-scale dataset for the training and evaluation of the same. The
system we develop is capable of recommending which clothes and accessories will go well
together (and which will not), amongst a host of other applications.

MRCE DEPARTMENT OF IT PAGE|4


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link] ANALYSIS

[Link] SYSTEM:

Previous studies have highly emphasized the phenomenon that individuals are strongly
influenced by the decisions of others, which can be explained by herd behavior. The influence
of early reviews on subsequent purchase can be understood as a special case of herding effect.
Early reviews contain important product evaluations from previous adopters, which are
valuable reference resources for subsequent purchase decisions. As shown in, when consumers
use the product evaluations of others to estimate product quality on the Internet, herd behavior
occurs in the online shopping process. Different from existing studies on herd behavior, we
focus on quantitatively analyzing the overall characteristics of early reviewers using large-scale
real-world datasets. In addition, we formalize the early reviewer prediction task as a
competition problem and propose a novel embedding based ranking approach to this task. To
our knowledge, the task of early reviewer prediction itself has received very little attention in
the literature. Our contributions are summarized as follows:
We present a first study to characterize early reviewers on an e-commerce website using
two real-world large datasets. We quantitatively analyze the characteristics of early reviewers
and their impact on product popularity. Our model can deal with the cold-start problem by
incorporating side information of products. Extensive experiments on two real-world large
datasets, i.e., Amazon and Yelp have demonstrated the effectiveness of our approach for the

prediction of early reviewers.


DISADVANTAGES:
• Despite its benefits, the system has some limitations. Implementing advanced ML
and NLP models can be technically complex and may require skilled professionals
and significant development time. The system's accuracy heavily depends on the
availability of large, high-quality datasets, which might not be feasible for all
products, especially new ones.
• It also demands considerable computational resources, which can increase costs.
Moreover, there is a risk of model bias if the training data contains skewed or
unbalanced information, potentially leading to incorrect predictions or unfair
evaluations.

MRCE DEPARTMENT OF IT PAGE|5


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link] SYSTEM:

To predict early reviewers, we propose a novel approach by viewing review posting


process as a multiplayer competition game. Only the most competitive users can become the
early reviewer’s w.r.t. to a product. The competition process can be further decomposed into
multiple pairwise comparisons between two players. In a two-player competition, the winner
will beat the loser with an earlier timestamp. Inspired by the recent progress in distributed
representation learning, we propose to use a margin-based embedding model by first mapping
both users and products into the same embedding space, and then determining the order of a
pair of users given a product based on their respective distance to the product representation.
ADVANTAGES:
• The proposed system offers several advantages for e-commerce platforms. By
analyzing early reviews using machine learning and natural language processing,
businesses can quickly predict a product’s market potential, enabling faster decision-
making and marketing adjustments. This system also improves accuracy in detecting
fake or biased reviews, leading to more trustworthy feedback.
• Additionally, it provides deeper insights into customer sentiments and preferences,
which helps in refining product features and targeting the right audience. Overall,
the system enhances customer satisfaction and supports data-driven strategies for
product promotion and development.

MRCE DEPARTMENT OF IT PAGE|6


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

4. SYSTEM DESIGN:

4.1. ARCHITECTURE DIAGRAM

Fig 4.1: ARCHITECTURE DIAGRAM

[Link] DIAGRAMS:
UML stands for Unified Modeling Language. UML is a standardized general-purpose
modeling language in the field of object-oriented software engineering. The standard is
managed, and was created by, the Object Management Group.
The goal is for UML to become a common language for creating models of object
oriented computer software. In its current form UML is comprised of two major components:
a Meta-model and a notation. In the future, some form of method or process may also be added
to; or associated with, UML.
The Unified Modeling Language is a standard language for specifying, Visualization,
Constructing and documenting the artifacts of software system, as well as for business
modeling and other non-software systems.
The UML represents a collection of best engineering practices that have proven
successful in the modeling of large and complex systems.

MRCE DEPARTMENT OF IT PAGE|7


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

The UML is a very important part of developing objects oriented software and the
software development process. The UML uses mostly graphical notations to express the design
of software projects.
[Link]
The Primary goals in the design of the UML are as follows:
1. Provide users a ready-to-use, expressive visual modeling Language so that
they can develop and exchange meaningful models.
2. Provide extendibility and specialization mechanisms to extend the core
concepts.
3. Be independent of particular programming languages and development
process.
4. Provide a formal basis for understanding the modeling language.
5. Encourage the growth of OO tools market.
6. Support higher level development concepts such as collaborations,
frameworks, patterns and components.
7. Integrate best practices.

COMPONENT DIAGRAMS:

a. User

MRCE DEPARTMENT OF IT PAGE|8


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

b. Admin

Fig 4.2: COMPONENT DIAGRAM

ER DIAGRAMS:

c. User

MRCE DEPARTMENT OF IT PAGE|9


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

d. Admin

Fig 4.3: ER DIAGRAMS


USE CASE DIAGRAMS:

A use case diagram in the Unified Modeling Language (UML) is a type of behavioral
diagram defined by and created from a Use-case analysis. Its purpose is to present a graphical
overview of the functionality provided by a system in terms of actors, their goals (represented
as use cases), and any dependencies between those use cases. The main purpose of a use case
diagram is to show what system functions are performed for which actor. Roles of the actors in
the system can be depicted.
e. User

MRCE DEPARTMENT OF IT PAGE|10


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

f. Admin

Fig 4.4: USE CASE DIAGRAMS

CLASS DIAGRAMS:

In software engineering, a class diagram in the Unified Modeling Language (UML) is a type
of static structure diagram that describes the structure of a system by showing the system's
classes, their attributes, operations (or methods), and the relationships among the classes. It
explains which class contains information.

Fig 4.5: CLASS DIAGRAMS

MRCE DEPARTMENT OF IT PAGE|11


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

DATA FLOW DIAGRAMS

a. User

MRCE DEPARTMENT OF IT PAGE|12


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

b. Admin

Fig 4.6: DATA FLOW DIAGRAMS

MRCE DEPARTMENT OF IT PAGE|13


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

ACTIVITY DIAGRAMS

In UML, the activity diagram is used to demonstrate the flow of control within the system
rather than the implementation. It models the concurrent and sequential activities.

