Characters:
Kurapika (drac)
Mr. President (drac) [prestige]
(rest from sneaks are coming next update)
General:
- New music player by A2 (and me assist) so that mode music overlap and mix
anymore!
- Fortnite Bubble does more damage the longer you are in the zone
- Controller Lock-On no longer ovrrides cutscesnes
- Reduced m1 stun when damaging someone in someone else's como
- Made all characters animations preload early to make things look more consistent
- Increased network performance
- Daily Quests system remade
- Daily exp/gold bonus for the first 30 minutes you spend on aba in an active game
- Couple of community skins added but I don't remember what they were
Bugs:
- Fixed Kill counter being inaccurrate
- Fixed a few bugs that caused you to get flung
- Sukuna/Gojo can no longer blackflash clones/summons
- Upfling extend fixed
- Shadow Dio and Jotaro's timestop no longer bugs if he dies
- Fixed lemillion freezing his screen for infinite iframes
- Clones/summons no longer give points
- Dying/leaving in 9th form rengoku no longer bugs the target
*BALANCE CHANGES*
Accelerator:
* Patched dash input before ground accelerate to prevent escaping punishment on
block.
Akainu:
* Magma Pillars (Mode): No longer multi-hit. Now deal 40 damage per pillar.
Alucard:
* Feast now kills as intended.
* Impale and Feast now halt both users’ momentum.
* Fixed immortality bug caused by expending full mode.
* Fixed bugs involving Police Girl on certain targets.
B:
* Fixed 7-Blade Combo causing issues when dying during grab.
* Fixed 7-Blade Combo ignoring i-frames and counters.
Bardock:
* Fixed Saiyan Spirit causing permanent break if enemy falls too slowly.
Broly:
* **Eraser Blow**:
* Hitbox and speed increased.
* Damage reduced to 20.
* **Eraser Blow (Close Range)**:
* Now combo extends similar to DBFZ.
* Damage reduced to 15.
Coyote Stark:
* Sonido clones as an evasive doesn't let you use moves or m1s.
* Sonido clones double tap variant keeps you in the air after the downslam.
Crocodile:
* Fixed hook spawning behind character.
* Fixed delay in awakening moves loading.
Endeavor:
* Fixed Prominence Burn Rush looping improperly around targets.
Future Trunks:
* Rush improved to better track and stop circling opponents.
* Rush second part now properly zeroes velocity.
Gaara:
* Sand Coffin: Grab animation sped up significantly.
Giorno:
* **Mode**:
* RTZ hitbox size increased.
* RTZ now applies guardbreak from behind.
* 7-Page Muda now deals more damage.
* Fixed lingering hitboxes on vines/flowers.
* Removed collision physics on tree object.
Gogeta:
* Final Stardust Fall now ignores invisible walls.
Goku \[Buu Saga]:
* Fixed Rush tracking loop bug.
Goku \[Namek]:
* Angry Kamehameha damage normalized.
* Super Rush damage reduced.
* Spirit Bomb no longer explodes on self.
Goku \[Super]:
* Cosmic Rush: Mode gain buffed on projectile hit.
* Autonomous Fist: Increased damage.
* Fixed Kaioken Rapid Kick Rush targeting teammates.
* Fixed Kaio Kame camera extension exploit.
* Fixed Godly Display activating through i-frames.
Gon:
* **Mode**:
* M1 now deals extra damage.
* "End" now plays explosion SFX again.
* "End" damage updated to 120 on leaderboard.
Guts:
* Arm Cannon damage increased to 25.
* Repeater increases mode gain.
Ichigo \[Hollow Mask]:
* Mugetsu damage updated to 150 on leaderboard.
Ishtar:
* Maana Combo hitbox slightly reduced.
* Fixed air hover issue with Starlight Shots.
Jolyne Cujoh:
* Stand Barrage damage slightly increased.
Kakashi:
* Fixed Rasengan-type moves having faulty hitboxes.
* Kamui leaderboard damage updated to 120.
* Kamui now leaves slightly more HP after use.
