THE KING OF FIGHTERS XV Patch Ver. 2.
41
Changed Area Description of Change
■ SYSTEM XXXXXX
・Changed certain trials in accordance with character balance adjustments.
TRIAL * Same-level trials that you've already cleared in the past will still be marked
as complete (even if they were included in the above changes).
・Added ”Stormy Saxophone 2 -KOF XV ver.-” to the following album:
DJ STATION
THE KING OF FIGHTERS XV
Training Mode ・Resolved an issue where the opponent would not block low under
Guard certain circumstances when set to “Guard 1st Hit Only”.
Bug Fixes ・Resolved several minor issues.
Changed Area Description of Change
■ General
Jumping Blow Back ・Altered opponent behavior on counter hit.
・Resolved an issue where certain characters could cancel their recovery
Jump Attack
with Special Moves after landing from a jumping attack.
■ SHUN'EI
Crouching HP ・Can now only be canceled by a forward jump on hit.
Rising Efreet (HP Ver.) ・Altered opponent behavior on hit.
Rising Efreet (EX Ver.) ・Altered opponent behavior on second hit.
Scarlet Phantom (LP Ver.) ・Altered opponent behavior on hit.
Gaianic Burst (Normal Ver.) ・Changed damage from 180 to 200.
Gaianic Burst (MAX Ver.) ・Changed damage from 330 to 350.
Specter Extension ・Altered opponent behavior on hit.
■ MEITENKUN
Close Standing LK ・Reduced knockback distance on hit and block.
Far Standing HP ・Can now be canceled into Command Moves.
Geki Hou (HP Ver.) ・Altered behavior on hit for Level 3.
・Resolved an issue where the first hit would not cause a hard knockdown.
Ressen Kyaku (EX Ver.) ・Reduced knockback distance on block.
・Reduced all recovery frames.
■ BENIMARU NIKAIDO
・Adjusted pushbox to make it harder for you and the opponent to separate
when at point blank range.
Close Standing LP
・Increased all recovery frames.
・Reduced knockback distance on hit and block.
・Expanded proximity recognition.
Close Standing HK
・Expanded attack hitbox.
Crouching LP ・Increased all recovery frames.
・Expanded attack hitbox.
(Expanded area for attack can only land when opponent is in an in-hit state.)
Jackknife Kick
・Resolved an issue where, under certain circumstances, the move would not
hit.
・Expanded attack hitbox.
・Delayed the timing at which canceling into Super Special Moves and
Raijinken (HP Ver.) above are possible.
[Adjusted so that the second hit will not whiff when Super Canceling into
Benimaru Rising Shot (MAX Ver.).]
・Removed height restrictions.
・Adjusted character position on start-up.
Air・Raijinken (EX Ver.)
・Reduced knockback distance on hit and block.
・Altered opponent behavior on hit.
■ ISLA
Jumping HP ・Changed attack start-up from 7F to 9F.
Jumping HK ・Reduced knockback duration on hit and block.
・Expanded attack hitbox.
Cloud
・Expanded pushbox downwards.
・Increased active frames.
Fill-In (LP Ver.) (Extended active frame portion can only connect when opponent is in a hit
state.)
■ DOLORES
Close Standing LK ・Reduced knockback distance on hit and block.
Close Standing HK ・Expanded hitbox for the body.
Qafas Qabl (LP Ver.) ・Attack no longer travels outside the stage.
Qafas Khalfi (LK Ver.) ・Attack no longer travels outside the stage.
・Resolved an issue where, under certain circumstances, the pulling distance
Qafas Khalfi (EX Ver.)
was shorter than normal on hit.
Nesh (HK Ver.) ・Expanded attack hitbox on second hit.
■ HEIDERN
Crouching LP ・Changed attack start-up from 5F to 6F.
・Changed invulnerability to anti-air invulnerability.
Moon Slasher (HP Ver.)
・Increased anti-air invulnerability.
Moon Slasher (EX Ver.) ・Altered opponent behavior when hit in the air (only during combos).
Assault Saber ・Can now end up behind opponents in the corner.
Heidern End (Normal Ver.) ・Increased downed duration for opponent.
■ KYO KUSANAGI
Jumping (Normal/Hyper) ・Reduced all frames.
Ge-Shiki・Gofu Yo (Cancel Ver.) ・Changed damage from 35 to 50.