The activity diagram helps in envisioning the workflow from one activity to another. It put
emphasis on the condition of flow and the order in which it occurs. The flow can be sequential,
branched, or concurrent, and to deal with such kinds of flows, the activity diagram has come
up with a fork, join, etc.

c. User

[Link]:

Fig 4.7: ACTIVITY DIAGRAMS

MRCE DEPARTMENT OF IT PAGE|14


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

SEQUENCE DIAGRAMS:
A sequence diagram in Unified Modeling Language (UML) is a kind of interaction
diagram that shows how processes operate with one another and in what order. It is a
construct of a Message Sequence Chart. Sequence diagrams are sometimes called event
diagrams, event scenarios, and timing diagrams.

d. User

e. Admin

Fig 4.8: SEQUENCE DIAGRAMS

MRCE DEPARTMENT OF IT PAGE|15


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

5. SYSTEM STUDY:
5.1. FEASIBILITY STUDY

The feasibility of the project is analyzed in this phase and business proposal is put
forth with a very general plan for the project and some cost estimates. During system analysis
the feasibility study of the proposed system is to be carried out. This is to ensure that the
proposed system is not a burden to the company. For feasibility analysis, some understanding
of the major requirements for the system is essential.
Three key considerations involved in the feasibility analysis are,

[Link] FEASIBILITY
[Link] FEASIBILITY
[Link] FEASIBILITY

5.2. ECONOMICAL FEASIBILITY

This study is carried out to check the economic impact that the system will have on
the organization. The amount of fund that the company can pour into the research and
development of the system is limited. The expenditures must be justified. Thus the developed
system as well within the budget and this was achieved because most of the technologies used
are freely available. Only the customized products had to be purchased.

5.3. TECHNICAL FEASIBILITY

This study is carried out to check the technical feasibility, that is, the technical
requirements of the system. Any system developed must not have a high demand on the
available technical resources. This will lead to high demands on the available technical
resources. This will lead to high demands being placed on the client. The developed system
must have a modest requirement, as only minimal or null changes are required for
implementing this system.

MRCE DEPARTMENT OF IT PAGE|16


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

5.4. SOCIAL FEASIBILITY

The aspect of study is to check the level of acceptance of the system by the user. This
includes the process of training the user to use the system efficiently. The user must not feel
threatened by the system, instead must accept it as a necessity. The level of acceptance by the
users solely depends on the methods that are employed to educate the user about the system
and to make him familiar with it. His level of confidence must be raised so that he is also able
to make some constructive criticism, which is welcomed, as he is the final user of the system.

MRCE DEPARTMENT OF IT PAGE|17


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

6. SYSTEM REQUIREMENTS:

[Link] ANALYSIS:

The project involved analyzing the design of few applications so as to make the
application more users friendly. To do so, it was really important to keep the navigations from
one screen to the other well ordered and at the same time reducing the amount of typing the
user needs to do. In order to make the application more accessible, the browser version had to
be chosen so that it is compatible with most of the Browsers.

REQUIREMENT SPECIFICATION

Functional Requirements

Graphical User interface with the User.

[Link] Requirements

For developing the application the following are the Software Requirements:

Operating system : Windows 7 Ultimate.

Front-End : Python.

Designing : Html,css,javascript.

Data Base : MySQL.

Operating Systems supported

[Link] 7

[Link] XP

[Link] 8

MRCE DEPARTMENT OF IT PAGE|18


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Technologies and Languages used to Develop

[Link]

Debugger and Emulator

Any Browser (Particularly Chrome)

[Link] Requirements

For developing the application the following are the Hardware Requirements:

System : Pentium IV 2.4 GHz.

Hard Disk : 40 GB.

Floppy Drive : 1.44 Mb.

Monitor : 14’ Colour Monitor.

Mouse : Optical Mouse.


RAM : 512 Mb.

MRCE DEPARTMENT OF IT PAGE|19


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

7. SYSTEM TESTS:
The purpose of testing is to discover errors. Testing is the process of trying to discover
every conceivable fault or weakness in a work product. It provides a way to check the
functionality of components, sub assemblies, assemblies and/or a finished product It is the
process of exercising software with the intent of ensuring that the Software system meets its
requirements and user expectations and does not fail in an unacceptable manner. There are
various types of test. Each test type addresses a specific testing requirement.

[Link] OF TESTS:

Unit test:
Unit testing involves the design of test cases that validate that the internal program logic
is functioning properly, and that program inputs produce valid outputs. All decision branches
and internal code flow should be validated. It is the testing of individual software units of the
application .it is done after the completion of an individual unit before integration. This is a
structural testing, that relies on knowledge of its construction and is invasive.

Integration testing
Integration tests are designed to test integrated software components to determine if
they actually run as one program. Testing is event driven and is more concerned with the basic
outcome of screens or fields. Integration tests demonstrate that although the components were
individually satisfaction, as shown by successfully unit testing, the combination of components
is correct and consistent. Integration testing is specifically aimed at exposing the problems
that arise from the combination of components.
Functional test:
Functional tests provide systematic demonstrations that functions tested are available as
specified by the business and technical requirements, system documentation, and user manuals.