Kazuma:
* Aqua buff CD now starts after the effect ends.
* Steal no longer gains mode from clones.
Kiritsugu:
* Contender now has travel time.
Kizaru:
* Yata Mirror: Removed endlag when blocked.
* Yasakani Jewels damage reduced (5 → 3 per hit).
Kisame:
* You can now dodge in his bubble.
Kokushibo:
* 5th Form: Now interacts properly with M1 immunity and i-frames.
Kyouro Rengoku:
* Ninth Form: Rengoku now shows correct leaderboard damage.
Lemillion:
* Dive damage increased to 25.
* Fixed Phantom Crush anchoring issue.
* Fixed permeation interactions softlocking characters.
Mash Kyrelight:
* Fixed infinite range shield throw.
Might Guy:
* Fixed Elephant move air current persisting after death.
Misaka:
* Lightning Spear cooldown increased to 16s.
Nanami:
* Increased anti-macro measures.
* Ratio technique application made more visible and delayed.
Naruto PTS:
* Clone Throw no longer causes clone break issues.
* M1 immunity on clone throw no longer triggers on block.
Naruto Shippuden:
* Rasengan Throw clone behavior now functions consistently.
Natsu:
* Crimson Dragon Fist blockable hits now guarantee minimum damage.
Ogun Montgomery:
* Hoverboard can no longer stack with 5th M1.
Okuyasu Nijimura:
* Erasure:
* Now bypasses i-frames and counters when fully charged.
* Becomes uncancelable when fully charged.
* Hitbox increased.
* **Mode**:
* Warping Leaps hitbox increased.
* Dropkick Elimination has lingering hitbox and added stun.
* Time Stop duration increased.
* Fixed Dropkick Elimination's teleport timing.
Perfect Cell:
* Instant Transmission can now be used reliably as evasive.
* Fixed Super Death Beam freeing target if both parts hit.
Risotto:
* Fixed invisibility bug with team markers.
* Gold Risotto can no longer be targeted.
Robert Speedwagon:
* Reduced excessive i-frames granted by hat throw.
Rukia:
* Bankai heal restored (disabled in Juggernaut mode only).
Sasuke PTS:
* Fixed Lion Barrage bricking if target dies mid-grab.
* Fuma Shuriken now has slight auto-aim.
* Fixed teammates eating Lion Barrage hitbox.
* Melanin added.
Sasuke \[War Arc]:
* Fixed Indra’s Arrow activation exploit during mode animation.
Satoru Gojo:
* Fixed Domain Expansion bug if opponent leaves mid-animation.
* G-Ultimate damage updated to 120 on leaderboard.
Shanks:
* Fixed Buso not displaying cooldown return.
Sukuna \[Manga]:
* Axe Kick won't follow up if its blocked, and blocking counts as a whiff.
* Increased endlag on divine blessing.
* Fixed World Cutting Slash immortality interaction with Aizen and Illya.
* Fixed shrine moves launching small models out of bounds (e.g. Asta, Tatsumaki).
Toji:
* Slasher grab has iframes now.
* Fixed Throw EX having small hitbox.
* Fixed some issues / buffed chain oatm.
* Decimate chase is now camera aimed while the hitbox is active.
Todo:
* Patched extend tech with Ground Boogie Kicks.
* Fixed True Heart Strikes bricking on clones.
* Fixed iframe interaction on True Heart Strikes.
Ulquiorra:
* Predict (iframes) duration now ends on reappearance.
Vigilante Deku:
* Spamming air walk will reduce its time faster.
* You can't grab onto invisible or barrier type walls.
* Air variant of black whip increased cooldown.
* Detroit Smash slightly slower.
* Smashing Beatdown keeps you hovered till the target hits the ground.
Vegito:
* Cross Kicks damage reduced. (vegito definitely needed more nerfs right)
Wei Wuxian:
* Fixed sword not returning and getting stuck on walls.
Yoruichi:
* Fixed bricking bug when grabbing a despawning body mid-flip.