212 Shiki・Kototsuki Yo (Normal Ver.) ・Increased input window on Super Cancel.
・Expanded attack hitbox.
114 Shiki・Aragami
(Expanded area for attack can only land when opponent is in an in-hit state.)
■ IORI YAGAMI
Close Standing LK ・Can now be Rapid Canceled into moves other than Standing LK.
Crouching LP ・Changed attack start-up from 6F to 5F.
127 Shiki・Aoihana1 (HP Ver.) ・Altered opponent behavior when hit in the air.
127 Shiki・Aoihana1 (EX Ver.) ・Altered opponent behavior when hit in the air.
127 Shiki・Aoihana2 (HP Ver.) ・Altered opponent behavior when hit in the air.
127 Shiki・Aoihana2 (EX Ver.) ・Expanded pushbox.
127 Shiki・Aoihana3 (HP Ver.) ・Changed damage from 65 to 85.
212 Shiki・Kototsuki In (HK Ver.) ・Changed damage on second hit from 100 to 70.
■ CHIZURU KAGURA
Jo Katsu Cang Cang (Normal Ver.) ・Changed damage from 60 to 40.
・Changed damage from 40 to 80.
212 Katsu Shinsoku no Norito Ten Zui
Altered opponent behavior on second hit in the air.
(LP + HP Ver.)
・Increased command input window.
212 Katsu Shinsoku no Norito Ten Zui
・Causes a hard knockdown.
(LK + HK Ver.)
・Altered opponent behavior on hit.
100 Katsu Tenjin no Kotowari (EX Ver.)
・Increased opponent hitstop.
・Altered opponent behavior on hit.
108 Katsu Tamayura no Shitsune (HP Ver.)
・No longer hits multiple times during a combo.
・Can now perform non-clone Special Moves (108 Katsu Tamayura no
Shitsune, Uramen 85 Katsu Reigi no Ishizue, Uramen 31 Katsu Kyuusen
Uramen 1 katsu San Rai no Fujin
no Jouhari).
・Resolved an issue where only the final hit would KO.
■ ASH CRIMSON
Close Standing LP ・Can now be canceled into Command Moves.
Floreal ・Can now be performed using → + LK.
Ventose (EX Ver.) ・Altered opponent behavior on second projectile hit.
■ ELISABETH BLANCTORCHE
Close Standing LP ・Changed attack start-up from 5F to 4F.
・Changed attack start-up from 28F to 26F.
Étincelle (LP Ver.)
・Increased opponent hitstop.
Étincelle (Normal Ver.) ・No longer hits multiple times during a combo.
■ KUKRI
Far Standing LK ・Can now be canceled into Special Moves and above.
・Altered opponent behavior when hit in the air.
Nessa Senpuu (EX Ver.)
・Fourth hit will now connect in the air when the third hit also does.
・Changed damage from 80 to 120.
Air・Bossa-Shougeki (HK Ver.) ・Expanded pushbox downwards.
・Changed attack start-up from 35F to 32F.
■ KROHNEN
Far Standing HP ・Now cancelable until the final hit.
Far Standing HK ・Changed attack start-up from 10F to 8F.
Spiral Smash ・Reduced combo scaling value.
・Expanded attack hitbox upwards.
Fusion Blaster (MAX Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
・Expanded attack hitbox upwards.
(Expanded area for attack can only land when opponent is in an in-hit state.)
Calamity Overdrive
・Altered opponent behavior when hit in the air.
・Reduced start-up when Climax Canceling from Infernal Prominence.
■ KULA DIAMOND
Close Standing HK ・Reduced all recovery frames.
・Altered opponent behavior on hit.
Ray Spin (HK Ver.)
・Increased cancel window for follow-up.
・Expanded hitbox.
Ray Spin (Stand)
(Expanded area for attack can only land when opponent is in an in-hit state.)
■ ÁNGEL
Heavy Knee Attack ・Increased active frames.
Unchain・Step (Normal Ver.) ・Can now be canceled into Mad Murder (Normal Ver.).
Unchain・Step (Normal Ver.) ・Added an LK version.
■ YASHIRO NANAKASE
・Resolved an issue where, under certain circumstances, the opponent's
Upper Duel (EX Ver.)
jumping attack would connect during the first hit's start-up.
・Expanded hurtbox.