Functional testing is centered on the following items:


Valid Input : identified classes of valid input must be accepted.
Invalid Input : identified classes of invalid input must be rejected.
Functions : identified functions must be exercised.
Output : identified classes of application outputs must be exercised.
Systems/Procedures : interfacing systems or procedures must be invoked.
. System Test:
System testing ensures that the entire integrated software system meets requirements.
It tests a configuration to ensure known and predictable results. An example of system testing
is the configuration oriented system integration test. System testing is based on process
descriptions and flows, emphasizing pre-driven process links and integration points.
White Box Testing:
White Box Testing is a testing in which in which the software tester has knowledge of
the inner workings, structure and language of the software, or at least its purpose. It is purpose.
It is used to test areas that cannot be reached from a black box level.
Black Box Testing:
Black Box Testing is testing the software without any knowledge of the inner workings,
structure or language of the module being tested. Black box tests, as most other kinds of tests,

MRCE DEPARTMENT OF IT PAGE|20


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

must be written from a definitive source document, such as specification or requirements


document, such as specification or requirements document. It is a testing in which the software
under test is treated, as a black box .you cannot “see” into it. The test provides inputs and
responds to outputs without considering how the software works.
[Link] STRATEGY AND APPROACH:
Field testing will be performed manually and functional tests will be written in detail.
Test objectives
• All field entries must work properly.
• Pages must be activated from the identified link.
• The entry screen, messages and responses must not be delayed.

Features to be tested
• Verify that the entries are of the correct format
• No duplicate entries should be allowed
• All links should take the user to the correct page.

Acceptance Testing
User Acceptance Testing is a critical phase of any project and requires significant
participation by the end user. It also ensures that the system meets the functional requirements.

Test Results: All the test cases mentioned above passed successfully. No defects
encountered.

MRCE DEPARTMENT OF IT PAGE|21


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

8. IMPLEMENTATION
8.1. MODULES:

There are three modules can be divided here for this project they are listed as below

• Upload products
• Product Review Based Order
• Rating and Reviews
• Data Analysis
From the above three modules, project is implemented. Bag of discriminative words are
achieved

[Link] DESCRIPTION:

1. UPLOAD PRODUCTS
Uploading the products is done by admin. Authorized person is uploading the new
arrivals to system that are listed to users. Product can be uploaded with its attributes such
as brand, color, and all other details of warranty. The uploaded products are able to block
or unblock by users.

2. PRODUCT REVIEW BASED ORDER


The suggestion to user’s view of products is listed based on the review by user
and rating to particular item. Naïve bayesalgorithm is used in this project to develop
the whether the sentiment of given review is positive or negative. Based on the output
of algorithm suggestion to users is given. The algorithm is applied and lists the products
in user side based on the positive and negative.

3. RATINGS AND REVIEWS


Ratings and reviews are main concept of the project in order to find effective
product marketing. The main aim of the project is to get the user reviews based on how
they purchased or whether they purchased or not. The major find out of the project is
when they give the ratings and how effective it is. And this will helpful for the users
who are willing to buy the same kind of product.

4. DATA ANALYSIS
The main part of the project is to analysis the ratings and reviews that are given by
the user. The products can be analysis based on the numbers which are given by user.
The user data

MRCE DEPARTMENT OF IT PAGE|22


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

9. SOFTWARE ENVIRONMENT:

[Link] IS PYTHON:
Below are some facts about Python.

Python is currently the most widely used multi-purpose, high-level programming language.

Python allows programming in Object-Oriented and Procedural paradigms. Python programs


generally are smaller than other programming languages like Java.

Programmers have to type relatively less and indentation requirement of the language,
makes them readable all the time.

Python language is being used by almost all tech-giant companies like – Google,
Amazon, Facebook, Instagram, Dropbox, Uber… etc.

The biggest strength of Python is huge collection of standard library which can be used
for the following –

• Machine Learrning
• GUI Applications (like Kivy, Tk inter, PyQt etc. )
• Web frameworks like Django (used by YouTube, Instagram, Dropbox)
• Image processing (like Open cv, Pillow)
• Web scraping (like Scrapy, Beautiful Soup, Selenium)
• Test frameworks
• Multimedia
Advantages of Python :-
Let’s see how Python dominates over other languages.

1. Extensive Libraries

Python downloads with an extensive library and it contain code for various purposes like
regular expressions, documentation-generation, unit-testing, web browsers, threading,
databases, CGI, email, image manipulation, and more. So, we don’t have to write the
complete code for that manually.
2. Extensible
As we have seen earlier, Python can be extended to other languages. You can write some
of your code in languages like C++ or C. This comes in handy, especially in projects.

MRCE DEPARTMENT OF IT PAGE|23


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

3. Embeddable
Complimentary to extensibility, Python is embeddable as well. You can put your Python
code in your source code of a different language, like C++. This lets us add scripting
capabilities to our code in the other language.
4. Improved Productivity
The language’s simplicity and extensive libraries render programmers more
productive than languages like Java and C++ do. Also, the fact that you need to write less
and get more things done.
5. IOT Opportunities
Since Python forms the basis of new platforms like Raspberry Pi, it finds the future bright
for the Internet Of Things. This is a way to connect the language with the real world.

When working with Java, you may have to create a class to print ‘Hello World’. But in
Python, just a print statement will do. It is also quite easy to learn, understand, and code.
This is why when people pick up Python, they have a hard time adjusting to other more
verbose languages like Java.
7. Readable
Because it is not such a verbose language, reading Python is much like reading English.
This is the reason why it is so easy to learn, understand, and code. It also does not need
curly braces to define blocks, and indentation is mandatory. This further aids the
radability of the code.
8. Object-Oriented
This language supports both the procedural and object-oriented programming
paradigms. While functions help us with code reusability, classes and objects let us model
the real world. A class allows the encapsulation of data and functions into one.
9. Free and Open-Source
Like we said earlier, Python is freely available. But not only can you download
Python for free, but you can also download its source code, make changes to it, and even
distribute it. It downloads with an extensive collection of libraries to help you with your
tasks.

MRCE DEPARTMENT OF IT PAGE|24


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

10. Portable:
When you code your project in a language like C++, you may need to make some changes
to it if you want to run it on another platform. But it isn’t the same with Python. Here, you
need to code only once, and you can run it anywhere. This is called Write Once Run
Anywhere (WORA). However, you need to be careful enough not to include any system-
dependent features.
11. Interpreted
Lastly, we will say that it is an interpreted language. Since statements are executed one by
one, debugging is easier than in compiled languages.
Any doubts till now in the advantages of Python? Mention in the comment section.
Advantages of Python Over Other Languages:
1. Less Coding
Almost all of the tasks done in Python requires less coding when the same task is done in
other languages. Python also has an awesome standard library support, so you don’t have to
search for any third-party libraries to get your job done. This is the reason that many people
suggest learning Python to beginners.

