465002410 // Scene Manager202693 // Shadow Hinting18174 // More1051587,16,16 //
Cubic Bias Interpolation1057899 // ArtSmart1054295 // Forger PolyGroup1057903 //
ArtSmart Tag1026936,20,20 // VS Brush1026937,20,20 // VS Line1026938,20,20 // VS
Shape1026939,20,20 // VS Lasso1026940,20,20 // VS Text1056836 // Track Modifier Tag
13663 // X-Ray13639 // All Views13635 // View 113636 // View 213637 // View 3
13638 // View 413524 // Use Deformers431000215 // Forger Off431000214 // Forger On
17892 // Change Point Order1025540 // Unparent13364 // Backface Culling
1026941,20,20 // VS Shape12499 // Display Tags1022970 // Face Builder Template
310002001,10,10 // RESOURCEIMAGE_EMPTY_TRI_LEFT310002002,10,10 //
RESOURCEIMAGE_RED_TRI_LEFT310002003,10,10 // RESOURCEIMAGE_EMPTY_RED_TRI_LEFT-12156
// Coordinate System1050995 // Volume Tag1057893,20,20 // Pin On1057894,20,20 //
Pin Off5104 // Floor5106 // Environment5110 // Deflector5111 // Gravity5112 //
Rotation5113 // Wind5114 // Friction5115 // Turbulence5119 // Attractor5121 //
Foreground5122 // Background5124 // Destructor5128 // Bend5129 // Bulge5131 //
Shear5133 // Taper5134 // Twist5136 // Stage-12153 // X-Axis / Heading-12154 // Y-
Axis / Pitch5143 // Wrap5145 // Explosion5146 // Formula5147 // Melt5148 // Shatter
5149 // Wind-12155 // Z-Axis / Bank16391 // Sound On5159 // Cube5160 // Sphere
5161 // Platonic5162 // Cone5163 // Torus5164 // Disc5165 // Tube5166 // Figure5167
// Pyramid5168 // Plane5169 // Landscape5170 // Cylinder5171 // Capsule5172 // Oil
Tank5173 // Relief5174 // Polygon5175 // Profile5176 // Flower5177 // Formula
5178 // Text5179 // n-Side5180 // 4-Side5181 // Circle5182 // Arc5183 // Cissoid
5184 // Cycloid5185 // Helix5186 // Rectangle5187 // Star5188 // Cogwheel5189 //
Vectorizer5190 // Selection5678 // Sun5698 // Vibrate5699 // Align To Spline5700 //
Align To Path12002 // Stop1027593 // Workplane Locked431000006 // Workplane Locked
X431000007 // Workplane Locked Y431000008 // Workplane Locked Z1027594 // Workplane
Planar1027595 // Workplane Camera1027636 // Workplane Interactive431000011 //
Workplane Align1027657 // Guide Object1027720 // Guide Tool1027821 // Use Guides
1025539 // Set Parent440000113 // Guide Snapping440000114 // Intersection Snapping
1026818 // Camera calibrator12091 // Gouraud Shading12092 // Quick Shading
1019951 // Delete Without Children12094 // New...12095 // Open...1019943 //
Selection to Joints12098 // Save12099 // Render to Picture Viewer12100 // Camera
12101 // Object12102 // Object Axis12104 // Quit12105 // Undo12106 // Cut12107 //
Copy12108 // Paste12109 // Delete12112 // Select All12113 // Deselect All
100004772 // Group Objects5100 // Polygon Object5102 // Omni Light5105 // Sky
440000116 // Spline Snapping17972 // Workplane Mode440000117 // Dynamic Guide
Snapping431000005 // Quantizing1057658,20,20 // Add Node1057659,20,20 // Go To12139
// Points12141 // Reverse Sequence12142 // Set First Point12144 // Connect
1019942 // Convert to Joints12148 // Frame Geometry1058510 // Poke1058447 //
Flatten1058543 // Straighten Edges12153 // X-Axis / Heading12154 // Y-Axis / Pitch
12155 // Z-Axis / Bank12156 // Coordinate System100004700 // Object Manager12159 //
Material Manager1058461 // Fit Circle12161 // Render Settings...12163 // Render
Selection12162 // Render View12165 // Render Region5103 // Camera1058331 // TRS Web
12168 // Delete Unused Materials12169 // Apply465001802 // Cache Auto Size465001805
// Create Stereo Image From AB1058681 // Task Manager1058499 // Smooth Edges
12184 // Texture1058592 // Equal Spacing1057648 // Coordinate Manager12187 //
Polygons12188 // Structure Manager12190 // Hard Interpolation12191 // Soft
Interpolation465001537 // To Do Tag1058529 // Set Flow13521 // Use Animation
12196 // Spline Object1057221 // Simulation Scene1057516 // Redshift Camera
1058688,14,14 // Task1058687,14,14 // Info1059075,14,14 // Delete Task12211
//Delete Duplicate Materials12218 //Save as...1059076,20,20 // Delete All Tasks
12233 //Current State to Object5107 //Loft NURBS12235 //Generate UVW Coordinates
12236 //Make Editable5116 //Extrude NURBS5117 //Lathe NURBS5118 //Sweep NURBS
5108 //FFD5109 //Emitter431000216 // Symmetry431000220 // Symmetry Options
1059243 // Symmetrize431000226 // Symmetry Edge Tag"xxx_unused" // 12255 //Save
Project...1059105,14,14 // Radio Button Off1059104,14,14 // Radio Button On
465001091 //Soft Interpolation1058895 // XPBD Connector431000009 // Align Selection
To Workplane1059755,20,20 // Database Area Off5120 // Bezier NURBS1027744 // Motion
Camera1027745 // Camera Morph12287 // Configure...1059756,20,20 // Database Area On
440000138 // Tool Specific Snapping100004775 // Project Information1059567,16,16 //
Online Database12297 // Redo12298 // Model1028271 // Camera Crane1059743 // Sort By
431000012 // Workplane Axis Mode12305 // Console12317 // Reset System...
100004773 // Ungroup Objects430000700 //Picture Viewer1058884,17,17 // Camera
Dependent On1058883,17,17 // Camera Dependent Off1058889,17,17 // Camera Dependent
Tristate1059566,16,16 // Database Index310002013,10,10 //
RESOURCEIMAGE_YELLOW_DIAMOND310002015,10,10 // RESOURCEIMAGE_YELLOW_TRI_LEFT
310002014,10,10 // RESOURCEIMAGE_YELLOW_TRI_RIGHT310002016,10,10 //
RESOURCEIMAGE_EMPTY_YELLOW_DIAMOND310002017,10,10 // RESOURCEIMAGE_YELLOW_CIRCLE
310002018,10,10 // RESOURCEIMAGE_EMPTY_YELLOW_CIRCLE310002019,10,10 //
RESOURCEIMAGE_EMPTY_BLUE_CIRCLE310002020,10,10 // RESOURCEIMAGE_BLUE_CIRCLE
465001130 // Unify1028287,12,12 // Xrefs on Layer Manager1028288,12,12 // Xrefs off
Layer Manager1059564,16,16 // Database Write Protected1059569,16,16 // Watch Folder
431000017 // Guide Plane16377 // MAXON Support12372 //Bake Particles...12373
//Project Settings...300002136 // Team Render Machines"xxx_unused" // 1028165 //
Exchange Xrefs1059744 // Group By431000227 // Symmetry Poly Tag1060147,14,14 //
Alembic1060146,14,14 // Alembic Animated1028161 // Show In Explorer"xxx_unused" //
12390 //Close All"xxx_unused" // 12391 //Save All5125 //Metaball1028083 // Alembic
Big12410 //Record Active Objects12411 //Play Backwards12412 //Play Forwards
12413 //Goto Prev Frame12414 //Goto Next Frame12415 //Goto Prev Key12416 //Goto
Next Key12417 // Position12418 // Scale12419 // Rotation12421 // Point Level
Animation12422 // Parameter12423 //Preview Range12424 //All Frames12425
//Autokeying12426 //Simple12427 //Cycle12428 //Ping-Pong-12417 //Position-12418
//Scale-12419 //Rotation-12421 //Point Level Animation-12422 // Parameter
"xxx_unused" //12436 //25"xxx_unused" //12437 //301055906 // Scatter Tool
465001212 //2D Sound Rendering...310002021,10,10 //
RESOURCEIMAGE_EMPTY_YELLOW_CIRCLE_LEFT310002022,10,10 //
RESOURCEIMAGE_EMPTY_YELLOW_CIRCLE_RIGHT12458 //Goto Frame...431000013 // Mid Point
Snapping5126 //Instance12473 //Hide Selected12474 //Hide Unselected12475 //Unhide
All12476 //Invert Visibility"xxx_unused" // 12477 //Undo View"xxx_unused" //
12478 //Redo View12479 //Invert5142 //Symmetry12497 //Box"xxx_unused" //
"xxx_unused" // 12501 //Goto Start12502 //Goto End"xxx_unused" // "xxx_unused" //
"xxx_unused" // 12512 //New Render Settings...12513 //Delete Render Settings1055908
// Place1056142 // Dynamic Place5140 //Null Object12519 //Target Camera12520
//Target Light5150 //Array1058522 // Cube Null1058524 // Sphere Null12540 //Lines
1058513 // Circle Null12552 // Set Selection1058515 // Diamond Null300002174 //
Verify Machines1058514 // Rectangle Null12557 //Select Connected12559 //Shrink
Selection12558 //Grow Selection1018467 //Next Vertex1018468 //Prev Vertex1058516 //
Triangle Null1058521 // Axis Null12568 //Join Segment12569 //Break Segment
310002010,10,10 // RESOURCEIMAGE_EMPTY_TRI_RIGHT310002011,10,10 //
RESOURCEIMAGE_RED_TRI_RIGHT310002012,10,10 // RESOURCEIMAGE_EMPTY_RED_TRI_RIGHT
310002004,10,10 // RESOURCEIMAGE_EMPTY_DIAMOND310002005,10,10 //
RESOURCEIMAGE_RED_DIAMOND310002006,10,10 // RESOURCEIMAGE_EMPTY_RED_DIAMOND
1058517 // Pentagon Null300000186 // Command Manager1058518 // Hexagon Null
1058519 // Octagon Null1058520 // Star Null1058512 // Locator Null1058523 //
Pyramid Null13038 //Frame Selected Elements1058511 // None Null13320 //Undo
(Action)13323 //Select All13324 //Deselect All465001206 //Goto Marker...
"xxx_unused" // 465001138 // Create Snapshot 2"xxx_unused" // 465001142 // Swap
Snapshot 2"xxx_unused" // 465001134 // View Snapshot 2"xxx_unused" // 465001139 //
Create Snapshot 3"xxx_unused" // 465001143 // Swap Snapshot 3"xxx_unused" //
465001135 // View Snapshot 3300002168 // Unverify Machines"xxx_unused" // 13577
//Assign UVW Coordinates"xxx_unused" // 13620 //Single View13621 //2 Views Stacked
13622 //2 Views Side by Side13623 //3 Views Top Split13624 //3 Views Bottom Split
13625 //3 Views Left Split13626 //3 Views Right Split13627 //4 Views13628 //4 Views
Top Split13629 //4 Views Bottom Split13630 //4 Views Left Split13631 //4 Views
Right Split13632 //4 Views Stacked13633 //4 Views Side by Side"xxx_unused" //
465001140 // Create Snapshot 4"xxx_unused" // 465001144 // Swap Snapshot 4
"xxx_unused" // 465001136 // View Snapshot 4"xxx_unused" // 465001141 // Create
Snapshot 5"xxx_unused" // 465001145 // Swap Snapshot 5"xxx_unused" // 465001137 //
View Snapshot 5100004746 // Enable Filter"xxx_unused" // 13746 //Menu Manager
13770 //Set Vertex Weight...100004722 // One Level Up"xxx_unused" // 300002155 //
Show Info13971 //Linear14000 //Akima14001 //Bezier14002 //B-Spline14003 //Create
Outline14004 //Cross Section14005 //Cubic14006 //Line Up"xxx_unused" //
440000101 // Normals14023 //Align Normals14029 //Disconnect14038
//Mirror14039 //Optimize...14041 //Reverse Normals14046 // Split14047
//Subdivide...14048 //Triangulate14050 //Untriangulate..."xxx_unused" //
"xxx_unused" // 300002154 // Show Name"xxx_unused" // "xxx_unused" // 16297 //Find
First Active Material"xxx_unused" // 16298 //Select Materials of Active Objects
"xxx_unused" // 465001032 //Frame All"xxx_unused" // 465001017 //Frame Selection
"xxx_unused" // 300002156 // Show Checkbox"xxx_unused" // 300002158 // Show Bucket
Color465001096 //Ease In465001094 //Ease Out465001095 //Easy Ease1029486 // Texture
Manager465001083 //Auto Relative465001084 //Reset Relative"xxx_unused" //
1028186 // Save Weights"xxx_unused" // 1028185 // Load Weights16351 //Edges
"xxx_unused" // 16370 //Select Material Tags/Objects"xxx_unused" // 16388 //Select
Children465001034 // Show All Animated"xxx_unused" // 16391 //Play Sound
"xxx_unused" // 1027026 // Add Sculpting Layer1027025 // Add Folder"xxx_unused" //
1027030 // Clear Mask1027039 // Invert Mask"xxx_unused" // 1027032 // Merge Visible
Layers"xxx_unused" // 1027033 // Flatten"xxx_unused" // 1027034 // Delete Higher
Level Layers1024015 // Sculpting Layers1028866 // Copy Mask16716 //Break Phong
Shading16717 //Unbreak Phong Shading16718 //Select Broken Phong Edges1028867 //
Paste Mask1027556 // Repeat Brush"xxx_unused" // 16725 // Load Textures"xxx_unused"
// 16726 // Unload Textures1026708 // Inflate1026710 // Fill1026715 // Scrape
1026518 // Wax"xxx_unused" // 170766 // UV Seams17038 // UV Editing"xxx_unused" //
17040 //Magnet17041 //Non-Uniform Scale17042 //Shear U17043 //Shear V
"xxx_unused" // 300002153 // Show Icon"xxx_unused" // 17106 //Constant Shading17201
//Constant Shading (Lines)17108 //Hidden Line17107 //Quick Shading (Lines)17105
//Gouraud Shading (Lines)"xxx_unused" // 1027042 // Show Masked1027041 // Hide
Masked50000 // Render Settings51000 // Documents"xxx_unused" // 52000 // Recent
Files53000 // Plugins"xxx_unused" // 300002157 // Show Address56000 // Default
Layout60000 // Export Filter65000 // Scripts66000 // Keyframe Selection69000 //
Selection Filter1022807 // Run Script"xxx_unused" // 17892 // Change Point Order
150013 //3D Painting Mode"xxx_unused" // 170000 //New Texture..."xxx_unused" //
170001 //Open Texture..."xxx_unused" //"xxx_unused" //"xxx_unused" // 170004 //Save
Texture"xxx_unused" // 170005 //Save Texture as..."xxx_unused" //"xxx_unused" //
"xxx_unused" // 170773 //Show UV Display170022 //Mirror U170023 //Mirror V
"xxx_unused" // 170025 //Fit to Screen170026 //Zoom 100%"xxx_unused" // 14063
//Zoom In"xxx_unused" // 170028 //Zoom Out170029 //Set Zoom...170050 //New Layer
170051 //Add Layer Mask170052 // Duplicate Layer"xxx_unused" // 170053 //Delete
Layer170054 //Flatten "xxx_unused" // 170055 //Flatten Visible Layers
"xxx_unused" // 170056 //Merge Layer Down"xxx_unused" // 170057 //Merge Linked
"xxx_unused" // 170058 //Selection from Layer170059 //New Alpha Channel"xxx_unused"
// 170060 //Convert to Grayscale"xxx_unused" // 170061 //Convert to RGB"xxx_unused"
// 170064 //Bitmap Properties170103 //New Texture View170107 //Color Presets
170106 //Brush Presets170105 //Color Settings170108 //Layer Manager170119 //Multi
Channel Mode"xxx_unused" // 170120 //Close All Textures"xxx_unused" // 170121
//Save All Textures170122 //Select Circle170123 //Select Rectangle170125 //Select
Polylines170124 //Select Lasso170126 //Magic Wand170127 //Select Color Range
"xxx_unused" // 170128 //Select All"xxx_unused" // 170129 //Deselect All
"xxx_unused" // 170130 //Invert All170131 //Move Layer170132 // Zoom In170133
//Eyedropper170134 //Brush170135 //Clone Tool300000180 // Zoom Out170137 //Fill
Bitmap170138 //Transform Bitmap170139 //Draw Line"xxx_unused" // 170140 //Draw Text
170141 //Draw Polygon Shape170145 //Texture Size...170146 //Canvas Size...