Jet Counter (LP Ver.) ・Reduced attack hitbox.
(Hitbox is the same as before for opponents in a hit state.)
Jet Counter (HP Ver.) ・Reduced knockback distance on block.
Jet Counter (EX Ver.) ・Expanded hurtbox.
Sledgehammer ・Expanded pushbox downwards.
■ SHERMIE
・Expanded attack hitbox.
Shermie Whip (EX Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
Shermie Shock ・Increased all recovery frames on whiff.
■ CHRIS
・Can now be canceled into Command Moves on hit and block.
Crouching HK
・Increased cancel window for Special Moves.
Glider Stomp ・Can now OTG.
・Changed attack start-up from 13F to 10F.
Shooting Dancer Thrust (EX Ver.)
・Increased movement speed.
Scramble Dash (EX Ver.) ・Can now end up behind opponents in the corner.
■ K´
Blackout ・Reduced all recovery frames (only for the Ein Trigger follow-up version).
Air Minute Spike ・Expanded pushbox upwards.
・Added Anywhere Juggle properties.
・Changed attack start-up from 12F to 7F.
Chain Drive (MAX Ver.)
・Altered opponent behavior on hit.
・Expanded attack hitbox downward.
■ MAXIMA
・Reduced all recovery frames.
Close Standing LK
・Can now be Rapid Canceled into Standing LP.
・Changed attack start-up from 13F to 6F.
Double Vapor Cannon (MAX Ver.)
・Altered opponent behavior on hit.
■ WHIP
Close Standing HK ・Changed first hit from a mid to a low attack.
Crouching HP ・Expanded attack hitbox to the body.
・Altered opponent behavior when hit in the air.
・Can now be canceled.
Vertical Jumping HK
・Expanded attack hitbox downward.
・No longer hits multiple times during a combo.
Strength Shot Type A "Code: Superior" ・Altered opponent behavior when first hit connects in the air.
■ ANTONOV
・Can now be canceled into Special Moves and above.
Far Standing HK
・No longer hits multiple times during a combo.
・Altered opponent behavior when first hit connects in the air.
Tunguska Bomber ・Expanded attack hitbox upwards.
(Expanded area for attack can only land when opponent is in an in-hit state.)
■ RAMÓN
Somersault ・Can now be canceled into Bird of Paradise while moving.
Tiger Neck Chancery (EX Ver.) ・Increased downed duration for opponent.
Tiger Load (EX Ver.) ・Can now OTG.
Feint Step (EX Ver.) ・Can now be stopped (using LK or HK).
El・Diablo・Amarillo・Ramón・Volando
・Altered character behavior when Super Canceling from Hoist 1.
(Normal Ver.)
■ KING OF DINOSAURS
Close Standing HK ・Increased follow-up window.
Rex Head ・Causes a hard knockdown when hit in the air.
Giga Compy ・Added an LK version.
Giga Compy (HK Ver.) ・Expanded attack hitbox.
Dinner of Dinosaur ・Changed attack start-up from 18F to 17F.
・Final hit can now be Advanced Canceled.
Dinner of Dinosaur (Normal Ver.)
[Super Zetsumetsu Hurricane (MAX Ver.) will combo.]
■ LEONA HEIDERN
Moon Slasher (HP Ver.) ・Increased aerial attack invulnerability.
Earring Bomb (EX Ver.) ・Projectile level set to 2.
・Added Anywhere Juggle properties to the explosion.
Earring Bomb Heart Attack
・Expanded attack hitbox and reduced knockback distance of the explosion.
Earring Bomb Heart Attack (Normal Ver.) ・Reduced time until the explosion.
Earring Bomb Heart Attack (EX Ver.) ・Projectile level set to 2.
・Can now cancel (with some exceptions) from grounded normals, Special
Moves, and EX Special Moves.
Exceptions
Explosion Baltic Launcher
Grand Saber (Follow Up)
・Can now cancel from the post-landing recovery portion of X-Calibur
(HP Ver.).
■ RALF JONES
Close Standing LP ・Can now be Rapid Canceled into any light attack.
・Can now be Rapid Canceled into moves other than Standing LK.
Close Standing LK
・Expanded attack hitbox.
Dive Bomber Punch (EX Ver.) ・Altered behavior on hit.
Galactica Phantom (MAX Ver.) ・Altered opponent behavior on first hit.