2. Affordable

Python is free therefore individuals, small companies or big organizations can leverage the
free available resources to build applications. Python is popular and widely used so it gives
you better community support.

The 2019 Github annual survey showed us that Python has overtaken Java in the most
popular programming language category.
3. Python is for Everyone
Python code can run on any machine whether it is Linux, Mac or Windows. Programmers
need to learn different languages for different jobs but with Python, you can professionally
build web apps, perform data analysis and machine learning, automate things, do web
scraping and also build games and powerful visualizations. It is an all-rounder programming
language.
Disadvantages of Python:
So far, we’ve seen why Python is a great choice for your project. But if you choose it, you
should be aware of its consequences as well. Let’s now see the downsides of choosing Python
over another language.

MRCE DEPARTMENT OF IT PAGE|25


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

1. Speed Limitations

We have seen that Python code is executed line by line. But since Python is interpreted, it
often results in slow execution. This, however, isn’t a problem unless speed is a focal point
for the project. In other words, unless high speed is a requirement, the benefits offered by
Python are enough to distract us from its speed limitations.

2. Weak in Mobile Computing and Browsers

While it serves as an excellent server-side language, Python is much rarely seen on the client-
side. Besides that, it is rarely ever used to implement smartphone-based applications. One
such application is called Carbonnelle.
The reason it is not so famous despite the existence of Brython is that it isn’t that secure.

3. Design Restrictions

As you know, Python is dynamically-typed. This means that you don’t need to declare the
type of variable while writing the code. It uses duck-typing. But wait, what’s that? Well, it
just means that if it looks like a duck, it must be a duck. While this is easy on the programmers
during coding, it can raise run-time errors.

4. Underdeveloped Database Access Layers

Compared to more widely used technologies like JDBC (Java DataBase


Connectivity) and ODBC (Open DataBase Connectivity), Python’s database access layers
are a bit underdeveloped. Consequently, it is less often applied in huge enterprises.

5. Simple

No, we’re not kidding. Python’s simplicity can indeed be a problem. Take my example. I
don’t do Java, I’m more of a Python person. To me, its syntax is so simple that the verbosity
of Java code seems unnecessary.

This was all about the Advantages and Disadvantages of Python Programming Language.

[Link] OF PYTHON :

What do the alphabet and the programming language Python have in common? Right,
both start with ABC. If we are talking about ABC in the Python context, it's clear that the
programming language ABC is meant. ABC is a general-purpose programming language and

MRCE DEPARTMENT OF IT PAGE|26


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

programming environment, which had been developed in the Netherlands, Amsterdam, at


the CWI (Centrum Wiskunde &Informatica). The greatest achievement of ABC was to
influence the design of [Link] was conceptualized in the late 1980s. Guido van
Rossum worked that time in a project at the CWI, called Amoeba, a distributed operating
system. In an interview with Bill Venners1, Guido van Rossum said: "In the early 1980s, I
worked as an implementer on a team building a language called ABC at Centrum voor
Wiskunde en Informatica (CWI). I don't know how well people know ABC's influence on
Python. I try to mention ABC's influence because I'm indebted to everything I learned during
that project and to the people who worked on it."Later on in the same Interview, Guido van
Rossum continued: "I remembered all my experience and some of my frustration with ABC.
I decided to try to design a simple scripting language that possessed some of ABC's better
properties, but without its problems. So I started typing. I created a simple virtual machine,
a simple parser, and a simple runtime. I made my own version of the various ABC parts that
I liked. I created a basic syntax, used indentation for statement grouping instead of curly
braces or begin-end blocks, and developed a small number of powerful data types: a hash
table (or dictionary, as we call it), a list, strings, and numbers."

9.3. PYTHON DEVELOPMENT STEPS:

Guido Van Rossum published the first version of Python code (version 0.9.0) at
[Link] in February 1991. This release included already exception handling, functions, and
the core data types of list, dict, str and others. It was also object oriented and had a module
system.
Python version 1.0 was released in January 1994. The major new features included in this
release were the functional programming tools lambda, map, filter and reduce, which Guido
Van Rossum never [Link] and a half years later in October 2000, Python 2.0 was
introduced. This release included list comprehensions, a full garbage collector and it was
supporting [Link] flourished for another 8 years in the versions 2.x before the next
major release as Python 3.0 (also known as "Python 3000" and "Py3K") was released. Python
3 is not backwards compatible with Python 2.x. The emphasis in Python 3 had been on the
removal of duplicate programming constructs and modules, thus fulfilling or coming close to
fulfilling the 13th law of the Zen of Python: "There should be one -- and preferably only one
-- obvious way to do it."Some changes in Python 7.3:

• Print is now a function

MRCE DEPARTMENT OF IT PAGE|27


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

• Views and iterators instead of lists

• The rules for ordering comparisons have been simplified. E.g. a heterogeneous list
cannot be sorted, because all the elements of a list must be comparable to each
other.

• There is only one integer type left, i.e. int. long is int as well.

• The division of two integers returns a float instead of an integer. "//" can be used to
have the "old" behaviour.

• Text Vs. Data Instead Of Unicode Vs. 8-bit

Purpose :-

We demonstrated that our approach enables successful segmentation of intra-retinal


layers—even with low-quality images containing speckle noise, low contrast, and different
intensity ranges throughout—with the assistance of the ANIS feature.

Python

Python is an interpreted high-level programming language for general-purpose


programming. Created by Guido van Rossum and first released in 1991, Python has a
design philosophy that emphasizes code readability, notably using significant whitespace.

Python features a dynamic type system and automatic memory management. It supports
multiple programming paradigms, including object-oriented, imperative, functional and
procedural, and has a large and comprehensive standard library.