170147 //Rotate Texture...170148 //Flip Texture Horizontal...170149 //Flip Texture
Vertical...170150 //Fill Layer170151 //Fill Polygons170152 //Outline Polygons
"xxx_unused" // 170153 //Create Mask from Selection"xxx_unused" // 170154 //Display
Selected Channel170155 //Tile U170156 //Tile V"xxx_unused" // 1050249 // Quickstart
1050984 // Reset Node Space"xxx_unused" // 200001025 // Edit Asset170220 //Edit
Selection Mask170221 //Remap...170222 //Store UV170223 //Restore UV"xxx_unused" //
170224 //Start Interactive Mapping"xxx_unused" // 170225 //Stop Interactive Mapping
170228 //Reset UV170229 //Fit Canvas to UV"xxx_unused" // 170231 //Add Selection to
Layer Mask"xxx_unused" // 170232 //Subtract Selection from Layer Mask
"xxx_unused" // 170238 //Selection from Layer (Add)"xxx_unused" // 170239
//Selection from Layer (Sub)"xxx_unused" // 100004745 // Flat Tree170437
//Feather..."xxx_unused" // 170438 //Grow Selection..."xxx_unused" // 170439
//Shrink Selection...170442 //Undo (Texture)170567 //Crop Texture...170576
//Projection Painting170592 //Gradient Tool170613 //Apply Projection170614
//Discard Projection170615 //Toggle Fore-/Background"xxx_unused" // 170620 //Hide
Selection170625 //Paint Setup Wizard170647 //Dodge Tool170648 //Burn Tool170649
//Smear Tool170650 //Sponge Tool"xxx_unused" // 170664 //New Layer Set170667
//Detach Projection Plane"xxx_unused" // 100004780 // Editor On"xxx_unused" //
100004781 // Editor Off"xxx_unused" // 100004779 // Editor Unchanged"xxx_unused" //
100004783 // Renderer On"xxx_unused" // 100004784 // Renderer Off"xxx_unused" //
100004782 // Renderer Unchanged"xxx_unused" // 170646 // Rotate Brush CCW
"xxx_unused" // 170645 // Rotate Brush CW"xxx_unused" // 170639 // Increase Brush
Size"xxx_unused" // 170640 // Decrease Brush Size"xxx_unused" // 170641 // Increase
Brush Hardness"xxx_unused" // 170642 // Decrease Brush Hardness"xxx_unused" //
170643 // Increase Brush Pressure"xxx_unused" // 170644 // Decrease Brush Pressure
"xxx_unused" // 1023413 // Open In Photoshop"xxx_unused" // 1022478 // Open In
Bodypaint3D"xxx_unused" // 1023410 // Reload Bitmap"xxx_unused" // 1023411 // Close
Bitmap17995 // Show Normal Tag"xxx_unused" // 12507 // Jump Page Down
"xxx_unused" // 12506 // Jump Page Up1027384 // Commander"xxx_unused" // 12422 //
Parameter1000474 //Preferences...1000581 //Send Scene Back...1000974 //Make
Preview...1001001 //Look at Camera1001002 //Atom Array1001003 //Spherify
"xxx_unused" // 12505 // Jump Last Selection1001084 //Script Manager1001143 //
ID_GV_OPERATOR_DUMMY300000136 // ID_GV_OPERATOR_GROUP1001149 //XPresso Tag
1001253 //Polygon Reduction Deformer1001414 //Particle Geometry"xxx_unused" //
12504 // Jump Next Selection1002603 //Explosion FX1007455 //HyperNURBS1007573
//Weight HyperNURBS"xxx_unused" // 1007579 //HyperNURBS Weight Tag1008796 //Spline
Rail1008982 //Spline Deformer"xxx_unused" // 1018424 // Tree View1009661 //Edge Cut
"xxx_unused" // 1009671 //Edge to Spline"xxx_unused" // 1018433 // Clean Up
Database"xxx_unused" // 200000215 // Send To Archicad1010136 //Melt"xxx_unused" //
200000167 // Send To Allplan1026720 // Import Script1010865 //Boole1011012 //Sketch
Style1011126 //Matrix Extrude1011133 //Bake Texture...1011145 //Create Sky58000 //
3D Shader1011147 //Sky Manager..."xxx_unused" // 1011160 //Relax UV1011161 //Copy
UV Polygon1011162 //Paste UV Polygon1011163 //Max UV1011164 //Flip Sequence
1011165 //Cycle CW UV1011166 //Cycle CCW UV1011167 //UV Terrace1011168 //UV
Manager...1011169 //Fit UV to Canvas"xxx_unused" // 1011170 //Optimal Mapping
"xxx_unused" // 1011171 //Transform"xxx_unused" // 1011172 //Realign1011177
//Search1011178 //Fill Selection1011179 //Outline Selection1011180 //Ring Selection
1011181 //Convert Selection1011182 //Measure & Construction1011183 //Extrude1011192
//Loop Selection1011194 //Cloud Group1011196 //Cloud"xxx_unused" // 1011961
//Sketch Render1015924 //Collapse1016007 //Film Move1016008 //Film Magnify
1016009 //Film Zoom"xxx_unused" // 12508 // Jump Home"xxx_unused" // 12509 // Jump
End431000163 //Knife"xxx_unused" // 12193 // Fit To Region"xxx_unused" // 12192 //
Fit To Image"xxx_unused" // 12132 // Fit To Object1016160 //N-gon Triangulation
"xxx_unused" // //Retriangulate N-gons"xxx_unused" // //Remove N-gons"xxx_unused"
// 18182 //Show Axis"xxx_unused" // 1016177 //Increase HN Subdivision
"xxx_unused" // 1016178 //Decrease HN Subdivision1016179 //Use Isoline Editing
1016185 //Magnet"xxx_unused" // 1016202 //Brush"xxx_unused" // 12133 // Adapt To
View"xxx_unused" // 12130 // Adapt To Object Axis"xxx_unused" // 12131 // Adapt To
World Axis"xxx_unused" // Content Browser"xxx_unused" // 1018432 // Content Browser
Preferences1017326 //Hair Collider"xxx_unused" // 1017448 //Live Selection
"xxx_unused" // 1017454 //Move1017457 //Points1017458 //Guides1017459 //Roots
1017460 //Tips1017487 //Vertex"xxx_unused" // 1017488 //Select All"xxx_unused" //
1017489 //Deselect All"xxx_unused" // 1017490 //Hide"xxx_unused" // 1017491 //Show
All"xxx_unused" // 1029813 // Select All"xxx_unused" // 1017510 //Grow Selection
"xxx_unused" // 1017530 //Convert Selected1017531 //Lock Selected1017532 //Unlock
All"xxx_unused" // 1017533 //Hide Locked"xxx_unused" // 1017534 //Scale1017540
//Convert To Spline1017541 //Convert From Spline1017542 //Cut1017548 //Clump1017549
//Straighten1017568 //Push"xxx_unused" // 1029814 // Deselect All1017581 //Brush
1017617 //Comb1017637 //Even Segments1017638 //Set Roots1017640 //Add Guides1017642
//Unroot Guides1017671 //Hair Tangents1017729 //Hair Material"xxx_unused" //
1017746 //Hair Selection1029815 // Select Missing Textures"xxx_unused" //
1017874 //Light1018007 //Set As Dynamics"xxx_unused" // 1018036 //Delete Guides
"xxx_unused" // 1018051 //Copy Guides"xxx_unused" // 1018052 //Cut Guides
"xxx_unused"
// 1018053 //Paste Guides1018065 //Symmetry Manager1018066 //Symmetry1018067
//Mirror1018068 //Spline Dynamics1018074 // Hair Constraint"xxx_unused" //
1018100 //Lasso Selection"xxx_unused" // 1018101 //Polygon Selection"xxx_unused" //
1018102 //Rectangle Selection1018123 // Soft Selection Manager1018124 // Soft
Selection"xxx_unused" // 1018164 //Dynamics Interaction1018166 //Curl
"xxx_unused" // Rotate1018329 //Hair Vertex"xxx_unused" // 1018373 //Selection
1018385 //Render1018396 //Feathers Object1018401 //Add Hair1018421 // Hair Enabled
"xxx_unused" //"xxx_unused" //1018464 // Select Hidden"xxx_unused" // 1018466 //
Hairs To Guides"xxx_unused" //"xxx_unused" //1018470 // Unlock Selected"xxx_unused"
//1018544 // Cloner Object1018545 // Matrix Object1018561 // Shader Effector1018643
// Random Effector1018655 // Tracer1018685 // Displace Deformer1018774 // Spline
Effector1018775 // Inheritance Effector1018791 // Fracture Object1056325,20,20 //
Hide RQ Bottom1028166 // Selection to Null1018881 // Step Effector1018882 // Old
Sound Effector1018883 //Formula Effector"xxx_unused" // 1018889 //Target Effector
1018935 // Time Effector1018957 // MG Instance Object"xxx_unused" // 1029828 //
Materials1019221 // Spline Wrap1019234 // Delay Effector1019268 // Text Object
"xxx_unused" // 1029829 // Channel"xxx_unused" // 1029830 // Layer1019337 // Cache
Tag1019342 // Linear Clone Tool1019343 // Radial Clone Tool1019344 // Grid Clone
Tool1019351 // Group Effector1019358 // Extrude1019396 // Spline Mask
"xxx_unused" //100001200 // Cappucino"xxx_unused" //1059836,9,9 // Chevron Right
1059837,9,9 // Chevron Down"xxx_unused" //17891 // Polygon Groups to Objects
16744 // Color Channel16746 // Luminance Channel16748 // Reflection Channel16747 //
Transparency Channel16749 // Environment Channel16750 // Bump Channel
"xxx_unused" //16751 // Alpha Channel16753 // Displacement Channel16745 //
Diffusion Channel16765 // Normal Channel16766 // Custom Channel16752 // Specular
Channel"xxx_unused" // 100001622 //Add UpVector"xxx_unused" // 1027538 // Baking
Sculpt"xxx_unused" // 170086 // Import Bodypaint3D Presets"xxx_unused" // 170070 //
Load Brushes100001735 //Retarget"xxx_unused" // 170071 // Export Selection100001740
//Quaternion"xxx_unused" // 17015 // Layer Manager (compact)100004007 //Cloth Nurbs
100004020 //Cloth100004021 //Collider100004022 //Belt100004023 //Cache Tool
200000031 //Default Light...200000065 //Set Point Value200000067 //Duplicate
200000068 //Arrange200000069 //Transfer200000070 //Randomize200000071 //Center
"xxx_unused" // 17016 // Layer Manager (expanded/compact)200000083 //Live Selection
200000084 //Rectangle Selection200000085 //Lasso Selection200000086 //Polygon
Selection200000088 //Move200000089 //Scale200000090 //Rotate200000108 //32-bit
Preview Options...450000000 //Normal Move450000001 //Normal Scale450000002 //Normal
Rotate450000003 //Smooth Shift450000004 //Extrude Inner431000015 //Bevel
450000006 //Create Polygon450000007 //Add Point450000008 //Bridge450000009 //Weld
450000010 //Close Polygon Hole450000011 //Stitch and Sew450000012 //Slide
450000014 //Iron"xxx_unused" // 450000017 //Set Objects450000023 //Cloud Tool
450000039 //Round450000042 //Clone450000043 //Chamfer450000045 //Array
"xxx_unused" // 450000046 //Project"xxx_unused" // 1026724 // Delete Script
450000051 //Bake Object..."xxx_unused" // 450000057 //Connect Clouds"xxx_unused" //
17017 // Layer Manager (expanded)"xxx_unused" // 17018 // Layer Manager (active
texture)465000402 //External Compositing1041349 // User Data Tag1056593,20,20 //
Category Search Mode Off1056326,20,20 // Category Search Mode On465001226 // User
Mode202539 //Save Incremental...431000018 // auto snapping431000019 //2D Snapping
431000016 //3D Snapping440000128 // Axis Snapping440000127 // Workplane Snapping
440000123 // Edge Snapping431000001 // Gridline Snapping431000000 // Grid Snapping
"xxx_unused" // Midpoint Snapping440000121 // Enable Snapping440000129 //
Perpendicular Snapping440000115 // Point Snapping100004841 // Save Project For
Melange440000125 // Polygon Snapping440000122 // Spline Midpoint Snapping"snapping
splinegrid" // Spline Grid Snapping"snapping tangent" // Tangent Snapping9000,20,20
// Menu"xxx_unused" // 12679,20,20 // Unlocked-12679,20,20 // Locked12680,20,20 //
Histogram Window Icon300000118,9,9 // Plus300000119,9,9 // Minus5616 // Material
Tag200000122,10,10 // RESOURCEIMAGE_EMPTY_CIRCLE300000121,10,10 //
RESOURCEIMAGE_RED_CIRCLE300000122,10,10 // RESOURCEIMAGE_EMPTY_RED_CIRCLE
"xxx_unused" // 1040017 // Logger Settings1028462 // Grow Grass"xxx_unused" //
300000126,20,20 // AM Left300000127,20,20 // AM Right300000128,20,20 // AM Up
300000129,20,20 // AM Duplicate13563,18,18 // Pan13564,18,18 // Dolly13565,18,18 //
Orbit13640,18,18 // Toggle Active View-13640,18,18 // Toggle Active View12097,13,13
// Closer Released-12097,13,13 // Closer Pressed300000130,18,18 // Paintsetupwizard
State 0300000131,18,18 // Paintsetupwizard State 1300000132,18,18 //
Paintsetupwizard State 2300000133 // Xpresso 300000134 // Xpresso 300000135 //
Xpresso Calculator-13563,18,18 // Pan-13564,18,18 // Dolly300000138 // Xpresso
300000139 // Xpresso300000140 // Xpresso 300000141 // TP Node1055243 // Tween Tool-
13565,18,18 // Orbit5629 // Protection Tag 5684 // Metaball Tag 5612 // Phong Tag
5636 // Motionblur Tag "xxx_unused" // "xxx_unused" // "xxx_unused" // 5675 //
Coffee Expression Tag"xxx_unused" // "xxx_unused" // 5685 // Bake Particle Tag
5674 // Point Selection Tag 5673 // Polygon Selection Tag 5671 // UVW Tag
"xxx_unused" // 1029825 // Suggested Path 5676 // Target Tag "xxx_unused" //
1029826 // Real Path5701 // Edge Selection Tag 5693 // Stop Tag 5690 //
Sticktexture Tag "xxx_unused" // 5711 // Normal Tag "xxx_unused" // 5682 //
Vertexmap Tag 5683 // Restriction Tag 300000187,14,14 //
RESOURCEIMAGE_CLEARSELECTION300000143 // UVW Tag Locked300000144 // Instance Object
Broken300000145 // Light Shadows300000146 // Light Spot300000147 // Light Spot,
Shadows300000148 // Light Infinite300000149 // Light Infinite, Shadows300000150 //
Light Area300000151 // Light Area, Shadows300000152 // AM ViewPort"xxx_unused" //
300000153 // AM CTrack300000154 // AM BaseKey"xxx_unused" // 300000156 // AM
BaseTrack 300000157 // AM Unknown"xxx_unused" // 300000158 // AM PluginShader
"xxx_unused" // 300000159 // AM PaintBitmap"xxx_unused" // 465001187 // Add Motion