・Expanded opponent pushbox on hit.
Bareback Vulcan Punch (Normal Ver.) (Adjusted to make it harder for Ralf to move behind the opponent on
Advanced Cancel.)
■ CLARK STILL
Close Standing HK ・Delayed the timing of low invulnerability.
Crouching HK ・Increased all recovery frames.
Jumping HP (Hops, Hyper Hops) ・Expanded attack hitbox.
Death Lake Driver (Normal Air Throw) ・Changed damage from 100 to 150.
■ TERRY BOGARD
・Can now be Rapid Canceled into moves other than Standing LK.
・Expanded attack hitbox.
Close Standing LK ・Adjusted pushbox to make it harder for you and the opponent to
separate when at point blank range.
・Expanded proximity recognition.
Rising Upper (Normal Ver.) ・Reduced all recovery frames.
・Changed to a one-hit move.
・Reduced all recovery frames.
・Removed Guard Point.
Power Dunk (HK Ver.)
Altered opponent behavior on counter hit.
[Changes do not apply to Power Dunk (HK Ver.) canceled from Power Charge
(LK Ver.).]
■ ANDY BOGARD
Zan-ei Ken (Normal Ver.) ・Can now brake using LP + LK.
Kuuha Dan (HK Ver.) ・Altered opponent behavior on final hit.
■ JOE HIGASHI
・Changed attack start-up from 5F to 4F.
Close Standing LP
・Reduced all recovery frames.
・Can now be Rapid Canceled into moves other than Standing LK.
Close Standing LK
・Reduced knockback distance on hit and block.
・Can now brake using LP + LK.
Hurricane Upper (EX Ver.)
・Individual projectiles no longer hit multiple times during a combo.
・Increased active frames.
Slash Kick (LK Ver.)
・Reduced all recovery frames.
■ RYO SAKAZAKI
Jumping LK ・Expanded pushbox.
Kyokugenryu Sanren Geki ・Increased all recovery frames.
・Reduced all recovery frames.
Hyouchuu Wari (Cancel Ver.)
・Reduced knockback distance on hit.
・Altered opponent behavior when hit in the air.
Kizami Duki
・No longer hits multiple times during a combo.
Ko-Ou Ken (HP Ver.) ・Increased all recovery frames.
Hien Shippuu Kyaku (HK Ver.) ・Expanded attack hitbox downward on second hit.
Zanretsuken (EX Ver.) ・Altered opponent behavior on final hit.
■ ROBERT GARCIA
・Altered opponent behavior on first hit.
Ryuuga (HP Ver.)
・Increased opponent hitstop on hit.
・Ryuuko Ranbu (MAX Ver.) and Haoh Shoukou Ken (MAX Ver.) will now
Gen-ei Kyaku
combo on Super Cancel.
・Added an HK version.
Ryuuren・Gen-ei Kyaku
* The HK version acts as a physical strike.
■ KING
Close Standing LK ・Can now be Rapid Canceled into Crouching LP and Crouching LK.
Trap Kick ・Expanded hitbox downwards.
Trap Shot ・Added an HK version.
■ ATHENA ASAMIYA
・Can now cancel into Crystal Shoot.
Shining Crystal Bit * Crystal Shoot (Cancel Ver.) cannot be Advanced Canceled or Climax
Canceled.
・Expanded attack hitbox.
Crystal Shoot (Normal Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
・Delayed the timing at which a Climax Cancel is possible.
Crystal Shoot (MAX Ver.) (Adjusted to make all hits easier to connect on Climax Cancel.)
・Made it easier to hit when performing an Advanced Cancel in the air.
■ MAI SHIRANUI
Koukaku no Mai (Cancel Ver.) ・Reduced all recovery frames.
Ryuuenbu (LP Ver.) ・Changed damage from 65 to 80.
・Reduced knockback distance on hit.
Kachousen (EX Ver.)
・Increased knockback duration on hit.
Musasabi no Mai・Front (Normal Ver.) ・Can now be followed up with ↓↙← + LP or HP.
Musasabi no Mai・Back (Normal Ver.) ・Can now be followed up with ↓↙← + LP or HP.
・Now faces the opponent when performed after flying overhead with
Musasabi no Mai (Air)
Musasabi no Mai・Front or Musasabi no Mai・Back.
■ YURI SAKAZAKI
Shatter Strike ・Reduced pushbox.
