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Neuroscience Lesson Plan for Kids

The document outlines a 3-day lesson plan by the DevTech Research Group aimed at teaching children the basics of neuroscience and psychology while enhancing their ScratchJr skills. Each lesson focuses on different aspects of the brain, including its parts, functions, and how brain activity is measured, with interactive ScratchJr projects to reinforce learning. Optional resources and project showcase activities are also included to enhance engagement and understanding.

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100% found this document useful (1 vote)
26 views7 pages

Neuroscience Lesson Plan for Kids

The document outlines a 3-day lesson plan by the DevTech Research Group aimed at teaching children the basics of neuroscience and psychology while enhancing their ScratchJr skills. Each lesson focuses on different aspects of the brain, including its parts, functions, and how brain activity is measured, with interactive ScratchJr projects to reinforce learning. Optional resources and project showcase activities are also included to enhance engagement and understanding.

Uploaded by

projectdream068
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Created by Jess Blake-West

DevTech Research Group led by Marina Bers

This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may
not use or adapt this work for commercial purposes

© DevTech Research Group, 2022


Goal
The goal of this 3 day lesson plan is to introduce children to the basics of
neuroscience and psychology in a fun and creative way, while also
strengthening their ScratchJr skills.

Summary
Lesson 1: The Brain Parts
Children learn about the 4 main lobes of the brain and begin their ScratchJr
brain project

Lesson 2: The Brain in Action


Children learn about some of the functions associated with each lobe of the
brain and think about different actions that elicit different types of brain
activity

Lesson 3: The Brain Activated


Children learn how brain activity is measured and get to see examples of
different types of brain activity

Optional Resources

Slide deck:
[Link]
pGF1zvwbZias/edit?usp=share_link

Starter project:
[Link]
?usp=share_link

Printable ScratchJr Blocks: [Link]

This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may not use
or adapt this work for commercial purposes.
© DevTech Research Group, 2023
Lesson 1:
Warm up (5 minutes)
Ask children what they think their brain helps them do? You can get the ball rolling
by giving examples such as talking, dreaming, or juggling! Write down each child’s
idea to make a list of things we think our brain does.

Discussion (10 minutes)


● Review the list you’ve just made as a class and acknowledge that the brain
helps us do many things.
● Explain that the brain can do so many things because it has many different
parts. Describe the brain as a team of parts that work together. Rather than
one person doing everything, the brain is more like a bunch of people in
charge of different things and they work together to tell the body what to do.
○ Ask the class: What helps a team work together?
■ Talking to one another! The same is true with the brain: all the
parts talk to each other and work together to make things
happen.
○ Give an example: When you are writing, your brain controls the
movement of your hand, remembers which letters you want to write,
and plans out the words you want to say.
● Tell the children that the different parts of the brain are called lobes. Introduce
the four main lobes: Frontal, Parietal, Temporal, Occipital
○ Display a picture of the lobes highlighted
○ Give children time to practice saying each of the names
○ Let the children guess what they think each lobe might do, tell the
children that in the next class they’ll get to see if their guesses are
correct.

ScratchJr Time (15 minutes):


● Introduce the ScratchJr Interface to the children by going through an
interface guide together
● Explain that today, they will be working on a Coding Brain Project in ScratchJr,
to help them remember what they are learning about the brain
● Assist each child on importing the ScratchJr Coding Brain Starter project
(Starter projects will need to be sent to children’s devices ahead of time)

This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may not use
or adapt this work for commercial purposes.
© DevTech Research Group, 2023
● Introduce the two ScratchJr blocks the children will be using today:

● For the first page of their project, children will practice saying each lobe name,
by programming the corresponding cat to say that name when tapped on. If
children wish to use their spelling and typing skills, you can have the children
use the “Say” block rather than the record block.

Project Time (15 minutes):


● Give the children time to start their projects. Make sure each child creates a
program for each cat, once done, they can use the rest of the time to
customize their project however they’d like.