• Python is Interpreted − Python is processed at runtime by the interpreter. You do not need
to compile your program before executing it. This is similar to PERL and PHP.
• Python is Interactive − you can actually sit at a Python prompt and interact with the
interpreter directly to write your programs.
Python also acknowledges that speed of development is important. Readable and terse code
is part of this, and so is access to powerful constructs that avoid tedious repetition of code.
Maintainability also ties into this may be an all but useless metric, but it does say something
about how much code you have to scan, read and/or understand to troubleshoot problems
or tweak behaviors. This speed of development, the ease with which a programmer of other
languages can pick up basic Python skills and the huge standard library is key to another
area where Python excels. All its tools have been quick to implement, saved a lot of time,

MRCE DEPARTMENT OF IT PAGE|28


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

and several of them have later been patched and updated by people with no Python
background - without breaking.

Python is a high-level, interpreted scripting language developed in the late 1980s by Guido
van Rossum at the National Research Institute for Mathematics and Computer Science in
the Netherlands. The initial version was published at the alt. Sources newsgroup in 1991,
and version 1.0 was released in 1994.

Python 2.0 was released in 2000, and the 2.x versions were the prevalent releases until
December 2008. At that time, the development team made the decision to release version
3.0, which contained a few relatively small but significant changes that were not backward
compatible with the 2.x versions. Python 2 and 3 are very similar, and some features of
Python 3 have been back ported to Python 2. But in general, they remain not quite
compatible.

Both Python 2 and 3 have continued to be maintained and developed, with periodic release
updates for both. As of this writing, the most recent versions available are 2.7.15 and 3.6.5.
However, an official End of Life date of January 1, 2020 has been established for Python
2, after which time it will no longer be maintained. If you are a newcomer to Python, it is
recommended that you focus on Python 3, as this tutorial will do.

Python is still maintained by a core development team at the Institute, and Guido is still in
charge, having been given the title of BDFL (Benevolent Dictator For Life) by the Python
community. The name Python, by the way, derives not from the snake, but from the British
comedy troupe Monty Python’s Flying Circus, of which Guido was, and presumably still
is, a fan. It is common to find references to Monty Python sketches and movies scattered
throughout the Python documentation.

[Link] CHOOSE PYTHON

If you’re going to write programs, there are literally dozens of commonly used languages
to choose from. Why choose Python? Here are some of the features that make Python an
appealing choice.

Python is Popular

Python has been growing in popularity over the last few years. The 2018 Stack
Overflow Developer Survey ranked Python as the 7th most popular and the number one

MRCE DEPARTMENT OF IT PAGE|29


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

most wanted technology of the year. World-class software development countries around
the globe use Python every single day.

According to research by Dice Python is also one of the hottest skills to have and the most
popular programming language in the world based on the Popularity of Programming
Language Index.

Due to the popularity and widespread use of Python as a programming language,


Python developers are sought after and paid well. If you’d like to dig deeper into Python
salary statistics and job opportunities, you can do so here.

Python is interpreted

Many languages are compiled, meaning the source code you create needs to be
translated into machine code, the language of your computer’s processor, before it can be
run. Programs written in an interpreted language are passed straight to an interpreter that
runs them directly.

This makes for a quicker development cycle because you just type in your code and
run it, without the intermediate compilation step.

One potential downside to interpreted languages is execution speed. Programs that are
compiled into the native language of the computer processor tend to run more quickly than
interpreted programs. For some applications that are particularly computationally
intensive, like graphics processing or intense number crunching, this can be limiting.

In practice, however, for most programs, the difference in execution speed is measured
in milliseconds, or seconds at most, and not appreciably noticeable to a human user. The
expediency of coding in an interpreted language is typically worth it for most applications.

Python is Free

The Python interpreter is developed under an OSI-approved open-source license,


making it free to install, use, and distribute, even for commercial purposes.

A version of the interpreter is available for virtually any platform there is, including all
flavors of Unix, Windows, macOS, smart phones and tablets, and probably anything else
you ever heard of. A version even exists for the half dozen people remaining who use OS/2.

MRCE DEPARTMENT OF IT PAGE|30


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Python is Portable

Because Python code is interpreted and not compiled into native machine instructions, code
written for one platform will work on any other platform that has the Python interpreter
installed. (This is true of any interpreted language, not just Python.)

Python is Simple

As programming languages go, Python is relatively uncluttered, and the developers


have deliberately kept it that way.

A rough estimate of the complexity of a language can be gleaned from the number of
keywords or reserved words in the language. These are words that are reserved for special
meaning by the compiler or interpreter because they designate specific built-in
functionality of the language.

Python 3 has 33 keywords, and Python 2 has 31. By contrast, C++ has 62, Java has 53,
and Visual Basic has more than 120, though these latter examples probably vary somewhat
by implementation or dialect.

Python code has a simple and clean structure that is easy to learn and easy to read. In
fact, as you will see, the language definition enforces code structure that is easy to read.

But It’s Not That Simple For all its syntactical simplicity, Python supports most constructs
that would be expected in a very high-level language, including complex dynamic data
types, structured and functional programming, and object-oriented programming.

Additionally, a very extensive library of classes and functions is available that provides
capability well beyond what is built into the language, such as database manipulation or
GUI programming.

Python accomplishes what many programming languages don’t: the language itself is
simply designed, but it is very versatile in terms of what you can accomplish with it.

Conclusion

This section gave an overview of the Python programming language, including:

• A brief history of the development of Python

• Some reasons why you might select Python as your language of choice

MRCE DEPARTMENT OF IT PAGE|31


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Python is a great option, whether you are a beginning programmer looking to learn the
basics, an experienced programmer designing a large application, or anywhere in between.
The basics of Python are easily grasped, and yet its capabilities are vast. Proceed to the
next section to learn how to acquire and install Python on your computer.

Python is an open source programming language that was made to be easy-to-read and
powerful. A Dutch programmer named Guido van Rossum made Python in 1991. He
named it after the television show Monty Python's Flying Circus. Many Python examples
and tutorials include jokes from the show.

Python is an interpreted language. Interpreted languages do not need to be compiled to run.


A program called an interpreter runs Python code on almost any kind of computer. This
means that a programmer can change the code and quickly see the results. This also means
Python is slower than a compiled language like C, because it is not running machine code
directly.