Advance Strike ・Reduced pushbox.
Close Standing LK ・Reduced knockback distance on hit and block.
Jumping LP ・Can now be canceled into Command Moves.
Kuuga (Yuri Chou Upper) ・Expanded pushbox.
・Increased active leg frames.
Kuuga (LP Ver.)
・Altered opponent behavior on first hit.
・Can now be followed up with →↓↘ + HP.
Kuuga (HP Ver.)
・Altered opponent behavior on hit.
Kuuga (EX Ver.) ・Increased all recovery frames on block and whiff.
Hien Souha (EX Ver.) ・Causes a hard knockdown.
・Expanded attack hitbox upwards.
Hien Houou Kyaku
(Expanded area for attack can only land when opponent is in an in-hit state.)
・Expanded pushbox.
Chou! Ryuuko Ranbu ・Expanded hitbox upwards.
(Expanded area for attack can only land when opponent is in an in-hit state.)
■ BLUE MARY
Double Rolling ・Increased knockback duration on first hit blocked.
Climbing Arrow ・Changed attack start-up from 14F to 13F.
・Expanded attack hitbox.
Spin Fall (HP Ver.) (Expanded area for attack can only land when opponent is in an in-hit state.)
・Expanded pushbox.
・Spin Fall (HP Ver.) now connects when hit mid-air.
M. Spider
・Reduced all recovery frames after successful hit.
■ VANESSA
Crouching HK ・Can now be whiff cancelled.
・Altered opponent behavior on hit.
Machine Gun Puncher (EX Ver.)
・Reduced combo scaling value.
Parrying Puncher (EX Ver.) ・Now travels forward.
・Added Anywhere Juggle properties to the follow-up version of Puncher
Puncher Straight
Vision (Backward) (EX Ver.).
■ LUONG
Geki (Normal Ver.) ・Can now back step when in attack stance.
Rin (HK Ver.) ・Increased opponent hitstop on hit.
Tou (MAX Ver.) ・Changed attack start-up from 9F to 7F.
・Can now Advanced Cancel or Climax Cancel on final hit.
Tei (Normal Ver.)
・Can no longer Advanced Cancel or Climax Cancel, except from the final hit.
・Can now Climax Cancel on final hit.
Tei (MAX Ver.)
・Can no longer Climax Cancel, except from the final hit.
■ ROCK HOWARD
Close Standing HK ・Reduced knockback distance on hit and block.
Parabola Kick ・Expanded attack hitbox.
Parabola Kick (Cancel Ver.) ・Now travels forward.
・Altered opponent behavior on counter hit.
Overhead Kick (HK Ver.) ・Reduced hurtbox.
・Reduced knockback distance on block.
[Buffed] Reppuken ・The power gauge now increases more on start-up.
[Buffed] Hard Edge ・The power gauge now increases more on start-up.
[Buffed] Type: Dunk ・The power gauge now increases more on start-up.
[Buffed] Type: Hard Edge ・The power gauge now increases more on start-up.
[Buffed] Shinkuu Nage ・The power gauge now increases more on start-up.
■ B. JENET
Close Standing LP ・Reduced all recovery frames.
Baffrass (HP Ver.) ・Reduced all recovery frames.
Baffrass (EX Ver.) ・Reduced all recovery frames.
・Altered opponent behavior on second hit in the air.
Calamity Overdrive (LK Ver.)
・Increased follow-up window on second hit in the air.
Many Many Torpedoes ・Altered opponent behavior on first hit.
[In Air] Many Many Torpedoes ・Expanded attack hitbox.
Aurora ・Altered opponent behavior on first hit.
■ GATO
Close Standing LK ・Reduced all recovery frames.
・Expanded proximity recognition.
Close Standing HP ・Expanded attack hitbox.
・Expanded hurtbox.
Wind Fang (HK Ver.) ・Can now brake on whiff.
・Pressing ↓ before the jump now changes its trajectory.
Wind Fang (EX Ver.)
・Reduced landing recovery frames.
・Altered opponent behavior on hit.
Arrow Fang (EX Ver.) ・Now moves forward on attack start-up.
・Changed attack start-up from 10F to 8F.
Sliding Fang (EX Ver.) ・Changed attack start-up from 5F to 3F.
Backdraft Fang (HK Ver.) ・Can now brake on whiff.