300000250,6,9 // IRR Arrow"xxx_unused" // 1029827 // New File Path1041451 // Field
Force202535 // Online Learning1018640 // MG Effector Active1018641 // MG Effector
Inactive1015549 // DWG Base Curve1015545 // DWG Base Group1015548 // DWG Base
Surface1015547 // DWG Mapped Curve1015546 // DWG Trimmed Surface1015589 // DWG
Entity1015588,24,24 // DWG Import-170119 //Multi Channel Mode300000161,15,15 // BP
Eye Active300000162,15,15 // BP Eye Inactive300000163,15,15 // BP Pen Active
300000164,15,15 // BP Pen Inactive300000165,15,15 // BP Alpha Active300000166,15,15
// BP Alpha Inactive300000167,15,15 // BP Linked Active300000168,15,15 // BP Linked
Inactive300000169,6,6 // BP Axis300000170,15,15 // BP Crossed300000171,14,16 //
RESOURCEIMAGE_MOCCATREEVIEWNO300000172,14,16 // RESOURCEIMAGE_MOCCATREEVIEWYES
300000173,14,16 // RESOURCEIMAGE_MOCCATREEVIEWLOCKED1050518 // Proxy"xxx_unused" //
1018533 // Fill"xxx_unused" // 170735 // Assign Profile"xxx_unused" // 170734 //
Convert To Profile"xxx_unused" // 170087 // Export Selection170573 // Empty Canvas
"xxx_unused" // 1052838 // Open Folder"xxx_unused" //
RESOURCEIMAGE_BITMAPFILTERMINUS"xxx_unused" // 300000181 // RESOURCEIMAGE_CLOTHING1
300000182 // RESOURCEIMAGE_CLOTHING2300000183 // RESOURCEIMAGE_CLOTHING3
300000184 // RESOURCEIMAGE_CLOTHING41009313,16,16 // IN_EXCLUDE_ICON_1_ON
1009314,16,16 // IN_EXCLUDE_ICON_2_ON1009315,16,16 // IN_EXCLUDE_ICON_3_ON
1009316,16,16 // IN_EXCLUDE_MANAGERS_ON300000103,13,13 //
IN_EXCLUDE_TRANSPARENCY_ON300000104,13,13 // IN_EXCLUDE_REFLECTION_ON
300000105,13,13 // IN_EXCLUDE_REFRACTION_ON1009317,16,16 // IN_EXCLUDE_ICON_1_OFF
1009318,16,16 // IN_EXCLUDE_ICON_2_OFF1009319,16,16 // IN_EXCLUDE_ICON_3_OFF
1009320,16,16 // IN_EXCLUDE_MANAGERS_OFF300000100,13,13 //
IN_EXCLUDE_TRANSPARENCY_OFF300000101,13,13 // IN_EXCLUDE_REFLECTION_OFF
300000102,13,13 // IN_EXCLUDE_REFRACTION_OFF200000126,16,16 // LAYERMASK1
"xxx_unused" // 465001148 // Off Before"xxx_unused" // 465001149 // Constant Before
"xxx_unused" // 465001150 // Continue Before"xxx_unused" // 465001151 // Repeat
Before"xxx_unused" // 465001152 // Offset Repeat Before"xxx_unused" // 465001153 //
Oscillate Before"xxx_unused" // 1029347 // Mirror Mask +X200000134,16,16 //
LAYEREMPTY"xxx_unused" // 1029346 // Mirror Mask -X"xxx_unused" // 1029351 //
Mirror Mask +Z"xxx_unused" // 1029350 // Mirror Mask -Z"xxx_unused" // 1029349 //
Mirror Mask +Y"xxx_unused" // 1029348 // Mirror Mask -Y"xxx_unused" // 1029341 //
Mirror Layer +X"xxx_unused" // 1029340 // Mirror Layer -X"xxx_unused" // 1029345 //
Mirror Layer +Z"xxx_unused" // 1029344 // Mirror Layer +Z"xxx_unused" // 1029343 //
Mirror Layer +Y"xxx_unused" // 1029342 // Mirror Layer -Y"xxx_unused" // 1029353 //
Mirror Object +X"xxx_unused" // 1029352 // Mirror Object -X"xxx_unused" //
1029357 // Mirror Object +Z"xxx_unused" // 1029356 // Mirror Object -Z
"xxx_unused" // 1029355 // Mirror Object +Y"xxx_unused" // 1029354 // Mirror Object
-Y"xxx_unused" // 300000188 // Generic Command100004704 // Layer Manager1019362 //
CA_JOINT_OBJECT_ID1019363 // CA_SKIN_OBJECT_ID1019364 // CA_CONSTRAINT_TAG_ID
"xxx_unused" // 1019365 // CA_WEIGHT_TAG_ID1019561 // CA_IK_TAG_ID1019862 //
CA_IKSPLINE_TAG_ID1019499
// CA_WEIGHT_TOOL_ID1019600 // CA_JOINT_TOOL_ID1019953 // CA_MIRROR_TOOL_ID
"xxx_unused" // 1029360 // Equalize Z"xxx_unused" // 1029359 // Equalize Y
"xxx_unused" // 1019949 // Joint To Spline1019950 // Spline To Joint1019884 //
CA_COMMAND_ADD_IK_ID1019881 // CA_COMMAND_BIND_ID1021334 //
CA_COMMAND_ALIGN_TOOL_ID"xxx_unused" // 1019954 // CA_COMMAND_SET_POSE
"xxx_unused" // 1019937 // CA_COMMAND_RESET_POSE"xxx_unused" // 1019938 //
CA_COMMAND_TO_PREFERRED"xxx_unused" // 1019939 // CA_COMMAND_SET_PREFERRED
1019940 // Reset Transform1019941 // CA_COMMAND_CONVERT_TO_NULLS"xxx_unused" //
1019942 // CA_COMMAND_CONVERT_TO_JOINTS"xxx_unused" // 1019943 //
CA_COMMAND_SELECTED_TO_JOINTS1019944 // CA_COMMAND_SWITCH_IK1019945 //
CA_COMMAND_SWITCH_SYMMETRY1019946 // CA_COMMAND_COPY_CHAIN1019947 //
CA_COMMAND_MAP_CHAIN1019948 // CA_COMMAND_MIRROR_CHAIN"xxx_unused" // 1019951 //
CA_COMMAND_REMOVE_PARENT300001034 // VisualSelector1019764 // Morph Brush1019768 //
Morph Deformer1019774 // Shrinkwrap Deformer1019773 // VAMP1019744 // Driver TTag
"xxx_unused" // Morph Tag1018327 // TensionTag1019592 // Muscle Object1019632 //
Muscle Deformer1019731 // ID_MORPH_ACTIVETAG 1019662 // ID_MORPH_BASEMORPHTAG
300002179 // Machine Status Render1019677 // CA_OBJECT_FALLOFF OBJECT300002181 //
Machine Status Failure300002182 // Machine Status No Sharing300002183 // Network
Status Idle300002184 // Network Status Render300000193,20,20 // AM Focus On
300000194,20,20 // AM Focus Off300000196,20,20 //
RESOURCEIMAGE_SCENEBROWSER_FILTER1300000197,20,20 //
RESOURCEIMAGE_SCENEBROWSER_FILTER2300000198,20,20 //
RESOURCEIMAGE_SCENEBROWSER_FIND1300000199,20,20 // RESOURCEIMAGE_SCENEBROWSER_FIND2
300000200,20,20 // RESOURCEIMAGE_SCENEBROWSER_PATH1300000201,20,20 //
RESOURCEIMAGE_SCENEBROWSER_PATH2300002186 // Network Status Failure 1018958 // Fur
Object300002187 // Network Status No Sharing"xxx_unused" // 1018483 // Powerslider
300002178 // Machine Status Idle440000017 // Cloner mode Linear440000018 // Cloner
mode Radial440000019 // Cloner mode GridArray465001514 // Timeline Marker
300000202,13,13 // RESOURCEIMAGE_TIMELINE_STATE1300000203,13,13 //
RESOURCEIMAGE_TIMELINE_STATE2300000204,13,13 // RESOURCEIMAGE_TIMELINE_STATE3
300000205,13,13 // RESOURCEIMAGE_TIMELINE_STATE4300000206,13,13 //
RESOURCEIMAGE_TIMELINE_STATE5300000207,13,13 // RESOURCEIMAGE_TIMELINE_STATE6
300000208,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE1300000209,13,13 //
RESOURCEIMAGE_TIMELINE_KEYSTATE2300000210,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE3
300000211,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE4"xxx_unused" //
300000212,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE1"xxx_unused" // 300000213,13,13
// RESOURCEIMAGE_LAYERMANAGER_STATE2300000214,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE3300000215,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE4300000216,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE5300000217,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE6300000218,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE7300000219,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE8300000220,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE9300000221,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE10300000222,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE11300000223,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE12300000224,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE13300000225,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE14300000226,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE15300000227,13,13 //
RESOURCEIMAGE_LAYERMANAGER_STATE16"xxx_unused" // 170694 // New Brush Library
"xxx_unused" // 170699 // New Color Library300000230,18,18 //
RESOURCEIMAGE_OBJECTMANAGER_STATE1300000231,18,18 //
RESOURCEIMAGE_OBJECTMANAGER_STATE2300000232,18,18 //
RESOURCEIMAGE_OBJECTMANAGER_STATE3300000233,18,18 //
RESOURCEIMAGE_OBJECTMANAGER_STATE4300000234,6,6 // RESOURCEIMAGE_OBJECTMANAGER_DOT1
300000235,6,6 // RESOURCEIMAGE_OBJECTMANAGER_DOT2300000236,6,6 //
RESOURCEIMAGE_OBJECTMANAGER_DOT3300000237,6,6 // RESOURCEIMAGE_OBJECTMANAGER_DOT4
300000238,6,8 // RESOURCEIMAGE_OBJECTMANAGER_LOCK300000239,24,24 //
RESOURCEIMAGE_TIMELINE_FOLDER1300000240,24,24 // RESOURCEIMAGE_TIMELINE_FOLDER2
300000241,24,24 // RESOURCEIMAGE_TIMELINE_FOLDER3300000242,24,24 //
RESOURCEIMAGE_TIMELINE_FOLDER4300000243,24,24 // RESOURCEIMAGE_TIMELINE_ROOT1
300000244,24,24 // RESOURCEIMAGE_TIMELINE_ROOT2300000245,24,24 //
RESOURCEIMAGE_TIMELINE_ROOT3"xxx_unused" // 300000246,15,15 //
RESOURCEIMAGE_OBJECTMANAGER_DISP1"xxx_unused" // 1053624 // Create Automatic UV
300000248,20,20 // RESOURCEIMAGE_OBJECTMANAGER_DISP3300000249,20,20 //
RESOURCEIMAGE_OBJECTMANAGER_DISP4300000251,20,20 // RESOURCEIMAGE_BROWSER_DESKTOP
"xxx_unused" // 170775 // No Boundaries300000253,20,20 //
RESOURCEIMAGE_BROWSER_PRESET300000254,20,20 // RESOURCEIMAGE_BROWSER_CATALOG
"xxx_unused" // 170009 // Show UV Mesh300000256,20,20 // RESOURCEIMAGE_BROWSER_PLAY
300000257,20,20 // RESOURCEIMAGE_BROWSER_PAUSE300000258,20,20 //
RESOURCEIMAGE_BROWSER_SMALLVIEW300000259,20,20 // RESOURCEIMAGE_BROWSER_BIGVIEW
170109 // BP Color170111 // BP Luminance170112 // BP Transparency170113 // BP
Reflection170114 // BP Environment170115 // BP Bump170116 // BP Alpha170117 // BP
Specular Color170118 // BP Displacement170110 // BP Diffusion170674 // BP Normal
170624 // BP ActiveChannel465001004 // Region Tool465001005 // Ripple1021362 //
Advanced Mode465001093 // Step"xxx_unused" // 465001003 // Spline465001108 // Lock
Tangent Angles465001109 // Lock Tangent Length465001106 // Zero Angle465001107 //
Zero Length465001102 // Auto Tangents465001103 // Break Tangents"xxx_unused" //
465001117 // Create Snapshot"xxx_unused" // 465001118 // Swap Snapshot
"xxx_unused" // 465001116 // View Snapshot"xxx_unused" // 465003528 // Open
Multipass Image In Finder/Explorer465001072 // Key Unmute465001071 // Key Mute
"xxx_unused" //465001028 // Frame Preview Range"xxx_unused" //465001020 // Frame
Project Settings"xxx_unused" //465001202 // Frame Range"xxx_unused" //1010819 //
Axis Center1011981 // View Center1011982 // Center Axis To1011983 // Center To
Parent1011984 // Center Parent To1011985 // Center Object To1011010 //
ConnectObject430000021 // IRR"xxx_unused" // 430000041 // IRR Settings
"xxx_unused" // 202624 // New Hair Material1020190 // Use Constraints
"xxx_unused" // 465001037 // Automatic Mode"xxx_unused" // 465001075 // Enable
Frame Snapping465001200 // Snap Settings...1012129 // Path Selection1019730 //
Phong Break Selection465001036 // Link View with Preview Range465001101 // Zero
Angle/Length1019458 // MoGraph BakeTag With Cache1019485 // MoGraph BakeTag
"xxx_unused" // 170686 // Freeze 3D View"xxx_unused" // 17427 // Layer Color
200000118 // Xref300002144 // TeamRender To Picture Viewer"xxx_unused" // 12409 //
Execute Last Plugin300002167 // Share Machine Over Network"xxx_unused" // 200000162
// Convert Object Selection To Xref"xxx_unused" // 200000163 // Convert Material
Selection To Xref1021284 // Jiggle Deformer1021318 // Point Cache1021280 // Squetch
Deformer1019883 // Align1021283 // Cluster Deformer1021285 // Create Cluster1021319
// Relax Deformer"xxx_unused" // 1021286 // Paint Tool1021340 // Mograph Selection
Tool1021338 // Mograph Selection Tag1021344 // Mograph Selection Xpresso Node
1021287 // Mograph Volume Effector1021337 // Mograph Plain Effector"xxx_unused" //
465001163 // HLE Move"xxx_unused" // 465001164 // HLE Scale"xxx_unused" //
465001162 // HLE Curve465001216 // MoveScale Dialog"xxx_unused" // 465001132 //
Link TL/OM Selection440000043 // Dissolve440000044 // Spin Edge tool440000042 //
Connect component tool440000045 // Lighting tool"xxx_unused" // 17190 // Show Help
"xxx_unused" // 1021302 // Geometry Cache Tag465001160 // Reduced Modification Mode
170726 // Color Replacement Tool170725 // Sharpen Tool170724 // Blur Tool1021103 //
Boundary To Circle1021131 // Boundary To Quad1019830 // Unstitch UV1019827 // Line
Up UV300000263,20,20 // Arrow Down"xxx_unused" // 170723 // Create UV Mesh Layer
1022257 // Doodle Paint"xxx_unused" // 1022286 // Doodle Eraser1022242 // Doodle
Object"xxx_unused" // "xxx_unused" // 1022281 // Clear Doodle Frame1022211 //
Doodle Bitmap170730 // Show Tiled Texture"xxx_unused" // 170704 // Define Brush
Preset..."xxx_unused" // 170705 // Define Color Preset..."xxx_unused" // 170706 //
Define Wallpaper Preset..."xxx_unused" // 170657 // Convert To 8 Bit / Channel
"xxx_unused" // 170658 // Convert To 16 Bit / Channel"xxx_unused" // 170659 //
Convert To 32 Bit / Channel465003000 // Motion Tag"xxx_unused" // 465003048 // Add
Relative Animation Layer465003065 // Add Empty Motion Layer465003003 // Animation
Layer465003001 // Motion Layer465003037 // Use The Motion System465003044 // Add
Motion Clip"xxx_unused" // 465003002 // Motion Clip465001203 // Add Key At...