Python is a good programming language for beginners. It is a high-level language, which


means a programmer can focus on what to do instead of how to do it. Writing programs in
Python takes less time than in some other languages.

Python drew inspiration from other programming languages like C, C++, Java, Perl, and
Lisp.

Python has a very easy-to-read syntax. Some of Python's syntax comes from C, because
that is the language that Python was written in. But Python uses whitespace to delimit code:
spaces or tabs are used to organize code into groups. This is different from C. In C, there
is a semicolon at the end of each line and curly braces ({}) are used to group code. Using
whitespace to delimit code makes Python a very easy-to-read language.

Python use [change / change source]

Python is used by hundreds of thousands of programmers and is used in many

places. Sometimes only Python code is used for a program, but most of the time it is used
to do simple jobs while another programming language is used to do more complicated
tasks.

Its standard library is made up of many functions that come with Python when it is installed.
On the Internet there are many other libraries available that make it possible for the Python

MRCE DEPARTMENT OF IT PAGE|32


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

language to do more things. These libraries make it a powerful language; it can do many
different things.

Some things that Python is often used for are:

• Web development

• Scientific programming

• Desktop GUIs

• Network programming

• Game programming

9.5. OVERVIEW OF MACHINE LEARNING :

Machine Learning (ML) is a subset of artificial intelligence (AI) that focuses on building
systems that can learn from data, identify patterns, and make decisions with minimal
human intervention. The fundamental idea behind machine learning is that systems can

automatically learn from past experiences (i.e., data) and improve their performance over

time without being explicitly programmed for every task. At its core, machine learning

enables computers to identify relationships between data points and make predictions or

decisions based on that data. It plays a critical role in many modern applications, such as

recommendation systems, speech recognition, computer vision, fraud detection,

autonomous vehicles, and natural language processing.

9.6. KEY CONCEPTS IN MACHINE LEARNING

[Link]: Machine learning relies heavily on data. Data can come in many forms: numerical,

categorical, text, images, etc. The quality and quantity of data often determine the success

of a machine learning model.

[Link]: A model is a mathematical representation of the relationships in the data. In ML,

algorithms are used to build models by learning from the data. These models make

predictions or decisions based on input data.

3. Training: This is the process of teaching the machine learning model. During training,

the model is provided with data (training data) and adjusts its parameters to minimize errors

MRCE DEPARTMENT OF IT PAGE|33


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

in its predictions or decisions.

4. Testing: After training, the model is evaluated on new, unseen data (testing data) to

assess its generalization ability—i.e., how well it can make predictions on data it has not

been trained on.

5. Features: Features are individual measurable properties or characteristics of the data that

are used by the machine learning algorithm to make predictions. In an image, for instance,

features could be pixels or specific objects in the image.

6. Labels: Labels are the outputs or targets that the model is trying to predict (e.g.,

identifying whether an image contains a dog or a cat).

7. Loss Function: A loss function quantifies how far the model’s predictions are from the

actual results. The goal during training

is to minimize the loss function, which is done through optimization techniques.

8. Optimization: This is the process of adjusting the model’s parameters (weights) to

minimize

[Link] OF MACHINE LEARNING

Machine learning can generally be classified into three main categories:

1. Supervised Learning

Supervised learning is a type of machine learning where the model is trained using

labeled data. In this approach, the algorithm learns a mapping from inputs to the desired

output based on the provided labels.

Training Process: The algorithm is provided with input-output pairs (labeled data), and it

learns a function to predict the output for unseen inputs.

Examples:

o Classification: Categorizing emails as spam or not spam.

o Regression: Predicting house prices based on features like size, location, etc.

Common Algorithms:

MRCE DEPARTMENT OF IT PAGE|34


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

• Linear Regression

• Logistic Regression

• Decision Trees

• Random Forests

• Support Vector Machines (SVM)

• Neural Networks

[Link] Learning

In unsupervised learning, the model is trained using unlabeled data. The goal is to

identify hidden patterns or structures in the data without predefined labels.

• Training Process: The algorithm tries to learn the underlying structure or distribution of

the data.

Examples:

Clustering: Grouping customers by purchasing behavior.

Dimensionality Reduction: Reducing the number of features while retaining the important

information.

Common Algorithms:

• K-means Clustering

• Hierarchical Clustering

• Principal Component Analysis (PCA)

• Autoencoders

3. Reinforcement Learning (RL)

Reinforcement learning is based on an agent interacting with an environment to learn

how to achieve a goal. The agent takes actions and receives feedback in the form of rewards

or penalties. The goal is to maximize the cumulative reward over time.

Training Process: The agent learns a policy that dictates the best action to take in a given

state in order to maximize the total long-term reward.

MRCE DEPARTMENT OF IT PAGE|35


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Examples:

Game-playing AI (e.g., AlphaGo).

Robotics: Learning to navigate or perform tasks.

Common Algorithms:

• Q-Learning

• Deep Q Networks (DQN)

• Policy Gradient Methods

Actor-Critic Methods

9.8. KEY CHALLENGES IN MACHINE LEARNING:

[Link] and Underfitting:

Overfitting: When the model learns the details and noise in the training data to the extent

that it negatively impacts its performance on new data.

Underfitting: When the model is too simple to capture the underlying pattern in the data,

resulting in poor performance on both the training data and the testing data.

2. Bias-Variance Tradeoff:

The balance between a model’s ability to generalize to unseen data and its ability to

capture complex patterns in the data. A high bias can lead to underfitting, while a high

variance can lead to overfitting.

[Link] Quality and Quantity:

Having high-quality data is crucial for building effective machine learning models. Poor

or incomplete data can lead to inaccurate predictions.

Larger datasets generally improve model accuracy, but acquiring high-quality data can be

time-consuming and expensive.

4. Interpretability:

Some machine learning models, especially deep learning models, are often considered

"black boxes," making it difficult to understand how they arrive at a particular decision.