・Pressing ↓ before the jump now changes its trajectory.
Backdraft Fang (EX Ver.)
・Reduced landing recovery frames.
Swift Fang ・Reduced landing recovery frames.
Swift Fang (EX Ver.) ・Increased falling speed while in-air.
Counterattack Fang (EX Ver.) ・Decreased counter startup from 3F to 1F.
Freeze Fang (MAX Ver.) ・Changed attack start-up from 8F to 7F.
Dragon Fang ・Expanded pushbox upwards.
・Added Anywhere Juggle properties.
・Now moves forward on attack start-up of first hit.
Dragon Fang (MAX Ver.)
・Expanded attack hitbox.
・Reduced landing recovery frames only on successful hit.
■ GEESE HOWARD
Back Step ・Increased all recovery frames.
Crouching HK ・Changed attack start-up from 8F to 10F.
・Changed attack start-up from 13F to 15F.
Reppuu Ken (EX Ver.)
・Altered opponent behavior on hit while grounded.
・Increased all recovery frames.
Fudou Ken (Normal Ver.)
・Reduced knockback distance on hit and block.
Fudou Ken (LP Ver.) ・Expanded hurtbox.
Raging Storm ・Altered opponent behavior on hit.
■ BILLY KANE
Crouching LP ・Can now be canceled.
・Altered opponent behavior on first hit while grounded.
・Changed damage of first hit from 80 to 40.
Crouching HK ・Decreased Guard Crush value on first hit.
・Reduced stun value on first hit.
・Expanded attack hitbox for second hit.
Jumping HP ・Changed attack start-up from 14F to 12F.
・Now connects with opponents in front of the character.
Chokka Uchi
・Expanded attack hitbox.
Sansetsu Kon Chuudan Uchi (LP Ver.) ・Can now be followed up from Kaen Sansetsu Kon Chuudan Uchi.
Kaen Sansetsu Kon Chuudan Uchi
・Increased follow-up window.
(Normal Ver.)
・Expanded attack hitbox.
Suzume Otoshi (LP Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
Sui Ryuu Tsuigeki Kon ・Can now be Super Canceled.
・Increased the attack input window when performing an Advanced Cancel
Guren Sakkon
or Climax Cancel.
・Expanded attack hitbox.
Syaku Netu・Kaisen Kon
(Expanded area for attack can only land when opponent is in an in-hit state.)
■ RYUJI YAMAZAKI
・Increased knockback duration on hit.
Close Standing HK
・Reduced knockback distance on hit and block.
Serpent Slash (LP Ver.) ・Now hits grounded opponents in hit stun.
Serpent Slash (EX Ver.) ・Can now be canceled into Spray Sand after successful hit.
Guillotine ・Expanded attack hitbox for first hit.
Pit Viper (Normal Ver.) ・Increased the attack input window when performing an Advanced Cancel.
Pit Viper (MAX Ver.) ・Expanded attack hitbox when performing an Advanced Cancel.
■ OROCHI YASHIRO
Gou ・Altered opponent behavior on hit.
Odoru Daichi (HK Ver.) ・Altered opponent behavior on hit.
・Expanded attack hitbox.
Tsubusu Daichi (HP Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
Ankoku Jigoku Gokuraku Otoshi ・Changed damage on the final hit from 40 to 20.
(Normal Ver.) ・Changed minimum guaranteed damage from 40 to 10.
■ OROCHI SHERMIE
Yatanagi no Muchi (Normal Ver.) ・Increased active frames.
Yatanagi no Muchi (EX Ver.) ・Expanded attack hitbox for first hit.
・Expanded attack hitbox for first hit.
Shajitsu no Odori (EX Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
Raijin no Tsue (HK Ver.) ・No longer lands on ground before attack start-up.
■ OROCHI CHRIS
Crouching LK ・Reduced all recovery frames.
・Can now be canceled into Command Moves on hit and block.
Crouching HK
・Increased cancel window for Special Moves.
・No longer connects during a combo where Taiyou O Iru Honoo's last hit
has already landed.
Taiyou O Iru Honoo ・Altered opponent behavior on final hit.
・Final hit can now be followed up after connecting in the air.
・Expanded attack hitbox backwards for final hit.
・Changed damage on second hit from 50 to 70.
Taiyou O Iru Honoo (LP Ver.)