"xxx_unused" // 465001023 // Goto Previous Marker"xxx_unused" // 465001022 // Goto
Next Marker"xxx_unused" // 465001127 // Goto First Marker"xxx_unused" //
465001128 // Goto Last Marker"xxx_unused" // 465002003 // Frame Marker
"xxx_unused" // 1015840 // ASCII Animation Import..."xxx_unused" // 17552 // Lock
Layout202586 // New Default Material"xxx_unused" // 100004842 // Show Custom Icons
"xxx_unused" // 465001026 // Goto First Key/Motion Clip"xxx_unused" // 465001027 //
Goto Last Key/Motion Clip465001016 // Goto Current Frame465001215 // Reset RM
Curve..."xxx_unused" // 465001018 // Goto Start"xxx_unused" // 465001019 // Goto
End163000 // Color Groups162000 // Brush Groups"xxx_unused" // 465003007 // Move
Copy Vertical TL"xxx_unused" // 465003008 // Move Copy Horizontal TL"xxx_unused" //
465003009 // Scale TL"xxx_unused" // 465003010 // Trim TL465003011 // Move Vertical
TL465003012 // Move Horizontal TL"xxx_unused" // 465003013 // Cut/Connect
465003014 //
Make Transition465003015,13,13 // Absolute mode (anim layers)465003016,13,13 //
Relative mode (anim layers)"xxx_unused" // 1022433,15,15 // define
RESOURCEIMAGE_PREVIOUSPAGE1022434,15,15 // define RESOURCEIMAGE_FOLLOWINGPAGE
"xxx_unused" // 1051237 // Video Type"xxx_unused" // 1051238 // Audio Type
"xxx_unused" // 1051239 // Other Type"xxx_unused" // 1051240 // External Cache Type
"xxx_unused" // 1051241 // Referenced 3D Type1022420 // add mirror constraint
1022415 // add aim constraint1022426 // add axis constraint1022424 // add origin
constraint1022416 // add parent constraint1022425 // add plane constraint1022428 //
add point constraint1022418 // add clamp constraint1022421 // add position
constraint1022423 // add scale constraint1022422 // add rot constraint1022429 //
add spline constraint1022414 // add psr constraint1022419 // add spring constraint
1022427 // add surface constraint1022417 // add up constraint200000185 // color
fill adjustment layer200000186 // gradient fill adjustment layer200000187 //
pattern fill adjustment layer200000188 // levels adjustment layer200000189 //
curves adjustment layer200000190 // color balance adjustment layer200000191 //
brightness/contrast adjustment layer200000192 // black & white adjustment layer
200000193 // hue/saturation adjustment layer200000194 // selective color adjustment
layer200000195 // channel mixer adjustment layer200000196 // gradient map
adjustment layer200000197 // photo filter adjustment layer200000198 // exposure
adjustment layer200000199 // invert adjustment layer200000200 // threshold
adjustment layer200000201 // posterize adjustment layer100004839 // Pivot Object
"xxx_unused" // 1026759 // Render Icon"xxx_unused" // 1026760 // Load Icon200000202
// generic adjustment layer"xxx_unused" // 1022476 // ID_PROJECTIONMAN_TOPHOTOSHOP
1022477 // ID_PROJECTIONMAN_BAKE"xxx_unused" // 100004726 // Solo (Layer Browser)
"xxx_unused" // 465001713 // Create Render Settings From Render"xxx_unused" //
100004728 // Render (Layer Browser)"xxx_unused" // 100004729 // Manager (Layer
Browser)"xxx_unused" // 100004730 // Locking (Layer Browser)431000024 // Cursor
Polygon Extrusion (Bevel)431000023 // Cursor Edge (Bevel)431000022 // Cursor Depth
(Bevel)431000025 // Cursor Duplicate465001322 // Paste In Place"xxx_unused" //
100004739 // Delete All (Layer Browser)"xxx_unused" // 100004796 // Merge Layers
(Layer Browser)"xxx_unused" // 100004737 // Select from Layer (Layer Browser)
17423 // Effects17424 // Transparency17425 // Shadows17426 // Post Effects17551 //
Noises100004723 // Add Bookmark100004725 // Default Bookmark100004807 // Bookmarks
100004724 // Manage Bookmarks...200000045 // ProjectionMan"xxx_unused" //
1051186 // Node Space1001083 // Command Line"xxx_unused" // 1001058 // Convert HDR
Cross..."xxx_unused" // 1001059 // Convert HDR Probe...13553 // Make Tab13643 //
Transpose"xxx_unused" // "xxx_unused" // "xxx_unused" // "xxx_unused" // 12673 //
Save Layout As...1016707 // 3D Mouse Dialog"xxx_unused" // 12670 // Load Layout...
"xxx_unused" // 12672 // Save As Startup Layout13859 // Low Level Project Detail
13860 // Medium Level Project Detail13861 // High Level Project Detail1001439 //
Thinking Particles Settings...12077 // Perspective12078 // Parallel"xxx_unused" //
12079 // Left"xxx_unused" // 12080 // Right"xxx_unused" // 12081 // Front
"xxx_unused" // 12082 // Back"xxx_unused" // 12083 // Top"xxx_unused" // 12084 //
Bottom"xxx_unused" // 12085 // Military"xxx_unused" // 12086 // Frog"xxx_unused" //
12087 // Bird"xxx_unused" // 12088 // Gentleman"xxx_unused" // 12089 // Isometric
"xxx_unused" // 12090 // Dimetric"xxx_unused" // "xxx_unused" // 16554 // New Group
Window..."xxx_unused" // 13740 // Edit Palettes12674 // Reset Layout"xxx_unused" //
"xxx_unused" // "xxx_unused" // "xxx_unused" // "xxx_unused" // "xxx_unused" //
12221 // Rename300000264,15,15 // RESOURCEIMAGE_EYETRISTATE12671 // Fold Palette
13684 // Unfold Command13906 // Lock Icon"xxx_unused" // 17580 // Edit Script...
12541 // Undock"xxx_unused" //"xxx_unused" //"xxx_unused" //"xxx_unused" //13658 //
Small Icons13659 // Medium Icons13657 // Large Icons13656 // Original Size
"xxx_unused" //12434 // 18"xxx_unused" //12443 // 50"xxx_unused" //12438 // 60
"xxx_unused" //12439 // 100"xxx_unused" //12440 // 250"xxx_unused" //12430 // 500
"xxx_unused" // 13899 // Vertex Map170036 // No Icons465001170 // Delete all
Regions1019740 // Back1019739 // Forward1019741 // Up One Level12429 // 112431 // 5
12432 // 1012433 // 1512434 // 1812435 // 2412436 // 2512437 // 3012443 // 50
12438 // 601021824 // Walk Cycle tag1022957 // Foot1022956 // Hand1021433 //
Character1022798 // Wings1022795 // Digit1022792 // Pelvis1022794 // Spine
1022797 // Tail1022793 // Limb1022796 // Head1025028 // Weights Manager12439 // 100
12440 // 25012430 // 500465002411 // Car1022912 // Joints To Polys1022964 // Wing
Template1022963 // Insect Template1022962 // Quad Template1022971 // Tails and
Tentacles Template1022968 // Reptile Template1022965 // Amphibian Template
1022967 // Fish Template1022966 // Alien Template1022292 // Character Component
Object1022113 // Component Tag1022941 // Component Type Controller1022942 //
Component Share Off1022932 // Component Share On1022943 // Component Selflink Off
1022933 // Component Selflink On12441 // Project FPS"xxx_unused" // 1016709 // Fly
"xxx_unused" // 465001769 // Histogram"xxx_unused" // 1016710 // Move
"xxx_unused" // 1016708 // Navigate"xxx_unused" // 160000 // Texture List
"xxx_unused" // 170082 // New Color Group1024196 // Decrease Object Subdivisions
430000765 // Toggle AB Compare430000767 // Swap AB465001723 // Swap Vert/Hor
430000769 // Set As B430000768 // Set As A430000772 // Animate B430000771 //
Animate Second"xxx_unused" // 430000773 // Difference"xxx_unused" // 430000775 //
12,5%"xxx_unused" // 430000776 // 25%"xxx_unused" // 430000777 // 50%
"xxx_unused" // 430000779 // 200%"xxx_unused" // 430000780 // 400%"xxx_unused" //
430000781 // 800%"xxx_unused" // 430000740 // Clear History"xxx_unused" //
430000739 // Clear Image"xxx_unused" // 430000731 // Stop Rendering430000749 // Run
From Start"xxx_unused" // 170098 // Add Single Channel Preset1019222 // PolyFX
440000054 // MoSpline Object16768 // Connect+Delete180000102 // Active Rigid Body
180000043 // Passive Rigid Body465001191 // Key Mode465001190 // FC Mode
465001193 // Motion Mode"xxx_unused" // 17734 // Full Screen (Group)"xxx_unused" //
465001080 // Subframes"xxx_unused" // 465001076 // Fine"xxx_unused" // 465001077 //
Middle"xxx_unused" // 465001081 // No Grid"xxx_unused" // 465001078 // Per Second
"xxx_unused" // 465001052 // Link View To Object Manager"xxx_unused" // 170230 //
Add Multi Channel Preset100004750 // Sort By Name100004721 // Go To Main Level
"xxx_unused" // 465001124 // Create Marker At Current Frame"xxx_unused" //
465001125 // Delete All Markers465001126 // Set Marker To Selection465001123 //
Create Markers At View Boundary"xxx_unused" // 465001056 // Unhide All
"xxx_unused" // 465001054 // Hide Selected Elements"xxx_unused" // 465001055 //
Hide Unselected Elements465001050 // Show Preview Range"xxx_unused" // Show Key
Symbols"xxx_unused" // 465001049 // Show Track Values465001196 // Show Animation
Layer465001194 // Show Only Active Animation Layer465001214 // Key Reducer16739 //
Mini Icons"xxx_unused" // 12203 // Edit Selected Material12103 // About100004809 //
Add To New Layer (Layer Browser)"xxx_unused" // 100004759 // Remove From Layer
(Layer Browser)100004759 // Remove From Layer"xxx_unused" // 100004801 // New Layer
From Object Selection (Layer Browser)"xxx_unused" // 100004803 // Unfold Selected
"xxx_unused" // 100004802 // Fold Selected"xxx_unused" // 100004785 // Object
Activation"xxx_unused" // 1016209 // Show Objects"xxx_unused" // 1016208 // Hide
Objects465001105 // Lock Value465001104 // Lock Time100004758 // Layers... (Layer
Browser)465001147 // Make Relative"xxx_unused" // 465001211 // Cycle...1019966 //
Show Soundwave"xxx_unused" // 465001058 // Remove All Objects"xxx_unused" //
465001057 // Remove Selected Objects"xxx_unused" // 465001166 // Show Before/After
Curve465001068 // Trim Before465001069 // Trim After"xxx_unused" // 465001205 //
Delete Frames..."xxx_unused" // 465001208 // Insert Frames..."xxx_unused" //
465001204 // Delete Every nth Frame...465001133 // Clean Tracks"xxx_unused" //
465001209 // Simplify...465001161 // No Curve Edit465001087 // Show All Tracks
"xxx_unused" // 465001088 // Show All Keys"xxx_unused" // 465001085 // Show Keys Of
Selected Curves"xxx_unused" // 465001086 // Show Tangents Of Selected Keys
"xxx_unused" // 465001100 // Show All Tangents"xxx_unused" // 465001002 // Delete
Unused Tracks"xxx_unused" // 465001207 // Set Preview Range"xxx_unused" //
465001029 // Set Preview To Selection"xxx_unused" // 465001031 // Set Preview To
View"xxx_unused" // 100004720 // Set As Root"xxx_unused" // 465001048 // Tolerant
Selection465001201 // Select Range465001001 // Record Current State465001112 //
Ridge465001113 // Ramp Up465001114 // Ramp Down465001210 // Formula180000151 //
Active Rigid Body (Disabled State)465001110 // Clamp"xxx_unused" //"xxx_unused" //
"xxx_unused" //"xxx_unused" //"xxx_unused" //"xxx_unused" //"xxx_unused" //
"xxx_unused" //465001035 // Show Branches465001053 // Show Vector Track"xxx_unused"
//"xxx_unused" //"xxx_unused" //465001063 // Spline To Position Track
"xxx_unused" //170078 // As Icon170077 // As List"xxx_unused" //"xxx_unused" //
1018427 // New Folder"xxx_unused" //"xxx_unused" //"xxx_unused" //"xxx_unused" //
"xxx_unused" //"xxx_unused" //"xxx_unused" //"xxx_unused"
//"xxx_unused" //"xxx_unused" //300002180 // Machine Renders for someone else
"xxx_unused" //"xxx_unused" //300002185 // Network Renders for someone else
"xxx_unused" //16546 // Link XYZ Subchannels"xxx_unused" //"xxx_unused" //
"xxx_unused" //1001019 // Select Tool"xxx_unused" //"xxx_unused" // "xxx_unused" //
"xxx_unused" // "xxx_unused" // 170340 // Paste Into Selection170703 // Project On
Hidden Polygons1056808,20,20 // Unavailable Asset"xxx_unused" // 400009000 // Start
Xpresso Calculation"xxx_unused" // 1001138 // Xpresso Pool"xxx_unused" // 13964 //
Use Render LOD For Editor Rendering"xxx_unused" // "xxx_unused" // "xxx_unused" //
"xxx_unused" // 1023417 // Protect Camera"xxx_unused" // 1023421 // Disable 3D
Paint"xxx_unused" // 1023416 // Link Camera To Active View"xxx_unused" //
"xxx_unused" // 1023418 // Un-Protect Camera"xxx_unused" // 465001217 // Add Motion
Clip At..."xxx_unused" // 465001172 // Add Motion Clip With Animation
"xxx_unused" // 465001182 // Add Compound Motion Clip"xxx_unused" // 465001218 //
Motion View465001171 // Bake Clips"xxx_unused" // 465001174 // Add Motion Layer
With Animation465001188 // Add Motion Source"xxx_unused" // 465001177 // Convert To
Motion Source"xxx_unused" // 465001197 // Show Motion Sources465001192 // Convert
To Motion Clip465001179 // Show In FCurve Mode465001178 // Show In Key Mode
465001189 // Convert Motion Clip To Motion Source"xxx_unused" // 465001195 //
FCurves Interaction In Motion Layer"xxx_unused" // 465001183 // Move Keys With
Motion Clip"xxx_unused" // 465001184 // Remove Motion Clips After Compound Creation
465001198 // Convert Layer To Keyframe Animation"xxx_unused" // 450000220 // Check
For Updates"xxx_unused" // Save Material Preset"xxx_unused" // Save Object Preset
"xxx_unused" // Save Tag Preset"xxx_unused" // 465003067 // Save Motion Source
Preset465001716 // Full Size465001717 // Half Size465001718 // Quarter Size
"xxx_unused" // 465001724 // Show Line"xxx_unused" // 465001725 // Show Text
465001726 // Set As Preview Start465001727 // Set As Preview End"xxx_unused" //
430000750 // Link Time465001715 // Clear Cache"xxx_unused" // 465001719 // Show
Multipass Layers"xxx_unused" // 465001722 // Show Filter465001734 // Fill Cache
"xxx_unused" // 465001714 // Show Rendering"xxx_unused" // 465001712 // Add
Rendering To List465001731,20,20 // Show Right Part PV465001732,20,20 // Hide Right
Part PV"xxx_unused" // 465001708 // Show Pixel Aspect"xxx_unused" // 180000100 //
Mograph Dynamics Hook465001733,24,24 // Not Cached Frames465001736 // Third Size
"xxx_unused" // 465001739 // Show Single Pass Layers465001740,14,14 // PV Orange
Dot465001743,14,14 // PV Green Dot465001747,14,14 // PV Grey Dot A
465001748,14,14 // PV Grey Dot B465001741,14,14 // PV Orange Dot A
465001744,14,14 // PV Green Dot A465001742,14,14 // PV Orange Dot B
465001745,14,14 // PV Green Dot B465001746,14,14 // PV Grey Dot180000103 // Force