Lesson 2:
Warm up (5 minutes)
● Ask the children what they remember from the last lesson:
○ What do you think your brain does?
○ What are the parts of the brain called?
○ What were their guesses for what each part of the brain does?
This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may not use
or adapt this work for commercial purposes.
© DevTech Research Group, 2023
Discussion (15 minutes):
● Tell children that today, we are going to learn what each part of the brain does!
○ Remind the children that the brain parts are a team and they all work
together.
● Go through the different functions associated with each lobe, giving examples
and asking the children to think of examples throughout.
○ Frontal: Talking, Moving, Planning, Making Decisions, Concentrating
○ Parietal: Touching/Feeling
○ Temporal: Listening, Learning, Memory
○ Occipital: Seeing

ScratchJr Time (5 minutes):


● Explain to children that today they will be programming the actions that the
brain controls!
● They will be adding new pages to their ScratchJr projects, so that when they
tap on a brain area, it will say the name of the brain area, and then go to a
page that shows an action that the brain area controls.
○ For example, when they tap the Frontal Lobe, it will say “Frontal Lobe”
and then take them to a page that has a character dancing, because
the frontal lobe controls movement.
● Review how to add a page and connect the pages with a program using the
go-to page block

Project Time (15 minutes):


● Give the children time to start their projects. Make sure each child creates at
least one additional page. If they finish, have them program more pages
and/or add a voice recording to their additional pages describing the action
they are showing on that page.
○ Example: Page 2 has a character dancing, and a voice recording that
says “The frontal lobe controls movements like dancing”
This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may not use
or adapt this work for commercial purposes.
© DevTech Research Group, 2023
Sharing Time (5 minutes):
● Have the children share the page of their project that they worked on. Have
each child share one they like about their own project, and a different thing
they like about someone else’s project.
● Tell the children that next class, they will be finishing their projects and
presenting them in a Project Showcase

Lesson 3:
Warm up (5 minutes)
● Ask the children what they remember from their projects and what they
would like to add today!

Discussion (15 minutes):


Brain Activity
● Remind the children that last time, they learned about which parts of the
brains control different actions. Today, they will be learning about how
neuroscientists figured that out!
○ Neuroscientists are scientists that study the brain
● The way neuroscientists study the brain is to look at brain activation when
people do different actions
○ Brain activation means when your brain is active or working!
● Neuroscientists can tell which parts of the brain control for different actions,
based on how active the different parts are during the actions
● How do they see activity? Have all the children practice flexing their muscles.
Explain that when your muscles are active, a lot of blood goes to them to help
them work, which makes them big and hard when you flex them!
● The same is true for the brain, when you are doing an action, there will be
more blood in the most active parts of the brain.

Measuring Brain Activity


● Explain to children that we have different tools to measure how much blood is
in the brain, one is fMRI - which is sort of like an X-ray for your brain, and will
show you how much blood is in each part.
● Show children images of different activated areas

Project Time (15 minutes):

This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may not use
or adapt this work for commercial purposes.
© DevTech Research Group, 2023
Give children time to continue working on their brain projects. Encourage children to
add more pages for different parts of the brain and to add voice recordings to explain
what each page is showing.

Project Showcase (10 minutes):


Conclude the class with a Project Showcase, where each child can display their work
for their peers. Invite other children, teachers, or family members as the setting
permits. Encourage guests to ask children questions about why they made their
projects the way they did and to ask them what they are most proud of from the
project.

This work by the DevTech Research Group is licensed under a Creative Commons Attribution NonCommercial-ShareAlike 3.0 Unported
License. Under this license, you may use and adapt this work, but you must attribute the work to the DevTech Research Group. You may not use
or adapt this work for commercial purposes.
© DevTech Research Group, 2023

Common questions

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The inclusion of interactive programming exercises serves to deepen children's understanding by actively engaging them in the learning process. Through these hands-on activities, children not only learn about the functions of different brain lobes but also develop critical thinking and problem-solving skills as they create digital projects that represent brain activities. This dual focus on neuroscience content and computational thinking is designed to foster a multifaceted educational experience, making complex scientific content accessible and engaging while simultaneously developing technical skills .

The DevTech Research Group integrates ScratchJr into their lesson plans by encouraging children to use the platform to reinforce their understanding of neuroscience and psychology concepts. Throughout the lessons, children work on a "Coding Brain Project," where they use ScratchJr's programming blocks to create interactive animations that demonstrate their learning about the brain's various lobes and their functions. For instance, children program character cats within ScratchJr to say the names of brain parts, perform actions like dancing to illustrate the frontal lobe’s control over movement, and connect pages that represent different brain activities. This interactive method aids in solidifying both the programming skills and the educational content, effectively blending technological literacy with foundational science education .