MRCE DEPARTMENT OF IT PAGE|36


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Interpretability is important, especially in domains like healthcare and finance, where

understanding the reasoning behind predictions is critical.

5. Computational Resources:

Many machine learning algorithms, especially deep learning models, require significant

computational power. This can be a challenge in terms of both hardware and time.

Applications of Machine Learning

Machine learning has a wide range of applications across industries. Some notable areas

include:

1. Healthcare:

2. Disease diagnosis (e.g., using medical images to detect tumors).

3. Personalized treatment recommendations.

4. Drug discovery and genomics.

Finance:

1. Fraud detection and risk assessment.

2. Algorithmic trading.

3. Credit scoring and lending.

4. E-commerce and Marketing:

5. Product recommendations (e.g., Amazon, Netflix).

6. Customer segmentation and targeting.

7. Dynamic pricing.

4. Autonomous Vehicles:

Self-driving cars rely on machine learning for perception (e.g., object detection, lane

detection) and decision-making (e.g., navigation, obstacle avoidance).

5. Natural Language Processing (NLP):

1. Machine translation (e.g., Google Translate).

2. Sentiment analysis.

MRCE DEPARTMENT OF IT PAGE|37


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

3. Speech recognition and virtual assistants (e.g., Siri, Alexa).

6. Manufacturing:

1. Predictive maintenance (identifying when machines need maintenance before they fail).

2. Quality control using image recognition.

Future of Machine Learning

Machine learning is a rapidly evolving field with the potential to revolutionize many

industries. Some key areas of future development include:

[Link] Learning Advancements: The continuous improvement of deep learning

techniques, especially in areas like neural architecture search and self-supervised learning,

will drive progress in computer vision, NLP, and more.

[Link] AI and Federated Learning: Machine learning models running on edge devices

(e.g., smartphones, IoT devices) will allow for faster, real-time processing with reduced

reliance on cloud computing. Federated learning allows models to be trained on

decentralized data without needing to move data to a central server, ensuring privacy and

reducing latency.

3. Ethical AI: As machine learning becomes more pervasive, addressing ethical concerns

(such as fairness, accountability, and transparency) will be crucial to prevent biases in

models and ensure the responsible use of AI.

4. Explainable AI (XAI): Developing techniques to make machine learning models more

interpretable and understandable will be important for applications in healthcare, finance,

and law, where decisions need to be explainable.

[Link] and Automation: Machine learning will continue to drive automation in various

sectors, from manufacturing to customer service, leading to increased productivity and

efficiency.

MRCE DEPARTMENT OF IT PAGE|38


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link]:

Django is a high-level Python Web framework that encourages rapid development and clean,
pragmatic design. Built by experienced developers, it takes care of much of the hassle of Web
development, so you can focus on writing your app without needing to reinvent the wheel. It’s
free and open source.

Fig.9.1: DJANGO WEB BROWSER

MRCE DEPARTMENT OF IT PAGE|39


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Django also provides an optional administrative create, read, update and delete interface that
is generated dynamically through introspection and configured via admin models

Fig.9.2: DJANGO FRAME WORK

MRCE DEPARTMENT OF IT PAGE|40


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

10. INPUT AND OUTPUT DESIGN:

10.1. INPUT DESIGN


The input design is the link between the information system and the user. It comprises
the developing specification and procedures for data preparation and those steps are necessary
to put transaction data in to a usable form for processing can be achieved by inspecting the
computer to read data from a written or printed document or it can occur by having people
keying the data directly into the system. The design of input focuses on controlling the amount
of input required, controlling the errors, avoiding delay, avoiding extra steps and keeping the
process simple. The input is designed in such a way so that it provides security and ease of use
with retaining the privacy. Input Design considered the following things:
• What data should be given as input?
• How the data should be arranged or coded?
• The dialog to guide the operating personnel in providing input.
• Methods for preparing input validations and steps to follow when error occur.

10.2. OBJECTIVES
[Link] Design is the process of converting a user-oriented description of the input
into a computer-based system. This design is important to avoid errors in the data input process
and show the correct direction to the management for getting correct information from the
computerized system.
2. It is achieved by creating user-friendly screens for the data entry to handle large
volume of data. The goal of designing input is to make data entry easier and to be free from
errors. The data entry screen is designed in such a way that all the data manipulates can be
performed. It also provides record viewing facilities.
[Link] the data is entered it will check for its validity. Data can be entered with
the help of screens. Appropriate messages are provided as when needed so that the user will
not be in maize of instant. Thus the objective of input design is to create an input layout that is
easy to follow
10.3. OUTPUT DESIGN
A quality output is one, which meets the requirements of the end user and presents the
information clearly. In any system results of processing are communicated to the users and to
other system through outputs. In output design it is determined how the information is to be
displaced for immediate need and also the hard copy output. It is the most important and direct
source information to the user. Efficient and intelligent output design improves the system’s
relationship to help user decision-making.
1. Designing computer output should proceed in an organized, well thought out
manner; the right output must be developed while ensuring that each output element is designed
so that people will find the system can use easily and effectively. When analysis design
computer output, they should Identify the specific output that is needed to meet the
requirements.
[Link] methods for presenting information.
[Link] document, report, or other formats that contain information produced by
the system.
The output form of an information system should accomplish one or more of the
following objectives.
• Convey information about past activities, current status or projections of the
• Future.
• Signal important events, opportunities, problems, or warnings.

MRCE DEPARTMENT OF IT PAGE|41


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

11. FUTURE ENHANCEMENT


In our current work, the review content is not considered. In the future, we will explore effective
ways in incorporating review content into our early reviewer prediction model. Also, we have
not studied the communication channel and social network structure in diffusion of innovations
partly due to the difficulty in obtaining the relevant information from our review data. We will
look into other sources of data such as Flixster in which social networks can be extracted and
carry out more insightful analysis. Currently, we focus on the analysis and prediction of early
reviewers, while there remains an important issue to address, i.e., how to improve product
marketing with the identified early reviewers. We will investigate this task with real e-
commerce cases in collaboration with e-commerce companies in the future.