Object465001735 // PV Cache300002229 // Connection Test-16391 // Sound Off
465003508,10,10 // COMMAND_RM_REDDOT170768 // Filled Polygons170763 // Multi-Color
Islands170762 // Distortion170760 // UV Overlaps"xxx_unused" // 170769 // Pins
170759 // UV Component Highlighting465001776,23,23 // Full Screen PV no sound
465001777,23,23 // Full Screen PV no sound roll170761 // UV Map"xxx_unused" //
1053040 // Sort By1059736 // Symmetrize Selection431000202 // Resolve Non Manifold
465001782,23,23 // Full Screen PV cache465001783,23,23 // Full Screen PV cache roll
1054357 // Add Pin Selection1053373 // Weld UV465001786,23,23 // Full Screen PV
sound465001787,23,23 // Full Screen PV sound roll"xxx_unused" // 1053110 // Pack UV
"xxx_unused" // 1053301 // Unwrap UV1054358 // Remove Pin Selection"xxx_unused" //
"xxx_unused" // 465001759 // Show Title Safe"xxx_unused" // 465001760 // Show
Action Safe"xxx_unused" // 465001768 // Show Color Profile"xxx_unused" // 465001764
// Animations"xxx_unused" // 465001763 // Stills"xxx_unused" // 465001765 //
Rendered Elements"xxx_unused" // 465001766 // Loaded Elements"xxx_unused" //
465001767 // Saved Elements465001761 // Full Screen Mode465001794 // Exit Full
Screen Mode465001795 // Exit Full Screen Mode roll465003527 // Save Preset
465001796,20,20 // Hide RQ Bottom"xxx_unused" // 465003512 // Edit Scene
465003511 // Add Current Scene465003526 // Load Preset"xxx_unused" // 465003533 //
Texture Errors1054169 // Unwrap Pack UV465003523 // Open Log"xxx_unused" //
465003530 // System"xxx_unused" // 465003531 // Render"xxx_unused" // 465003532 //
Scene465003525 // Send To Render Queue1024476 // Camera Deformer200000270,17,17 //
PickIcon1023334 // Add Bounds Constraint180000012 // Motor1023866 // Python
Generator"xxx_unused" // 1026374 // Reset All200000271,17,17 // PickIcon 2nd State
465003500 // Render Queue1024544 // Collision Deformer300002189,10,10 // Status Bar
Net Render For Other1024490 // Plugin Manager"xxx_unused" // 1022735 // Script
Folder"xxx_unused" // 1024001 // Python Script Manager1022604 // Python Sandbox
"xxx_unused" // 1022537 // Python Editor"xxx_unused" // 1023699 // Source Protector
"xxx_unused" // 200000273 // Reload All Textures1023335 // Freeze Transformation
1023336 // Unfreeze Transformation300000265 // Light Photometric300000266 // Light
Photometric, Shadows1024552 // Surface Deformer1024543 // Mesh Deformer1024542 //
Correction Deformer1024529 // Smoothing Deformer180000011 // Dynamics Joint / Hinge
180000161 // Cardan180000162 // Ball Socket180000163 // Ragdoll180000164 // Slider
180000165 // Twistslider180000166 // Planar180000167 // Box180000168 // Suspension
180000169 // Fixed1025075 // Python Wrong Generator"xxx_unused" // 1025074 //
Python Wrong Tag180000010 // Spring"xxx_unused" // 1025539 // Set Parent
"xxx_unused" // 1025540 // Unparent"xxx_unused" // 465003068 // Add Absolute
Animation Layer180000044 // Ghost Rigid Body"xxx_unused" // 180000181 // Angular
Spring180000182 // Linear + Angular Spring180000185 // Linear Motor180000186 //
Linear + Angular Motor1025169 // PSR Morph1025170 // Point Morph180000042 // Soft
Body1059603 // Soft Body New1059768 // Rope Disabled1024169 // Flatten Brush1024171
// Pinch Brush1024197 // Grab Brush1024506 // Mask Brush1024170 // Smooth Brush
1024168 // Pull Brush1059769 // Collider Disabled1059764 // Balloon1059765 //
Ballon Disabled1024194 // Subdivide Object1023800 // Sculpt Tag1027984 // Sculpt
Frozen Tag1029169 // Amplify Brush1025779,10,10 // next day1025781,10,10 //
previous day1025782,10,10 // previous year1025780,10,10 // next year1059766 // Soft
Body Disabled180000045 // Dynamics Cache Tag"xxx_unused" // 1024712 // Create
Polygon Copy"xxx_unused" // 1024713 // Create Polygon Copy For Every Level
"xxx_unused" // 1026886 // Extract Object From Layer"xxx_unused" // 1026879 //
Extract Object From Mask"xxx_unused" // 1029259 // Project Mesh1025776 // Xref
Manager"xxx_unused" // 1025763 // Add Xref"xxx_unused" // 1025773 // Refresh Xrefs
"xxx_unused" // 17863 // Stereo465001303 // Unify Tangent Angle465001302 // Unify
Tangent Length465001304 // Keep Visual Angle"xxx_unused" // Move Parent"xxx_unused"
// 1026375 // Reload Python Plugins300000116 // Script Log1025800 // Python
Effector450000256 // Stereo Camera440000102 // Normal Rotation-440000102 // Gimbal
Rotation"xxx_unused" // 465001305 // Show Min/Max Values"xxx_unused" // 1026593 //
Combine Scene"xxx_unused" // 1025699 // Replace With1025623 // Project Object
"xxx_unused" // 1022304 // Paste Component"xxx_unused" // 1022305 // Delete
Component"xxx_unused" // 1022307 // Paste To Component"xxx_unused" // 1022309 //
Mirror To Component"xxx_unused" // 1022302 // Copy Component"xxx_unused" // 1022303
// Cut Component"xxx_unused" // 1022308 // Paste Mirror Component1026519 // Knife
Sculpting Tool"xxx_unused" // 100004786 // Select Visible1026689,13,13 // Hub
1026690,13,13 // Hub off1026691,13,13 // Target 1026692,13,13 // Target off
1026693,13,13 // Settings1026694,13,13 // Settings off1026695,13,13 // Action
1026696,13,13 // Action off"xxx_unused" // 440000092 // Cursor mode"xxx_unused" //
440000094 // Object mode"xxx_unused" // 440000093 // Center mode"xxx_unused" //
440000095 // Camera mode 13957 // Clear Console"xxx_unused" // 12500 // Linear
Workflow13858 // Previous Project13857 // Next Project1026893,14,14 // Reference
Icon overlay1026918 // Foot Step"xxx_unused" // "xxx_unused" // "xxx_unused" //
"xxx_unused" // "xxx_unused" // 440000104 // Lock Camera Pivot1026225 // Sculpt
Symmetry"xxx_unused" // 1021420 // Set Camera Pivot"xxx_unused" // 465003534 //
Check Textures"xxx_unused" // 170767 // UV Connectivity"xxx_unused" // 430000774 //
Auto Zoom Mode440000153 // Spline Cut Cursor"xxx_unused" // 431000034 // Poly Cut
Cursor440000155 // Close Spline Cursor440000156 // Bridge Spline Cursor"xxx_unused"
// 431000037 // Bridge Poly Cursor440000158 // Tweak Tangent Cursor440000157 //
Tweak Point Cursor"xxx_unused" // 431000038 // Tweak Poly Point Cursor
"xxx_unused" // 431000033 // Add Poly Point Cursor"xxx_unused" // 431000145 //
Remove From Current Take440000149 // Spline Pen Tool"xxx_unused" // 431000041 //
Tweak Poly (plane) Cursor"xxx_unused" // 431000039 // Tweak Edge Cursor"xxx_unused"
// 440000152 // Add Point Cursor440000154 // Delete Point Cursor"xxx_unused" //
431000151 // Remove All Overrides"xxx_unused" // 431000040 // Tweak Poly (normal)
Cursor431000028 // Bevel Deformer1028393 // Motion Tracker1029912 // Mask
Constraint1029911 // Camera Orientation Constraint1029910 // Planar Constraint
"xxx_unused" // 1029908 // Position Constraint1029909 // Vector Constraint
"xxx_unused" // "xxx_unused" // 1057509 // Link Size1057510 // Link Pressure1057512
// Link Stencil1057511 // Link Symmetry1031235 // Create Camera Constraint
1031337 // Create Planar Constraint1031335 // Create Position Constraint1031336 //
Create Vector Constraint1031334 // Create Mask Constraint"xxx_unused" // 1031330 //
Insert Key at Track Position"xxx_unused" // 1031331 // Delete Key1031234 // Show
Graph View"xxx_unused" // 1031225 // Trim1031226 // Untrim1031233 // Full Solve
1029529 // Unsubdivide"xxx_unused" // 1030659 // Annotation Tag"xxx_unused" //
431000044 // Extrude Poly Cursor431000042 // Extrude Point Cursor1031207 // UV
Peeler431000043 // Extrude Edge Cursor"xxx_unused" // 440000159 // Tweak Edge
Cursor1031728 // Warning1031429 // Select Brush1031339 // 3D Mode1031338 // 2D Mode
1035447 // Delta Mush Deformer"xxx_unused" // 300002193 // Open Webinterface
"xxx_unused" // 300002192 // Open Repository1031333 // Add User Track
"xxx_unused" // 1031683 // Select All User Tracks"xxx_unused" // 1031690 // Delete
Selected1031691 // Restore Deleted"xxx_unused" // 1031689 // Invert Visibility
"xxx_unused" // 1031685 // Invert Selection440000141,16,16 //
RESOURCEIMAGE_KEYFRAME_BUTTON_UP440000142,16,16 //
RESOURCEIMAGE_KEYFRAME_BUTTON_OVER440000143,16,16 //
RESOURCEIMAGE_KEYFRAME_BUTTON_DOWN440000178,16,16 //
RESOURCEIMAGE_KEYFRAME_BUTTON_EDGE"xxx_unused" // 1031686 // Hide Selected
"xxx_unused" // 1031687 // Hide Unselected"xxx_unused" // 1031688 // Unhide All
1031682 // Select All Auto Tracks1031684 // Select Reconstructed Tracks1031706 //
Smart Tracking Forwards1031707 // Smart Tracking Backwards1031705 // Smart Tracking
"xxx_unused" // 431000060 // Solo Hierarchy431000059 // Solo Single431000061 //
Solo Selection1030871 // Annotation Tool440000163 // Tweak Tool440000164 //
Interaction Tag1032090 // Archicad 18 Scene Combine"xxx_unused" // "xxx_unused" //
"xxx_unused" // "xxx_unused" // "xxx_unused" // "xxx_unused" // "xxx_unused" //
"xxx_unused" // "xxx_unused" // 1033498,22,22 // Free1033499,22,22 // Monochromatic
1033500,22,22 // Complementary1033501,22,22 // Analogous1033502,22,22 // Split
Complementary1033503,22,22 // Tetrad1033504,22,22 // Equiangular1033619,22,22 //
Locked1033505,22,22 // Add Color1033506,22,22 // Remove Color1033621,22,22 // Free
Inactive1033622,22,22 // Monochromatic Inactive1033623,22,22 // Complementary
Inactive1033624,22,22 // Analogous Inactive1033625,22,22 // Split Complementary
Inactive1033626,22,22 // Tetrad Inactive1033627,22,22 // Equiangular Inactive
1033620,22,22 // Unlocked1033489,20,20 // Color Wheel Disabled1033490,20,20 //
Color Spectrum Disabled1033491,20,20 // Color Picture Disabled1033492,20,20 //
Color RGB Disabled1033493,20,20 // Color HSV Disabled1033494,20,20 // Color Kelvin
Disabled1033495,20,20 // Color Mixer Disabled1033496,20,20 // Color Swatches
Disabled1033497,20,20 // Color Picker Disabled1033760,27,27 // Add Group
1033761,27,27 // Folder1033507,20,20 // Mosaic Disabled1033759,20,24 // Delete
1033756 // Houdini Asset Generator Red1033757,14,18 // Houdini Object Generator Red
431000053 // Take Manager"xxx_unused" // "xxx_unused" // 431000077 // Create A New
Override Group431000067 // Render All Takes431000068 // Render Checked Takes
431000095 // Render All Takes With TR431000096 // Render Checked Takes With TR
"xxx_unused" // 431000097 // Send Open File With All Takes To RQ"xxx_unused" //
431000098 // Send Open File With Selected Takes To RQ"xxx_unused" // 431000099 //
Open And Send File With All Takes to RQ"xxx_unused" // 431000100 // Open And Send
File With Selected Takes to RQ"xxx_unused" // 431000069 // Isolate Current Take In
A New Document"xxx_unused" // 431000070 // Generate A Save Project With Assets For
Each Take"xxx_unused" // 431000071 // Generate A Save Project With Assets For Each
Selected Take431000101 // Syncronize Take Manager Selection With Other OM MM And LM
Selections431000081 // Autotake431000137,20,20 // Show AM"xxx_unused" //
431000083 // Show Empty Folder"xxx_unused" // 431000087 // Define A Single Take
Tree Mode"xxx_unused" // 431000088 // Define A Single Override Tree Mode
"xxx_unused" // 431000089 // Define A Dual Take/Override Tree Mode"xxx_unused" //
431000107 // Global Toggle For Others Override"xxx_unused" // 431000108 // Global
Toggle For Main Override"xxx_unused" // 431000106 // Global Toggle For Layer
Override431000075 // Override Group Node431000054 // Take Node431000138,14,18 //
Tag Flag"xxx_unused" // 431000129 // Tag1059108,14,14 // Take Mark Off
431000131,14,14 // Take Mark431000134 // Actual Camera431000133 // Parent Camera
431000136 // Actual Render Settings431000135 // Parent Render Settings1033878,20,20
// Color wheel enabled1033879,20,20 // Spectrum enabled1033880,20,20 // Picture
enabled1033881,20,20 // RGB enabled1033882,20,20 // HSV enabled1033884,20,20 //
Kelvin enabled1033883,20,20 // Mixer enabled1033885,20,20 // Swatches enabled
1033886,20,20 // Screenpicker enabled1033887,20,20 // Mosaic enabled
1033992,20,20 // Color wheel light1033993,20,20 // Spectrum light1033994,20,20 //
Picture light1033995,20,20 // RGB light1033996,20,20 // HSV light1033997,20,20 //
Kelvin light1033998,20,20 // Mixer light1033999,20,20 // Swatches light
1034000,20,20 // Screenpicker1034001,20,20 // Mosaic1034124,22,22 // Delete All
Colors"xxx_unused" // 440000167 // Spline Smooth440000174 // Spline Arc440000150 //
Spline Sketch440000168 // Spline Bool Union440000169 // Spline Bool Subtraction
440000170 // Spline Bool Land440000213 // Spline Bool Intersect440000212 // Spline
Bool Or440000214 // Spline Mouse Rotate440000215 // Spline Mouse Angle440000216 //
Spline Mouse Scale"xxx_unused" // 465001542 // FCurve TL"xxx_unused" //
465001313 // Show Tangent of Selected Curve465001309 // Auto Tangent Fixed Slope
465001312 // Automatic Weighting465001310 // Weighted Tangent465001311 // Remove
Overshoot"xxx_unused" // 465001316 // Lock Ratio465003006,13,18 // Quaternions
465001314 // One Directional Selection Linking1032514 // Lens Distortion Tool
"xxx_unused" // 1034010 // 2D Tracking Errors"xxx_unused" // 1034011 // 2D Tracking
Speed1034012 // 2D Tracking Acceleration1034008 // Top-Down Mode1034009 // Graph
Mode"xxx_unused" // 1034017 // Show Filter Trims"xxx_unused""xxx_unused" //
431000121 // Save Take Preset"xxx_unused" // 431000122 // Load Take Preset
"xxx_unused" // 1034807 // Clear Assets"xxx_unused" // 440000347 // Add Mask
"xxx_unused" // 465001317 // Show Only Active Take"xxx_unused" // 465001220 //
Euler Filter...1033522 // Sculpt To Posemorph465001955 // Cineware To After Effects
1035588,20,20 // ColorChooser Compact (on)1035589,20,20 // ColorChooser Compact
(off-light)1035590,20,20 // ColorChooser Compact (off-dark)18071 // Viewport
Reflections440000110 // Viewport Vertex Normals18069 // Viewport Tessellation