・Increased attack start-up for the second hit.
Taiyou O Iru Honoo (HP Ver.) ・Changed damage on third hit from 40 to 60.
・Changed damage on fourth hit from 50 to 70.
Taiyou O Iru Honoo (EX Ver.) ・Increased knockback distance (but reduced hitstop) on hit and block
for the first, second, and third hit.
Kagami O Hofuru Honoo (LP Ver.) ・Altered opponent behavior on hit.
Kagami O Hofuru Honoo (HP Ver.) ・Changed attack start-up from 32F to 28F.
・Can now be Super Canceled.
Shishi O Kamu Honoo (LK Ver.)
・Increased follow-up window.
・Expanded attack hitbox.
Shishi O Kamu Honoo (HK Ver.) (Expanded area for attack can only land when opponent is in an in-hit state.)
・Can now be canceled into Kagami O Hofuru Honoo (HP Ver.).
・Attack no longer travels outside the stage.
Daichi ni Hisomu Gouka
・Effect now disappears when taking damage.
■ HAOHMARU
・Reduced hurtbox.
Crouching HP ・Increased active frames.
・Increased cancel window for Special Moves.
Jumping HP (Hops, Hyper Hops) ・Increased active frames.
・Increased active frames.
Jumping Blow Back
・Reduced hurtbox.
・Reduced all recovery frames.
Surprise Attack (Cancel Ver.)
・Reduced knockback distance on hit and block.
・Altered opponent behavior when hit in the air.
Iron Flash
・Connecting with the tip is now considered a clean hit.
■ NAKORURU
・Expanded proximity recognition.
・Expanded attack hitbox.
Close Standing HP
・Second hit can now be canceled into Command Moves.
・Reduced knockback distance on hit and block.
Far Standing HP ・Reduced all recovery frames.
・Changed attack start-up from 20F to 26F.
Surprise Attack (Cancel Ver.) ・Reduced all recovery frames.
・Increased opponent block stun.
Kamuyhum Kesupu ・Now faces the opponent when triggered after flying overhead.
Chiten Zan ・Increased distance traveled.
・Can now be Super Canceled.
Rera Mutsube (Normal Ver.)
・Increased opponent hitstop.
Drop from Mamahaha (Normal Ver.) ・Can now perform a jumping attack during the ↑ input version.
Drop from Mamahaha (EX Ver.) ・Increased tracking for the ↑ input version.
Kamui Mutsube (Normal Ver.) ・Changed damage from 80 to 100.
Kamui Mutsube (EX Ver.) ・Changed damage of first hit from 80 to 120.
・Expanded attack hitbox.
Elelyu Kamui Rimuse
(Expanded area for attack can only land when opponent is in an in-hit state.)
・Expanded attack hitbox.
Irusuka Yatoro Rimuse
(Expanded area for attack can only land when opponent is in an in-hit state.)
■ DARLI DAGGER
Jumping HP (Hops, Hyper Hops) ・Changed attack start-up from 13F to 12F.
Jumping HK ・Changed attack start-up from 15F to 12F.
・Can now be canceled into MAX Activation (Quick).
Surprise Attack ・Can now be canceled into Super Special Moves and above.
・Reduced knockback distance on hit and block.
・Expanded attack hitbox on latter portion of attack.
Sweeping Shave ・First frame of attack hitbox now hits in-air opponents.
・Reduced all recovery frames on block, whiff, and in-air hit.
Serpentine Breaker (Normal Ver.) ・Changed Level 3 attack start-up from 34F to 27F.
・Changed damage from 100 to 150.
Blade Surf (HP Ver.) ・Increased stun value.
・Can now end up behind opponents in the corner.
■ SHINGO YABUKI
・Altered opponent behavior on normal hit.
114 Shiki・Aragami Unfinished ・Altered opponent behavior on critical hit.
・Increased opponent hitstop on critical hit.
・Changed damage on second hit (when a critical hit occurs) from 40 to 80.
・Increased stun value and Guard Crush value on second hit (when a critical
115 Shiki・Dokugami Unfinished
hit occurs).
・Power gauge now increases on critical hit (during the recovery portion).
■ KIM KAPHWAN
Far Standing LK ・Can now be canceled.
・Changed attack start-up from 11F to 9F.
・Reduced all recovery frames.
Far Standing HK ・Increased knockback duration on hit.
