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Quibbles Game Rules and Gameplay Guide

Quibbles is a card game where players aim to collect at least 21 points by forming sets from an open display of cards. Players can choose to split, combine, draw, or stash cards during their turn, with the goal of building a collection of cards without exceeding a limit of 6. The game includes simplified and solo variants for different play styles and age groups.
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0% found this document useful (0 votes)
18 views6 pages

Quibbles Game Rules and Gameplay Guide

Quibbles is a card game where players aim to collect at least 21 points by forming sets from an open display of cards. Players can choose to split, combine, draw, or stash cards during their turn, with the goal of building a collection of cards without exceeding a limit of 6. The game includes simplified and solo variants for different play styles and age groups.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Quibbles are vibrant oddlings, born display with the same total value as the

from creative whimsy, that multiply in card you played. Each card in the open
baffling bursts. To win this game, be the display can only be part of 1 set. You are
first player to collect at least 21 points. not required to take all possible sets.
Note: There is no hand limit.
Setup (See page 2)
Shuffle the cards thoroughly. Draw 6 cards
and lay them out face up as an open
display 1 in the center of the table.

>(

>(
Deal each player a hand of 6 cards 2 .
Form a face-down draw pile 3 with the
remaining cards and place it at the center
of the table. Make room for a discard pile.
Each player creates space in front of them Example: Milú discards a 6 from her
for a collection of 6 cards 4 . hand and takes a 3 + 3 set and a
1 + 1 + 4 set from the open display.
Gameplay
COMBINE Play 2 to 6 cards from your
Players take turns in clockwise order. On
hand with a total value of 6 or less. Place
your turn, choose to SPLIT , COMBINE
them on the discard pile. Take 1 or more
or DRAW , then optionally STASH , and
single cards from the open display. Each
finally REFILL .
card you take must have a value that
SPLIT Play 1 card from your hand and matches the total value of the cards you
place it on the discard pile. Now take played. You are not required to take all
sets of 2 or more cards from the open matching cards.
6
>(
>
(
Example: Nathan takes all 4 s from his
hand. He has 5, which is (more than)
enough. He puts one 4 in his collection
Example: Amélie discards a 1 + 2 set and discards the rest.
from her hand and takes two 3 s from
the open display. You can have a maximum of 6 cards in
your collection. If you wish to add another
DRAW Add 1 card from your hand face up card, first place 1 card from your collection
to the open display, then draw 2 cards from on the discard pile.
the draw pile, and add them to your hand.
REFILL Finally, refill the open display to
STASH (Optional) Take all cards of 1 value 6 face-up cards from the draw pile. If there
from your hand. These must be at least are already 6 or more cards on display, you
as many cards as the value of the card. do not need to refill it. If there are 10 cards,
Add 1 of them to your collection and discard all of them and form a new open
place the rest on the discard pile. display with 6 cards from the draw pile.
So, to add a 5 to your collection, you need Note: if the draw pile is empty, reshuffle
at least 5 of them. But for a 2 you only the discard pile to form a new draw pile.
need 2. Regardless, always discard all
If, at the end of your turn, your hand is empty,
cards of the selected value.
all players must discard their hand cards and
draw 6 new ones from the draw pile. 7
End of the game If the open display is empty, don’t add a
card to your penalty pile. Then, refill the
You win immediately when you have a open display by adding cards on the right
collection with a total value of at least 21 side.
(for instance, 1 + 2 + 3 + 4 + 5 + 6 or
2 + 3 + 5 + 6 + 6 ). The game ends as usual, and you
always win. However, your final score is
determined by the sum of the values of the
Simplified variant cards in your penalty pile. The lower the
For younger players or a quicker game, score, the better your performance. Use
adjust the rules as follows: this table to evaluate your performance:
1 Remove all 6 -cards. • 50+: Questionable
2 You win if you have at least 1 card • 40-49: Quite OK
of every value in your collection • 30-39: Quirky performance
(so 1 + 2 + 3 + 4 + 5 ).
• 20-29: Quality effort

Solo variant • 10-19: Quick-witted success


• <10: Quintessential victory
You can also play Quibbles alone. In this
variant, play as you would with 2 or more
players but with the following adjustment:
Before you REFILL Take the leftmost card
from the open display and add it to your
penalty pile. Discard any other cards in
the open display with the same value.
8
COLofON / ColOphon / iMPRESSUM
Author: Michiel de Wit David Madsley, Frederic Begouin,
Illustrator: Roland MacDonald STEAK Hennef, Scott Gillan,
3D Artist: Andrew Syrbu (Сырбу Андрей) Michael Chandra, Jörg Wildt,
Published by Gam’inBIZ ([Link]) LEO Löwenpower =^.^=, Adam Worden,
Distributed by HOT Games ([Link]) Amber & Niels Sprenkeling,
Manufactured by Fabryka Kart Daniel Tivadar, Viola ten Have.
Translation and proofreading (FR/DE): Special thanks to Stijn Voets for his
Board Game Circus essential support and great ideas.
Stéphane Athimon (French) Loving thanks to my love Lidwien de Groot
Lisa Prokaska & Frank Thuro (German) for supporting me in my odd quests. And
Play testers: Bumblebeez Spellenwinkel, to my oldest three kids, Amélie, Milú, and
Channing Jones, Coen en Ruben, Nathan, for wholeheartedly embracing
Familie Flikweert, Gideon Hoogeveen, my quirky little game (which they
Gerard en Thirsa de Gelder, Robin, tenaciously kept calling ‘Kwee-buls’).
Jan Potma, Jordi Langerak, Jorrit Faes, And lastly, to baby Lara, who kept
Lex Brouwer, Maaike Tetelepta, Yvonne, smiling, no matter what.
Marja, Ronnie en Iris.
If you have any questions or remarks
Kickstarter backers: Dieter Smedts,
about this game, please email us:
Suzanne van Leeuwen-Simon,
support@[Link]. Find and
Nick Dixon, Ailish Kavanagh,
like us online @gaminbiz
Jens Häusig, Robert Seater,
Leya Haven Schneider,

15
Spiekbriefje •Cheat sheet •Fiche de triche •Spickzettel

2 <-> 1 + 1 6 <-> 1 +1 +1 +1 +1 +1
3 <-> 1 + 1 + 1 2 +1 +1 +1 +1
2 +1 2 +2 +1 +1
2 +2 +2
4 <-> 1 + 1 + 1 + 1
3 +1 +1 +1
2 +1 +1
3 +2 +1
3 +1
3 +3
5 <-> 1 +1 +1 +1 +1
4 +1 +1
2 +1 +1 +1
4 +2
2 +2 +1
5 +1
3 +1 +1
3 +2
4 +1

© 2023 by Gam’inBIZ - All rights reserved

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