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GameGuardian Lua Script for Wild Animals

This document is a Lua script for the game Wild Animals Online version 8.0.1, created using GameGuardian 101.1. It includes options for checking the target game package and version, and contains functions to initialize the script and modify game data. The script ensures compatibility with the specified game version before executing its main code to edit game values.

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emersonnsena133
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© All Rights Reserved
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0% found this document useful (0 votes)
507 views1 page

GameGuardian Lua Script for Wild Animals

This document is a Lua script for the game Wild Animals Online version 8.0.1, created using GameGuardian 101.1. It includes options for checking the target game package and version, and contains functions to initialize the script and modify game data. The script ensures compatibility with the specified game version before executing its main code to edit game values.

Uploaded by

emersonnsena133
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- Script generated by GameGuardian 101.

1 (16142) at 2025-05-25 15:43:58 for Wild


Animals Online [[Link] 8.0.1 (363)]
-- Lua help: [Link]

-- options
local scriptName = [=====[Script for Wild Animals Online 8.0.1]=====]
local scriptVersion = '1.0.0'
local scriptAuthor = 'User'
local startToast = ''
-- 0 - no check; 1 - check package only, 2 - check package and build
local checkTarget = 0

local targetName = [=====[Wild Animals Online]=====]


local targetPkg = '[Link]'
local targetVersion = [=====[8.0.1]=====]
local targetBuild = 363

-- functions

-- init
[Link]('101.1', 16142)

if startToast ~= '' then startToast = '\n'..startToast end


[Link](scriptName..' v'..scriptVersion..' by '..scriptAuthor..startToast)

if checkTarget ~= 0 then
local info = [Link]()
local check = false
local current = false
if checkTarget >= 1 then
check = targetPkg
current = [Link]
end
if checkTarget >= 2 then
check = check..' '..targetVersion..' ('..targetBuild..')'
current = current..' '..[Link]..' ('..[Link]..')'
end
if check ~= current then
[Link]('This script for "'..targetName..'" ['..check..'].\nYou select
"'..[Link]..'" ['..current..'].\nNow script exit.')
[Link]()
end
end
local revert = nil

-- main code
[Link]()
[Link](":Quit", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1, 0)
revert = [Link](100000, nil, nil, nil, nil, nil, nil, nil, nil)
[Link](":Hull", gg.TYPE_BYTE)

[Link]()

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