0% found this document useful (0 votes)
4 views8 pages

Real-Life Variables Explained

The document explains the concept of variables in programming, describing them as placeholders for data that can change. It provides examples of variables in real life and coding, particularly in the Scratch programming environment, detailing how to create and manipulate variables. Additionally, it includes instructions for implementing a timer variable in a coding project.

Uploaded by

ananyamande8
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
4 views8 pages

Real-Life Variables Explained

The document explains the concept of variables in programming, describing them as placeholders for data that can change. It provides examples of variables in real life and coding, particularly in the Scratch programming environment, detailing how to create and manipulate variables. Additionally, it includes instructions for implementing a timer variable in a coding project.

Uploaded by

ananyamande8
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

VARIABLES

SOMETHING THAT VARIES OR CHANGES IS CALLED


VARIABLE.

• In computer programming, variables are used to store data that might change
and can be utilized in the program at a later time. It can be considered as a
placeholder for a piece of information that can change.
VARIABLES IN REAL LIFE

• Score is a variable on a game.


• Person’s age, the season or time of day or type of exam or test scores.
• Height that changes as you get older.
VARIABLES IN CODING

• In coding the term variable refers to a storage or place for holding values or
data.

• Variables are the storage boxes for the computer. Only one value can be
stored in a variable at at time. These values may be expressed as either text
or numbers. The name of the variable never changes; only the value inside it
changes.
VARIABLES IN SCRATCH

• For making a variable, go to variables in the Block Palette and click on the
Make a variable option.
• Write the name of the variable and click on OK.
• Next, tick the checkbox next to the name of the variable to show it on the
stage area.
• To set the variable value, drag the option Set my variable to and drop in the
workspace
STEPS TO MAKE AND PRINT A VARIABLE

• For making a variable, go to variable block in the toolbox.


• Drag set i to option into the workspace and attach under when run.
• To change the name of the variable, click dropdown next to I and click on rename this
variable.
• Write the name of the variable Age and click on create.
• To print the variable value, go to text and drag print block.
• To access the variable value, go to variables in toolbox and drag Age variable.
• Join variable Age with print block.
TIMER WITH VARIABLE

• Choose Nebula background and Rocketship sprite.


• Write the code as per the instructions given below for Rocketship sprite
• Make a variable “timer” and set its value to 0.
• Change the timer by 1 every time when the rocket glides for 1 sec until timer
equals 60 using a repeat until loop.
• Once time is up say, “One minute up!”

You might also like