18070 // SSAO"xxx_unused" // 18063 // Select Materials with Same Reflectance
"xxx_unused" // 440000237 // Swap Cloner Matrix440000235 // Honeycomb Cloner
440000219 // Push Apart Effector440000234 // ReEffector440000232 // MoGraph Weight
Painting Tool"xxx_unused" // 440000231 // MoGraph Weight Tag1037025 // Voronoi
Fracture Points On1036557 // Fracture Object1037026 // Voronoi Fracture Points Off
1032106 // Substance Engine Ok1032150 // Substance Engine Not Loaded1032151 //
Substance Engine Error"xxx_unused" // 1032109 // Load Substance Asset1032108 //
Substance Engine Manager"xxx_unused" // 1036975 // Re-import Substance Asset
"xxx_unused" // 1032107 // Substance Scene Hook1036101 // Shadow Catcher Shader
"xxx_unused" // 440000242 // Hide MoGraph Selection1001381 // Thinking Particles
Group1022972 // Character Object Custom Component440000241 // MoGraph Cache
Disabled440000239 // MoGraph External Cache440000240 // MoGraph External Cache
Empty440000238 // MoGraph External Cache Disabled465001320 // Breakdown Color
200000299 // Priority Offset Tag"xxx_unused" // 1035609 // Lock View On Tracks
"xxx_unused" // 1036376 // Auto Update Tracks"xxx_unused" // 1036537 // Nudge Track
Right"xxx_unused" // 1036536 // Nudge Track Left"xxx_unused" // 1036538 // Nudge
Track Up"xxx_unused" // 1036539 // Nudge Track Down"xxx_unused" // 1036370 // Full
Footage1036371 // Keep In Foreground"xxx_unused" // 1036372 // Frame Selected
Tracks"xxx_unused" // 1036373 // Frame All Tracks1036448 // Automatic Point
Distributor431000169 // Convert Vertex Map1036100 // Object Tracker"xxx_unused" //
1036375 // Object Tracker Command431000045 // Per Vertex Color Tag431000171 // Per
Polygon Vertex Color Tag431000165 // Loop Cutter431000164 // Plane Cutter
"xxx_unused" // 18068 // SDS Weights Per Edge1055068 // Motion Solver Tag1039003 //
Spherical Camera1038947 // Depth Of Field431000174 // LOD Object431000185 // LOD
Backface Culling1038338 // Alembic Green A1038339 // Alembic Green Animation1038340
// Alembic Red Animation1038341 // Alembic White Animation1038337 // Alembic Broken
Asset Link"xxx_unused" // 1038450 // Open Substance Folder"xxx_unused" //
1038403 // Delete Substance"xxx_unused" // 1038404 // Select Substance Assets Based
On Selected Materials"xxx_unused" // 1038405 // Select Substance Assets Based On
Marked Materials"xxx_unused" // 1038406 // Select Substance Assets Based On
Selected Objects/Tags"xxx_unused" // 1038407 // Select Materials Using The Selected
Substance Assets"xxx_unused" // 1038408 // Select Objects Using The Selected
Substance Assets"xxx_unused" // 1038409 // Enable All Substance Assets
"xxx_unused" // 1038410 // Disable All Substance Assets"xxx_unused" // 1038412 //
Create Standard Material"xxx_unused" // 1038413 // Create Metallic Material
"xxx_unused" // 1038414 // Create Glossy Material"xxx_unused" // 1038415 //
Duplicated Selected Substance Assets"xxx_unused" // 1038416 // Duplicated
Selected Substance Assets And Materials"xxx_unused" // 1038417 // Apply A
Substance Preset To The Selected Substance Assets"xxx_unused" // 1038418 // Merge A
Substance Preset Into The Selected Substance Assets"xxx_unused" // 1038419 //
Export A Substance Preset For The Selected Substance Assets"xxx_unused" //
1038420 // Create-Update Disk Cache For Selected Substance Assets"xxx_unused" //
1038421 // Create-Update Disk Cache For Changed Substance Assets"xxx_unused" //
1038422 // Create-Update Disk Cache For All Substance Assets"xxx_unused" // 1038423
// Delete Disk Cache For Selected Substance Assets"xxx_unused" // 1038424 // Delete
Disk Cache For All Substance Assets"xxx_unused" // 1038369 // Flat Sort"xxx_unused"
// 1038370 // Hierarchical Sort"xxx_unused" // 1038376 // Name Sort"xxx_unused" //
1038371 // Weight Tag Sort"xxx_unused" // 1038367 // Link List To Object Selection
"xxx_unused" // 1038368 // Lock Mode202673 // Create Multiple Markers1054858 //
Character Definition Tag1056339,20,20 // Copy ID1056596,20,20 // Copy ID On
1056340,20,20 // Copy Asset1056341,20,20 // Copy Locked Asset1056588,16,16 // Save
Project with Assets On1056598,16,16 // Save Project with Assets Off202522 // PBR
Light"xxx_unused" // 202520 // New PBR Material1056688,20,20 // Download
1056689,20,20 // Invalid465002101 // Polygon Reduction GENERATOR465002363 // NE -
Arrange All"xxx_unused" // 465002346 // NE - Show Grid"xxx_unused" // 465002229 //
NE - Show Grid Off"xxx_unused" //465002345 // NE - Show Propagated"xxx_unused" //
1040448 // Radial Field465002221,20,20 // NE - Left Pane on440000277 // Python
Field440000266 // Linear Field"xxx_unused" //465002225,20,20 // NE - Switch Pane on
"xxx_unused" //465002224,20,20 // NE - Switch Pane off440000309 // FIELD - Value on
440000310 // FIELD - Value off440000312 // FIELD - Color on440000313 // FIELD -
Color off440000314 // FIELD - Slope vector on440000315 // FIELD - Slope vector off
440000319 // FIELD - Alpha on440000320 // FIELD - Alpha off440000322 // FIELD -
Clamp off"xxx_unused" // 440000321 // FIELD - Clamp on440000267 // Box Field
440000243 // Spherical Field440000269 // Cone Field440000272 // Torus Field
440000268 // Cylinder Field440000274 // Capsule Field440000282 // Shader Field
440000281 // Random Field440000283 // Sound Fieldlayer440000280 // Formula Field
"xxx_unused" // 465002300 // Frame All"xxx_unused" // 465002307 // Frame Selected
"xxx_unused" // 465002320 // Center All"xxx_unused" // 465002308 // Center Selected
"xxx_unused" // 465002343 // Bezier Wires"xxx_unused" // 465002333 // Step Up
465002311 // Layout Selected"xxx_unused" // 465002331 // Propagate Port"xxx_unused"
// Create In Port"xxx_unused" // Create Out Port1055907 // Scatter Object
"xxx_unused" // 465002355 // Show Navigator465002350 // Show Preview"xxx_unused" //
465002351 // Hide Preview"xxx_unused" // 465002342 // Remove Unused Ports
"xxx_unused" // 465002315 // Delete Unused Nodes"xxx_unused" // 465002349 // Node
State - Show All"xxx_unused" // 465002348 // Node State - Show Connected
"xxx_unused" // 465002347 // Node State - Show Collapsed"xxx_unused" //
465002358 // Set Solo Node"xxx_unused" // 465002359 // Clear Solo Node
"xxx_unused" // 465002356 // Set As Start Node"xxx_unused" // 465002357 // Clear
Start Node"xxx_unused" // 465002302 // Group Nodes"xxx_unused" // 465002313 //
Ungroup Nodes"xxx_unused" // 465002328 // Select In Material Manager"xxx_unused" //
465002327 // Open In Material Editor"xxx_unused" // "xxx_unused" // 202541 // New
Node-Based Material465002339 // Convert Group To Asset465002340 // Convert Asset To
Group"xxx_unused" // 465002312 // Create Empty Group"xxx_unused" // 465002231 //
History"xxx_unused" // 465002316 // Select Connected465002211 // Open Node Editor
"xxx_unused" // 465002214 // Open Locked Node Editor"xxx_unused" // Create InPort
"xxx_unused" // Create OutPort"xxx_unused" // 200001023 // Save As New Asset
200001024 // Quit Edit Asset Mode"xxx_unused" // 200001022 // Save As New Version
465002306 // Duplicate1039686,16,16 // Linear Interpolation Gradient
1039687,16,16 // None Interpolation Gradient1039688,16,16 // Blend Interpolation
Gradient1039685,16,16 // Cubic Interpolation Gradient1039588,16,16 // Smooth
Interpolation Gradient"xxx_unused" // 202549 // Save As Default Scene
"xxx_unused" // 200001004 // Data Description Definition Editor1040449 // Folder
"xxx_unused" // 200001040 // Show Errors440000293 // Step Fieldlayer1040451 // Time
Fieldlayer"xxx_unused" // 1040379 // Freeze Fieldlayer440000276 // Spline
Fieldlayer440000327 // Object Fieldlayer440000252 // Solid Fieldlayer440000279 //
Group Field440000328 // VDB Fieldlayer440000291 // Delay Modifier Layer440000294 //
Weightmap Fieldlayer440000325 // MoGraph Weights Fieldlayer"xxx_unused" //
440000290 // Noise Remap Modifier Layer"xxx_unused" // 440000298 // Gradient
Modifier Layer12577 // 2D Tracks Mode"xxx_unused" // 1040420 // Python Modifier
Layer1040450 // Formula Modifier Layer"xxx_unused" // 440000300 // Invert Modifier
Layer440000297 // Curve Modifier Layer"xxx_unused" // 440000299 // Quantize
Modifier Layer"xxx_unused" // 440000301 // Colorize Modifier Layer440000295 //
Clamp Modifier Layer"xxx_unused" // 440000296 // Remap Modifier Layer440000302 //
RangeMap Modifier Layer440000292 // Decay Modifier Layer1039955 // 2D Track
Magnifier Window"xxx_unused" // 1034262 // 2D Navigation Mode1039867 // VDB Volume
Group1040747 // VDB Loader Missing1040746 // VDB Group Missing1039861 // VDB Volume
Mesher1039858 // VDB SDF1040742 // VDB VECTOR1040741 // VDB FOG1040744 // VDB FOG
Missing1040745 // VDB VECTOR Missing1040743 // VDB SDF Missing1039859 // VDB
Builder SDF1040740 // VDB Builder FOG1039866 // VDB Loader1040114 // VDB Reshape
Filter SDF1040738 // VDB Reshape Filter FOG1040113 // VDB Smooth Filter SDF
1040737 // VDB Smooth Filter FOG1039863 // VDB Volume Mesh"xxx_unused" // VDB
Volume Builder SDF Baked"xxx_unused" // VDB Volume Builder FOG Baked"xxx_unused" //
Bake Layer"xxx_unused" // 465002280 // Asset1040584,20,20 // Alpha1040585,20,20 //
Alpha disabled Light1040586,20,20 // Alpha disabled dark1040587,20,20 //
Hexadecimal1040588,20,20 // Hexadecimal disabled Light1040589,20,20 // Hexadecimal
disabled dark440000330 // Particle Layerfield"xxx_unused" // 1040766 // Open File
in PV"xxx_unused" // 1040767 // Open File in Attribute Manager"xxx_unused" //
1040765 // Open File in Default App1001072 // Material Editor1040814 // Bake As
Alembic1040815 // Bake As Alembic + Delete"xxx_unused" // 465002281 // Locked Asset
"xxx_unused" // 465002282 // Locked Category"xxx_unused" // 465002283 // Material
Asset"xxx_unused" // 465002284 // File Asset"xxx_unused" // 202565 // New Uber
Material1040832,20,20 // Linear disabled1040830,20,20 // Linear"xxx_unused" //
1052849 // Locked Folder Preset1040962 // Reshape Layer SDF"xxx_unused" //
1040961 // Reshape Layer FOG"xxx_unused" // 1040960 // Smooth Layer SDF"xxx_unused"
// 1040959 // Smooth Layer FOG465002220,20,20 // NE Show Left OFF465002222,20,20 //
NE Show Right OFF"xxx_unused" // 55000 // Use Camera1040937 // Global Swatches
300001097 // Send To Picture Viewer440000334 // Rotation Filter Off1038963 // UV
Gizmo"xxx_unused" // 1050503 // External Cache1050504 // Referenced 3D
"xxx_unused" // 1050505 // Other"xxx_unused" // 202623 // New Grass Material1051133
// Mouth"xxx_unused" // 1050850 // Resolution"xxx_unused" // 1050849 // Format
"xxx_unused" // 1050557 // Take"xxx_unused" // 1050882 // File Size"xxx_unused" //
1050522 // Consolidate Assets"xxx_unused" // 1050848 // Type"xxx_unused" // 1050586
// Element Type170755 // Show UV HUD170758 // Show UV Units"xxx_unused" //
1051191 // Anchor Point"xxx_unused" // 170757 // Show Mini Axis"xxx_unused" //
170756 // Show Axis1051242 // Referenced 3D Sequence Type1051243 // External Cache
Sequence Type1051195 // Distortion"xxx_unused" // 465002309 // Select All Nodes
"xxx_unused" // 465002310 // Deselect All"xxx_unused" // New Output Node
"xxx_unused" // New Input Node1051275 // Vector Volume Type465002105 // Fog Filter
Multiply"xxx_unused" // 465002106 // Fog Layer Multiply465002107 // Fog Filter
Invert"xxx_unused" // 465002108 // Fog Layer Invert465002109 // Fog Filter Range
Map"xxx_unused" // 465002110 // Fog Layer Range Map465002111 // Fog Filter Curve
465002112 // Fog Layer Curve465002115 // Fog Filter Scale"xxx_unused" //
465002116 // Fog Layer Scale465002117 // Fog Filter Rotate"xxx_unused" // 465002118
// Fog Layer Rotate465002119 // Vector Filter Invert"xxx_unused" // 465002120 //
Vector Layer Invert465002121 // Vector Filter Normalize465002122 // Vector Layer
Normalize465002123 // Vector Filter Curl"xxx_unused" // 465002124 // Vector Layer
Curl"xxx_unused" // 12682 // Vector Direction"xxx_unused" // 202628 // New Sketch
Material"xxx_unused" // 202626 // New Pyrocluster Volume Tracer"xxx_unused" //
202625 // New Pyrocluster Material"xxx_unused" // 202627 // New Shadow Catcher13680
// License Manager"xxx_unused" // 12681 // Vector Length200000204 // Sign Out
"xxx_unused" // 450000229 // Manual Installation465002113 // Vector Filter Smooth
"xxx_unused" // 465002114 // Vector Layer Smooth"xxx_unused" // 431000117 // All
"xxx_unused" // 431000118 // None"xxx_unused" // 1051433 // Group By Asset Name
"xxx_unused" // 1051534 // Group By Type"xxx_unused" // 1051435 // Group By Element
Type"xxx_unused" // 1051437 // Group By Take"xxx_unused" // 1051539 // Group By
Format"xxx_unused" // 1051540 // No Grouping"xxx_unused" // 1051438 // Group By
Node Space"xxx_unused" // 1051436 // Group By Layer1051590,20,20 // Menu
Highlighted300002209 // Ping1051496 // Sign-Out465002103 // Close and Open SDF
Filter465002104
// Close and Open SDF Layer"xxx_unused" // 440000348 // Mask List440000338 //
Convert Channels Layer440000349 // Sublist Folder"xxx_unused" // 300002005 //
Export Licensing Overview1052837 // Closed Folder1052869 // Controller Left
1052870 // Controller Right18165 // Filter Polygon18164 // Filter Null18166 //
Filter Spline1056813 // Data Inspector18168 // Filter SDS"xxx_unused" // 18169 //
Filter Deformer"xxx_unused" // 18170 // Filter Camera18171 // Filter Light18185 //
Filter Joint18173 // Filter Particle18192 // Filter Field18194 // Geometry Only
18172 // Filter Environment"xxx_unused" // 18174 // Filter Other"xxx_unused" //
18175 // Filter Grid18189 // Filter Base Grid"xxx_unused" // 18177 // Filter World
Axis18181 // Filter Multi-Select Axes18190 // Filter Handles"xxx_unused" //
18188 // Filter Object Highlighting"xxx_unused" // 18180 // Filter Component
