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BCA Java Programming Exam Paper 2025

The document outlines the structure and requirements for the BCA (Part-I) Examination in Java Programming for 2025. It details the examination format, including three parts: very short answer questions, short answer questions, and long answer questions, with specific marks allocated to each. Additionally, it provides guidelines on how candidates should organize their answers in the answer book.

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0% found this document useful (0 votes)
139 views3 pages

BCA Java Programming Exam Paper 2025

The document outlines the structure and requirements for the BCA (Part-I) Examination in Java Programming for 2025. It details the examination format, including three parts: very short answer questions, short answer questions, and long answer questions, with specific marks allocated to each. Additionally, it provides guidelines on how candidates should organize their answers in the answer book.

Uploaded by

amixlazz
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

25511

BCA Pt. ) 330031.


Printed Pages :3

BCA (Part-I) Examination, 2025


(Three-Year Scheme of 10+2-+3)

JAVA PROGRAMMING
Paper - I(BCA-301)

Time Allowed: Three Houroei tsdW


Maximum Marks: 100otS Satt (

Note :(i) Theory paper shall containthreeparts. All questionsare compulsory.

Part-I (Very short answer) consists of 10 sub-questionsof 2 marks cach. Maximum


limit foreach question is up to 40 words.

Part-II (Shortanswer) consists of 5sub-questionsof 4 marks [Link] limit for


each question is up to 80words.

Part-III (Long answer) consists of 5questionsof 12 marks each with one question
from each unit with internal choice.

(ii) No supplementary answer-book will be given to any [Link] the candidate


should write all their answers precisely inthe main answer-book only.

(ii) All the parts (Sub-questions)ofone questionshould be answeredatone placein the


answer-book. One complete questionshould not be answered atdifferent placesin the
answer-book.

25511/700
(1)
Part-I [2 marks each)

(Very Short Answer Questions)

1. (1) Define encapsulation with anexample.

(i) What is bytecode in Java?

(ii) Write a syntax example ofa switch statement.

(iv) Differentiatebetween class and object.

What ismethod overriding?

(vi) List any two uses ofwrapper classes in Java.

(vii) Define abstractclass with an example.

(vii) What is synchronization in multithreading?

(ix) Write theuse offinally block in exception handling.

(x) What isthepurpose ofJDBC?

Part-II
[4 marks each]

(ShortAnswer Questions)

2. Explain the featuresof Java that makeit platform-independent


and secures.

(ii) How are arraysand strings used in Java? Give suitableexamples.

(iii) Differentiate between interface and abstractclass with proper syntax.

(iv) Write a shortnote onAWT controlsand Layout


Managers in Java.

() Explain the lifecycle ofa servlet


with a neat diagram.

25S11/700
(2)
Part-IlI [12 marks each]

(Long Answer Questions)

3. Explainthe basic concepts of object-oriented programming with examples in Java.

OR

[Link] architecture and explain how Java achievesplatform independence.

4. Discussthe use of control structures in Java (if-else, loops, switch)with examples.

OR

Explainconstructors and method overloading with code examples.

5 s multithreading?Explain thread lifecycle and methods with examples.

OR

Explain the different types of inheritance supportedin Java wih appropriateexamples.

6. Write a programin Java to demonstratetry-catch-finally [Link] explainexception hierarchy.

OR

Explain Java AWTEvent Delegation Model with suitable component event examples.

7.
ExplainTCP /IP socket programming with server-client example in Java.

OR

What is JDBC? Describe stepsto connect a Java program with a database using JDBC.

25511/700
(3)

Common questions

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The Java Virtual Machine (JVM) architecture consists of several components such as the class loader, execution engine, and memory area, including stack, heap, and method area . The class loader reads bytecode into memory, while the execution engine interprets or compiles bytecode into native machine instructions. This architecture enables Java to run on any platform that has a JVM implementation, making Java programs platform-independent . By managing memory and executing instructions in this way, JVM abstracts the underlying hardware and OS differences .