MRCE DEPARTMENT OF IT PAGE|42


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link]:

Fig12.1:ADMIN REGISTRATION PAGE


.

Fig12.2 : ADMIN LOGIN PAGE

MRCE DEPARTMENT OF IT PAGE|43


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Fig12.3:ADMIN HOME PAGE

Fig12.4: DISPLAY PRODUCTS

MRCE DEPARTMENT OF IT PAGE|44


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

Fig12.5:RATING AND REVIEW PAGE

Fig12.6:CUSTOMER INFORMATION

MRCE DEPARTMENT OF IT PAGE|45


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link]
In this paper, we have studied the novel task of early reviewer characterization and prediction
on two real-world online review datasets. Our empirical analysis strengthens a series of
theoretical conclusions from sociology and economics. We found that (1) an early reviewer
tends to assign a higher average rating score; and (2) an early reviewer tends to post more
helpful reviews. Our experiments also indicate that early reviewers’ ratings and their received
helpfulness scores are likely to influence product popularity at a later stage. We have adopted
a competition-based viewpoint to model the review posting process, and developed a margin
based embedding ranking model (MERM) for predicting early reviewers in a cold-start setting.

MRCE DEPARTMENT OF IT PAGE|46


CHARACTERIZING EARLY REVIEWERS TO ENHANCE E-COMMERCE MARKETING

[Link]:
• M. J. Salganik, and P. S. Dodds, D. J. Watts, “Experimental study of inequality
and unpredictability in an artificial cultural market,” sci., American Association
for the Advancement of Science, vol. 311, no. 5762, pp. 854–856, 2006.

• M. J. Salganik, and P. S. Dodds, D. J. Watts, “Experimental study of inequality


and unpredictability in an artificial cultural market,” sci., American Association
for the Advancement of Science, vol. 311, no. 5762, pp. 854–856, 2006.

• J. J. McAuley, C. Targett, Q. Shi, and A. van den Hengel, “Image-based


recommendations on styles and substitutes,” in Proc. 38th Int. ACM SIGIR
Conf. Res. Develop. Inf. Retrieval, 2015, pp. 43–52.

• K. Sarkar and H. Sundaram, “How do we find early adopters who will guide a
resource constrained network towards a desired distribution of behaviors? ” in
CoRR, vol. abs/1303.5903, 2013.

• K. Sarkar and H. Sundaram, “How do we find early adopters who will guide a
resource constrained network towards a desired distribution of behaviors? ” in
CoRR, vol. abs/1303.5903, 2013.

MRCE DEPARTMENT OF IT PAGE|47

Common questions

Powered by AI

Early reviewers play a crucial role in the success or failure of new products on e-commerce platforms because their reviews can significantly influence the subsequent sales of a product. They provide early feedback that helps companies adjust marketing strategies and improve product designs. Identifying these reviewers is critical for companies as their opinions can lead to better-informed purchase decisions by subsequent customers. For example, Amazon's Early Reviewer Program seeks to acquire early reviews on new products, enhancing consumer confidence and driving sales .

The potential disadvantages of implementing an early reviewer prediction system include technical complexity and the requirement for skilled professionals, significant development time, and large, high-quality datasets, which may not always be feasible. Moreover, it demands considerable computational resources, increasing costs. There is also a risk of model bias if the training data contains skewed information, which could lead to incorrect predictions or unfair evaluations .

E-commerce platforms can use insights from early reviewer analysis to enhance product marketing strategies by identifying key characteristics of influential early reviewers, which helps tailor targeting and engagement efforts. By understanding trends in review patterns and their impact on product popularity, companies can refine marketing messages, adjust product features, and allocate resources more efficiently to maximize product reach and consumer satisfaction .

Embedding-based ranking models enhance the prediction of early reviewers by mapping both users and products into the same embedding space, allowing the system to determine the likelihood of a user posting an early review based on their proximity to a product representation. This sophisticated modeling approach treats the review posting process as a multiplayer competition game and improves prediction accuracy by addressing the cold-start problem more effectively than traditional models .

Herd behavior influences the impact of early reviews by causing subsequent buyers to adopt similar purchasing decisions based on the initial feedback. When consumers perceive early reviews as credible evaluations, they tend to follow the established consensus, which significantly boosts product popularity. This herding effect demonstrates the substantial value early reviewers hold in shaping consumer opinions and driving sales momentum on e-commerce platforms .

Integrating social networks into the analysis of early reviewers can pose challenges such as data privacy issues, complexity in modeling social interactions, and difficulty in obtaining comprehensive network data. Future research could address these challenges by developing privacy-preserving data collection techniques, enhancing models to accurately simulate social influence dynamics, and collaborating with social media platforms to access richer datasets for more complete analyses .

Python's design makes it attractive for developing applications requiring frequent iteration due to its interpreted nature, allowing code to be run without a separate compilation step, which speeds up the development cycle. Its easy-to-read syntax and dynamic typing allow for quick changes and testing. Additionally, Python's extensive libraries and support for multiple programming paradigms make it suitable for complex tasks such as machine learning, where rapid prototyping is essential .

Python presents limitations for large-scale enterprise applications primarily due to its slower execution speed as an interpreted language and its underdeveloped database access layers compared to technologies like JDBC or ODBC. Its dynamic typing can lead to run-time errors, potentially complicating large and complex systems where performance and robust database interactions are critical .

The prediction of early reviewers addresses the cold-start problem by utilizing a margin-based embedding model that incorporates side information of products to predict which users are likely to be early reviewers. This helps e-commerce platforms quickly identify potential influential reviewers for new products, facilitating faster and more accurate marketing strategies and reducing the risk of model bias. The approach helps in detecting fake or biased reviews, leading to more trustworthy consumer feedback .

Python is advantageous in educational settings for teaching introductory programming classes due to its simplicity and readability, which makes the learning curve less steep for beginners. It allows newcomers to focus on programming concepts rather than syntactic complexities. Additionally, Python's versatility and extensive standard library provide students with a wide range of applications, enhancing their learning experience and preparing them for diverse programming tasks .

You might also like