Highlighting18179 // Filter SDS Mesh18183 // Filter SDS Cage"xxx_unused" //
18184 // Filter Ngon Lines"xxx_unused" // 18187 // Filter Guides"xxx_unused" //
18193 // Filter Animation Path18186 // Filter Ghosting18176 // Filter Horizon
1054230 // GoZ Install"xxx_unused" // 1054167 // GoZ Export"xxx_unused" //
1053946 // GoZ Import1054392 // GoZ Polygroup1057830 // Linear1057831 // Dome
1057832 // Bell1057833 // Circle1057834 // Needle"xxx_unused" // 170764 //
Configure UV Texture View"xxx_unused" // 170765 // Configure All UV Texture Views
170774 // Lines465001321 // Auto Frame Mode1054750 // Remesher440000352 // Snap to
Pixel1054189 // Node Editor (Scene)1054225 // Asset Manager1026946 // Lips
Component1026947 // Mouth Component1026945 // Nose Component1026944 // Ear
Component1026943 // Eye Component1026942 // Leg Component"xxx_unused" // 1055217 //
Image Transparency18203 // Magic Bullet Looks"xxx_unused" // 300001116 // Send to
Magic Bullet Looks"xxx_unused" // 202664 // Delete Keys1055304 // USD Data Tag
1055356 // USD Importer"xxx_unused" // 1055413 // Update USD Changes"xxx_unused" //
1055414 // Close USD Bridge"xxx_unused" // 465001323 // Copy Tangents
"xxx_unused" // 465001324 // Paste Tangents202666 // Record Hierarchy202665 //
Record Animated"xxx_unused" // 202662 // Set Minimum Preview Range to Current Time
"xxx_unused" // 202663 // Set Maximum Preview Range to Current Time"xxx_unused" //
202670 // Set Ranges to Markers"xxx_unused" // 202672 // Go to Next Range
"xxx_unused" // 202671 // Go to Previous Range"xxx_unused" // 202667 // Show
Position"xxx_unused" // 202669 // Show Scale"xxx_unused" // 202668 // Show Rotation
170777 // UV Straighten1055347 // UV Rectangularize1055207 // Align UV Islands
"xxx_unused" // 1055471 // Create New Pose"xxx_unused" // 1055470 // Create New
Group"xxx_unused" // 1055469 // Create New Library"xxx_unused" // 1055473 //
Thumbnail View"xxx_unused" // 1055474 // Render Thumbnail1054538 // Pose Library
Browser1055476 // Assign Pose"xxx_unused" // 1055475 // Save Library"xxx_unused" //
1055221 // Open Capture"xxx_unused" // 1055222 // Merge Capture"xxx_unused" //
1055223 // Download Capture"xxx_unused" // 1055224 // Play in Default App
"xxx_unused" // 1055226 // Delete Capture Locally"xxx_unused" // 1055229 // Moves
Preferences"xxx_unused" // 1055227 // Resync Previews"xxx_unused" // 1055228 //
Remove Undownloaded~300001070,300000265 // Load IES Light~1024314,13957 // Inherit
Clear (Python Console)~13039,5100 // Empty Polygon~440000333,12419 // Inherit
Rotation~465002223,465001731 // Inherit Right Pane on~465003535,1000581 // Inherit
Open File in Explorer~1040764,1028161 // Inherit Show In Explorer~465001750,1028161
// Inherit Show In Explorer~1034014,12148 // Inherit Frame All~1034015,13038 //
Inherit Frame Selected~1034016,465001016 // Inherit Go to Current Frame
~465001315,12113 // Inherit Deselect All~1028155,12112 // Inherit Select All
~1028159,12236 // Inherit Make Editable~1027742,1027744 // Inherit Motion Camera
~1027743,1027745 // Inherit Camera Morph~1024182,1024194 // Inherit Subdivide for
Sculpt Scenehook~1024033,1024168 // Inherit Pull Brush for Sculpt Object
~1026657,170050 // Inherit Animation Layer for Sculpt Layer~200000283,1026693 //
Inherit 4 sided view~1022749,1025800 // Inherit Python Effector
~465001306,1019966 // Inherit Show Soundwave~300000228,300000205 // Inherit
RESOURCEIMAGE_LAYERMANAGER_STATE17~300000229,300000206 // Inherit
RESOURCEIMAGE_LAYERMANAGER_STATE18~465001044,100004722 // Inherit One Level Up
~200000127,200000126 // LAYERMASK2~200000128,200000126 // LAYERMASK3
~200000129,200000126 // LAYERMASK4~200000130,200000126 // LAYERMASK5
~200000131,200000126 // LAYERMASK6~200000132,200000126 // LAYERMASK7
~200000133,200000126 // LAYERMASK8~1028270,1028271 // Inherit Camera Crane
~300002159,100004746 // Inherit Enable Filter~465001046,100004746 // Inherit Enable
Filter~12194,13521 // Inherit Animation~300002170,300000157 // Inherit Show Help
~1028463,1028462 // Inherit Grow Grass~465001541,300000154 // inherit Timeline
~1036374,1028393 // Inherit Motion Tracker Object~1036560,1036557 // Inherit
Fracture Tag From Fracturing~440000255,1018882 // Sound Effector use Old Sound
Effector Icon~1037184,1028083 // Alembic Morph Tag use Alembic Generator Icon
~465002318,431000001 // Inherit Gridline Snapping~465002352,170026 // Inherit Zoom
100%~1041110,12577 // Inherit 2D Tracks Mode~465001025,12415 // Inherit Goto
Previous Key/Clip~465001024,12416 // Inherit Goto Next Keys/Clip~440000193,12109 //
Inherit Delete~1051196,465003011 // Inherit Move Vertical~1051193,200000088 //
Inherit Move~1051188,200000089 // Inherit Scale~1051190,200000090 // Inherit Rotate
~1051197,465003012 // Inherit Move Horizontal~1050500,13656 // Inherit Image
~1050501,1000974 // Inherit Video~1050502,1019966 // Inherit Audio~440000347,170220
// Inherit New Alpha~300000255,300000199 // Inherit Search~300000247,300000199 //
Inherit Search~300000252,300000201 // Inherit Home~300000260,300000252 //
Onlinehelp Home~465003518,12095 // Inherit Open~1026719,12095 // Inherit Open
~1026718,12094 // Inherit New~1026721,12098 // Inherit Save~1026723,12218 //
Inherit Save as~300000123,300000136 // Inherit Folder~465001752,300000136 //
Inherit Folder~430000031,12098 // Inherit Save~465003517,430000700 // Inherit open
in PV~1039689,300000136 // Inherit ID_GV_OPERATOR_GROUP~18178,170755 // Filter HUD
~1053310,170103 // Inherit New Texture View~1055313,18203 // Send to Magic Bullet
Looks from Picture Viewer (temporary)~170776,17972 // Inherit Show Grid
~1035496,1035447 // Inherit Delta Mush Deformer~1055225,1028161 // Inherit Show in
Explorer/Finder~1055274,1000474 // Inherit Preferences~1055472, 12109 // Inherit
Delete~1055477,1054538 // Inherit Pose Library Browser~1054188,1054189 // Inherit
Scene Nodes~13016,202586 // Inherit New Default Material~100004738,202586 //
Inherit New Default Material~431000056,202586 // Inherit New Default Material
~431000057,12109 // Inherit Delete~1020032,465001322 // Inherit Paste In Place
~12676,12095 // Load Palette...~12677,12098 // Save Palette As...
~12333,100004750 // Sort By Name~300002149,202586 // Add Machine~300002162,12095 //
Load Machines~300002161,12098 // Save Machines~1022280,12109 // Remove Doodle Frame
~1022215,202586 // Add Doodle Frame~13375,202586 // New Palette~465002000,202586 //
Add Tracks~1019760,300000157 // Show Help~200001021,202586 // Nodes Commander
~14011,100004775 // Selection Info~100004788,202586 // New Tag~100004749,12671 //
Unfold All~100004748,13684 // Fold All~1023419,465002306 // Duplicate Camera
~1022384,465002306 // Duplicate Doodle~1026725,465002306 // Duplicate Script
~1027029,1022281 // Clear Sculpt Layer~465002126,1022281 // Clear UV Pins
~465001753,1022281 // Clear HDD Cache~17040,1016185 //Magnet~1038376,100004750 //
Sort By Name~465001089,13521 // Move Curve~465001075,431000001 // Inherit Gridline
Snapping~440000167,450000014 // Spline Smooth~465002309,12112 // Select All
~465002310,12113 // Deselect All~465002359,100004775 // Show Info~465002333,1019741
// Up One Level~200000215,1000581 // Send to Archicad~200000167,1000581 // Send to
Allplan~13017,12095 //Load Materials...~13020,12098 // Save Materials as...
~17013,170078 // Material~17014,170077 // Material List~100004760,12168 // Delete
Unused Layers~465002315,12168 // Delete Unused Nodes~1038403,12168 // Delete Unused
Substances~465001002,12168 // Delete Unused Tracks~465003519,100004739 // Delete
All Jobs~465001125,100004739 // Delete All Markers~430000740,100004739 // Delete
All Images~1018535,100004739 // Delete All Markers (PS)~100004764,12095 // Merge
Object~13021,60000 // Export ASCII~1040031,60000 // Export Selected Object As
~170071,60000 // Export Selection~170087,60000 // Export Selection~1038419,60000 //
Export Substance~1054167,60000 // GoZ Exporter~1032109,12095 // Load Substance
~431000069,60000 // Isolate Take~431000108,13906 // Global Toggle For Main Override
~17552,13906 // Lock Layout~12673,12098 // Save Layout As...~16298,170133 // Select
Materials of Active Objects~170053,12109 // Delete Layer~1027026,170050 // Add
Sculpting Layer~431000077,1027025 // Add Override Group~465002312,1027025 // New
Empty Group~170066,100004772 // New Brush Group~170082,100004772 // New Color Group
~465002342,1022281 // Remove Unused Ports~200001025,13740 // Edit Asset
~200001022,202539 // Save New Version~200001040,1031728 // Show Errors
~12147,12168 // Redraw~170664,1027025 //New Layer Set~465002302,100004772 // Group
Nodes~465002313,100004773 // Ungroup Nodes~465003512,13740 // Edit Current Scene
~16194,12168 // Flush Illumination Caches~1038415,465002306 // Duplicated Selected
Substance Assets~465001769,465002355 // Show Navigator/Histogram~1018432,1000474 //
Content Browser Preferences~1026724,12109
// Delete Script~1015840,1026720 // ASCII Animation Import~13018,1026720 // Import
ASCII Data~1053946,1026720 // GoZ Import~1022735,1028161 // Script Folder
~1055471,202586 // New Pose~1055469,1027025 // New Pose Library~1055473,170078 //
Thumbnail View~1055470,100004772 // New Pose Group~1055475,12098 // Save Library
~1055474,12163 // Render Thumbnail~1038368,13906 // Lock Mode~1028185,12095 // Load
Weights~1028186,12098 // Save Weights~12201,431000101 // Link Active Object
~170764,12287 // Configure Texture View~170129,12113 // Inherit Deselect All
~170128,12112 // Inherit Select All~170438,12558 // Inherit Grow Selection
~170439,12559 // Inherit Shrink Selection~1017510,12558 // Inherit Grow Selection
~170000,202586 // Add Texture~170001,12095 // Open Texture~170004,12098 // Save
Texture~170005,12218 // Save Texture As~170064,100004775 //Bitmap Properties
~170686,1023335 // Freeze 3D View~170100,12107 // Copy~170101,12107 // Paste
~170694,431000077 // New Brush Library~170699,431000077 // New Color Library
~170086,1026720 // Import Bodypaint3D Presets~170070,1026720 // Import Bodypaint3D
Presets~100004801,170050 // New Layer from Object Selection~300000158,13656 // AM
PluginShader~170620,12473 //Hide Selection~430000773,440000169 // Difference
~13316,17891 // Polygon Groups to Objects~1053590,1027384 // Commander
~465001003,12191 // Spline~465001092,12190 // Linear~1018036,12109 //Delete Guides
~1015650,430000767 // Material Exchanger~465003009,200000089 // Scale TL
~465001124,465001514 // Create Marker At Current Frame~465001037,431000081 //
Automatic Mode~1055217,17424 // Enable Image Transparency~465001211,465002306 //
Cycle...~465001066,431000005 // Quantize Selection~465001097,170148 // Mirror X
~465001098,170149 // Mirror Y~1023420,150013 // Enable 3D Paint~16725,1026720 //
Load Textures~16726,60000 // Unload Textures~200000273,12168 // Reload All Textures
~170056,440000168 // Merge Layer Down~400009000,12412 // Start Xpresso Calculation
~1026759,12163 // Render Icon~1026375,12168 // Reload Python Plugins
~1023699,5629 // Source Protector~12409,12412 // Execute Last Plugin
~170025,12148 //Fit to Screen~5613,12499 // Display Tag ~5637,12163 // Compositing
Tag ~1030659,1030871 // Annotation Tag~100004769,13038 //Search First Active Object
~5647,100004721 // WWW Tag ~5685,12372 // Bake Particle Tag~1026760,13656 // Load
Icon~430000774,12148 // Auto Zoom Mode~1027822,100004739 // Delete All Guides
~1017530,1011181 //Convert Selected~1017488,12112 //Select All~1017489,12113
//Deselect All~1017746,1017460 //Hair Selection~1017747,12552 // Set Selection
~1017448,200000083 //Live Selection~1018100,200000085 //Lasso Selection
~1018101,200000086 //Polygon Selection~1018102,200000084 //Rectangle Selection
~1018373,1001019 //Selection~1017454,200000088 //Move~1018169,200000090 // Rotate
~1017491,12475 // Show All~1017490,170620 //Hide~1017533,12474 //Hide Locked
~1017534,200000089 //Scale~12253,12163 // Render Materials~12252,12162 // Render
Selected Materials~1031331,12109 // Delete Key~1040017,1000474 // Logger Settings
~202664,100004739 // Delete Keys~100004796,440000168 // Merge Layers (Layer
Browser)~1036975,12168 // Re-import Substance Asset~1025773,12168 // Reload Xref
~1022253,12168 // Reload Templates~1023410,12168 // Reload Bitmap~1022251,12098 //
Save Template~1022250,12095 // Load Template~1022252,12218 // Save Template As
~1022305,12109 // Delete Component~1022304,12108 // Paste Component
~1022302,12107 // Copy Component~1022303,12106 // Cut Component~13522,1001084// Use
Expressions~440000348,170220 // Mask List~1040420,1001084 // Python Modifier Layer
~440000299,431000005 // Quantize Modifier Layer~1040379,1023335 // Freeze
Fieldlayer~440000300,12479 // Invert Modifier Layer~440000296,12168 // Remap
Modifier Layer~440000290,17551 // Noise Remap Modifier Layer~440000301,465001320 //
Colorize Modifier Layer~440000321,440000295 // FIELD - Clamp on~1024237,1019768 //
Morph Tag~100004737,170133 // Select from Layer (Layer Browser)~12134,465001097 //
Mirror Horizontally~12135,465001098 // Mirror Vertically~1055413,12168 // Update
USD Changes~1011198,1011133 //Bake Texture Tag~1029813,12112 // Select All
~1029814,12113 // Deselect All~1029816,170133 // Select Assets of Active Elements
~1050503,1019337 // External Cache Type~1029821,431000101 // Relink Textures
~1029822,430000767 // Replace Assets With~1050522,12144 // Consolidate Assets
~1040766,465003517 // Open File in PV~1029818,431000081 // Auto Show in Attribute
Manager~1016202,170106 //Brush Presets~1050505,12094 // Other Type~1000468,12422 //
Attribute Manager~1051235,13656 // Image~1051238,1019966 // Audio Type
~1051237,1000974 // Video Type~1051236,170103 // Image Sequence~1051239,12094 //