The lesson plan uses multiple strategies to help children associate specific brain areas with their functions. Firstly, it employs visual aids, such as pictures of brain lobes, reinforcing visual memory alongside verbal repetition of lobe names. Secondly, the coding projects in ScratchJr provide experiential learning, where children program animations to depict functions of brain areas, such as creating a character dancing to represent the frontal lobe’s role in movement. This combination of seeing, hearing, and doing allows children to make stronger connections between lobes and their functions. By programming a visual and interactive representation, children are likely to develop mental models of the brain's functioning, thus reinforcing their learning through diverse cognitive pathways .

Measuring brain activity using fMRI provides insights into the functional specialization of different brain regions. The DevTech Research Group's lessons explain to children that fMRI allows neuroscientists to visualize which areas of the brain are active during specific tasks by tracking blood flow. When a brain region is active, it requires more oxygen, leading to increased blood flow that fMRI can detect and map. By showing images of activated brain areas, children learn how neuroscientists use these tools to determine the functions of various lobes, correlating brain activity with actions and cognitive processes. This foundational knowledge helps children understand the practical applications of neuroscience in studying brain functions .

Project showcases play a pivotal role in reinforcing learning objectives by providing a platform for children to present their creations, thus integrating social and evaluative aspects into their learning experience. Showcasing allows children to articulate their understanding and reasoning behind their projects, reinforcing the material they learned. It also encourages reflection on their work and acknowledgment of their peers’ efforts, which can enhance their confidence and motivation. Furthermore, engaging with an audience, including peers and possibly parents or teachers, prompts students to evaluate their understanding while receiving feedback and insights from others, fostering a deeper engagement with the educational content .

Using ScratchJr to teach complex subjects like neuroscience to young children has significant educational implications. It leverages the intuitive and engagement potential of visual programming to break down complicated concepts into accessible, bite-sized activities. By allowing children to animate and script sequences that concretely illustrate abstract ideas, such as brain functions, ScratchJr helps bridge the gap between concept and understanding. This approach not only makes learning about neuroscience more engaging but also cultivates computational thinking skills, as it requires logical reasoning and problem-solving to achieve desired outcomes. Furthermore, it democratizes access to education technology, enabling young learners to develop a foundation in both coding and scientific literacy, which can be built upon as they progress academically .

The teaching methodology of the DevTech Research Group fosters collaborative learning by integrating interactive discussions and project sharing into the curriculum. During lessons, children are encouraged to share their ideas and guesses about what different brain parts do, fostering a shared learning environment. The project showcase further promotes collaboration, as children present their ScratchJr projects, offering opportunities for peers to learn from and critique each other. Additionally, this public sharing setting encourages dialogue about the projects, promoting peer feedback and support. These activities emphasize cooperation and collective exploration, reinforcing team-based learning that mirrors the cooperative functions of different brain parts .

The lesson plan encourages children to conceptualize the brain as a collaborative system by using the analogy of a team working together. This analogy is reinforced through discussions where children are asked how a team works effectively—often highlighting communication and cooperation, mirroring how different brain lobes interact to perform complex functions. By highlighting the roles of the frontal, parietal, temporal, and occipital lobes and how they control diverse activities such as moving, seeing, and feeling, children are guided to understand that each part of the brain is not isolated but works in concert with others to facilitate behavior and cognition. This integrative view is central to appreciating brain functions as interconnected processes .

The DevTech Research Group's lesson plan leverages children's natural curiosity by incorporating exploratory and interactive elements into the curriculum. By initially asking children for their thoughts on what the brain does, the lessons tap into their inherent wonder about the human body and its functions. The curriculum then builds on this curiosity through ScratchJr projects that allow children to investigate and visualize brain activities interactively. Paired with guided discussions about the brain's lobes and their specific roles, the lessons foster an inquiry-based learning environment where students are encouraged to hypothesize about brain functions and verify their guesses through programming exercises. This dynamic approach not only satisfies but also further stimulates their curiosity, engaging them deeply in neuroscience and technology .

The project-based learning approach enhances children's creativity in understanding the brain's functions by allowing them to visually and interactively explore concepts. Through ScratchJr, children can exercise creative freedom by designing projects that reflect their interpretations of how the brain works. This empowerment leads to higher engagement and a personal investment in their learning. As they program animations that depict brain activities, students use their imagination to express complex ideas in creative formats. Such an open-ended approach encourages them to think creatively about how to represent abstract neuroscience concepts, nurturing their ability to think outside the box while learning scientific content .

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