First name LAST NAME
email@[Link] +52 1 XXXXX - XXXX [Link]/githubusername
[Link]/in/username [Link]/users/stackoverflowid
EDUCATION
University Name A Graduating in December 2020
Bachelor of Science in Computer Engineering GPA XX/XX
University Name B Spring 2019 - Fall 2019
International Mobility Program with emphasis in Computer Engineering
WORK EXPERIENCE
Company A City, State, Country
Software Engineer January 2023 - Present
Designed and developed the client-side web application for project X; implemented using [Link] alongside Facebook’s
Flux data model.
Improved latency of project X core module by 30%, resulting in compute savings of up to $2K usd/month.
Developed flax, a library for optimizing the workflow of a [Link] + Flux based application development.
Implemented a retention mechanism for unused data in our storage accounts, resulting in faster list times and savings of
~$1K usd/month.
Company B City, State, Country
Game Developer May 2021 - January 2023
Developed a prototype of a multi-platform cognitive behavioral therapy RPG game using the Unity engine.
Created a localization framework that would allow for our games to be easily translated to other languages. This framework
was used in 2 other games being developed by Company B and was estimated to reduce localization times by 50%+.
Main code reviewer for Unity LRP for AR applications.
Company C City, State, Country
Software Engineering Intern Summer 2019
Helped refactoring the client-side web application by using [Link] alongside Facebook’s Flux data model.
Heavily used npm JavaScript modules and learned web development good practices.
Gave a technical presentation to 30+ engineers on my project, from core modules to documentation and where I envisioned
the project to go after the internship ended.
Learned about Git, JavaScript, React, and the team’s entire SDLC.
MAJOR PROJECTS
3DChess 2020
A 3D game of chess with customized animations and different chess variations
Designed and developed both Android and Web versions using Unity.
Online and offline game modes, leveraging Facebook login.
The backend was implemented as a RESTful API based on [Link], [Link] and MongoDB.
Text2Braille 2019
A braille translator with support for different languages
Led a team of 4 engineers to win second place at our University’s Entrepreneurship Contest.
Created and trained a convolutional neural network using PyTorch for character recognition, which achieved 97% accuracy.
Implemented basic error correction by using NLTK corpus in different languages.
SKILLS
PROGRAMMING LANGUAGES TECHNOLOGIES
4 years: Java, JavaScript HTML, CSS, JQuery, React, [Link], Express, [Link], [Link], SQL,
2 years: C/C++, C# MongoDB (NoSQL), Git, Amazon Web Services (AWS), Cygwin,
6 months: Python, PHP, Matlab/Octave Unix/Bash, Android SDK, JUnit, Unity3D, Docker, PyTorch.
AWARDS ONLINE COURSES
2nd Place Team at Microsoft College Code Competition (2019) Algorithms: Design and Analysis Part 1 (Stanford, 2016), Mobile
Silver Medal in the National Physics Olympiad (2015, 2016) Applications to Android (UMD, 2014), Machine Learning (Stanford,
2013), Startup Engineering (Stanford, 2013), Gamification (UPenn,
2012) and Programming in Python (Rice, 2012)