Multithreading enables Java programs to perform multiple operations concurrently, improving performance through better CPU utilization. Threads can be in new, runnable, blocked, waiting, timed waiting, or terminated states . Methods like `start()` transition a thread to a runnable state, `run()` defines the task, and `sleep()` pauses execution temporarily. The thread lifecycle ensures efficient task execution and resource management in programs requiring concurrent processing . Each thread runs independently, making it useful for tasks like GUI handling and asynchronous IO operations .

Method overloading in Java occurs when two or more methods in the same class have the same name but different parameters, allowing for different implementations. For example, `void display(int a)` and `void display(String b)` . Method overriding, however, involves redefining a method in a subclass that is already defined in the parent class, allowing runtime polymorphism. For instance, in a superclass `Animal`, `void sound() { System.out.println("No sound"); }` can be overridden in subclass `Dog`, `void sound() { System.out.println("Bark"); }` . Overloading is resolved at compile-time, while overriding is determined at runtime .

Java's exception handling framework uses `try`, `catch`, and `finally` blocks to manage exceptions, allowing programs to handle errors gracefully without crashing . The exception hierarchy in Java starts with the `Throwable` class, which has two main subclasses: `Error` (for critical errors) and `Exception` (for runtime issues). Under `Exception`, there are checked exceptions (e.g., `IOException`) and unchecked exceptions (e.g., `NullPointerException`). This hierarchy helps developers anticipate and manage different types of exceptions in their code .

Interfaces in Java define a contract that classes can implement, allowing for multiple interface implementations, as they only contain abstract methods by default . For example, `interface Drawable { void draw(); }` . Abstract classes allow for sharing code among similar classes with the inclusion of both abstract and concrete methods, offering more flexibility but less than interfaces, as they do not support multiple inheritance. For instance, `abstract class Shape { abstract void draw(); }` .

Arrays and strings in Java serve different purposes. Arrays are used to store multiple values of the same type in a single variable, e.g., `int[] numbers = {1, 2, 3};` . Strings, on the other hand, are objects that represent sequences of characters, for example, `String text = "Hello";` . Arrays have a fixed length, whereas strings can be manipulated with built-in methods such as `substring` and `concat` to handle textual data more flexibly .

The Java AWT Event Delegation Model works by having event sources delegate event handling to objects known as event listeners, which implement event listener interfaces . When an event occurs, it is captured by the event source and dispatched to the appropriate listener through a dedicated method. Components like `Button` or `Window` can generate events, while listeners handle them using interfaces like `ActionListener` or `WindowListener` . This model separates event handling logic from the GUI components, improving code modularity and making applications easier to extend and manage .

Control structures such as if-else statements and loops determine the program flow based on conditions. An if-else statement executes blocks of code based on whether a condition is true, e.g., `if (x > 0) { System.out.println("Positive"); } else { System.out.println("Non-positive"); }` . Loops like `for`, `while`, and `do-while` allow repeated execution of a code block. For example, `for (int i = 0; i < 5; i++) { System.out.println(i); }` iterates from 0 to 4 . These control structures are fundamental in implementing logic and repetitive tasks .

Java's platform independence is primarily achieved through the use of bytecode and the Java Virtual Machine (JVM). When Java code is compiled, it is converted into bytecode, an intermediate form that can be executed on any system with a JVM, irrespective of the underlying hardware and operating system . Security in Java is ensured through several features, such as the Java sandbox, which restricts unauthorized memory access, and the robust Java security API that includes a range of cryptographic and secure communication protocols .

The lifecycle of a servlet in Java includes instantiation, initialization, handling requests, and destruction. After a servlet is instantiated, the `init` method is called once, which initializes the servlet . Then, for each client request, the `service` method is called to process the request and generate a response. Finally, the `destroy` method is invoked when the servlet is taken out of service to perform any necessary clean-up operations . The servlet lifecycle ensures efficient resource management and scalability by pooling requests .

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