・Reduced knockback duration on block.
・Reduced knockback distance on hit and block.
Twio Yop Chagi ・Reduced all recovery frames on block and whiff.
・Altered opponent behavior on hit.
Hangetsuzan (EX Ver.) ・Reduced attack hitbox downwards on first hit.
・Changed damage from 140 to 100.
Air Hangetsuzan (HK Ver.) ・Increased opponent hitstop on hit.
・Expanded attack hitbox.
Hienzan (EX Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
Hienzan (Follow Up) ・Reduced landing recovery frames on hit.
・Expanded pushbox.
Air Houou Kyaku ・Expanded grabbox.
・Decreased start-up when Super Canceled from Air Hangetsuzan (HK Ver.).
・Resolved an issue where, under certain circumstances, the hitbox was
Air Houou Kyaku (Normal Ver.)
smaller than normal.
■ SYLVIE PAULA PAULA
Shatter Strike ・Reduced distance traveled.
Advance Strike ・Reduced distance traveled.
Guard Cancel Blow Back ・Reduced distance traveled.
・Expanded attack hitbox downwards.
Far Standing LP
・Expanded hurtbox downwards.
・Expanded attack hitbox.
Stret-Chon! (Normal Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
・Changed attack start-up from 22F to 18F.
Magne-Missile! (HK Ver.) ・Expanded attack hitbox upwards.
(Expanded area for attack can only land when opponent is in an in-hit state.)
Paula Experiment ・Reduced start-up when Super Canceled from Magne-Missile! (HK Ver.).
■ NAJD
Far Standing HK ・Can now be canceled into Retribution of the Unknown (Lv.1+).
Blade of Purity (HP Ver.) ・Changed attack start-up from 21F to 19F.
Retribution of the Unknown (Level 1+) ・Expanded pushbox.
Retribution of the Unknown (EX Ver.) ・Expanded pushbox.
Unleashed Soul (Normal Ver.) ・Can now be performed from a backwards jump.
■ DUO LON
・Expanded hitbox downwards.
Genmuken (Normal Ver.)
(Expanded area for attack can only land when opponent is in an in-hit state.)
・Forward movement now starts earlier.
Himou Kyaku Forward (EX Ver.)
・Can now end up behind opponents in the corner.
■ HINAKO SHIJO
Jump ・Reduced all frames.
Far Standing HK ・Increased distance traveled.
Harite (Otori) ・Reduced knockback distance on hit and block.
Tsukidashi (LP Ver.) ・Altered opponent behavior when hit in the air.
Tsukiotoshi (LP Ver.) ・Changed attack start-up from 11F to 9F.
Gaburiyori Stop ・Reduced all recovery frames.
Yorikiri (EX Ver.) ・Reduced all recovery frames after connecting.
Kotenage (Normal Ver.) ・Can now be Super Canceled into Gassho Hineri.
Kotenage (EX Ver.) ・Now travels forward.
Shikofumi ・Added a projectile nullification hitbox to Hinako's foot.
■ OMEGA RUGAL
Dark Barrier (Normal Ver.) ・Brought forward the timing at which a Super Cancel is possible.
・Changed damage from 100 to 80.
・Expanded attack hitbox.
・Expanded pushbox.
・Altered opponent behavior on hit.
Vanishing Rush (HP Ver.) ・Increased hitstop on hit.
・No longer hits multiple times during a combo.
・No longer connects during a combo where Vanishing Rush (EX Ver.) has
already landed.
・No longer causes a hard knockdown.
・Final hit no longer connects during a combo where Vanishing Rush (HP Ver.)
Vanishing Rush (EX Ver.)
has already landed.
Reppuu Ken (HP Ver.) ・Increased projectile speed.
Reppuu Ken (EX Ver.) ・Increased projectile speed.
・Altered opponent behavior on OTG.
Desperate Ray (MAX Ver.)
・Changed OTG damage on first hit from 200 to 170.
■ GOENITZ
Wanhyo: Mametsu ・Altered opponent behavior on hit.
Shin Aoihana: Seiran ③ (HP Ver.) ・Expanded attack hitbox.
Shin Aoihana: Seiran ③ (EX Ver.) ・Expanded attack hitbox.
Shin Tsumakushi: Yoarashi (EX Ver.) ・Changed attack start-up from 20F to 17F.