Other Type~1051240,1019337 // External Cache Type~1051241,1050504 // Referenced 3D
Type~1055229,1000474 // Moves Preferences~1055227,12168 // Resync Previews
~1055221,12095 // Open Capture~1055226,12109 // Delete Capture Locally
~1055228,1022281 // Remove Undownloaded~1055224,1000581 // Play in Default App
~1055222,440000168 // Merge Capture~1055223,1026720 // Download Capture
~17580,1001084 // Edit Script...~1018520,430000767 // Reverse Sequence
~465002300,12148 // Frame All~1036373,12148 // Frame All Tracks~465002307,13038 //
Frame Selected~1036372,13038 // Frame Selected Tracks~465001032,12148 //Frame All
~465001017,13038 //Frame Selection~465002346,17972 // NE - Show Grid
~200001004,13740 // Data Description Definition Editor~1018433,12168 // Clean Up
Database~1031689,12476 // Invert Visibility~1031685,12479 // Invert Selection
~1031686,12473 // Hide Selected~1031687,12474 // Hide Unselected~1031688,12475 //
Unhide All~1035609,13906 // Lock View On Tracks~1031330,202586 // Insert Key at
Track Position~1031225,12106 // Trim~1031683,12112 // Select All User Tracks
~1031690,12109 // Delete Selected~1034010,1031728 // 2D Tracking Errors
~1034011,300002229 // 2D Tracking Speed~1020077,13656 // Images~1020078,1000974 //
Movies~1020079,12094 // Other Known File Formats~1019911,100004721 // Home
Directory~1019910,300002136 // Computer~1018426,202586 // New Browser
~1019905,1028161 // Search Results~1018431,431000081 // Refresh~100001609,431000081
//Auto Redraw~1007579,18168 // SDS Weight Tag~465001057,1022281 // Remove Selected
Objects~465001056,12475 // Unhide All~465001054,12473 // Hide Selected Elements
~465001055,12474 // Hide Unselected Elements~1038417,12169 // Apply A Substance
Preset To The Selected Substance Assets~1038418,440000168 // Merge A Substance
Preset Into The Selected Substance Assets~1055414,1022281 // Close USD Bridge
~170136,1022286 //Eraser~1027032,440000168 // Merge Visible Layers
~1027033,170054 // Flatten~1027034,100004739 // Delete Higher Level Layers
~1027538,450000051 // Baking Sculpt~1024189,1022286 // Erase Brush
~1036375,1036100 // Object Tracker Command~1021286,170106 // Paint Tool
~12150,170132 // Magnify~440000159,440000157 // Tweak Edge Cursor
~431000034,440000153 // Poly Cut Cursor~431000038,440000157 // Tweak Poly Point
Cursor~431000041,440000157 // Tweak Poly (plane) Cursor~431000039,440000157 //
Tweak Edge Cursor~431000037,440000155 // Bridge Poly Cursor~465001317,431000053 //
Show Only Active Take~1022476,1000581 // Send To Photoshop~1023411,1022281 // Close
Bitmap~1023416,431000101 // Link Camera To Active View~1023413,60000 // Open In
Photoshop~1022478,1026720 // Open In Bodypaint3D~1023417,5629 // Protect Camera
~1036376,431000081 // Auto Update Tracks~465001713,12161 // Create Render Settings
From Render~430000739,12109 // Clear Image~430000731,13957 // Stop Rendering
~430000750,431000101 // Link Time~17863,465001805 // Stereo~465001300,300002229 //
Set Constant Velocity~465001316,13906 // Lock Ratio~300001116,18203 // Send to
Magic Bullet Looks~17190,300000157 // Help~1056327,300000196 //
RESOURCEIMAGE_SCENEBROWSER_FILTER1~1056597,300000197 //
RESOURCEIMAGE_SCENEBROWSER_FILTER2~1056334,170078 // Grid View~1056335,170077 //
List View~1056336,431000101 // Dependencies~1056337,12169 // Used In~1056332,170036
// Preview Toggle On~1056595,13656 // Preview Toggle Off~1056573,1031728 // AM
Warning~170781,13038 // Frame Selected UV~1025699,430000767 // Replace With
~18169,13524 // Use Deformers~18175,17972 // Filter Grid~18170,12100 // Filter
Camera~18177,-12156 // Filter World Axis~18193,13521 // Filter Animation Path
~18184,1016160 // Filter N-Gon Lines~18187,1027821 // Filter Guides~18188,12298 //
Filter Object Highlighting~18180,12187 // Filter Component Highlighting~18182,12102
//Show Axis~465002271,13038 // Scroll To Selection~16297,13038 // Scroll To
Selection~13523,5684 // Use Generators~18167,5684 // Filter Generator~18191,1018421
// Filter Hair~465002004,16391 //Play Sound~1019365,1025028 // CA_WEIGHT_TAG_ID
~465002260,13658 // Small Icons~465002261,13659 // Medium Icons~465002262,13657 //
Large Icons~1018051,12107 //Copy Guides~1018052,12106 //Cut Guides
~1018053,12108 //Paste Guides~1017874,18171 // Hair Light~1018462,16768 //Connect
Guides~1018463,14046 //Split Guides~1025763,202586 // Add Xref~1028162,1000474 //
Xref Options~1028156,12168 // Reload Selected Xref~1028104,431000081 // Auto
Exchange Xrefs~1028160,13740 // Open Selected Xref~1028157,60000 // Unload Selected
Xref~1028158,430000767 // Exchange Selected Xref~1028163,12109 // Remove Selected
Xref~465002327,1001072 // Open In Material Editor~465001218,465003037 // Motion
View~465003013,1017542 // Cut/Connect~1009671,1017540 // Edge To Spline~13365,12159
// Textures~17427,100004704 // Layer Color~430000041,1000474 // IRR Settings
~465001209,14039 // Simplify...~200000146,100004809 // Add To New Layer
~465001119,100004809 // Add To New Layer~450000046,1025623
// Project~465001220,450000014 // Euler Filter...~465001132,465002410 // Link
TL/OM Selection~170756,-12156 // Show Axis~170757,12102 // Show Mini Axis
~170769,1020190 // Pins~170224,12412 //Start Interactive Mapping~170225,5629
//Start Interactive Mapping~1053312,450000014 // Weld and Relax UV
~1025074,1025075 // Python Wrong Tag~1040767,1000468 // Open File in Attribute
Manager~1040765,1000581 // Open File in Default App~465001062,1017540 // Position
Track To Spline~300000153,465001034 // AM CTrack~12203,1001072 // Edit Selected
Material~465002362,465002211 // Open Material in Node Editor~1050981,465001715 //
Clear Cached Volumes~5711,440000101 // Normal Tag~1019949,465001062 // Joint To
Spline~1029259,1025623 // Project Mesh~465002280,100004772 // Group Objects
~465002281,100004773 // Ungroup Objects~465002263,12671 // Fold All~465002264,13684
// Unfold All~465002285,5126 // Create Instance~300000212,300000202 //
RESOURCEIMAGE_TIMELINE_STATE1~300000213,300000203 // RESOURCEIMAGE_TIMELINE_STATE2
~1038424,1050981 // Delete Disk Cache For All Substance Assets~1040960,450000014 //
Smooth Layer SDF~1040959,450000014 // Smooth Layer FOG~465002114,450000014 //
Vector Layer Smooth~465002116,200000089 // Fog Layer Scale~465002118,200000090 //
Fog Layer Rotate~465002108,12479 // Fog Layer Invert~1040961,202586 // Reshape
Layer FOG~465002120,12479 // Vector Filter Invert~465002124,1018166 // Vector Layer
Curl~465002106,1022281 // Fog Layer Multiply~1032107,1032108 // Substance Scene
Hook~1018889,5676 //Target Effector~440000242,12473 // Hide MoGraph Selection
~440000237,430000767 // Swap Cloner Matrix~170140,12221 //Draw Text
~465002110,440000302 // Layer Range Map~440000298,170592 // Gradient Modifier Layer
~12566,465001302 //Equal Tangent Length~12567,465001303 //Equal Tangent Direction
~465003002,465001218 // Motion Clip~465001182,12144 // Add Compound Motion Clip
~1038367,431000101 // Link List To Object Selection~1029908,1022421 // Position
Constraint~1036370,12424 // Full Footage~300002158,465001320 // Show Bucket Color
~16779,12107 // Copy Palette~16780,12108 // Paste Palette~16781,1022281 // Clear
Palette~100004777,465002306 // Copy Tag to Children~100004753,100004704 // Layers
~465003048,170050 // Add Relative Animation Layer~300000246,300000161 //
RESOURCEIMAGE_OBJECTMANAGER_DISP1~440000231,170134 // MoGraph Weight Tag
~200000147,100004759 // Remove From Layer~465001120,100004759 // Remove From Layer
~5682,13770 // Vertexmap Tag ~1052838,12095 // Open Folder~450000057,12144
//Connect Clouds~1018523,465001005 // Ripple~1018538,431000005 // Quantize
~465001177,465001189 // Convert To Motion Source~1057360,1018124 // Soft Selection
~1057358,202586 // New Material~1057372,16298 // Select Material
~465001052,100004700 // Only OM Selection~1056222,1056813 // Data Inspector
~465001707,12098 // Save as~465002433,12671 // Fold All~465002434,13684 // Fold All
~465002441,13038 // Scroll to Selection~465002430,13658 // Small Icons
~465002431,13659 // Medium Icons~465002432,13657 // Large Icons~465002450,100004772
// Group Objects~465002451,100004773 // Ungroup Objects~465002454,465002306 //
Create Instance~1024195,1019741 // Increase Object Subdivisions~17016,170108 //
Layer Manager (expanded/compact)~431000046,465001200 // Modeling Settings
~440000140,465001200 // Modeling AM Mode~1057835,13770 // Vertex Map
~1057836,18166 // Spline~1057837,1018123 // Soft Selection and Axis
~12562,1018467 // Move Down Sequence~12563,1018468 // Move Down Sequence
~431000044,431000024 // Extrude Poly Cursor~431000040,450000000 // Tweak Poly
(normal) Cursor~180000100,180000102 // Mograph Dynamics Hook~300000179,170132
//Zoom In~465002356,12422 // Set As Start Node~465001542,465001034 // Show All
Animated~431000132,18170 // Default Camera~465002453,1025540 // Unparent
~465002452,1019951 // Delete Without Children~300000160,12112 // AM Multiple
~465001738,16391 // Inherit Sound On~12374,12479 // Inherit Invert~1017495,12479 //
Inherit Invert~1027028,12109 // Inherit Delete~300000137,1001143 // Inherit
ID_GV_OPERATOR_DUMMY~1011146,1011145 // Inherit Create Sky~450000058,1011196 //
Inherit Cloud~450000059,1011194 // Inherit Cloud Group~1017305,1018401 // Inherit
Add Hair~1017578,1018421 // Hair Tag~200000082,1011182 // Inherit
Measure&Construction~1019010,300000138 // Inherit Xpresso~1019296,300000138 //
Inherit Xpresso~1019302,300000138 // Inherit Xpresso~202537,300000150 // inherit
Area Light~202538,300000148 // Inherit Infinite Light~202536,300000146 // Inherit
Spot Light~13541,5678 // Inherit Sun~12544,300000152 // Inherit AM Viewport
~5101,12196 //Spline Object~1001446,300000141 // Inherit TP Draw
~100004701,100004700 // inherit ObjectManager~100004702,100004700 // inherit
ObjectManager~100004703,100004700 // inherit ObjectManager~465001511,300000154 //
inherit Timeline~465001512,300000154 // inherit Timeline~465001513,300000154 //
inherit Timeline~300001035,300001034 // inherit VisualSelector Tag~1019663,5676 //
Inherit Target Expression~300000195,300000200 // Inherit
RESOURCEIMAGE_SCENEBROWSER_PATH1~440000016,1018544 // Inherit Cloner Object
~465001007,1000474 // Timeline Preferences~-12411,12002 // Stop Inheritance~-
12412,12002 // Stop Inheritance~465001073,440000121 // Inherit Enable Snap
~440000135,465001200 // Inherit Snap Settings~12324,170026 // Inherit Zoom 100%
~1016207, 12479 // Inherit Invert~465001013, 12479 // Inherit Invert~100004794,
12479 // Inherit Invert~100004799, 12479 // Inherit Invert~1021417, 100004723 //
Inherit Add Bookmark~1021418, 100004724 // Inherit Manage Bookmarks...~465001122,
100004723 // Inherit Add Bookmark~465002002, 100004807 // Inherit Bookmarks
~465001121, 100004725 // Inherit Default Bookmark~100004791, 100004724 // Inherit
Manage Bookmarks...~13685, 12109 // Inherit Delete~14082,12221 // Inherit Rename
~170074,12221 // Inherit Rename~170090,12221 // Inherit Rename~100004771,12221 //
Inherit Rename~1019952,12221 // Inherit Rename~100004742,12095 // Inherit Open
~100004743,12218 // Inherit Save As...~170696,12218 // Inherit Save As...
~170695,12098 // Inherit Save~170079,13658 // Inherit Small Icons~170080,13659 //
Inherit Medium Icons~170081,13657 // Inherit Large Icons~170095,13658 // Inherit
Small Icons~170096,13659 // Inherit Medium Icons~170097,13657 // Inherit Large
Icons~170037,13658 // Inherit Small Icons~170038,13659 // Inherit Medium Icons
~170039,13657 // Inherit Large Icons~100004706,13658 // Inherit Small Icons
~100004707,13659 // Inherit Medium Icons~100004708,13657 // Inherit Medium Icons
~465001038,13658 // Inherit Small Icons~465001039,13659 // Inherit Medium Icons
~465001040,13657 // Inherit Medium Icons~430000748,16391 // Inherit Play Sound
~430000751,12428 // Inherit Ping-Pong~440000051,5675 // Inherit Coffee Expression
Tag~110059,12373 // Inherit Project Settings~465001059,12671 // Inherit Fold All
~465001060,13684 // Inherit Unfold All~465001043,100004721 // Inherit Goto Main
Level~465001219,450000051 // Inherit Bake Object...~16740,13658 // Inherit Small
Icons~16741,13659 // Inherit Medium Icons~16742,13657 // Inherit Large Icons
~100004740,13684 // Inherit Unfold All (Layer Browser)~100004741,12671 // Inherit
Fold All (Layer Browser)~465002001,100004758 // Inherit Layers... (Layer Browser)
~170094,170078 // Inherit As Icon~170604,170078 // Inherit As Icon~170093,170077 //
Inherit As List~170603,170077 // Inherit As List~1018422,170078 // Inherit As Icon
~1018423,170077 // Inherit As List~12294,200000084 // Inherit Rectangle Selection
~17258,150013 // Inherit Enable 3D Paint~17259,1023421 // Inherit Disable 3D Paint
~1023422,12109 // Inherit Delete~465001176,465003044 // Inherit Add Motion Clip
~465001181,1017542 // Inherit Cut/Connect~465001180,465003014 // Inherit Make
Transition~465001173,170050 // Inherit Add Empty Motion Layer
~465001061,450000051 // Inherit Bake Object~170607,13657 // Inherit Large Icons
~170606,13659 // Inherit Medium Icons~170605,13658 // Inherit Small Icons
~465001710,12671 // Inherit Fold All~465001711,13684 // Inherit Unfold All
~465001705,1000474 // Inherit Preferences~465001730,1019458 // Inherit MoCache
~17301,465001761 // Inherit Full Screen Mode~465003515,13957 // Inherit Stop
Rendering~465003513,12099 // Inherit Render to Picture Viewer
~300000181,100004020 // Inherit Cloth~1034807,1022281 // Clear Assets
~1058744,1000581 // Send to IDE~431000130,12159 // Material~1059749,1024196 // Show
Content of Subcategories~1059571,1059755,20,20 // Database~18469,1000468 // Show
Camera Attributes