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Bus Interconnection in Computer Architecture

The document outlines the interconnection structures within a computer, detailing the roles of the processor, memory, and I/O modules. It explains the necessary data exchanges between these components and describes bus architectures, including types, arbitration methods, and timing mechanisms. The performance implications of multiple-bus hierarchies and the impact of bus width on system performance are also discussed.
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0% found this document useful (0 votes)
4 views25 pages

Bus Interconnection in Computer Architecture

The document outlines the interconnection structures within a computer, detailing the roles of the processor, memory, and I/O modules. It explains the necessary data exchanges between these components and describes bus architectures, including types, arbitration methods, and timing mechanisms. The performance implications of multiple-bus hierarchies and the impact of bus width on system performance are also discussed.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Interconnections

Spring 2016 CS430 - Computer Architecture 1


Interconnection Structures

• A computer consists of three


types of components or
modules:
– processor
– memory
– I/O
• Interconnection structure –
collection of paths connecting
various modules or
components

Spring 2016 CS430 - Computer Architecture 3


Exchanges

• What exchanges need to happen between the


three main components?

Spring 2016 CS430 - Computer Architecture 4


Memory Module

• Memory module consists of N words of equal


length

Spring 2016 CS430 - Computer Architecture 5


I/O Module

• I/O Module – is similar


functionally to memory
except:
– multiple external devices
can be controlled through
interfaces called ports
– data can be internal or
external
– I/O can send interrupts

Spring 2016 CS430 - Computer Architecture 6


Processor

• The processor
– reads instructions and data
– processes data and writes out
the results
– uses control signals to control
the overall operation of the
system
– receives interrupt signals

Spring 2016 CS430 - Computer Architecture 7


Interconnection Structure

• The interconnection must support the following


data exchanges:
– Memory to Processor
– Processor to Memory
– I/O to Processor
– Processor to I/O
– I/O to Memory (DMA: Direct Memory Access)
– Memory to I/O (DMA: Direct Memory Access)

Spring 2016 CS430 - Computer Architecture 8


Interconnection Structures

• Bus

• Point-to-point interconnection structures with


packetized data transfer

Spring 2016 CS430 - Computer Architecture 9


BUS INTERCONNECTION

Spring 2016 CS430 - Computer Architecture 10


BUS STRUCTURE

Spring 2016 CS430 - Computer Architecture 11


Bus Structure

• Bus – communication pathway connecting two or


more devices
• Multiple buses exist in a computer system

Spring 2016 CS430 - Computer Architecture 12


Data Lines

• Used for moving data

• Width of data bus is the number of lines

• Width of the data bus affects system


performance

Spring 2016 CS430 - Computer Architecture 13


Address Lines

• Used for specifying an address either in memory


or an I/O

• Higher order bits determine module to access

Spring 2016 CS430 - Computer Architecture 14


Control Lines

• Memory Write
• Memory Read
• I/O Write
• I/O Read
• Transfer Acknowledge
• Bus Request
• Bus Grant
• Interrupt Request
• Interrupt Acknowledge
• Clock
• Reset

Spring 2016 CS430 - Computer Architecture 15


MULTIPLE-BUS
HEIRARCHIES

Spring 2016 CS430 - Computer Architecture 16


Multiple-Bus Hierarchies

• The more devices connected to a bus, the more


likely performance will suffer

– More devices means greater bus length means greater


propagation delay

– As aggregate data transfer demand approaches the bus


capacity, the bus becomes a bottleneck

Spring 2016 CS430 - Computer Architecture 17


Traditional Bus Architecture

Spring 2016 CS430 - Computer Architecture 18


High-Performance Architecture

Spring 2016 CS430 - Computer Architecture 19


ELEMENTS OF BUS
DESIGN

Spring 2016 CS430 - Computer Architecture 20


Bus Types

• Dedicated – assigned to a single function (e.g


address bus) or a physical subset of components (e.g.
I/O bus connecting I/O modules)
• Multiplexed – used for both addresses and data
where an address valid control line is needed to
determine whether the data is an address or data
• Note: The term multiplexed can also be used as
follows: A multiplexed bus can be used to transmit
fewer bits of a larger number of bits (e.g. multiplexed
8-bit address bus used to transmit 16-bits of address
data)

Spring 2016 CS430 - Computer Architecture 21


Method of Arbitration

• Centralized – a single hardware device (the bus


controller or arbiter) is responsible for allocating
time on the bus

• Distributed – has no central controller, instead


each module has access control logic where the
modules work together to share the bus
– one module is the master and some other device is the
slave

Spring 2016 CS430 - Computer Architecture 22


Timing

• Synchronous Timing

• Asynchronous Timing

• The following slides depict timing diagrams. You


can read more about these in appendix N
– [Link]
TimingDIagrams

Spring 2016 CS430 - Computer Architecture 23


Synchronous Timing

• Synchronous – the
clock determines the
occurrence of events

• Processor reads from


memory and writes to
memory

Spring 2016 CS430 - Computer Architecture 24


Asynchronous Timing - Read

• Asynchronous –
there is no clock

• Processor reads
from memory

Spring 2016 CS430 - Computer Architecture 25


Asynchronous Timing - Write

• Asynchronous –
there is no clock

• Processor writes
to memory

Spring 2016 CS430 - Computer Architecture 26

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